| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.systemui.pip.phone; |
| |
| import android.annotation.NonNull; |
| import android.annotation.Nullable; |
| import android.content.ComponentName; |
| import android.content.Context; |
| import android.graphics.PointF; |
| import android.graphics.Rect; |
| import android.os.Debug; |
| import android.util.Log; |
| import android.view.Choreographer; |
| |
| import androidx.dynamicanimation.animation.SpringForce; |
| |
| import com.android.internal.graphics.SfVsyncFrameCallbackProvider; |
| import com.android.systemui.pip.PipSnapAlgorithm; |
| import com.android.systemui.pip.PipTaskOrganizer; |
| import com.android.systemui.util.FloatingContentCoordinator; |
| import com.android.systemui.util.animation.FloatProperties; |
| import com.android.systemui.util.animation.PhysicsAnimator; |
| import com.android.systemui.util.magnetictarget.MagnetizedObject; |
| |
| import java.io.PrintWriter; |
| import java.util.function.Consumer; |
| |
| import kotlin.Unit; |
| import kotlin.jvm.functions.Function0; |
| |
| /** |
| * A helper to animate and manipulate the PiP. |
| */ |
| public class PipMotionHelper implements PipAppOpsListener.Callback, |
| FloatingContentCoordinator.FloatingContent { |
| |
| private static final String TAG = "PipMotionHelper"; |
| private static final boolean DEBUG = false; |
| |
| private static final int SHRINK_STACK_FROM_MENU_DURATION = 250; |
| private static final int EXPAND_STACK_TO_MENU_DURATION = 250; |
| private static final int EXPAND_STACK_TO_FULLSCREEN_DURATION = 300; |
| private static final int SHIFT_DURATION = 300; |
| |
| /** Friction to use for PIP when it moves via physics fling animations. */ |
| private static final float DEFAULT_FRICTION = 2f; |
| |
| private final Context mContext; |
| private final PipTaskOrganizer mPipTaskOrganizer; |
| |
| private PipMenuActivityController mMenuController; |
| private PipSnapAlgorithm mSnapAlgorithm; |
| |
| /** PIP's current bounds on the screen. */ |
| private final Rect mBounds = new Rect(); |
| |
| /** The bounds within which PIP's top-left coordinate is allowed to move. */ |
| private final Rect mMovementBounds = new Rect(); |
| |
| /** The region that all of PIP must stay within. */ |
| private final Rect mFloatingAllowedArea = new Rect(); |
| |
| private final SfVsyncFrameCallbackProvider mSfVsyncFrameProvider = |
| new SfVsyncFrameCallbackProvider(); |
| |
| /** |
| * Temporary bounds used when PIP is being dragged or animated. These bounds are applied to PIP |
| * using {@link PipTaskOrganizer#scheduleUserResizePip}, so that we can animate shrinking into |
| * and expanding out of the magnetic dismiss target. |
| * |
| * Once PIP is done being dragged or animated, we set {@link #mBounds} equal to these temporary |
| * bounds, and call {@link PipTaskOrganizer#scheduleFinishResizePip} to 'officially' move PIP to |
| * its new bounds. |
| */ |
| private final Rect mTemporaryBounds = new Rect(); |
| |
| /** The destination bounds to which PIP is animating. */ |
| private final Rect mAnimatingToBounds = new Rect(); |
| |
| /** Coordinator instance for resolving conflicts with other floating content. */ |
| private FloatingContentCoordinator mFloatingContentCoordinator; |
| |
| /** Callback that re-sizes PIP to the animated bounds. */ |
| private final Choreographer.FrameCallback mResizePipVsyncCallback; |
| |
| /** |
| * PhysicsAnimator instance for animating {@link #mTemporaryBounds} using physics animations. |
| */ |
| private PhysicsAnimator<Rect> mTemporaryBoundsPhysicsAnimator = PhysicsAnimator.getInstance( |
| mTemporaryBounds); |
| |
| private MagnetizedObject<Rect> mMagnetizedPip; |
| |
| /** |
| * Update listener that resizes the PIP to {@link #mTemporaryBounds}. |
| */ |
| private final PhysicsAnimator.UpdateListener<Rect> mResizePipUpdateListener; |
| |
| /** FlingConfig instances provided to PhysicsAnimator for fling gestures. */ |
| private PhysicsAnimator.FlingConfig mFlingConfigX; |
| private PhysicsAnimator.FlingConfig mFlingConfigY; |
| |
| /** SpringConfig to use for fling-then-spring animations. */ |
| private final PhysicsAnimator.SpringConfig mSpringConfig = |
| new PhysicsAnimator.SpringConfig( |
| SpringForce.STIFFNESS_MEDIUM, SpringForce.DAMPING_RATIO_LOW_BOUNCY); |
| |
| /** SpringConfig to use for springing PIP away from conflicting floating content. */ |
| private final PhysicsAnimator.SpringConfig mConflictResolutionSpringConfig = |
| new PhysicsAnimator.SpringConfig( |
| SpringForce.STIFFNESS_LOW, SpringForce.DAMPING_RATIO_LOW_BOUNCY); |
| |
| private final Consumer<Rect> mUpdateBoundsCallback = mBounds::set; |
| |
| /** |
| * Whether we're springing to the touch event location (vs. moving it to that position |
| * instantly). We spring-to-touch after PIP is dragged out of the magnetic target, since it was |
| * 'stuck' in the target and needs to catch up to the touch location. |
| */ |
| private boolean mSpringingToTouch = false; |
| |
| /** |
| * Whether PIP was released in the dismiss target, and will be animated out and dismissed |
| * shortly. |
| */ |
| private boolean mDismissalPending = false; |
| |
| /** |
| * Gets set in {@link #animateToExpandedState(Rect, Rect, Rect, Runnable)}, this callback is |
| * used to show menu activity when the expand animation is completed. |
| */ |
| private Runnable mPostPipTransitionCallback; |
| |
| private final PipTaskOrganizer.PipTransitionCallback mPipTransitionCallback = |
| new PipTaskOrganizer.PipTransitionCallback() { |
| @Override |
| public void onPipTransitionStarted(ComponentName activity, int direction) {} |
| |
| @Override |
| public void onPipTransitionFinished(ComponentName activity, int direction) { |
| if (mPostPipTransitionCallback != null) { |
| mPostPipTransitionCallback.run(); |
| mPostPipTransitionCallback = null; |
| } |
| } |
| |
| @Override |
| public void onPipTransitionCanceled(ComponentName activity, int direction) {} |
| }; |
| |
| public PipMotionHelper(Context context, PipTaskOrganizer pipTaskOrganizer, |
| PipMenuActivityController menuController, PipSnapAlgorithm snapAlgorithm, |
| FloatingContentCoordinator floatingContentCoordinator) { |
| mContext = context; |
| mPipTaskOrganizer = pipTaskOrganizer; |
| mMenuController = menuController; |
| mSnapAlgorithm = snapAlgorithm; |
| mFloatingContentCoordinator = floatingContentCoordinator; |
| mPipTaskOrganizer.registerPipTransitionCallback(mPipTransitionCallback); |
| |
| mResizePipVsyncCallback = l -> { |
| if (!mTemporaryBounds.isEmpty()) { |
| mPipTaskOrganizer.scheduleUserResizePip( |
| mBounds, mTemporaryBounds, null); |
| } |
| }; |
| |
| mResizePipUpdateListener = (target, values) -> |
| mSfVsyncFrameProvider.postFrameCallback(mResizePipVsyncCallback); |
| } |
| |
| @NonNull |
| @Override |
| public Rect getFloatingBoundsOnScreen() { |
| return !mAnimatingToBounds.isEmpty() ? mAnimatingToBounds : mBounds; |
| } |
| |
| @NonNull |
| @Override |
| public Rect getAllowedFloatingBoundsRegion() { |
| return mFloatingAllowedArea; |
| } |
| |
| @Override |
| public void moveToBounds(@NonNull Rect bounds) { |
| animateToBounds(bounds, mConflictResolutionSpringConfig); |
| } |
| |
| /** |
| * Synchronizes the current bounds with the pinned stack, cancelling any ongoing animations. |
| */ |
| void synchronizePinnedStackBounds() { |
| cancelAnimations(); |
| mBounds.set(mPipTaskOrganizer.getLastReportedBounds()); |
| mTemporaryBounds.setEmpty(); |
| |
| if (mPipTaskOrganizer.isInPip()) { |
| mFloatingContentCoordinator.onContentMoved(this); |
| } |
| } |
| |
| boolean isAnimating() { |
| return mTemporaryBoundsPhysicsAnimator.isRunning(); |
| } |
| |
| /** |
| * Tries to move the pinned stack to the given {@param bounds}. |
| */ |
| void movePip(Rect toBounds) { |
| movePip(toBounds, false /* isDragging */); |
| } |
| |
| /** |
| * Tries to move the pinned stack to the given {@param bounds}. |
| * |
| * @param isDragging Whether this movement is the result of a drag touch gesture. If so, we |
| * won't notify the floating content coordinator of this move, since that will |
| * happen when the gesture ends. |
| */ |
| void movePip(Rect toBounds, boolean isDragging) { |
| if (!isDragging) { |
| mFloatingContentCoordinator.onContentMoved(this); |
| } |
| |
| if (!mSpringingToTouch) { |
| // If we are moving PIP directly to the touch event locations, cancel any animations and |
| // move PIP to the given bounds. |
| cancelAnimations(); |
| |
| if (!isDragging) { |
| resizePipUnchecked(toBounds); |
| mBounds.set(toBounds); |
| } else { |
| mTemporaryBounds.set(toBounds); |
| mPipTaskOrganizer.scheduleUserResizePip(mBounds, mTemporaryBounds, null); |
| } |
| } else { |
| // If PIP is 'catching up' after being stuck in the dismiss target, update the animation |
| // to spring towards the new touch location. |
| mTemporaryBoundsPhysicsAnimator |
| .spring(FloatProperties.RECT_WIDTH, mBounds.width(), mSpringConfig) |
| .spring(FloatProperties.RECT_HEIGHT, mBounds.height(), mSpringConfig) |
| .spring(FloatProperties.RECT_X, toBounds.left, mSpringConfig) |
| .spring(FloatProperties.RECT_Y, toBounds.top, mSpringConfig); |
| |
| startBoundsAnimator(toBounds.left /* toX */, toBounds.top /* toY */, |
| false /* dismiss */); |
| } |
| } |
| |
| /** Animates the PIP into the dismiss target, scaling it down. */ |
| void animateIntoDismissTarget( |
| MagnetizedObject.MagneticTarget target, |
| float velX, float velY, |
| boolean flung, Function0<Unit> after) { |
| final PointF targetCenter = target.getCenterOnScreen(); |
| |
| final float desiredWidth = mBounds.width() / 2; |
| final float desiredHeight = mBounds.height() / 2; |
| |
| final float destinationX = targetCenter.x - (desiredWidth / 2f); |
| final float destinationY = targetCenter.y - (desiredHeight / 2f); |
| |
| // If we're already in the dismiss target area, then there won't be a move to set the |
| // temporary bounds, so just initialize it to the current bounds |
| if (mTemporaryBounds.isEmpty()) { |
| mTemporaryBounds.set(mBounds); |
| } |
| mTemporaryBoundsPhysicsAnimator |
| .spring(FloatProperties.RECT_X, destinationX, velX, mSpringConfig) |
| .spring(FloatProperties.RECT_Y, destinationY, velY, mSpringConfig) |
| .spring(FloatProperties.RECT_WIDTH, desiredWidth, mSpringConfig) |
| .spring(FloatProperties.RECT_HEIGHT, desiredHeight, mSpringConfig) |
| .withEndActions(after); |
| |
| startBoundsAnimator(destinationX, destinationY, false); |
| } |
| |
| /** Set whether we're springing-to-touch to catch up after being stuck in the dismiss target. */ |
| void setSpringingToTouch(boolean springingToTouch) { |
| mSpringingToTouch = springingToTouch; |
| } |
| |
| /** |
| * Resizes the pinned stack back to fullscreen. |
| */ |
| void expandPipToFullscreen() { |
| expandPipToFullscreen(false /* skipAnimation */); |
| } |
| |
| /** |
| * Resizes the pinned stack back to fullscreen. |
| */ |
| void expandPipToFullscreen(boolean skipAnimation) { |
| if (DEBUG) { |
| Log.d(TAG, "exitPip: skipAnimation=" + skipAnimation |
| + " callers=\n" + Debug.getCallers(5, " ")); |
| } |
| cancelAnimations(); |
| mMenuController.hideMenuWithoutResize(); |
| mPipTaskOrganizer.getUpdateHandler().post(() -> { |
| mPipTaskOrganizer.exitPip(skipAnimation |
| ? 0 |
| : EXPAND_STACK_TO_FULLSCREEN_DURATION); |
| }); |
| } |
| |
| /** |
| * Dismisses the pinned stack. |
| */ |
| @Override |
| public void dismissPip() { |
| if (DEBUG) { |
| Log.d(TAG, "removePip: callers=\n" + Debug.getCallers(5, " ")); |
| } |
| cancelAnimations(); |
| mMenuController.hideMenuWithoutResize(); |
| mPipTaskOrganizer.removePip(); |
| } |
| |
| /** Sets the movement bounds to use to constrain PIP position animations. */ |
| void setCurrentMovementBounds(Rect movementBounds) { |
| mMovementBounds.set(movementBounds); |
| rebuildFlingConfigs(); |
| |
| // The movement bounds represent the area within which we can move PIP's top-left position. |
| // The allowed area for all of PIP is those bounds plus PIP's width and height. |
| mFloatingAllowedArea.set(mMovementBounds); |
| mFloatingAllowedArea.right += mBounds.width(); |
| mFloatingAllowedArea.bottom += mBounds.height(); |
| } |
| |
| /** |
| * @return the PiP bounds. |
| */ |
| Rect getBounds() { |
| return mBounds; |
| } |
| |
| /** |
| * Returns the PIP bounds if we're not animating, or the current, temporary animating bounds |
| * otherwise. |
| */ |
| Rect getPossiblyAnimatingBounds() { |
| return mTemporaryBounds.isEmpty() ? mBounds : mTemporaryBounds; |
| } |
| |
| /** |
| * Flings the PiP to the closest snap target. |
| */ |
| void flingToSnapTarget( |
| float velocityX, float velocityY, |
| @Nullable Runnable updateAction, @Nullable Runnable endAction) { |
| // If we're flinging to a snap target now, we're not springing to catch up to the touch |
| // location now. |
| mSpringingToTouch = false; |
| |
| mTemporaryBoundsPhysicsAnimator |
| .spring(FloatProperties.RECT_WIDTH, mBounds.width(), mSpringConfig) |
| .spring(FloatProperties.RECT_HEIGHT, mBounds.height(), mSpringConfig) |
| .flingThenSpring( |
| FloatProperties.RECT_X, velocityX, mFlingConfigX, mSpringConfig, |
| true /* flingMustReachMinOrMax */) |
| .flingThenSpring( |
| FloatProperties.RECT_Y, velocityY, mFlingConfigY, mSpringConfig) |
| .withEndActions(endAction); |
| |
| if (updateAction != null) { |
| mTemporaryBoundsPhysicsAnimator.addUpdateListener( |
| (target, values) -> updateAction.run()); |
| } |
| |
| final float xEndValue = velocityX < 0 ? mMovementBounds.left : mMovementBounds.right; |
| final float estimatedFlingYEndValue = |
| PhysicsAnimator.estimateFlingEndValue( |
| mTemporaryBounds.top, velocityY, mFlingConfigY); |
| |
| startBoundsAnimator(xEndValue /* toX */, estimatedFlingYEndValue /* toY */, |
| false /* dismiss */); |
| } |
| |
| /** |
| * Animates PIP to the provided bounds, using physics animations and the given spring |
| * configuration |
| */ |
| void animateToBounds(Rect bounds, PhysicsAnimator.SpringConfig springConfig) { |
| if (!mTemporaryBoundsPhysicsAnimator.isRunning()) { |
| // Animate from the current bounds if we're not already animating. |
| mTemporaryBounds.set(mBounds); |
| } |
| |
| mTemporaryBoundsPhysicsAnimator |
| .spring(FloatProperties.RECT_X, bounds.left, springConfig) |
| .spring(FloatProperties.RECT_Y, bounds.top, springConfig); |
| startBoundsAnimator(bounds.left /* toX */, bounds.top /* toY */, |
| false /* dismiss */); |
| } |
| |
| /** |
| * Animates the dismissal of the PiP off the edge of the screen. |
| */ |
| void animateDismiss() { |
| // Animate off the bottom of the screen, then dismiss PIP. |
| mTemporaryBoundsPhysicsAnimator |
| .spring(FloatProperties.RECT_Y, |
| mMovementBounds.bottom + mBounds.height() * 2, |
| 0, |
| mSpringConfig) |
| .withEndActions(this::dismissPip); |
| |
| startBoundsAnimator( |
| mBounds.left /* toX */, mBounds.bottom + mBounds.height() /* toY */, |
| true /* dismiss */); |
| |
| mDismissalPending = false; |
| } |
| |
| /** |
| * Animates the PiP to the expanded state to show the menu. |
| */ |
| float animateToExpandedState(Rect expandedBounds, Rect movementBounds, |
| Rect expandedMovementBounds, Runnable callback) { |
| float savedSnapFraction = mSnapAlgorithm.getSnapFraction(new Rect(mBounds), movementBounds); |
| mSnapAlgorithm.applySnapFraction(expandedBounds, expandedMovementBounds, savedSnapFraction); |
| mPostPipTransitionCallback = callback; |
| resizeAndAnimatePipUnchecked(expandedBounds, EXPAND_STACK_TO_MENU_DURATION); |
| return savedSnapFraction; |
| } |
| |
| /** |
| * Animates the PiP from the expanded state to the normal state after the menu is hidden. |
| */ |
| void animateToUnexpandedState(Rect normalBounds, float savedSnapFraction, |
| Rect normalMovementBounds, Rect currentMovementBounds, boolean immediate) { |
| if (savedSnapFraction < 0f) { |
| // If there are no saved snap fractions, then just use the current bounds |
| savedSnapFraction = mSnapAlgorithm.getSnapFraction(new Rect(mBounds), |
| currentMovementBounds); |
| } |
| mSnapAlgorithm.applySnapFraction(normalBounds, normalMovementBounds, savedSnapFraction); |
| |
| if (immediate) { |
| movePip(normalBounds); |
| } else { |
| resizeAndAnimatePipUnchecked(normalBounds, SHRINK_STACK_FROM_MENU_DURATION); |
| } |
| } |
| |
| /** |
| * Animates the PiP to offset it from the IME or shelf. |
| */ |
| void animateToOffset(Rect originalBounds, int offset) { |
| if (DEBUG) { |
| Log.d(TAG, "animateToOffset: originalBounds=" + originalBounds + " offset=" + offset |
| + " callers=\n" + Debug.getCallers(5, " ")); |
| } |
| cancelAnimations(); |
| mPipTaskOrganizer.scheduleOffsetPip(originalBounds, offset, SHIFT_DURATION, |
| mUpdateBoundsCallback); |
| } |
| |
| /** |
| * Cancels all existing animations. |
| */ |
| private void cancelAnimations() { |
| mTemporaryBoundsPhysicsAnimator.cancel(); |
| mAnimatingToBounds.setEmpty(); |
| mSpringingToTouch = false; |
| } |
| |
| /** Set new fling configs whose min/max values respect the given movement bounds. */ |
| private void rebuildFlingConfigs() { |
| mFlingConfigX = new PhysicsAnimator.FlingConfig( |
| DEFAULT_FRICTION, mMovementBounds.left, mMovementBounds.right); |
| mFlingConfigY = new PhysicsAnimator.FlingConfig( |
| DEFAULT_FRICTION, mMovementBounds.top, mMovementBounds.bottom); |
| } |
| |
| /** |
| * Starts the physics animator which will update the animated PIP bounds using physics |
| * animations, as well as the TimeAnimator which will apply those bounds to PIP. |
| * |
| * This will also add end actions to the bounds animator that cancel the TimeAnimator and update |
| * the 'real' bounds to equal the final animated bounds. |
| */ |
| private void startBoundsAnimator(float toX, float toY, boolean dismiss) { |
| if (!mSpringingToTouch) { |
| cancelAnimations(); |
| } |
| |
| // Set animatingToBounds directly to avoid allocating a new Rect, but then call |
| // setAnimatingToBounds to run the normal logic for changing animatingToBounds. |
| mAnimatingToBounds.set( |
| (int) toX, |
| (int) toY, |
| (int) toX + mBounds.width(), |
| (int) toY + mBounds.height()); |
| setAnimatingToBounds(mAnimatingToBounds); |
| |
| if (!mTemporaryBoundsPhysicsAnimator.isRunning()) { |
| mTemporaryBoundsPhysicsAnimator |
| .addUpdateListener(mResizePipUpdateListener) |
| .withEndActions(this::onBoundsAnimationEnd); |
| } |
| |
| mTemporaryBoundsPhysicsAnimator.start(); |
| } |
| |
| /** |
| * Notify that PIP was released in the dismiss target and will be animated out and dismissed |
| * shortly. |
| */ |
| void notifyDismissalPending() { |
| mDismissalPending = true; |
| } |
| |
| private void onBoundsAnimationEnd() { |
| if (!mDismissalPending |
| && !mSpringingToTouch |
| && !mMagnetizedPip.getObjectStuckToTarget()) { |
| mBounds.set(mTemporaryBounds); |
| mPipTaskOrganizer.scheduleFinishResizePip(mBounds); |
| |
| mTemporaryBounds.setEmpty(); |
| } |
| |
| mAnimatingToBounds.setEmpty(); |
| mSpringingToTouch = false; |
| mDismissalPending = false; |
| } |
| |
| /** |
| * Notifies the floating coordinator that we're moving, and sets {@link #mAnimatingToBounds} so |
| * we return these bounds from |
| * {@link FloatingContentCoordinator.FloatingContent#getFloatingBoundsOnScreen()}. |
| */ |
| private void setAnimatingToBounds(Rect bounds) { |
| mAnimatingToBounds.set(bounds); |
| mFloatingContentCoordinator.onContentMoved(this); |
| } |
| |
| /** |
| * Directly resizes the PiP to the given {@param bounds}. |
| */ |
| private void resizePipUnchecked(Rect toBounds) { |
| if (DEBUG) { |
| Log.d(TAG, "resizePipUnchecked: toBounds=" + toBounds |
| + " callers=\n" + Debug.getCallers(5, " ")); |
| } |
| if (!toBounds.equals(mBounds)) { |
| mPipTaskOrganizer.scheduleResizePip(toBounds, mUpdateBoundsCallback); |
| } |
| } |
| |
| /** |
| * Directly resizes the PiP to the given {@param bounds}. |
| */ |
| private void resizeAndAnimatePipUnchecked(Rect toBounds, int duration) { |
| if (DEBUG) { |
| Log.d(TAG, "resizeAndAnimatePipUnchecked: toBounds=" + toBounds |
| + " duration=" + duration + " callers=\n" + Debug.getCallers(5, " ")); |
| } |
| |
| // Intentionally resize here even if the current bounds match the destination bounds. |
| // This is so all the proper callbacks are performed. |
| mPipTaskOrganizer.scheduleAnimateResizePip(toBounds, duration, mUpdateBoundsCallback); |
| setAnimatingToBounds(toBounds); |
| } |
| |
| /** |
| * Returns a MagnetizedObject wrapper for PIP's animated bounds. This is provided to the |
| * magnetic dismiss target so it can calculate PIP's size and position. |
| */ |
| MagnetizedObject<Rect> getMagnetizedPip() { |
| if (mMagnetizedPip == null) { |
| mMagnetizedPip = new MagnetizedObject<Rect>( |
| mContext, mTemporaryBounds, FloatProperties.RECT_X, FloatProperties.RECT_Y) { |
| @Override |
| public float getWidth(@NonNull Rect animatedPipBounds) { |
| return animatedPipBounds.width(); |
| } |
| |
| @Override |
| public float getHeight(@NonNull Rect animatedPipBounds) { |
| return animatedPipBounds.height(); |
| } |
| |
| @Override |
| public void getLocationOnScreen( |
| @NonNull Rect animatedPipBounds, @NonNull int[] loc) { |
| loc[0] = animatedPipBounds.left; |
| loc[1] = animatedPipBounds.top; |
| } |
| }; |
| } |
| |
| return mMagnetizedPip; |
| } |
| |
| public void dump(PrintWriter pw, String prefix) { |
| final String innerPrefix = prefix + " "; |
| pw.println(prefix + TAG); |
| pw.println(innerPrefix + "mBounds=" + mBounds); |
| } |
| } |