Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state.
diff --git a/graphics/java/android/renderscript/RenderScript.java b/graphics/java/android/renderscript/RenderScript.java
index f1e5af1..ea11882 100644
--- a/graphics/java/android/renderscript/RenderScript.java
+++ b/graphics/java/android/renderscript/RenderScript.java
@@ -30,10 +30,12 @@
*
**/
public class RenderScript {
- static final String LOG_TAG = "libRS_jni";
+ static final String LOG_TAG = "RenderScript_jni";
private static final boolean DEBUG = false;
@SuppressWarnings({"UnusedDeclaration", "deprecation"})
private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV;
+ int mWidth;
+ int mHeight;
@@ -62,9 +64,9 @@
native int nDeviceCreate();
native void nDeviceDestroy(int dev);
native void nDeviceSetConfig(int dev, int param, int value);
- native int nContextCreate(int dev, Surface sur, int ver, boolean useDepth);
+ native int nContextCreate(int dev, int ver, boolean useDepth);
native void nContextDestroy(int con);
- native void nContextSetSurface(Surface sur);
+ native void nContextSetSurface(int w, int h, Surface sur);
native void nContextBindRootScript(int script);
native void nContextBindSampler(int sampler, int slot);
@@ -259,27 +261,31 @@
mRS.mMessageCallback.mID = msg;
mRS.mMessageCallback.run();
}
- //Log.d("rs", "MessageThread msg " + msg + " v1 " + rbuf[0] + " v2 " + rbuf[1] + " v3 " +rbuf[2]);
+ //Log.d(LOG_TAG, "MessageThread msg " + msg + " v1 " + rbuf[0] + " v2 " + rbuf[1] + " v3 " +rbuf[2]);
}
- Log.d("rs", "MessageThread exiting.");
+ Log.d(LOG_TAG, "MessageThread exiting.");
}
}
- public RenderScript(Surface sur, boolean useDepth, boolean forceSW) {
- mSurface = sur;
+ public RenderScript(boolean useDepth, boolean forceSW) {
+ mSurface = null;
+ mWidth = 0;
+ mHeight = 0;
mDev = nDeviceCreate();
if(forceSW) {
nDeviceSetConfig(mDev, 0, 1);
}
- mContext = nContextCreate(mDev, mSurface, 0, useDepth);
+ mContext = nContextCreate(mDev, 0, useDepth);
Element.initPredefined(this);
mMessageThread = new MessageThread(this);
mMessageThread.start();
}
- public void contextSetSurface(Surface sur) {
+ public void contextSetSurface(int w, int h, Surface sur) {
mSurface = sur;
- nContextSetSurface(mSurface);
+ mWidth = w;
+ mHeight = h;
+ nContextSetSurface(w, h, mSurface);
}
public void destroy() {