tree: eaba9e16bff97c5931cf6ca0b542491b00e0e508 [path history] [tgz]
  1. debug/
  2. font/
  3. hwui/
  4. protos/
  5. renderstate/
  6. renderthread/
  7. tests/
  8. thread/
  9. utils/
  10. AmbientShadow.cpp
  11. AmbientShadow.h
  12. Android.mk
  13. AnimationContext.cpp
  14. AnimationContext.h
  15. Animator.cpp
  16. Animator.h
  17. AnimatorManager.cpp
  18. AnimatorManager.h
  19. AssetAtlas.cpp
  20. AssetAtlas.h
  21. BakedOpDispatcher.cpp
  22. BakedOpDispatcher.h
  23. BakedOpRenderer.cpp
  24. BakedOpRenderer.h
  25. BakedOpState.cpp
  26. BakedOpState.h
  27. Caches.cpp
  28. Caches.h
  29. CanvasProperty.h
  30. CanvasState.cpp
  31. CanvasState.h
  32. ClipArea.cpp
  33. ClipArea.h
  34. DamageAccumulator.cpp
  35. DamageAccumulator.h
  36. Debug.h
  37. DeferredDisplayList.cpp
  38. DeferredDisplayList.h
  39. DeferredLayerUpdater.cpp
  40. DeferredLayerUpdater.h
  41. DeviceInfo.cpp
  42. DeviceInfo.h
  43. DisplayList.cpp
  44. DisplayList.h
  45. DisplayListCanvas.cpp
  46. DisplayListCanvas.h
  47. DisplayListOp.h
  48. Dither.cpp
  49. Dither.h
  50. Extensions.cpp
  51. Extensions.h
  52. FboCache.cpp
  53. FboCache.h
  54. FloatColor.h
  55. FontRenderer.cpp
  56. FontRenderer.h
  57. FrameBuilder.cpp
  58. FrameBuilder.h
  59. FrameInfo.cpp
  60. FrameInfo.h
  61. FrameInfoVisualizer.cpp
  62. FrameInfoVisualizer.h
  63. FrameMetricsObserver.h
  64. FrameMetricsReporter.h
  65. GammaFontRenderer.cpp
  66. GammaFontRenderer.h
  67. Glop.h
  68. GlopBuilder.cpp
  69. GlopBuilder.h
  70. GpuMemoryTracker.cpp
  71. GpuMemoryTracker.h
  72. GradientCache.cpp
  73. GradientCache.h
  74. hwui_static_deps.mk
  75. IContextFactory.h
  76. Image.cpp
  77. Image.h
  78. Interpolator.cpp
  79. Interpolator.h
  80. JankTracker.cpp
  81. JankTracker.h
  82. Layer.cpp
  83. Layer.h
  84. LayerBuilder.cpp
  85. LayerBuilder.h
  86. LayerCache.cpp
  87. LayerCache.h
  88. LayerRenderer.cpp
  89. LayerRenderer.h
  90. LayerUpdateQueue.cpp
  91. LayerUpdateQueue.h
  92. Matrix.cpp
  93. Matrix.h
  94. MODULE_LICENSE_APACHE2
  95. NOTICE
  96. OpDumper.cpp
  97. OpDumper.h
  98. OpenGLRenderer.cpp
  99. OpenGLRenderer.h
  100. Outline.h
  101. Patch.cpp
  102. Patch.h
  103. PatchCache.cpp
  104. PatchCache.h
  105. PathCache.cpp
  106. PathCache.h
  107. PathParser.cpp
  108. PathParser.h
  109. PathTessellator.cpp
  110. PathTessellator.h
  111. PixelBuffer.cpp
  112. PixelBuffer.h
  113. Program.cpp
  114. Program.h
  115. ProgramCache.cpp
  116. ProgramCache.h
  117. Properties.cpp
  118. Properties.h
  119. PropertyValuesAnimatorSet.cpp
  120. PropertyValuesAnimatorSet.h
  121. PropertyValuesHolder.cpp
  122. PropertyValuesHolder.h
  123. RecordedOp.h
  124. RecordingCanvas.cpp
  125. RecordingCanvas.h
  126. Rect.h
  127. RenderBuffer.h
  128. RenderBufferCache.cpp
  129. RenderBufferCache.h
  130. RenderNode.cpp
  131. RenderNode.h
  132. RenderProperties.cpp
  133. RenderProperties.h
  134. ResourceCache.cpp
  135. ResourceCache.h
  136. RevealClip.h
  137. ShadowTessellator.cpp
  138. ShadowTessellator.h
  139. SkiaCanvas.cpp
  140. SkiaCanvasProxy.cpp
  141. SkiaCanvasProxy.h
  142. SkiaShader.cpp
  143. SkiaShader.h
  144. Snapshot.cpp
  145. Snapshot.h
  146. SpotShadow.cpp
  147. SpotShadow.h
  148. TessellationCache.cpp
  149. TessellationCache.h
  150. TextDropShadowCache.cpp
  151. TextDropShadowCache.h
  152. Texture.cpp
  153. Texture.h
  154. TextureCache.cpp
  155. TextureCache.h
  156. TreeInfo.h
  157. UvMapper.h
  158. Vector.h
  159. VectorDrawable.cpp
  160. VectorDrawable.h
  161. Vertex.h
  162. VertexBuffer.h