No-fail invokeFunctor

 Bug: 15513308
 Bug: 15449247

Change-Id: I13a29f9c8d4975cdda6dcb33b6332c2555ff0f7c
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index 4a4e254..03e98d5 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -21,7 +21,9 @@
 #include <gui/DisplayEventReceiver.h>
 #include <utils/Log.h>
 
+#include "../RenderState.h"
 #include "CanvasContext.h"
+#include "EglManager.h"
 #include "RenderProxy.h"
 
 namespace android {
@@ -138,13 +140,16 @@
         , mDisplayEventReceiver(0)
         , mVsyncRequested(false)
         , mFrameCallbackTaskPending(false)
-        , mFrameCallbackTask(0) {
+        , mFrameCallbackTask(0)
+        , mRenderState(NULL)
+        , mEglManager(NULL) {
     mFrameCallbackTask = new DispatchFrameCallbacks(this);
     mLooper = new Looper(false);
     run("RenderThread");
 }
 
 RenderThread::~RenderThread() {
+    LOG_ALWAYS_FATAL("Can't destroy the render thread");
 }
 
 void RenderThread::initializeDisplayEventReceiver() {
@@ -159,6 +164,12 @@
             Looper::EVENT_INPUT, RenderThread::displayEventReceiverCallback, this);
 }
 
+void RenderThread::initThreadLocals() {
+    initializeDisplayEventReceiver();
+    mEglManager = new EglManager(*this);
+    mRenderState = new RenderState();
+}
+
 int RenderThread::displayEventReceiverCallback(int fd, int events, void* data) {
     if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) {
         ALOGE("Display event receiver pipe was closed or an error occurred.  "
@@ -233,7 +244,7 @@
 }
 
 bool RenderThread::threadLoop() {
-    initializeDisplayEventReceiver();
+    initThreadLocals();
 
     int timeoutMillis = -1;
     for (;;) {