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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TREEINFO_H
#define TREEINFO_H
#include <utils/Timers.h>
namespace android {
namespace uirenderer {
class BaseAnimator;
class AnimationListener;
class AnimationHook {
public:
virtual void callOnFinished(BaseAnimator* animator, AnimationListener* listener) = 0;
protected:
~AnimationHook() {}
};
struct TreeInfo {
// The defaults here should be safe for everyone but DrawFrameTask to use as-is.
TreeInfo()
: hasFunctors(false)
, prepareTextures(false)
, performStagingPush(true)
, frameTimeMs(0)
, evaluateAnimations(false)
, hasAnimations(false)
, animationHook(0)
{}
bool hasFunctors;
bool prepareTextures;
bool performStagingPush;
// Animations
nsecs_t frameTimeMs;
bool evaluateAnimations;
// This is only updated if evaluateAnimations is true
bool hasAnimations;
AnimationHook* animationHook;
// TODO: Damage calculations
};
} /* namespace uirenderer */
} /* namespace android */
#endif /* TREEINFO_H */