clean-up. get rid ofunused code and members in Surface[Control].cpp

Change-Id: Ia7790ae28af2c2ac99eae01c2c5044ace4a490a4
diff --git a/include/gui/ISurfaceTexture.h b/include/gui/ISurfaceTexture.h
index e764425..bc630ae 100644
--- a/include/gui/ISurfaceTexture.h
+++ b/include/gui/ISurfaceTexture.h
@@ -79,8 +79,8 @@
     // must be monotonically increasing. Its other properties (zero point, etc)
     // are client-dependent, and should be documented by the client.
     //
-    // outWidth, outHeight and outTransform are filed with the default width
-    // default height of the window and current transform applied to buffers,
+    // outWidth, outHeight and outTransform are filled with the default width
+    // and height of the window and current transform applied to buffers,
     // respectively.
     virtual status_t queueBuffer(int slot, int64_t timestamp,
             uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) = 0;
diff --git a/include/surfaceflinger/ISurfaceComposerClient.h b/include/surfaceflinger/ISurfaceComposerClient.h
index 6e9a654..02cabc1 100644
--- a/include/surfaceflinger/ISurfaceComposerClient.h
+++ b/include/surfaceflinger/ISurfaceComposerClient.h
@@ -45,9 +45,6 @@
     struct surface_data_t {
         int32_t             token;
         int32_t             identity;
-        uint32_t            width;
-        uint32_t            height;
-        uint32_t            format;
         status_t readFromParcel(const Parcel& parcel);
         status_t writeToParcel(Parcel* parcel) const;
     };
diff --git a/include/surfaceflinger/Surface.h b/include/surfaceflinger/Surface.h
index c2a494d..9c352ad 100644
--- a/include/surfaceflinger/Surface.h
+++ b/include/surfaceflinger/Surface.h
@@ -57,7 +57,6 @@
     static bool isSameSurface(
             const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs);
         
-    uint32_t    getFlags() const { return mFlags; }
     uint32_t    getIdentity() const { return mIdentity; }
 
     // release surface data from java
@@ -86,25 +85,13 @@
     SurfaceControl& operator = (SurfaceControl& rhs);
     SurfaceControl(const SurfaceControl& rhs);
 
-    
     friend class SurfaceComposerClient;
-
-    // camera and camcorder need access to the ISurface binder interface for preview
-    friend class CameraService;
-    friend class MediaRecorder;
-    // mediaplayer needs access to ISurface for display
-    friend class MediaPlayer;
-    // for testing
-    friend class Test;
-    // videoEditor preview classes
-    friend class VideoEditorPreviewController;
     friend class Surface;
 
     SurfaceControl(
             const sp<SurfaceComposerClient>& client,
             const sp<ISurface>& surface,
-            const ISurfaceComposerClient::surface_data_t& data,
-            uint32_t w, uint32_t h, PixelFormat format, uint32_t flags);
+            const ISurfaceComposerClient::surface_data_t& data);
 
     ~SurfaceControl();
 
@@ -115,10 +102,6 @@
     sp<ISurface>                mSurface;
     SurfaceID                   mToken;
     uint32_t                    mIdentity;
-    uint32_t                    mWidth;
-    uint32_t                    mHeight;
-    PixelFormat                 mFormat;
-    uint32_t                    mFlags;
     mutable Mutex               mLock;
     
     mutable sp<Surface>         mSurfaceData;
@@ -139,17 +122,13 @@
         uint32_t    reserved[2];
     };
 
-    static status_t writeToParcel(
-            const sp<Surface>& control, Parcel* parcel);
-
+    static status_t writeToParcel(const sp<Surface>& control, Parcel* parcel);
     static sp<Surface> readFromParcel(const Parcel& data);
-
     static bool isValid(const sp<Surface>& surface) {
         return (surface != 0) && surface->isValid();
     }
 
     bool        isValid();
-    uint32_t    getFlags() const    { return mFlags; }
     uint32_t    getIdentity() const { return mIdentity; }
     sp<ISurfaceTexture> getSurfaceTexture();
 
@@ -176,22 +155,14 @@
      *  private stuff...
      */
     void init();
-    status_t validate(bool inCancelBuffer = false) const;
 
     static void cleanCachedSurfacesLocked();
 
     virtual int query(int what, int* value) const;
 
     // constants
-    status_t                    mInitCheck;
     sp<ISurface>                mSurface;
     uint32_t                    mIdentity;
-    PixelFormat                 mFormat;
-    uint32_t                    mFlags;
-
-    // query() must be called from dequeueBuffer() thread
-    uint32_t                    mWidth;
-    uint32_t                    mHeight;
 
     // A cache of Surface objects that have been deserialized into this process.
     static Mutex sCachedSurfacesLock;
diff --git a/libs/gui/ISurfaceComposerClient.cpp b/libs/gui/ISurfaceComposerClient.cpp
index bc97cac..ace16aa 100644
--- a/libs/gui/ISurfaceComposerClient.cpp
+++ b/libs/gui/ISurfaceComposerClient.cpp
@@ -132,9 +132,6 @@
 {
     token    = parcel.readInt32();
     identity = parcel.readInt32();
-    width    = parcel.readInt32();
-    height   = parcel.readInt32();
-    format   = parcel.readInt32();
     return NO_ERROR;
 }
 
@@ -142,9 +139,6 @@
 {
     parcel->writeInt32(token);
     parcel->writeInt32(identity);
-    parcel->writeInt32(width);
-    parcel->writeInt32(height);
-    parcel->writeInt32(format);
     return NO_ERROR;
 }
 
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index dabe643f..c4f9e53 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -26,15 +26,12 @@
 #include <utils/Log.h>
 #include <utils/threads.h>
 
-#include <binder/IMemory.h>
 #include <binder/IPCThreadState.h>
 
 #include <gui/SurfaceTextureClient.h>
 
 #include <ui/DisplayInfo.h>
 #include <ui/GraphicBuffer.h>
-#include <ui/GraphicBufferMapper.h>
-#include <ui/GraphicLog.h>
 #include <ui/Rect.h>
 
 #include <surfaceflinger/ISurface.h>
@@ -42,8 +39,6 @@
 #include <surfaceflinger/Surface.h>
 #include <surfaceflinger/SurfaceComposerClient.h>
 
-#include <private/surfaceflinger/LayerState.h>
-
 namespace android {
 
 // ============================================================================
@@ -53,12 +48,9 @@
 SurfaceControl::SurfaceControl(
         const sp<SurfaceComposerClient>& client, 
         const sp<ISurface>& surface,
-        const ISurfaceComposerClient::surface_data_t& data,
-        uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
+        const ISurfaceComposerClient::surface_data_t& data)
     : mClient(client), mSurface(surface),
-      mToken(data.token), mIdentity(data.identity),
-      mWidth(data.width), mHeight(data.height), mFormat(data.format),
-      mFlags(flags)
+      mToken(data.token), mIdentity(data.identity)
 {
 }
         
@@ -187,24 +179,12 @@
 {
     sp<ISurface> sur;
     uint32_t identity = 0;
-    uint32_t width = 0;
-    uint32_t height = 0;
-    uint32_t format = 0;
-    uint32_t flags = 0;
     if (SurfaceControl::isValid(control)) {
         sur      = control->mSurface;
         identity = control->mIdentity;
-        width    = control->mWidth;
-        height   = control->mHeight;
-        format   = control->mFormat;
-        flags    = control->mFlags;
     }
     parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
     parcel->writeInt32(identity);
-    parcel->writeInt32(width);
-    parcel->writeInt32(height);
-    parcel->writeInt32(format);
-    parcel->writeInt32(flags);
     return NO_ERROR;
 }
 
@@ -225,25 +205,17 @@
 
 Surface::Surface(const sp<SurfaceControl>& surface)
     : SurfaceTextureClient(),
-      mInitCheck(NO_INIT),
       mSurface(surface->mSurface),
-      mIdentity(surface->mIdentity),
-      mFormat(surface->mFormat), mFlags(surface->mFlags),
-      mWidth(surface->mWidth), mHeight(surface->mHeight)
+      mIdentity(surface->mIdentity)
 {
     init();
 }
 
 Surface::Surface(const Parcel& parcel, const sp<IBinder>& ref)
-    : SurfaceTextureClient(),
-      mInitCheck(NO_INIT)
+    : SurfaceTextureClient()
 {
     mSurface    = interface_cast<ISurface>(ref);
     mIdentity   = parcel.readInt32();
-    mWidth      = parcel.readInt32();
-    mHeight     = parcel.readInt32();
-    mFormat     = parcel.readInt32();
-    mFlags      = parcel.readInt32();
     init();
 }
 
@@ -252,31 +224,16 @@
 {
     sp<ISurface> sur;
     uint32_t identity = 0;
-    uint32_t width = 0;
-    uint32_t height = 0;
-    uint32_t format = 0;
-    uint32_t flags = 0;
     if (Surface::isValid(surface)) {
         sur      = surface->mSurface;
         identity = surface->mIdentity;
-        width    = surface->mWidth;
-        height   = surface->mHeight;
-        format   = surface->mFormat;
-        flags    = surface->mFlags;
     } else if (surface != 0 && surface->mSurface != 0) {
         LOGW("Parceling invalid surface with non-NULL ISurface as NULL: "
-             "mSurface = %p, mIdentity = %d, mWidth = %d, mHeight = %d, "
-             "mFormat = %d, mFlags = 0x%08x, mInitCheck = %d",
-             surface->mSurface.get(), surface->mIdentity, surface->mWidth,
-             surface->mHeight, surface->mFormat, surface->mFlags,
-             surface->mInitCheck);
+             "mSurface = %p, mIdentity = %d",
+             surface->mSurface.get(), surface->mIdentity);
     }
     parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
     parcel->writeInt32(identity);
-    parcel->writeInt32(width);
-    parcel->writeInt32(height);
-    parcel->writeInt32(format);
-    parcel->writeInt32(flags);
     return NO_ERROR;
 
 }
@@ -325,10 +282,6 @@
         const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi;
         const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi;
         const_cast<uint32_t&>(ANativeWindow::flags) = 0;
-
-        if (surfaceTexture != NULL) {
-            mInitCheck = NO_ERROR;
-        }
     }
 }
 
@@ -341,21 +294,11 @@
 }
 
 bool Surface::isValid() {
-    return mInitCheck == NO_ERROR;
-}
-
-status_t Surface::validate(bool inCancelBuffer) const
-{
-    // check that we initialized ourself properly
-    if (mInitCheck != NO_ERROR) {
-        LOGE("invalid token (identity=%u)", mIdentity);
-        return mInitCheck;
-    }
-    return NO_ERROR;
+    return getISurfaceTexture() != NULL;
 }
 
 sp<ISurfaceTexture> Surface::getSurfaceTexture() {
-    return mSurface != NULL ? mSurface->getSurfaceTexture() : NULL;
+    return getISurfaceTexture();
 }
 
 sp<IBinder> Surface::asBinder() const {
@@ -367,7 +310,6 @@
 int Surface::query(int what, int* value) const {
     switch (what) {
     case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER:
-        // TODO: this is not needed anymore
         *value = 1;
         return NO_ERROR;
     case NATIVE_WINDOW_CONCRETE_TYPE:
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 8cead80..3b0ffea 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -339,7 +339,7 @@
         sp<ISurface> surface = mClient->createSurface(&data, name,
                 display, w, h, format, flags);
         if (surface != 0) {
-            result = new SurfaceControl(this, surface, data, w, h, format, flags);
+            result = new SurfaceControl(this, surface, data);
         }
     }
     return result;
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index 2b8f204..c1a3c98 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -116,11 +116,6 @@
     EXPECT_EQ(NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT, result);
 }
 
-TEST_F(SurfaceTextureClientTest, ANativeWindowLockFails) {
-    ANativeWindow_Buffer buf;
-    ASSERT_EQ(BAD_VALUE, ANativeWindow_lock(mANW.get(), &buf, NULL));
-}
-
 TEST_F(SurfaceTextureClientTest, EglCreateWindowSurfaceSucceeds) {
     EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
     ASSERT_EQ(EGL_SUCCESS, eglGetError());
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 680814c..4a27701 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1318,9 +1318,6 @@
         if (surfaceHandle != 0) {
             params->token = token;
             params->identity = layer->getIdentity();
-            params->width = w;
-            params->height = h;
-            params->format = format;
             if (normalLayer != 0) {
                 Mutex::Autolock _l(mStateLock);
                 mLayerMap.add(layer->getSurfaceBinder(), normalLayer);