Add color mode to activity/window

The color mode lets an application request a wide color gamut for
a specific window. This will also be used in the future to request
HDR. The color mode is currently either default (sRGB) or an undefined
wide gamut color space chosen by the platform. These attributes could
later be used to choose a specific color space if we deem this important
or useful.

This change also renames the various "colorimetry" attributes and
constants to "color mode" for consistency. These symbols were
added in O and can be safely renamed.

Test: CtsColorModeTestCases
Bug: 32984164
Change-Id: I4d4691dd12dbe3f3aa6a5cf893cff39aa16c739e
diff --git a/tools/aapt2/ConfigDescription.cpp b/tools/aapt2/ConfigDescription.cpp
index 5bea3ad..46098cb 100644
--- a/tools/aapt2/ConfigDescription.cpp
+++ b/tools/aapt2/ConfigDescription.cpp
@@ -209,20 +209,20 @@
 static bool parseWideColorGamut(const char* name, ResTable_config* out) {
   if (strcmp(name, kWildcardName) == 0) {
     if (out)
-      out->colorimetry =
-          (out->colorimetry & ~ResTable_config::MASK_WIDE_COLOR_GAMUT) |
+      out->colorMode =
+          (out->colorMode & ~ResTable_config::MASK_WIDE_COLOR_GAMUT) |
           ResTable_config::WIDE_COLOR_GAMUT_ANY;
     return true;
   } else if (strcmp(name, "widecg") == 0) {
     if (out)
-      out->colorimetry =
-          (out->colorimetry & ~ResTable_config::MASK_WIDE_COLOR_GAMUT) |
+      out->colorMode =
+          (out->colorMode & ~ResTable_config::MASK_WIDE_COLOR_GAMUT) |
           ResTable_config::WIDE_COLOR_GAMUT_YES;
     return true;
   } else if (strcmp(name, "nowidecg") == 0) {
     if (out)
-      out->colorimetry =
-          (out->colorimetry & ~ResTable_config::MASK_WIDE_COLOR_GAMUT) |
+      out->colorMode =
+          (out->colorMode & ~ResTable_config::MASK_WIDE_COLOR_GAMUT) |
           ResTable_config::WIDE_COLOR_GAMUT_NO;
     return true;
   }
@@ -232,20 +232,20 @@
 static bool parseHdr(const char* name, ResTable_config* out) {
   if (strcmp(name, kWildcardName) == 0) {
     if (out)
-      out->colorimetry =
-          (out->colorimetry & ~ResTable_config::MASK_HDR) |
+      out->colorMode =
+          (out->colorMode & ~ResTable_config::MASK_HDR) |
           ResTable_config::HDR_ANY;
     return true;
   } else if (strcmp(name, "highdr") == 0) {
     if (out)
-      out->colorimetry =
-          (out->colorimetry & ~ResTable_config::MASK_HDR) |
+      out->colorMode =
+          (out->colorMode & ~ResTable_config::MASK_HDR) |
           ResTable_config::HDR_YES;
     return true;
   } else if (strcmp(name, "lowdr") == 0) {
     if (out)
-      out->colorimetry =
-          (out->colorimetry & ~ResTable_config::MASK_HDR) |
+      out->colorMode =
+          (out->colorMode & ~ResTable_config::MASK_HDR) |
           ResTable_config::HDR_NO;
     return true;
   }
@@ -840,8 +840,8 @@
   uint16_t min_sdk = 0;
   if ((config->uiMode & ResTable_config::MASK_UI_MODE_TYPE)
                 == ResTable_config::UI_MODE_TYPE_VR_HEADSET ||
-            config->colorimetry & ResTable_config::MASK_WIDE_COLOR_GAMUT ||
-            config->colorimetry & ResTable_config::MASK_HDR) {
+            config->colorMode & ResTable_config::MASK_WIDE_COLOR_GAMUT ||
+            config->colorMode & ResTable_config::MASK_HDR) {
         min_sdk = SDK_O;
   } else if (config->screenLayout2 & ResTable_config::MASK_SCREENROUND) {
     min_sdk = SDK_MARSHMALLOW;
@@ -912,11 +912,11 @@
   if ((screenLayout2 | o.screenLayout2) & MASK_SCREENROUND) {
     return !(o.screenLayout2 & MASK_SCREENROUND);
   }
-  if ((colorimetry | o.colorimetry) & MASK_HDR) {
-    return !(o.colorimetry & MASK_HDR);
+  if ((colorMode | o.colorMode) & MASK_HDR) {
+    return !(o.colorMode & MASK_HDR);
   }
-  if ((colorimetry | o.colorimetry) & MASK_WIDE_COLOR_GAMUT) {
-    return !(o.colorimetry & MASK_WIDE_COLOR_GAMUT);
+  if ((colorMode | o.colorMode) & MASK_WIDE_COLOR_GAMUT) {
+    return !(o.colorMode & MASK_WIDE_COLOR_GAMUT);
   }
   if (orientation || o.orientation) return (!o.orientation);
   if ((uiMode | o.uiMode) & MASK_UI_MODE_TYPE) {
@@ -964,9 +964,9 @@
          !pred(uiMode & MASK_UI_MODE_NIGHT, o.uiMode & MASK_UI_MODE_NIGHT) ||
          !pred(screenLayout2 & MASK_SCREENROUND,
                o.screenLayout2 & MASK_SCREENROUND) ||
-         !pred(colorimetry & MASK_HDR, o.colorimetry & MASK_HDR) ||
-         !pred(colorimetry & MASK_WIDE_COLOR_GAMUT,
-               o.colorimetry & MASK_WIDE_COLOR_GAMUT) ||
+         !pred(colorMode & MASK_HDR, o.colorMode & MASK_HDR) ||
+         !pred(colorMode & MASK_WIDE_COLOR_GAMUT,
+               o.colorMode & MASK_WIDE_COLOR_GAMUT) ||
          !pred(orientation, o.orientation) ||
          !pred(touchscreen, o.touchscreen) ||
          !pred(inputFlags & MASK_KEYSHIDDEN, o.inputFlags & MASK_KEYSHIDDEN) ||