| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_VERTEX_ARRAY_H |
| #define ANDROID_VERTEX_ARRAY_H |
| |
| |
| #include "rsObjectBase.h" |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| namespace renderscript { |
| |
| class ShaderCache; |
| |
| // An element is a group of Components that occupies one cell in a structure. |
| class VertexArray |
| { |
| public: |
| VertexArray(); |
| virtual ~VertexArray(); |
| |
| |
| class Attrib { |
| public: |
| uint32_t buffer; |
| const uint8_t * ptr; |
| uint32_t offset; |
| uint32_t type; |
| uint32_t size; |
| uint32_t stride; |
| bool normalized; |
| String8 name; |
| |
| Attrib(); |
| void set(const Attrib &); |
| void clear(); |
| }; |
| |
| |
| void clearAll(); |
| void setActiveBuffer(uint32_t id) { |
| mActiveBuffer = id; |
| mActivePointer = NULL; |
| } |
| void setActiveBuffer(const void *ptr) { |
| mActiveBuffer = 0; |
| mActivePointer = (const uint8_t *)ptr; |
| } |
| |
| void add(const Attrib &, uint32_t stride); |
| //void addLegacy(uint32_t type, uint32_t size, uint32_t stride, bool normalized, uint32_t offset); |
| void add(uint32_t type, uint32_t size, uint32_t stride, bool normalized, uint32_t offset, const char *name); |
| |
| void setupGL(const Context *rsc, class VertexArrayState *) const; |
| void setupGL2(const Context *rsc, class VertexArrayState *, ShaderCache *) const; |
| void logAttrib(uint32_t idx, uint32_t slot) const; |
| |
| protected: |
| void clear(uint32_t index); |
| uint32_t mActiveBuffer; |
| const uint8_t * mActivePointer; |
| uint32_t mCount; |
| |
| Attrib mAttribs[RS_MAX_ATTRIBS]; |
| }; |
| |
| |
| class VertexArrayState { |
| public: |
| void init(Context *); |
| |
| uint32_t mLastEnableCount; |
| //VertexArray::Attrib mAttribs[VertexArray::_LAST]; |
| }; |
| |
| |
| } |
| } |
| #endif //ANDROID_LIGHT_H |
| |
| |
| |