clean-up. get rid ofunused code and members in Surface[Control].cpp
Change-Id: Ia7790ae28af2c2ac99eae01c2c5044ace4a490a4
diff --git a/include/gui/ISurfaceTexture.h b/include/gui/ISurfaceTexture.h
index e764425..bc630ae 100644
--- a/include/gui/ISurfaceTexture.h
+++ b/include/gui/ISurfaceTexture.h
@@ -79,8 +79,8 @@
// must be monotonically increasing. Its other properties (zero point, etc)
// are client-dependent, and should be documented by the client.
//
- // outWidth, outHeight and outTransform are filed with the default width
- // default height of the window and current transform applied to buffers,
+ // outWidth, outHeight and outTransform are filled with the default width
+ // and height of the window and current transform applied to buffers,
// respectively.
virtual status_t queueBuffer(int slot, int64_t timestamp,
uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) = 0;