Fix profile gpu bars to use display fps

Also adds a 'good' bar at 80% threshold
and a 'bad' bar at 150% threshold (where triple
buffering would start to get iffy)

Fixes: 127371028
Test: eyeball'd it

Change-Id: I109cd293f87f8cb9c8f1e66d49fb8fb2188b0bec
diff --git a/libs/hwui/renderthread/RenderThread.h b/libs/hwui/renderthread/RenderThread.h
index 329b4b9..9298be6 100644
--- a/libs/hwui/renderthread/RenderThread.h
+++ b/libs/hwui/renderthread/RenderThread.h
@@ -24,6 +24,7 @@
 #include "TimeLord.h"
 #include "thread/ThreadBase.h"
 #include "WebViewFunctorManager.h"
+#include "utils/TimeUtils.h"
 
 #include <GrContext.h>
 #include <SkBitmap.h>
@@ -164,6 +165,7 @@
     bool mFrameCallbackTaskPending;
 
     TimeLord mTimeLord;
+    nsecs_t mDispatchFrameDelay = 4_ms;
     RenderState* mRenderState;
     EglManager* mEglManager;
     WebViewFunctorManager& mFunctorManager;