Fix RenderNode sample docs
s/setLeftTopRightBottom/setPosition/
Test: none
Change-Id: I5c3040370ae6c4975c171432c4339984b4a840ed
diff --git a/graphics/java/android/graphics/RenderNode.java b/graphics/java/android/graphics/RenderNode.java
index ae7fe6c..0e635c7 100644
--- a/graphics/java/android/graphics/RenderNode.java
+++ b/graphics/java/android/graphics/RenderNode.java
@@ -63,7 +63,7 @@
* <h3>Creating a RenderNode</h3>
* <pre class="prettyprint">
* RenderNode renderNode = new RenderNode("myRenderNode");
- * renderNode.setLeftTopRightBottom(0, 0, 50, 50); // Set the size to 50x50
+ * renderNode.setPosition(0, 0, 50, 50); // Set the size to 50x50
* RecordingCanvas canvas = renderNode.beginRecording();
* try {
* // Draw with the canvas
@@ -104,7 +104,7 @@
* <pre class="prettyprint">
* private void createDisplayList() {
* mRenderNode = new RenderNode("MyRenderNode");
- * mRenderNode.setLeftTopRightBottom(0, 0, width, height);
+ * mRenderNode.setPosition(0, 0, width, height);
* RecordingCanvas canvas = mRenderNode.beginRecording();
* try {
* for (Bitmap b : mBitmaps) {