| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "androidfw/ApkAssets.h" |
| |
| #include <algorithm> |
| |
| #include "android-base/errors.h" |
| #include "android-base/file.h" |
| #include "android-base/logging.h" |
| #include "android-base/unique_fd.h" |
| #include "android-base/utf8.h" |
| #include "utils/Compat.h" |
| #include "utils/FileMap.h" |
| #include "ziparchive/zip_archive.h" |
| |
| #include "androidfw/Asset.h" |
| #include "androidfw/Idmap.h" |
| #include "androidfw/ResourceTypes.h" |
| #include "androidfw/Util.h" |
| |
| namespace android { |
| |
| using base::SystemErrorCodeToString; |
| using base::unique_fd; |
| |
| static const std::string kResourcesArsc("resources.arsc"); |
| |
| ApkAssets::ApkAssets(void* unmanaged_handle, const std::string& path) |
| : zip_handle_(unmanaged_handle, ::CloseArchive), path_(path) { |
| } |
| |
| std::unique_ptr<const ApkAssets> ApkAssets::Load(const std::string& path, bool system) { |
| return LoadImpl({} /*fd*/, path, nullptr, nullptr, system, false /*load_as_shared_library*/); |
| } |
| |
| std::unique_ptr<const ApkAssets> ApkAssets::LoadAsSharedLibrary(const std::string& path, |
| bool system) { |
| return LoadImpl({} /*fd*/, path, nullptr, nullptr, system, true /*load_as_shared_library*/); |
| } |
| |
| std::unique_ptr<const ApkAssets> ApkAssets::LoadOverlay(const std::string& idmap_path, |
| bool system) { |
| std::unique_ptr<Asset> idmap_asset = CreateAssetFromFile(idmap_path); |
| if (idmap_asset == nullptr) { |
| return {}; |
| } |
| |
| const StringPiece idmap_data( |
| reinterpret_cast<const char*>(idmap_asset->getBuffer(true /*wordAligned*/)), |
| static_cast<size_t>(idmap_asset->getLength())); |
| std::unique_ptr<const LoadedIdmap> loaded_idmap = LoadedIdmap::Load(idmap_data); |
| if (loaded_idmap == nullptr) { |
| LOG(ERROR) << "failed to load IDMAP " << idmap_path; |
| return {}; |
| } |
| return LoadImpl({} /*fd*/, loaded_idmap->OverlayApkPath(), std::move(idmap_asset), |
| std::move(loaded_idmap), system, false /*load_as_shared_library*/); |
| } |
| |
| std::unique_ptr<const ApkAssets> ApkAssets::LoadFromFd(unique_fd fd, |
| const std::string& friendly_name, |
| bool system, bool force_shared_lib) { |
| return LoadImpl(std::move(fd), friendly_name, nullptr /*idmap_asset*/, nullptr /*loaded_idmap*/, |
| system, force_shared_lib); |
| } |
| |
| std::unique_ptr<Asset> ApkAssets::CreateAssetFromFile(const std::string& path) { |
| unique_fd fd(base::utf8::open(path.c_str(), O_RDONLY | O_BINARY | O_CLOEXEC)); |
| if (fd == -1) { |
| LOG(ERROR) << "Failed to open file '" << path << "': " << SystemErrorCodeToString(errno); |
| return {}; |
| } |
| |
| const off64_t file_len = lseek64(fd, 0, SEEK_END); |
| if (file_len < 0) { |
| LOG(ERROR) << "Failed to get size of file '" << path << "': " << SystemErrorCodeToString(errno); |
| return {}; |
| } |
| |
| std::unique_ptr<FileMap> file_map = util::make_unique<FileMap>(); |
| if (!file_map->create(path.c_str(), fd, 0, static_cast<size_t>(file_len), true /*readOnly*/)) { |
| LOG(ERROR) << "Failed to mmap file '" << path << "': " << SystemErrorCodeToString(errno); |
| return {}; |
| } |
| return Asset::createFromUncompressedMap(std::move(file_map), Asset::AccessMode::ACCESS_RANDOM); |
| } |
| |
| std::unique_ptr<const ApkAssets> ApkAssets::LoadImpl( |
| unique_fd fd, const std::string& path, std::unique_ptr<Asset> idmap_asset, |
| std::unique_ptr<const LoadedIdmap> loaded_idmap, bool system, bool load_as_shared_library) { |
| ::ZipArchiveHandle unmanaged_handle; |
| int32_t result; |
| if (fd >= 0) { |
| result = |
| ::OpenArchiveFd(fd.release(), path.c_str(), &unmanaged_handle, true /*assume_ownership*/); |
| } else { |
| result = ::OpenArchive(path.c_str(), &unmanaged_handle); |
| } |
| |
| if (result != 0) { |
| LOG(ERROR) << "Failed to open APK '" << path << "' " << ::ErrorCodeString(result); |
| return {}; |
| } |
| |
| // Wrap the handle in a unique_ptr so it gets automatically closed. |
| std::unique_ptr<ApkAssets> loaded_apk(new ApkAssets(unmanaged_handle, path)); |
| |
| // Find the resource table. |
| ::ZipString entry_name(kResourcesArsc.c_str()); |
| ::ZipEntry entry; |
| result = ::FindEntry(loaded_apk->zip_handle_.get(), entry_name, &entry); |
| if (result != 0) { |
| // There is no resources.arsc, so create an empty LoadedArsc and return. |
| loaded_apk->loaded_arsc_ = LoadedArsc::CreateEmpty(); |
| return std::move(loaded_apk); |
| } |
| |
| if (entry.method == kCompressDeflated) { |
| LOG(WARNING) << kResourcesArsc << " in APK '" << path << "' is compressed."; |
| } |
| |
| // Open the resource table via mmap unless it is compressed. This logic is taken care of by Open. |
| loaded_apk->resources_asset_ = loaded_apk->Open(kResourcesArsc, Asset::AccessMode::ACCESS_BUFFER); |
| if (loaded_apk->resources_asset_ == nullptr) { |
| LOG(ERROR) << "Failed to open '" << kResourcesArsc << "' in APK '" << path << "'."; |
| return {}; |
| } |
| |
| // Must retain ownership of the IDMAP Asset so that all pointers to its mmapped data remain valid. |
| loaded_apk->idmap_asset_ = std::move(idmap_asset); |
| |
| const StringPiece data( |
| reinterpret_cast<const char*>(loaded_apk->resources_asset_->getBuffer(true /*wordAligned*/)), |
| loaded_apk->resources_asset_->getLength()); |
| loaded_apk->loaded_arsc_ = |
| LoadedArsc::Load(data, loaded_idmap.get(), system, load_as_shared_library); |
| if (loaded_apk->loaded_arsc_ == nullptr) { |
| LOG(ERROR) << "Failed to load '" << kResourcesArsc << "' in APK '" << path << "'."; |
| return {}; |
| } |
| |
| // Need to force a move for mingw32. |
| return std::move(loaded_apk); |
| } |
| |
| std::unique_ptr<Asset> ApkAssets::Open(const std::string& path, Asset::AccessMode mode) const { |
| CHECK(zip_handle_ != nullptr); |
| |
| ::ZipString name(path.c_str()); |
| ::ZipEntry entry; |
| int32_t result = ::FindEntry(zip_handle_.get(), name, &entry); |
| if (result != 0) { |
| return {}; |
| } |
| |
| if (entry.method == kCompressDeflated) { |
| std::unique_ptr<FileMap> map = util::make_unique<FileMap>(); |
| if (!map->create(path_.c_str(), ::GetFileDescriptor(zip_handle_.get()), entry.offset, |
| entry.compressed_length, true /*readOnly*/)) { |
| LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'"; |
| return {}; |
| } |
| |
| std::unique_ptr<Asset> asset = |
| Asset::createFromCompressedMap(std::move(map), entry.uncompressed_length, mode); |
| if (asset == nullptr) { |
| LOG(ERROR) << "Failed to decompress '" << path << "'."; |
| return {}; |
| } |
| return asset; |
| } else { |
| std::unique_ptr<FileMap> map = util::make_unique<FileMap>(); |
| if (!map->create(path_.c_str(), ::GetFileDescriptor(zip_handle_.get()), entry.offset, |
| entry.uncompressed_length, true /*readOnly*/)) { |
| LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'"; |
| return {}; |
| } |
| |
| std::unique_ptr<Asset> asset = Asset::createFromUncompressedMap(std::move(map), mode); |
| if (asset == nullptr) { |
| LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'"; |
| return {}; |
| } |
| return asset; |
| } |
| } |
| |
| bool ApkAssets::ForEachFile(const std::string& root_path, |
| const std::function<void(const StringPiece&, FileType)>& f) const { |
| CHECK(zip_handle_ != nullptr); |
| |
| std::string root_path_full = root_path; |
| if (root_path_full.back() != '/') { |
| root_path_full += '/'; |
| } |
| |
| ::ZipString prefix(root_path_full.c_str()); |
| void* cookie; |
| if (::StartIteration(zip_handle_.get(), &cookie, &prefix, nullptr) != 0) { |
| return false; |
| } |
| |
| ::ZipString name; |
| ::ZipEntry entry; |
| |
| // We need to hold back directories because many paths will contain them and we want to only |
| // surface one. |
| std::set<std::string> dirs; |
| |
| int32_t result; |
| while ((result = ::Next(cookie, &entry, &name)) == 0) { |
| StringPiece full_file_path(reinterpret_cast<const char*>(name.name), name.name_length); |
| StringPiece leaf_file_path = full_file_path.substr(root_path_full.size()); |
| |
| if (!leaf_file_path.empty()) { |
| auto iter = std::find(leaf_file_path.begin(), leaf_file_path.end(), '/'); |
| if (iter != leaf_file_path.end()) { |
| std::string dir = |
| leaf_file_path.substr(0, std::distance(leaf_file_path.begin(), iter)).to_string(); |
| dirs.insert(std::move(dir)); |
| } else { |
| f(leaf_file_path, kFileTypeRegular); |
| } |
| } |
| } |
| ::EndIteration(cookie); |
| |
| // Now present the unique directories. |
| for (const std::string& dir : dirs) { |
| f(dir, kFileTypeDirectory); |
| } |
| |
| // -1 is end of iteration, anything else is an error. |
| return result == -1; |
| } |
| |
| } // namespace android |