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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef DEVICEINFO_H
#define DEVICEINFO_H
#include <SkImageInfo.h>
#include <ui/DisplayInfo.h>
#include "utils/Macros.h"
namespace android {
namespace uirenderer {
namespace renderthread {
class RenderThread;
}
class DeviceInfo {
PREVENT_COPY_AND_ASSIGN(DeviceInfo);
public:
static const DeviceInfo* get();
// this value is only valid after the GPU has been initialized and there is a valid graphics
// context or if you are using the HWUI_NULL_GPU
int maxTextureSize() const;
const DisplayInfo& displayInfo() const { return mDisplayInfo; }
SkColorSpace::Gamut getWideColorGamut() const { return mWideColorGamut; }
sk_sp<SkColorSpace> getWideColorSpace() const { return mWideColorSpace; }
SkColorType getWideColorType() const { return mWideColorType; }
private:
friend class renderthread::RenderThread;
static void setMaxTextureSize(int maxTextureSize);
DeviceInfo();
int mMaxTextureSize;
DisplayInfo mDisplayInfo;
SkColorSpace::Gamut mWideColorGamut;
sk_sp<SkColorSpace> mWideColorSpace;
SkColorType mWideColorType;
};
} /* namespace uirenderer */
} /* namespace android */
#endif /* DEVICEINFO_H */