commit | 4c43f66d06fe7f75ad6f9c860cf0936b8ee36082 | [log] [tgz] |
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author | Romain Guy <romainguy@google.com> | Wed May 16 20:01:17 2012 -0700 |
committer | Romain Guy <romainguy@google.com> | Wed May 16 20:01:17 2012 -0700 |
tree | f69a76ff3c0686431b43c0d2600593a00ef59828 | |
parent | c1c140657633cc5b0ff26da1f122fab305d21e01 [diff] |
Fix TextureView OpenGL sample The sample was doing something dumb: instead of binding the texture unit to the shader's sampler, it was binding the texture name. Oops. Change-Id: I13450dacbbd2dad362a2573aebb95e8eb87b25f0