Refactoring: Rename SurfaceTextureClient to Surface
Change-Id: I5a218ca11abeeec05e3a4c3cfc581bcc788814ea
diff --git a/services/input/SpriteController.cpp b/services/input/SpriteController.cpp
index 1f3d2cf..3c3b919 100644
--- a/services/input/SpriteController.cpp
+++ b/services/input/SpriteController.cpp
@@ -22,12 +22,14 @@
#include <cutils/log.h>
#include <utils/String8.h>
+#include <gui/Surface.h>
#include <SkBitmap.h>
#include <SkCanvas.h>
#include <SkColor.h>
#include <SkPaint.h>
#include <SkXfermode.h>
+#include <android/native_window.h>
namespace android {
@@ -197,16 +199,16 @@
if (update.state.surfaceControl != NULL && !update.state.surfaceDrawn
&& update.state.wantSurfaceVisible()) {
sp<Surface> surface = update.state.surfaceControl->getSurface();
- Surface::SurfaceInfo surfaceInfo;
- status_t status = surface->lock(&surfaceInfo);
+ ANativeWindow_Buffer outBuffer;
+ status_t status = surface->lock(&outBuffer, NULL);
if (status) {
ALOGE("Error %d locking sprite surface before drawing.", status);
} else {
SkBitmap surfaceBitmap;
- ssize_t bpr = surfaceInfo.s * bytesPerPixel(surfaceInfo.format);
+ ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format);
surfaceBitmap.setConfig(SkBitmap::kARGB_8888_Config,
- surfaceInfo.w, surfaceInfo.h, bpr);
- surfaceBitmap.setPixels(surfaceInfo.bits);
+ outBuffer.width, outBuffer.height, bpr);
+ surfaceBitmap.setPixels(outBuffer.bits);
SkCanvas surfaceCanvas;
surfaceCanvas.setBitmapDevice(surfaceBitmap);
@@ -215,15 +217,15 @@
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
surfaceCanvas.drawBitmap(update.state.icon.bitmap, 0, 0, &paint);
- if (surfaceInfo.w > uint32_t(update.state.icon.bitmap.width())) {
+ if (outBuffer.width > uint32_t(update.state.icon.bitmap.width())) {
paint.setColor(0); // transparent fill color
surfaceCanvas.drawRectCoords(update.state.icon.bitmap.width(), 0,
- surfaceInfo.w, update.state.icon.bitmap.height(), paint);
+ outBuffer.width, update.state.icon.bitmap.height(), paint);
}
- if (surfaceInfo.h > uint32_t(update.state.icon.bitmap.height())) {
+ if (outBuffer.height > uint32_t(update.state.icon.bitmap.height())) {
paint.setColor(0); // transparent fill color
surfaceCanvas.drawRectCoords(0, update.state.icon.bitmap.height(),
- surfaceInfo.w, surfaceInfo.h, paint);
+ outBuffer.width, outBuffer.height, paint);
}
status = surface->unlockAndPost();
@@ -371,8 +373,7 @@
sp<SurfaceControl> surfaceControl = mSurfaceComposerClient->createSurface(
String8("Sprite"), width, height, PIXEL_FORMAT_RGBA_8888,
ISurfaceComposerClient::eHidden);
- if (surfaceControl == NULL || !surfaceControl->isValid()
- || !surfaceControl->getSurface()->isValid()) {
+ if (surfaceControl == NULL || !surfaceControl->isValid()) {
ALOGE("Error creating sprite surface.");
return NULL;
}