commit | 396d8fb431ed6094d530d4ad7773ef6c39619b4b | [log] [tgz] |
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author | Steven Thomas <steventhomas@google.com> | Wed Feb 01 12:22:49 2017 -0800 |
committer | Steven Thomas <steventhomas@google.com> | Thu Feb 02 13:40:37 2017 -0800 |
tree | 0146d2d0d88a750e2b199e43d885156081614c4d | |
parent | 4fc4100e2d7936c2b0474ef8b2b58bb6001ccad9 [diff] |
Disable VR compatibility display The VR compatibility display is causing issues with the 2d <--> VR transition in SurfaceFlinger. Disable it until we figure out what's going on. Bug: 34280358 Test: Had flakiness when transitioning into/out of VR mode via cube sea and treasure hunt, with the VR compatibility display enabled. After disabling the VR compatibility display, transitioning was much more stable, though not perfect. Change-Id: I7822fff2095e4bb8eb0b4157c0d9fd06e99f48c8