blob: 9916da5d9f10b6e10c9f8882435cc62514a5c70b [file] [log] [blame]
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "VulkanManager.h"
#include <android/sync.h>
#include <gui/Surface.h>
#include "Properties.h"
#include "RenderThread.h"
#include "renderstate/RenderState.h"
#include "utils/FatVector.h"
#include "utils/TraceUtils.h"
#include <GrBackendSemaphore.h>
#include <GrBackendSurface.h>
#include <GrContext.h>
#include <GrTypes.h>
#include <GrTypes.h>
#include <vk/GrVkExtensions.h>
#include <vk/GrVkTypes.h>
namespace android {
namespace uirenderer {
namespace renderthread {
static void free_features_extensions_structs(const VkPhysicalDeviceFeatures2& features) {
// All Vulkan structs that could be part of the features chain will start with the
// structure type followed by the pNext pointer. We cast to the CommonVulkanHeader
// so we can get access to the pNext for the next struct.
struct CommonVulkanHeader {
VkStructureType sType;
void* pNext;
};
void* pNext = features.pNext;
while (pNext) {
void* current = pNext;
pNext = static_cast<CommonVulkanHeader*>(current)->pNext;
free(current);
}
}
#define GET_PROC(F) m##F = (PFN_vk##F)vkGetInstanceProcAddr(VK_NULL_HANDLE, "vk" #F)
#define GET_INST_PROC(F) m##F = (PFN_vk##F)vkGetInstanceProcAddr(mInstance, "vk" #F)
#define GET_DEV_PROC(F) m##F = (PFN_vk##F)vkGetDeviceProcAddr(mDevice, "vk" #F)
void VulkanManager::destroy() {
// We don't need to explicitly free the command buffer since it automatically gets freed when we
// delete the VkCommandPool below.
mDummyCB = VK_NULL_HANDLE;
if (VK_NULL_HANDLE != mCommandPool) {
mDestroyCommandPool(mDevice, mCommandPool, nullptr);
mCommandPool = VK_NULL_HANDLE;
}
if (mDevice != VK_NULL_HANDLE) {
mDeviceWaitIdle(mDevice);
mDestroyDevice(mDevice, nullptr);
}
if (mInstance != VK_NULL_HANDLE) {
mDestroyInstance(mInstance, nullptr);
}
mGraphicsQueue = VK_NULL_HANDLE;
mPresentQueue = VK_NULL_HANDLE;
mDevice = VK_NULL_HANDLE;
mPhysicalDevice = VK_NULL_HANDLE;
mInstance = VK_NULL_HANDLE;
mInstanceExtensionsOwner.clear();
mInstanceExtensions.clear();
mDeviceExtensionsOwner.clear();
mDeviceExtensions.clear();
free_features_extensions_structs(mPhysicalDeviceFeatures2);
mPhysicalDeviceFeatures2 = {};
}
void VulkanManager::setupDevice(GrVkExtensions& grExtensions, VkPhysicalDeviceFeatures2& features) {
VkResult err;
constexpr VkApplicationInfo app_info = {
VK_STRUCTURE_TYPE_APPLICATION_INFO, // sType
nullptr, // pNext
"android framework", // pApplicationName
0, // applicationVersion
"android framework", // pEngineName
0, // engineVerison
mAPIVersion, // apiVersion
};
{
GET_PROC(EnumerateInstanceExtensionProperties);
uint32_t extensionCount = 0;
err = mEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
LOG_ALWAYS_FATAL_IF(VK_SUCCESS != err);
mInstanceExtensionsOwner.resize(extensionCount);
err = mEnumerateInstanceExtensionProperties(nullptr, &extensionCount,
mInstanceExtensionsOwner.data());
LOG_ALWAYS_FATAL_IF(VK_SUCCESS != err);
bool hasKHRSurfaceExtension = false;
bool hasKHRAndroidSurfaceExtension = false;
for (const VkExtensionProperties& extension : mInstanceExtensionsOwner) {
mInstanceExtensions.push_back(extension.extensionName);
if (!strcmp(extension.extensionName, VK_KHR_SURFACE_EXTENSION_NAME)) {
hasKHRSurfaceExtension = true;
}
if (!strcmp(extension.extensionName, VK_KHR_ANDROID_SURFACE_EXTENSION_NAME)) {
hasKHRAndroidSurfaceExtension = true;
}
}
LOG_ALWAYS_FATAL_IF(!hasKHRSurfaceExtension || !hasKHRAndroidSurfaceExtension);
}
const VkInstanceCreateInfo instance_create = {
VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
&app_info, // pApplicationInfo
0, // enabledLayerNameCount
nullptr, // ppEnabledLayerNames
(uint32_t) mInstanceExtensions.size(), // enabledExtensionNameCount
mInstanceExtensions.data(), // ppEnabledExtensionNames
};
GET_PROC(CreateInstance);
err = mCreateInstance(&instance_create, nullptr, &mInstance);
LOG_ALWAYS_FATAL_IF(err < 0);
GET_INST_PROC(DestroyInstance);
GET_INST_PROC(EnumeratePhysicalDevices);
GET_INST_PROC(GetPhysicalDeviceProperties);
GET_INST_PROC(GetPhysicalDeviceQueueFamilyProperties);
GET_INST_PROC(GetPhysicalDeviceFeatures2);
GET_INST_PROC(GetPhysicalDeviceImageFormatProperties2);
GET_INST_PROC(CreateDevice);
GET_INST_PROC(EnumerateDeviceExtensionProperties);
GET_INST_PROC(CreateAndroidSurfaceKHR);
GET_INST_PROC(DestroySurfaceKHR);
GET_INST_PROC(GetPhysicalDeviceSurfaceSupportKHR);
GET_INST_PROC(GetPhysicalDeviceSurfaceCapabilitiesKHR);
GET_INST_PROC(GetPhysicalDeviceSurfaceFormatsKHR);
GET_INST_PROC(GetPhysicalDeviceSurfacePresentModesKHR);
uint32_t gpuCount;
LOG_ALWAYS_FATAL_IF(mEnumeratePhysicalDevices(mInstance, &gpuCount, nullptr));
LOG_ALWAYS_FATAL_IF(!gpuCount);
// Just returning the first physical device instead of getting the whole array. Since there
// should only be one device on android.
gpuCount = 1;
err = mEnumeratePhysicalDevices(mInstance, &gpuCount, &mPhysicalDevice);
// VK_INCOMPLETE is returned when the count we provide is less than the total device count.
LOG_ALWAYS_FATAL_IF(err && VK_INCOMPLETE != err);
VkPhysicalDeviceProperties physDeviceProperties;
mGetPhysicalDeviceProperties(mPhysicalDevice, &physDeviceProperties);
LOG_ALWAYS_FATAL_IF(physDeviceProperties.apiVersion < VK_MAKE_VERSION(1, 1, 0));
// query to get the initial queue props size
uint32_t queueCount;
mGetPhysicalDeviceQueueFamilyProperties(mPhysicalDevice, &queueCount, nullptr);
LOG_ALWAYS_FATAL_IF(!queueCount);
// now get the actual queue props
std::unique_ptr<VkQueueFamilyProperties[]> queueProps(new VkQueueFamilyProperties[queueCount]);
mGetPhysicalDeviceQueueFamilyProperties(mPhysicalDevice, &queueCount, queueProps.get());
// iterate to find the graphics queue
mGraphicsQueueIndex = queueCount;
for (uint32_t i = 0; i < queueCount; i++) {
if (queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
mGraphicsQueueIndex = i;
break;
}
}
LOG_ALWAYS_FATAL_IF(mGraphicsQueueIndex == queueCount);
// All physical devices and queue families on Android must be capable of
// presentation with any native window. So just use the first one.
mPresentQueueIndex = 0;
{
uint32_t extensionCount = 0;
err = mEnumerateDeviceExtensionProperties(mPhysicalDevice, nullptr, &extensionCount,
nullptr);
LOG_ALWAYS_FATAL_IF(VK_SUCCESS != err);
mDeviceExtensionsOwner.resize(extensionCount);
err = mEnumerateDeviceExtensionProperties(mPhysicalDevice, nullptr, &extensionCount,
mDeviceExtensionsOwner.data());
LOG_ALWAYS_FATAL_IF(VK_SUCCESS != err);
bool hasKHRSwapchainExtension = false;
for (const VkExtensionProperties& extension : mDeviceExtensionsOwner) {
mDeviceExtensions.push_back(extension.extensionName);
if (!strcmp(extension.extensionName, VK_KHR_SWAPCHAIN_EXTENSION_NAME)) {
hasKHRSwapchainExtension = true;
}
}
LOG_ALWAYS_FATAL_IF(!hasKHRSwapchainExtension);
}
auto getProc = [] (const char* proc_name, VkInstance instance, VkDevice device) {
if (device != VK_NULL_HANDLE) {
return vkGetDeviceProcAddr(device, proc_name);
}
return vkGetInstanceProcAddr(instance, proc_name);
};
grExtensions.init(getProc, mInstance, mPhysicalDevice, mInstanceExtensions.size(),
mInstanceExtensions.data(), mDeviceExtensions.size(), mDeviceExtensions.data());
LOG_ALWAYS_FATAL_IF(!grExtensions.hasExtension(VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME, 1));
memset(&features, 0, sizeof(VkPhysicalDeviceFeatures2));
features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
features.pNext = nullptr;
// Setup all extension feature structs we may want to use.
void** tailPNext = &features.pNext;
if (grExtensions.hasExtension(VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME, 2)) {
VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT* blend;
blend = (VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT*) malloc(
sizeof(VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT));
LOG_ALWAYS_FATAL_IF(!blend);
blend->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT;
blend->pNext = nullptr;
*tailPNext = blend;
tailPNext = &blend->pNext;
}
VkPhysicalDeviceSamplerYcbcrConversionFeatures* ycbcrFeature;
ycbcrFeature = (VkPhysicalDeviceSamplerYcbcrConversionFeatures*) malloc(
sizeof(VkPhysicalDeviceSamplerYcbcrConversionFeatures));
LOG_ALWAYS_FATAL_IF(!ycbcrFeature);
ycbcrFeature->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES;
ycbcrFeature->pNext = nullptr;
*tailPNext = ycbcrFeature;
tailPNext = &ycbcrFeature->pNext;
// query to get the physical device features
mGetPhysicalDeviceFeatures2(mPhysicalDevice, &features);
// this looks like it would slow things down,
// and we can't depend on it on all platforms
features.features.robustBufferAccess = VK_FALSE;
float queuePriorities[1] = { 0.0 };
void* queueNextPtr = nullptr;
VkDeviceQueueGlobalPriorityCreateInfoEXT queuePriorityCreateInfo;
if (Properties::contextPriority != 0
&& grExtensions.hasExtension(VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME, 2)) {
memset(&queuePriorityCreateInfo, 0, sizeof(VkDeviceQueueGlobalPriorityCreateInfoEXT));
queuePriorityCreateInfo.sType =
VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT;
queuePriorityCreateInfo.pNext = nullptr;
switch (Properties::contextPriority) {
case EGL_CONTEXT_PRIORITY_LOW_IMG:
queuePriorityCreateInfo.globalPriority = VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT;
break;
case EGL_CONTEXT_PRIORITY_MEDIUM_IMG:
queuePriorityCreateInfo.globalPriority = VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT;
break;
case EGL_CONTEXT_PRIORITY_HIGH_IMG:
queuePriorityCreateInfo.globalPriority = VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT;
break;
default:
LOG_ALWAYS_FATAL("Unsupported context priority");
}
queueNextPtr = &queuePriorityCreateInfo;
}
const VkDeviceQueueCreateInfo queueInfo[2] = {
{
VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType
queueNextPtr, // pNext
0, // VkDeviceQueueCreateFlags
mGraphicsQueueIndex, // queueFamilyIndex
1, // queueCount
queuePriorities, // pQueuePriorities
},
{
VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType
queueNextPtr, // pNext
0, // VkDeviceQueueCreateFlags
mPresentQueueIndex, // queueFamilyIndex
1, // queueCount
queuePriorities, // pQueuePriorities
}
};
uint32_t queueInfoCount = (mPresentQueueIndex != mGraphicsQueueIndex) ? 2 : 1;
const VkDeviceCreateInfo deviceInfo = {
VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, // sType
&features, // pNext
0, // VkDeviceCreateFlags
queueInfoCount, // queueCreateInfoCount
queueInfo, // pQueueCreateInfos
0, // layerCount
nullptr, // ppEnabledLayerNames
(uint32_t) mDeviceExtensions.size(), // extensionCount
mDeviceExtensions.data(), // ppEnabledExtensionNames
nullptr, // ppEnabledFeatures
};
LOG_ALWAYS_FATAL_IF(mCreateDevice(mPhysicalDevice, &deviceInfo, nullptr, &mDevice));
GET_DEV_PROC(GetDeviceQueue);
GET_DEV_PROC(DeviceWaitIdle);
GET_DEV_PROC(DestroyDevice);
GET_DEV_PROC(CreateCommandPool);
GET_DEV_PROC(DestroyCommandPool);
GET_DEV_PROC(AllocateCommandBuffers);
GET_DEV_PROC(FreeCommandBuffers);
GET_DEV_PROC(ResetCommandBuffer);
GET_DEV_PROC(BeginCommandBuffer);
GET_DEV_PROC(EndCommandBuffer);
GET_DEV_PROC(CmdPipelineBarrier);
GET_DEV_PROC(GetDeviceQueue);
GET_DEV_PROC(QueueSubmit);
GET_DEV_PROC(QueueWaitIdle);
GET_DEV_PROC(DeviceWaitIdle);
GET_DEV_PROC(CreateSemaphore);
GET_DEV_PROC(DestroySemaphore);
GET_DEV_PROC(ImportSemaphoreFdKHR);
GET_DEV_PROC(GetSemaphoreFdKHR);
GET_DEV_PROC(CreateFence);
GET_DEV_PROC(DestroyFence);
GET_DEV_PROC(WaitForFences);
GET_DEV_PROC(ResetFences);
}
void VulkanManager::initialize() {
if (mDevice != VK_NULL_HANDLE) {
return;
}
GET_PROC(EnumerateInstanceVersion);
uint32_t instanceVersion;
LOG_ALWAYS_FATAL_IF(mEnumerateInstanceVersion(&instanceVersion));
LOG_ALWAYS_FATAL_IF(instanceVersion < VK_MAKE_VERSION(1, 1, 0));
this->setupDevice(mExtensions, mPhysicalDeviceFeatures2);
mGetDeviceQueue(mDevice, mGraphicsQueueIndex, 0, &mGraphicsQueue);
// create the command pool for the command buffers
if (VK_NULL_HANDLE == mCommandPool) {
VkCommandPoolCreateInfo commandPoolInfo;
memset(&commandPoolInfo, 0, sizeof(VkCommandPoolCreateInfo));
commandPoolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
// this needs to be on the render queue
commandPoolInfo.queueFamilyIndex = mGraphicsQueueIndex;
commandPoolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
SkDEBUGCODE(VkResult res =) mCreateCommandPool(mDevice, &commandPoolInfo, nullptr,
&mCommandPool);
SkASSERT(VK_SUCCESS == res);
}
LOG_ALWAYS_FATAL_IF(mCommandPool == VK_NULL_HANDLE);
if (!setupDummyCommandBuffer()) {
this->destroy();
// Pass through will crash on next line.
}
LOG_ALWAYS_FATAL_IF(mDummyCB == VK_NULL_HANDLE);
mGetDeviceQueue(mDevice, mPresentQueueIndex, 0, &mPresentQueue);
if (Properties::enablePartialUpdates && Properties::useBufferAge) {
mSwapBehavior = SwapBehavior::BufferAge;
}
}
sk_sp<GrContext> VulkanManager::createContext(const GrContextOptions& options) {
auto getProc = [] (const char* proc_name, VkInstance instance, VkDevice device) {
if (device != VK_NULL_HANDLE) {
return vkGetDeviceProcAddr(device, proc_name);
}
return vkGetInstanceProcAddr(instance, proc_name);
};
GrVkBackendContext backendContext;
backendContext.fInstance = mInstance;
backendContext.fPhysicalDevice = mPhysicalDevice;
backendContext.fDevice = mDevice;
backendContext.fQueue = mGraphicsQueue;
backendContext.fGraphicsQueueIndex = mGraphicsQueueIndex;
backendContext.fMaxAPIVersion = mAPIVersion;
backendContext.fVkExtensions = &mExtensions;
backendContext.fDeviceFeatures2 = &mPhysicalDeviceFeatures2;
backendContext.fGetProc = std::move(getProc);
return GrContext::MakeVulkan(backendContext, options);
}
VkFunctorInitParams VulkanManager::getVkFunctorInitParams() const {
return VkFunctorInitParams{
.instance = mInstance,
.physical_device = mPhysicalDevice,
.device = mDevice,
.queue = mGraphicsQueue,
.graphics_queue_index = mGraphicsQueueIndex,
.api_version = mAPIVersion,
.enabled_instance_extension_names = mInstanceExtensions.data(),
.enabled_instance_extension_names_length =
static_cast<uint32_t>(mInstanceExtensions.size()),
.enabled_device_extension_names = mDeviceExtensions.data(),
.enabled_device_extension_names_length =
static_cast<uint32_t>(mDeviceExtensions.size()),
.device_features_2 = &mPhysicalDeviceFeatures2,
};
}
Frame VulkanManager::dequeueNextBuffer(VulkanSurface* surface) {
VulkanSurface::NativeBufferInfo* bufferInfo = surface->dequeueNativeBuffer();
if (bufferInfo == nullptr) {
ALOGE("VulkanSurface::dequeueNativeBuffer called with an invalid surface!");
return Frame(-1, -1, 0);
}
LOG_ALWAYS_FATAL_IF(!bufferInfo->dequeued);
if (bufferInfo->dequeue_fence != -1) {
int fence_clone = dup(bufferInfo->dequeue_fence);
if (fence_clone == -1) {
ALOGE("dup(fence) failed, stalling until signalled: %s (%d)", strerror(errno), errno);
sync_wait(bufferInfo->dequeue_fence, -1 /* forever */);
} else {
VkSemaphoreCreateInfo semaphoreInfo;
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
semaphoreInfo.pNext = nullptr;
semaphoreInfo.flags = 0;
VkSemaphore semaphore;
VkResult err = mCreateSemaphore(mDevice, &semaphoreInfo, nullptr, &semaphore);
LOG_ALWAYS_FATAL_IF(VK_SUCCESS != err, "Failed to create import semaphore, err: %d",
err);
VkImportSemaphoreFdInfoKHR importInfo;
importInfo.sType = VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR;
importInfo.pNext = nullptr;
importInfo.semaphore = semaphore;
importInfo.flags = VK_SEMAPHORE_IMPORT_TEMPORARY_BIT;
importInfo.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT;
importInfo.fd = fence_clone;
err = mImportSemaphoreFdKHR(mDevice, &importInfo);
LOG_ALWAYS_FATAL_IF(VK_SUCCESS != err, "Failed to import semaphore, err: %d", err);
GrBackendSemaphore backendSemaphore;
backendSemaphore.initVulkan(semaphore);
bufferInfo->skSurface->wait(1, &backendSemaphore);
}
}
int bufferAge = (mSwapBehavior == SwapBehavior::Discard) ? 0 : surface->getCurrentBuffersAge();
return Frame(surface->logicalWidth(), surface->logicalHeight(), bufferAge);
}
void VulkanManager::swapBuffers(VulkanSurface* surface, const SkRect& dirtyRect) {
if (CC_UNLIKELY(Properties::waitForGpuCompletion)) {
ATRACE_NAME("Finishing GPU work");
mDeviceWaitIdle(mDevice);
}
VkExportSemaphoreCreateInfo exportInfo;
exportInfo.sType = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO;
exportInfo.pNext = nullptr;
exportInfo.handleTypes = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT;
VkSemaphoreCreateInfo semaphoreInfo;
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
semaphoreInfo.pNext = &exportInfo;
semaphoreInfo.flags = 0;
VkSemaphore semaphore;
VkResult err = mCreateSemaphore(mDevice, &semaphoreInfo, nullptr, &semaphore);
ALOGE_IF(VK_SUCCESS != err, "VulkanManager::swapBuffers(): Failed to create semaphore");
GrBackendSemaphore backendSemaphore;
backendSemaphore.initVulkan(semaphore);
VulkanSurface::NativeBufferInfo* bufferInfo = surface->getCurrentBufferInfo();
int fenceFd = -1;
GrSemaphoresSubmitted submitted =
bufferInfo->skSurface->flush(SkSurface::BackendSurfaceAccess::kPresent,
SkSurface::kNone_FlushFlags, 1, &backendSemaphore);
if (submitted == GrSemaphoresSubmitted::kYes) {
VkSemaphoreGetFdInfoKHR getFdInfo;
getFdInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR;
getFdInfo.pNext = nullptr;
getFdInfo.semaphore = semaphore;
getFdInfo.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT;
err = mGetSemaphoreFdKHR(mDevice, &getFdInfo, &fenceFd);
ALOGE_IF(VK_SUCCESS != err, "VulkanManager::swapBuffers(): Failed to get semaphore Fd");
} else {
ALOGE("VulkanManager::swapBuffers(): Semaphore submission failed");
mQueueWaitIdle(mGraphicsQueue);
}
surface->presentCurrentBuffer(dirtyRect, fenceFd);
// Exporting a semaphore with copy transference via vkGetSemaphoreFdKHR, has the same effect of
// destroying the semaphore and creating a new one with the same handle, and the payloads
// ownership is move to the Fd we created. Thus the semaphore is in a state that we can delete
// it and we don't need to wait on the command buffer we submitted to finish.
mDestroySemaphore(mDevice, semaphore, nullptr);
}
void VulkanManager::destroySurface(VulkanSurface* surface) {
// Make sure all submit commands have finished before starting to destroy objects.
if (VK_NULL_HANDLE != mPresentQueue) {
mQueueWaitIdle(mPresentQueue);
}
mDeviceWaitIdle(mDevice);
delete surface;
}
VulkanSurface* VulkanManager::createSurface(ANativeWindow* window, ColorMode colorMode,
sk_sp<SkColorSpace> surfaceColorSpace,
SkColorType surfaceColorType,
GrContext* grContext) {
LOG_ALWAYS_FATAL_IF(!hasVkContext(), "Not initialized");
if (!window) {
return nullptr;
}
return VulkanSurface::Create(window, colorMode, surfaceColorType, surfaceColorSpace, grContext,
*this);
}
bool VulkanManager::setupDummyCommandBuffer() {
if (mDummyCB != VK_NULL_HANDLE) {
return true;
}
VkCommandBufferAllocateInfo commandBuffersInfo;
memset(&commandBuffersInfo, 0, sizeof(VkCommandBufferAllocateInfo));
commandBuffersInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
commandBuffersInfo.pNext = nullptr;
commandBuffersInfo.commandPool = mCommandPool;
commandBuffersInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
commandBuffersInfo.commandBufferCount = 1;
VkResult err = mAllocateCommandBuffers(mDevice, &commandBuffersInfo, &mDummyCB);
if (err != VK_SUCCESS) {
// It is probably unnecessary to set this back to VK_NULL_HANDLE, but we set it anyways to
// make sure the driver didn't set a value and then return a failure.
mDummyCB = VK_NULL_HANDLE;
return false;
}
VkCommandBufferBeginInfo beginInfo;
memset(&beginInfo, 0, sizeof(VkCommandBufferBeginInfo));
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
mBeginCommandBuffer(mDummyCB, &beginInfo);
mEndCommandBuffer(mDummyCB);
return true;
}
status_t VulkanManager::fenceWait(sp<Fence>& fence) {
if (!hasVkContext()) {
ALOGE("VulkanManager::fenceWait: VkDevice not initialized");
return INVALID_OPERATION;
}
// Block GPU on the fence.
int fenceFd = fence->dup();
if (fenceFd == -1) {
ALOGE("VulkanManager::fenceWait: error dup'ing fence fd: %d", errno);
return -errno;
}
VkSemaphoreCreateInfo semaphoreInfo;
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
semaphoreInfo.pNext = nullptr;
semaphoreInfo.flags = 0;
VkSemaphore semaphore;
VkResult err = mCreateSemaphore(mDevice, &semaphoreInfo, nullptr, &semaphore);
if (VK_SUCCESS != err) {
ALOGE("Failed to create import semaphore, err: %d", err);
return UNKNOWN_ERROR;
}
VkImportSemaphoreFdInfoKHR importInfo;
importInfo.sType = VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR;
importInfo.pNext = nullptr;
importInfo.semaphore = semaphore;
importInfo.flags = VK_SEMAPHORE_IMPORT_TEMPORARY_BIT;
importInfo.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT;
importInfo.fd = fenceFd;
err = mImportSemaphoreFdKHR(mDevice, &importInfo);
if (VK_SUCCESS != err) {
ALOGE("Failed to import semaphore, err: %d", err);
return UNKNOWN_ERROR;
}
LOG_ALWAYS_FATAL_IF(mDummyCB == VK_NULL_HANDLE);
VkPipelineStageFlags waitDstStageFlags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
VkSubmitInfo submitInfo;
memset(&submitInfo, 0, sizeof(VkSubmitInfo));
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.waitSemaphoreCount = 1;
// Wait to make sure aquire semaphore set above has signaled.
submitInfo.pWaitSemaphores = &semaphore;
submitInfo.pWaitDstStageMask = &waitDstStageFlags;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &mDummyCB;
submitInfo.signalSemaphoreCount = 0;
mQueueSubmit(mGraphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
// On Android when we import a semaphore, it is imported using temporary permanence. That
// means as soon as we queue the semaphore for a wait it reverts to its previous permanent
// state before importing. This means it will now be in an idle state with no pending
// signal or wait operations, so it is safe to immediately delete it.
mDestroySemaphore(mDevice, semaphore, nullptr);
return OK;
}
status_t VulkanManager::createReleaseFence(sp<Fence>& nativeFence) {
if (!hasVkContext()) {
ALOGE("VulkanManager::createReleaseFence: VkDevice not initialized");
return INVALID_OPERATION;
}
VkExportSemaphoreCreateInfo exportInfo;
exportInfo.sType = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO;
exportInfo.pNext = nullptr;
exportInfo.handleTypes = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT;
VkSemaphoreCreateInfo semaphoreInfo;
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
semaphoreInfo.pNext = &exportInfo;
semaphoreInfo.flags = 0;
VkSemaphore semaphore;
VkResult err = mCreateSemaphore(mDevice, &semaphoreInfo, nullptr, &semaphore);
if (VK_SUCCESS != err) {
ALOGE("VulkanManager::createReleaseFence: Failed to create semaphore");
return INVALID_OPERATION;
}
LOG_ALWAYS_FATAL_IF(mDummyCB == VK_NULL_HANDLE);
VkSubmitInfo submitInfo;
memset(&submitInfo, 0, sizeof(VkSubmitInfo));
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.waitSemaphoreCount = 0;
submitInfo.pWaitSemaphores = nullptr;
submitInfo.pWaitDstStageMask = nullptr;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &mDummyCB;
submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = &semaphore;
mQueueSubmit(mGraphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
VkSemaphoreGetFdInfoKHR getFdInfo;
getFdInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR;
getFdInfo.pNext = nullptr;
getFdInfo.semaphore = semaphore;
getFdInfo.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT;
int fenceFd = 0;
err = mGetSemaphoreFdKHR(mDevice, &getFdInfo, &fenceFd);
if (VK_SUCCESS != err) {
ALOGE("VulkanManager::createReleaseFence: Failed to get semaphore Fd");
return INVALID_OPERATION;
}
nativeFence = new Fence(fenceFd);
// Exporting a semaphore with copy transference via vkGetSemahporeFdKHR, has the same effect of
// destroying the semaphore and creating a new one with the same handle, and the payloads
// ownership is move to the Fd we created. Thus the semahpore is in a state that we can delete
// it and we don't need to wait on the command buffer we submitted to finish.
mDestroySemaphore(mDevice, semaphore, nullptr);
return OK;
}
} /* namespace renderthread */
} /* namespace uirenderer */
} /* namespace android */