Various fixes and improvements in audio effects implementation

Effect API:
- Use different definitions for audio device, channels, formats... in AudioSystem and EffectApi:
  Removed media/AudioCommon.h file created for initial version of EffectApi
- Indicate audio session and output ID to effect library when calling EffectCreate(). Session ID can be useful to optimize
the implementation of effect chains in the same audio session. Output ID can be used for effects implemented in audio hardware.
- Renamed EffectQueryNext() function to EffectQueryEffect() and changed operating mode:
  now an index is passed for the queried effect instead of implicitly querying the next one.
- Added CPU load and memory usage indication in effects descriptor
- Added flags and commands to indicate changes in audio mode (ring tone, in call...) to effect engine
- Added flag to indicate hardware accelerated effect implementation.
- Renamed EffectFactoryApi.h to EffectsFactoryApi.h for consistency with EffectsFactory.c/h

Effect libraries:
- Reflected changes in Effect API
- Several fixes in reverb implementation
- Added build option TEST_EFFECT_LIBRARIES in makefile to prepare integration of actual effect library.
- Replaced pointer by integer identifier for library handle returned by effects factory

Audio effect framework:
- Added support for audio session -1 in preparation of output stage effects configuration.
- Reflected changes in Effect API
- Removed volume ramp up/down when effect is inserted/removed: this has to be taken care of by effect engines.
- Added some overflow verification on indexes used for deferred parameter updates via shared memory
- Added hardcoded CPU and memory limit check when creating a new effect instance

Change-Id: I43fee5182ee201384ea3479af6d0acb95092901d
diff --git a/include/media/AudioCommon.h b/include/media/AudioCommon.h
deleted file mode 100644
index 245d760..0000000
--- a/include/media/AudioCommon.h
+++ /dev/null
@@ -1,80 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_AUDIOCOMMON_H_
-#define ANDROID_AUDIOCOMMON_H_
-
-#if __cplusplus
-extern "C" {
-#endif
-
-/////////////////////////////////////////////////
-//      Common definitions for PCM audio
-/////////////////////////////////////////////////
-
-
-// PCM Sample format
-enum audio_format_e {
-    PCM_FORMAT_S15 = 1,     // PCM signed 16 bits, must be 1 for backward compatibility
-    PCM_FORMAT_U8 = 2,      // PCM unsigned 8 bits, must be 2 for backward compatibility
-    PCM_FORMAT_S7_24        // signed 7.24 fixed point representation
-};
-
-// Channel mask definitions
-enum audio_channels_e {
-    CHANNEL_FRONT_LEFT = 0x4,                   // front left channel
-    CHANNEL_FRONT_RIGHT = 0x8,                  // front right channel
-    CHANNEL_FRONT_CENTER = 0x10,                // front center channel
-    CHANNEL_LOW_FREQUENCY = 0x20,               // low frequency channel
-    CHANNEL_BACK_LEFT = 0x40,                   // back left channel
-    CHANNEL_BACK_RIGHT = 0x80,                  // back right channel
-    CHANNEL_FRONT_LEFT_OF_CENTER = 0x100,       // front left of center channel
-    CHANNEL_FRONT_RIGHT_OF_CENTER = 0x200,      // front right of center channel
-    CHANNEL_BACK_CENTER = 0x400,                // back center channel
-    CHANNEL_MONO = CHANNEL_FRONT_LEFT,
-    CHANNEL_STEREO = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT),
-    CHANNEL_QUAD = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
-            CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT),
-    CHANNEL_SURROUND = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
-            CHANNEL_FRONT_CENTER | CHANNEL_BACK_CENTER),
-    CHANNEL_5POINT1 = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
-            CHANNEL_FRONT_CENTER | CHANNEL_LOW_FREQUENCY | CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT),
-    CHANNEL_7POINT1 = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
-            CHANNEL_FRONT_CENTER | CHANNEL_LOW_FREQUENCY | CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT |
-            CHANNEL_FRONT_LEFT_OF_CENTER | CHANNEL_FRONT_RIGHT_OF_CENTER),
-};
-
-// Render device definitions
-enum audio_device_e {
-    DEVICE_EARPIECE = 0x1,                      // earpiece
-    DEVICE_SPEAKER = 0x2,                       // speaker
-    DEVICE_WIRED_HEADSET = 0x4,                 // wired headset, with microphone
-    DEVICE_WIRED_HEADPHONE = 0x8,               // wired headphone, without microphone
-    DEVICE_BLUETOOTH_SCO = 0x10,                // generic bluetooth SCO
-    DEVICE_BLUETOOTH_SCO_HEADSET = 0x20,        // bluetooth SCO headset
-    DEVICE_BLUETOOTH_SCO_CARKIT = 0x40,         // bluetooth SCO car kit
-    DEVICE_BLUETOOTH_A2DP = 0x80,               // generic bluetooth A2DP
-    DEVICE_BLUETOOTH_A2DP_HEADPHONES = 0x100,   // bluetooth A2DP headphones
-    DEVICE_BLUETOOTH_A2DP_SPEAKER = 0x200,      // bluetooth A2DP speakers
-    DEVICE_AUX_DIGITAL = 0x400                  // digital output
-};
-
-#if __cplusplus
-}  // extern "C"
-#endif
-
-
-#endif /*ANDROID_AUDIOCOMMON_H_*/
diff --git a/include/media/AudioEffect.h b/include/media/AudioEffect.h
index 2bdba2d..66670f3 100644
--- a/include/media/AudioEffect.h
+++ b/include/media/AudioEffect.h
@@ -93,14 +93,14 @@
 
     /*
      * Returns the number of effects available. This method together
-     * with EffectQueryNext() is used to enumerate all effects:
+     * with queryEffect() is used to enumerate all effects:
      * The enumeration sequence is:
-     *      QueryNumberEffects(&num_effects);
-     *      while (num_effects--)
-     *          QueryNextEffect();
+     *      queryNumberEffects(&num_effects);
+     *      for (i = 0; i < num_effects; i++)
+     *          queryEffect(i,...);
      *
      * Parameters:
-     *      pNumEffects:    address where the number of effects should be returned.
+     *      numEffects:    address where the number of effects should be returned.
      *
      * Returned status (from utils/Errors.h) can be:
      *      NO_ERROR   successful operation.
@@ -114,24 +114,24 @@
     static status_t queryNumberEffects(uint32_t *numEffects);
 
     /*
-     * Returns number effect descriptor during effect
+     * Returns an effect descriptor during effect
      * enumeration.
      *
      * Parameters:
-     *      pDescriptor:    address where the effect descriptor should be returned.
+     *      index:      index of the queried effect.
+     *      descriptor: address where the effect descriptor should be returned.
      *
      * Returned status (from utils/Errors.h) can be:
      *      NO_ERROR        successful operation.
-     *      NAME_NOT_FOUND  no more effect available
      *      PERMISSION_DENIED could not get AudioFlinger interface
      *      NO_INIT         effect library failed to initialize
-     *      BAD_VALUE       invalid descriptor pointer
+     *      BAD_VALUE       invalid descriptor pointer or index
      *      INVALID_OPERATION  effect list has changed since last execution of queryNumberEffects()
      *
      * Returned value
      *   *descriptor:     updated with effect descriptor
      */
-    static status_t queryNextEffect(effect_descriptor_t *descriptor);
+    static status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor);
 
 
     /*
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index f21e83d..194f23a 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -20,7 +20,6 @@
 #include <utils/RefBase.h>
 #include <utils/threads.h>
 #include <media/IAudioFlinger.h>
-#include <media/AudioCommon.h>
 
 namespace android {
 
@@ -51,8 +50,8 @@
 
     // Audio sub formats (see AudioSystem::audio_format).
     enum pcm_sub_format {
-        PCM_SUB_16_BIT          = PCM_FORMAT_S15, // must be 1 for backward compatibility
-        PCM_SUB_8_BIT           = PCM_FORMAT_U8, // must be 2 for backward compatibility
+        PCM_SUB_16_BIT          = 0x1, // must be 1 for backward compatibility
+        PCM_SUB_8_BIT           = 0x2, // must be 2 for backward compatibility
     };
 
     // MP3 sub format field definition : can use 11 LSBs in the same way as MP3 frame header to specify
@@ -104,21 +103,26 @@
     // Channel mask definitions must be kept in sync with JAVA values in /media/java/android/media/AudioFormat.java
     enum audio_channels {
         // output channels
-        CHANNEL_OUT_FRONT_LEFT = CHANNEL_FRONT_LEFT,
-        CHANNEL_OUT_FRONT_RIGHT = CHANNEL_FRONT_RIGHT,
-        CHANNEL_OUT_FRONT_CENTER = CHANNEL_FRONT_CENTER,
-        CHANNEL_OUT_LOW_FREQUENCY = CHANNEL_LOW_FREQUENCY,
-        CHANNEL_OUT_BACK_LEFT = CHANNEL_BACK_LEFT,
-        CHANNEL_OUT_BACK_RIGHT = CHANNEL_BACK_RIGHT,
-        CHANNEL_OUT_FRONT_LEFT_OF_CENTER = CHANNEL_FRONT_LEFT_OF_CENTER,
-        CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = CHANNEL_FRONT_RIGHT_OF_CENTER,
-        CHANNEL_OUT_BACK_CENTER = CHANNEL_BACK_CENTER,
-        CHANNEL_OUT_MONO = CHANNEL_MONO,
-        CHANNEL_OUT_STEREO = CHANNEL_STEREO,
-        CHANNEL_OUT_QUAD = CHANNEL_QUAD,
-        CHANNEL_OUT_SURROUND = CHANNEL_SURROUND,
-        CHANNEL_OUT_5POINT1 = CHANNEL_5POINT1,
-        CHANNEL_OUT_7POINT1 = CHANNEL_7POINT1,
+        CHANNEL_OUT_FRONT_LEFT = 0x4,
+        CHANNEL_OUT_FRONT_RIGHT = 0x8,
+        CHANNEL_OUT_FRONT_CENTER = 0x10,
+        CHANNEL_OUT_LOW_FREQUENCY = 0x20,
+        CHANNEL_OUT_BACK_LEFT = 0x40,
+        CHANNEL_OUT_BACK_RIGHT = 0x80,
+        CHANNEL_OUT_FRONT_LEFT_OF_CENTER = 0x100,
+        CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x200,
+        CHANNEL_OUT_BACK_CENTER = 0x400,
+        CHANNEL_OUT_MONO = CHANNEL_OUT_FRONT_LEFT,
+        CHANNEL_OUT_STEREO = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT),
+        CHANNEL_OUT_QUAD = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+                CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT),
+        CHANNEL_OUT_SURROUND = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+                CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_BACK_CENTER),
+        CHANNEL_OUT_5POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+                CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT),
+        CHANNEL_OUT_7POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+                CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT |
+                CHANNEL_OUT_FRONT_LEFT_OF_CENTER | CHANNEL_OUT_FRONT_RIGHT_OF_CENTER),
         CHANNEL_OUT_ALL = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
                 CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT |
                 CHANNEL_OUT_FRONT_LEFT_OF_CENTER | CHANNEL_OUT_FRONT_RIGHT_OF_CENTER | CHANNEL_OUT_BACK_CENTER),
@@ -238,17 +242,17 @@
 
     enum audio_devices {
         // output devices
-        DEVICE_OUT_EARPIECE = DEVICE_EARPIECE,
-        DEVICE_OUT_SPEAKER = DEVICE_SPEAKER,
-        DEVICE_OUT_WIRED_HEADSET = DEVICE_WIRED_HEADSET,
-        DEVICE_OUT_WIRED_HEADPHONE = DEVICE_WIRED_HEADPHONE,
-        DEVICE_OUT_BLUETOOTH_SCO = DEVICE_BLUETOOTH_SCO,
-        DEVICE_OUT_BLUETOOTH_SCO_HEADSET = DEVICE_BLUETOOTH_SCO_HEADSET,
-        DEVICE_OUT_BLUETOOTH_SCO_CARKIT = DEVICE_BLUETOOTH_SCO_CARKIT,
-        DEVICE_OUT_BLUETOOTH_A2DP = DEVICE_BLUETOOTH_A2DP,
-        DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = DEVICE_BLUETOOTH_A2DP_HEADPHONES,
-        DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = DEVICE_BLUETOOTH_A2DP_SPEAKER,
-        DEVICE_OUT_AUX_DIGITAL = DEVICE_AUX_DIGITAL,
+        DEVICE_OUT_EARPIECE = 0x1,
+        DEVICE_OUT_SPEAKER = 0x2,
+        DEVICE_OUT_WIRED_HEADSET = 0x4,
+        DEVICE_OUT_WIRED_HEADPHONE = 0x8,
+        DEVICE_OUT_BLUETOOTH_SCO = 0x10,
+        DEVICE_OUT_BLUETOOTH_SCO_HEADSET = 0x20,
+        DEVICE_OUT_BLUETOOTH_SCO_CARKIT = 0x40,
+        DEVICE_OUT_BLUETOOTH_A2DP = 0x80,
+        DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
+        DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = 0x200,
+        DEVICE_OUT_AUX_DIGITAL = 0x400,
         DEVICE_OUT_DEFAULT = 0x8000,
         DEVICE_OUT_ALL = (DEVICE_OUT_EARPIECE | DEVICE_OUT_SPEAKER | DEVICE_OUT_WIRED_HEADSET |
                 DEVICE_OUT_WIRED_HEADPHONE | DEVICE_OUT_BLUETOOTH_SCO | DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
diff --git a/include/media/EffectApi.h b/include/media/EffectApi.h
index 97874f7..b4d738c 100644
--- a/include/media/EffectApi.h
+++ b/include/media/EffectApi.h
@@ -20,7 +20,6 @@
 #include <errno.h>
 #include <stdint.h>
 #include <sys/types.h>
-#include <media/AudioCommon.h>
 
 #if __cplusplus
 extern "C" {
@@ -65,10 +64,11 @@
 //--- Effect descriptor structure effect_descriptor_t
 //
 
-// Unique effect ID (can be generated from the following site: http://www.itu.int/ITU-T/asn1/uuid.html)
+// Unique effect ID (can be generated from the following site:
+//  http://www.itu.int/ITU-T/asn1/uuid.html)
 // This format is used for both "type" and "uuid" fields of the effect descriptor structure.
-// - When used for effect type and the engine is implementing and effect corresponding to a standard OpenSL ES
-// interface, this ID must be the one defined in OpenSLES_IID.h for that interface.
+// - When used for effect type and the engine is implementing and effect corresponding to a standard
+// OpenSL ES interface, this ID must be the one defined in OpenSLES_IID.h for that interface.
 // - When used as uuid, it should be a unique UUID for this particular implementation.
 typedef struct effect_uuid_s {
     uint32_t timeLow;
@@ -79,23 +79,32 @@
 } effect_uuid_t;
 
 // NULL UUID definition (matches SL_IID_NULL_)
-#define EFFECT_UUID_INITIALIZER { 0xec7178ec, 0xe5e1, 0x4432, 0xa3f4, { 0x46, 0x57, 0xe6, 0x79, 0x52, 0x10 } }
+#define EFFECT_UUID_INITIALIZER { 0xec7178ec, 0xe5e1, 0x4432, 0xa3f4, \
+                                  { 0x46, 0x57, 0xe6, 0x79, 0x52, 0x10 } }
 static const effect_uuid_t EFFECT_UUID_NULL_ = EFFECT_UUID_INITIALIZER;
 const effect_uuid_t * const EFFECT_UUID_NULL = &EFFECT_UUID_NULL_;
 const char * const EFFECT_UUID_NULL_STR = "ec7178ec-e5e1-4432-a3f4-4657e6795210";
 
-// the effect descriptor contains necessary information to facilitate the enumeration of the effect
+// The effect descriptor contains necessary information to facilitate the enumeration of the effect
 // engines present in a library.
 typedef struct effect_descriptor_s {
-    effect_uuid_t type;     // UUID corresponding to the OpenSL ES interface implemented by this effect
+    effect_uuid_t type;     // UUID of to the OpenSL ES interface implemented by this effect
     effect_uuid_t uuid;     // UUID for this particular implementation
-    uint16_t apiVersion;    // Version of the effect API implemented: must match current EFFECT_API_VERSION
+    uint16_t apiVersion;    // Version of the effect API implemented: matches EFFECT_API_VERSION
     uint32_t flags;         // effect engine capabilities/requirements flags (see below)
-    char    name[EFFECT_STRING_LEN_MAX] ;   // human readable effect name
-    char    implementor[EFFECT_STRING_LEN_MAX] ;    // human readable effect implementor name
+    uint16_t cpuLoad;       // CPU load indication (see below)
+    uint16_t memoryUsage;   // Data Memory usage (see below)
+    char    name[EFFECT_STRING_LEN_MAX];   // human readable effect name
+    char    implementor[EFFECT_STRING_LEN_MAX];    // human readable effect implementor name
 } effect_descriptor_t;
 
-// definitions for flags field of effect descriptor.
+// CPU load and memory usage indication: each effect implementation must provide an indication of
+// its CPU and memory usage for the audio effect framework to limit the number of effects
+// instantiated at a given time on a given platform.
+// The CPU load is expressed in 0.1 MIPS units as estimated on an ARM9E core (ARMv5TE) with 0 WS.
+// The memory usage is expressed in KB and includes only dynamically allocated memory
+
+// Definitions for flags field of effect descriptor.
 //  +---------------------------+-----------+-----------------------------------
 //  | description               | bits      | values
 //  +---------------------------+-----------+-----------------------------------
@@ -117,7 +126,7 @@
 //  |                           |           | 2 requires volume indication
 //  |                           |           | 3 reserved
 //  +---------------------------+-----------+-----------------------------------
-//  | Device management         | 7..8      | 0 none
+//  | Device indication         | 7..8      | 0 none
 //  |                           |           | 1 requires device updates
 //  |                           |           | 2..3 reserved
 //  +---------------------------+-----------+-----------------------------------
@@ -125,7 +134,8 @@
 //  |                           |           |   command must specify a buffer descriptor
 //  |                           |           | 1 provider: process() function uses the
 //  |                           |           |   bufferProvider indicated by the
-//  |                           |           |   EFFECT_CMD_CONFIGURE command to request input buffers.
+//  |                           |           |   EFFECT_CMD_CONFIGURE command to request input.
+//  |                           |           |   buffers.
 //  |                           |           | 2 both: both input modes are supported
 //  |                           |           | 3 reserved
 //  +---------------------------+-----------+-----------------------------------
@@ -133,18 +143,34 @@
 //  |                           |           |   command must specify a buffer descriptor
 //  |                           |           | 1 provider: process() function uses the
 //  |                           |           |   bufferProvider indicated by the
-//  |                           |           |   EFFECT_CMD_CONFIGURE command to request output buffers.
+//  |                           |           |   EFFECT_CMD_CONFIGURE command to request output
+//  |                           |           |   buffers.
 //  |                           |           | 2 both: both output modes are supported
 //  |                           |           | 3 reserved
 //  +---------------------------+-----------+-----------------------------------
+//  | Hardware acceleration     | 13..15    | 0 No hardware acceleration
+//  |                           |           | 1 non tunneled hw acceleration: the process() function
+//  |                           |           |   reads the samples, send them to HW accelerated
+//  |                           |           |   effect processor, reads back the processed samples
+//  |                           |           |   and returns them to the output buffer.
+//  |                           |           | 2 tunneled hw acceleration: the process() function is
+//  |                           |           |   transparent. The effect interface is only used to
+//  |                           |           |   control the effect engine. This mode is relevant for
+//  |                           |           |   global effects actually applied by the audio
+//  |                           |           |   hardware on the output stream.
+//  +---------------------------+-----------+-----------------------------------
+//  | Audio Mode indication     | 16..17    | 0 none
+//  |                           |           | 1 requires audio mode updates
+//  |                           |           | 2..3 reserved
+//  +---------------------------+-----------+-----------------------------------
 
-// insert mode
+// Insert mode
 #define EFFECT_FLAG_TYPE_MASK           0x00000003
 #define EFFECT_FLAG_TYPE_INSERT         0x00000000
 #define EFFECT_FLAG_TYPE_AUXILIARY      0x00000001
 #define EFFECT_FLAG_TYPE_REPLACE        0x00000002
 
-// insert preference
+// Insert preference
 #define EFFECT_FLAG_INSERT_MASK         0x0000001C
 #define EFFECT_FLAG_INSERT_ANY          0x00000000
 #define EFFECT_FLAG_INSERT_FIRST        0x00000004
@@ -152,30 +178,40 @@
 #define EFFECT_FLAG_INSERT_EXCLUSIVE    0x0000000C
 
 
-// volume control
+// Volume control
 #define EFFECT_FLAG_VOLUME_MASK         0x00000060
 #define EFFECT_FLAG_VOLUME_CTRL         0x00000020
 #define EFFECT_FLAG_VOLUME_IND          0x00000040
 #define EFFECT_FLAG_VOLUME_NONE         0x00000000
 
-// device control
+// Device indication
 #define EFFECT_FLAG_DEVICE_MASK         0x00000180
 #define EFFECT_FLAG_DEVICE_IND          0x00000080
 #define EFFECT_FLAG_DEVICE_NONE         0x00000000
 
-// sample input modes
+// Sample input modes
 #define EFFECT_FLAG_INPUT_MASK          0x00000600
 #define EFFECT_FLAG_INPUT_DIRECT        0x00000000
 #define EFFECT_FLAG_INPUT_PROVIDER      0x00000200
 #define EFFECT_FLAG_INPUT_BOTH          0x00000400
 
-// sample output modes
+// Sample output modes
 #define EFFECT_FLAG_OUTPUT_MASK          0x00001800
 #define EFFECT_FLAG_OUTPUT_DIRECT        0x00000000
 #define EFFECT_FLAG_OUTPUT_PROVIDER      0x00000800
 #define EFFECT_FLAG_OUTPUT_BOTH          0x00001000
 
-// forward definition of type audio_buffer_t
+// Hardware acceleration mode
+#define EFFECT_FLAG_HW_ACC_MASK          0x00006000
+#define EFFECT_FLAG_HW_ACC_SIMPLE        0x00002000
+#define EFFECT_FLAG_HW_ACC_TUNNEL        0x00004000
+
+// Audio mode indication
+#define EFFECT_FLAG_AUDIO_MODE_MASK      0x00018000
+#define EFFECT_FLAG_AUDIO_MODE_IND       0x00008000
+#define EFFECT_FLAG_AUDIO_MODE_NONE      0x00000000
+
+// Forward definition of type audio_buffer_t
 typedef struct audio_buffer_s audio_buffer_t;
 
 ////////////////////////////////////////////////////////////////////////////////
@@ -206,7 +242,9 @@
 //                          -EINVAL invalid interface handle or
 //                                  invalid input/output buffer description
 ////////////////////////////////////////////////////////////////////////////////
-typedef int32_t (*effect_process_t)(effect_interface_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer);
+typedef int32_t (*effect_process_t)(effect_interface_t self,
+                                    audio_buffer_t *inBuffer,
+                                    audio_buffer_t *outBuffer);
 
 ////////////////////////////////////////////////////////////////////////////////
 //
@@ -238,7 +276,12 @@
 //          *pReplyData updated with command response
 //
 ////////////////////////////////////////////////////////////////////////////////
-typedef int32_t (*effect_command_t)(effect_interface_t self, int32_t cmdCode, int32_t cmdSize, void *pCmdData, int32_t *replySize, void *pReplyData);
+typedef int32_t (*effect_command_t)(effect_interface_t self,
+                                    int32_t cmdCode,
+                                    int32_t cmdSize,
+                                    void *pCmdData,
+                                    int32_t *replySize,
+                                    void *pReplyData);
 
 
 // Effect control interface definition
@@ -248,75 +291,9 @@
 };
 
 
-//--- Standardized command codes for command function
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | description                    | command code                  | command format                | reply format
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Initialize effect engine:      | EFFECT_CMD_INIT               | size: 0                       | size: sizeof(int)
-//  |  All configurations return to  |                               | data: N/A                     | data: status
-//  |  default                       |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Apply new audio parameters     | EFFECT_CMD_CONFIGURE          | size: sizeof(effect_config_t) | size: sizeof(int)
-//  | configurations for input and   |                               | data: effect_config_t         | data: status
-//  | output buffers                 |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Reset effect engine: keep      | EFFECT_CMD_RESET              | size: 0                       | size: 0
-//  | configuration but reset state  |                               | data: N/A                     | data: N/A
-//  | and buffer content.            |                               |                               |
-//  | Called by the framework before |                               |                               |
-//  | enabling the effect            |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Enable the process             | EFFECT_CMD_ENABLE             | size: 0                       | size: sizeof(int)
-//  | Called by the framework before |                               | data: N/A                     | data: status
-//  | the first call to process()    |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Disable the process            | EFFECT_CMD_DISABLE            | size: 0                       | size: sizeof(int)
-//  | Called by the framework after  |                               | data: N/A                     | data: status
-//  | the last call to process()     |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Set a parameter and apply it   | EFFECT_CMD_SET_PARAM          | size: sizeof(effect_param_t)  | size: sizeof(int)
-//  | immediately                    |                               |       + size of param + value | data: status
-//  |                                |                               | data: effect_param_t          |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Set a parameter but apply it   | EFFECT_CMD_SET_PARAM_DEFERRED | size: sizeof(effect_param_t)  | size: 0
-//  | only when receiving command    |                               |       + size of param + value | data: N/A
-//  | EFFECT_CMD_SET_PARAM_COMMIT    |                               | data: effect_param_t          |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Apply all previously received  | EFFECT_CMD_SET_PARAM_COMMIT   | size: 0                       | size: sizeof(int)
-//  | EFFECT_CMD_SET_PARAM_DEFERRED  |                               | data: N/A                     | data: status
-//  | commands                       |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Get a parameter value          | EFFECT_CMD_GET_PARAM          | size: sizeof(effect_param_t)  | size: sizeof(effect_param_t)
-//  |                                |                               |       + size of param         |       + size of param + value
-//  |                                |                               | data: effect_param_t          | data: effect_param_t
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Set the rendering device the   | EFFECT_CMD_SET_DEVICE         | size: sizeof(uint32_t)        | size: 0
-//  | audio output path is connected |                               | data: audio_device_e          | data: N/A
-//  | to. See audio_device_e in      |                               |                               |
-//  | AudioCommon.h for device values|                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Set and get volume. Used by    | EFFECT_CMD_SET_VOLUME         | size: n * sizeof(uint32_t)    | size: n * sizeof(uint32_t)
-//  | audio framework to delegate    |                               | data: volume for each channel | data: volume for each channel
-//  | volume control to effect engine|                               | defined in effect_config_t in | defined in effect_config_t in
-//  | If volume control flag is set  |                               | 8.24 fixed point format       | 8.24 fixed point format
-//  | in the effect descriptor, the  |                               |                               | It is legal to receive a null
-//  | effect engine must return the  |                               |                               | pointer as pReplyData in which
-//  | volume that should be applied  |                               |                               | case the effect framework has
-//  | before the effect is processed |                               |                               | delegated volume control to
-//  | The overall volume (the volume |                               |                               | another effect.
-//  | actually applied by the effect |                               |                               |
-//  | multiplied by the returned     |                               |                               |
-//  | value) should match the        |                               |                               |
-//  | requested value                |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | All proprietary effect commands| EFFECT_CMD_FIRST_PROPRIETARY  |                               |
-//  | must use command codes above   |                               |                               |
-//  | this value. The size and format|                               |                               |
-//  | of command and response fields |                               |                               |
-//  | is free in this case.          |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-
-
+//
+//--- Standardized command codes for command() function
+//
 enum effect_command_e {
    EFFECT_CMD_INIT,                 // initialize effect engine
    EFFECT_CMD_CONFIGURE,            // configure effect engine (see effect_config_t)
@@ -327,18 +304,202 @@
    EFFECT_CMD_SET_PARAM_DEFERRED,   // set parameter deferred
    EFFECT_CMD_SET_PARAM_COMMIT,     // commit previous set parameter deferred
    EFFECT_CMD_GET_PARAM,            // get parameter
-   EFFECT_CMD_SET_DEVICE,           // set audio device (see audio_device_e in AudioCommon.h)
+   EFFECT_CMD_SET_DEVICE,           // set audio device (see audio_device_e)
    EFFECT_CMD_SET_VOLUME,           // set volume
+   EFFECT_CMD_SET_AUDIO_MODE,       // set the audio mode (normal, ring, ...)
    EFFECT_CMD_FIRST_PROPRIETARY = 0x10000 // first proprietary command code
 };
 
-// Audio buffer descriptor used by process(), bufferProvider() functions and buffer_config_t structure
-// Multi-channel audio is always interleaved. The channel order is from LSB to MSB with regard to the
-// channel mask definition in audio_channels_e (AudioCommon.h) e.g :
+//==================================================================================================
+// command: EFFECT_CMD_INIT
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Initialize effect engine: All configurations return to default
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_CONFIGURE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Apply new audio parameters configurations for input and output buffers
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(effect_config_t)
+//  data: effect_config_t
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_RESET
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Reset the effect engine. Keep configuration but resets state and buffer content
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 0
+//  data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_ENABLE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Enable the process. Called by the framework before the first call to process()
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_DISABLE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Disable the process. Called by the framework after the last call to process()
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set a parameter and apply it immediately
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(effect_param_t) + size of param and value
+//  data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM_DEFERRED
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set a parameter but apply it only when receiving EFFECT_CMD_SET_PARAM_COMMIT command
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(effect_param_t) + size of param and value
+//  data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 0
+//  data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM_COMMIT
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Apply all previously received EFFECT_CMD_SET_PARAM_DEFERRED commands
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_GET_PARAM
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Get a parameter value
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(effect_param_t) + size of param
+//  data: effect_param_t + param
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(effect_param_t) + size of param and value
+//  data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//==================================================================================================
+// command: EFFECT_CMD_SET_DEVICE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set the rendering device the audio output path is connected to. See audio_device_e for device
+//  values.
+//  The effect implementation must set EFFECT_FLAG_DEVICE_IND flag in its descriptor to receive this
+//  command when the device changes
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(uint32_t)
+//  data: audio_device_e
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 0
+//  data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_SET_VOLUME
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set and get volume. Used by audio framework to delegate volume control to effect engine.
+//  The effect implementation must set EFFECT_FLAG_VOLUME_IND and/or EFFECT_FLAG_VOLUME_CTRL flag in
+//  its descriptor to receive this command before every call to process() function
+//  If EFFECT_FLAG_VOLUME_CTRL flag is set in the effect descriptor, the effect engine must return
+//  the volume that should be applied before the effect is processed. The overall volume (the volume
+//  actually applied by the effect engine multiplied by the returned value) should match the value
+//  indicated in the command.
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: n * sizeof(uint32_t)
+//  data: volume for each channel defined in effect_config_t for output buffer expressed in
+//      8.24 fixed point format
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: n * sizeof(uint32_t) / 0
+//  data: - if EFFECT_FLAG_VOLUME_CTRL is set in effect descriptor:
+//              volume for each channel defined in effect_config_t for output buffer expressed in
+//              8.24 fixed point format
+//        - if EFFECT_FLAG_VOLUME_CTRL is not set in effect descriptor:
+//              N/A
+//  It is legal to receive a null pointer as pReplyData in which case the effect framework has
+//  delegated volume control to another effect
+//==================================================================================================
+// command: EFFECT_CMD_SET_AUDIO_MODE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set the audio mode. The effect implementation must set EFFECT_FLAG_AUDIO_MODE_IND flag in its
+//  descriptor to receive this command when the audio mode changes.
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(uint32_t)
+//  data: audio_mode_e
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 0
+//  data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_FIRST_PROPRIETARY
+//--------------------------------------------------------------------------------------------------
+// description:
+//  All proprietary effect commands must use command codes above this value. The size and format of
+//  command and response fields is free in this case
+//==================================================================================================
+
+
+// Audio buffer descriptor used by process(), bufferProvider() functions and buffer_config_t
+// structure. Multi-channel audio is always interleaved. The channel order is from LSB to MSB with
+// regard to the channel mask definition in audio_channels_e e.g :
 // Stereo: left, right
 // 5 point 1: front left, front right, front center, low frequency, back left, back right
 // The buffer size is expressed in frame count, a frame being composed of samples for all
-// channels at a given time
+// channels at a given time. Frame size for unspecified format (AUDIO_FORMAT_OTHER) is 8 bit by
+// definition
 struct audio_buffer_s {
     size_t   frameCount;        // number of frames in buffer
     union {
@@ -349,7 +510,7 @@
     };
 };
 
-// the buffer_provider_s structure contains functions that can be used
+// The buffer_provider_s structure contains functions that can be used
 // by the effect engine process() function to query and release input
 // or output audio buffer.
 // The getBuffer() function is called to retrieve a buffer where data
@@ -369,6 +530,7 @@
     void       *cookie;                // for use by client of buffer provider functions
 } buffer_provider_t;
 
+
 // The buffer_config_s structure specifies the input or output audio format
 // to be used by the effect engine. It is part of the effect_config_t
 // structure that defines both input and output buffer configurations and is
@@ -376,14 +538,69 @@
 typedef struct buffer_config_s {
     audio_buffer_t  buffer;     // buffer for use by process() function if not passed explicitly
     uint32_t   samplingRate;    // sampling rate
-    uint32_t   channels;        // channel mask (see audio_channels_e in AudioCommon.h)
+    uint32_t   channels;        // channel mask (see audio_channels_e)
     buffer_provider_t bufferProvider;   // buffer provider
-    uint8_t    format;          // PCM format  (see audio_format_e in AudioCommon.h)
+    uint8_t    format;          // Audio format  (see audio_format_e)
     uint8_t    accessMode;      // read/write or accumulate in buffer (effect_buffer_access_e)
     uint16_t   mask;            // indicates which of the above fields is valid
 } buffer_config_t;
 
-// values for "accessMode" field of buffer_config_t:
+// Sample format
+enum audio_format_e {
+    SAMPLE_FORMAT_PCM_S15,   // PCM signed 16 bits
+    SAMPLE_FORMAT_PCM_U8,    // PCM unsigned 8 bits
+    SAMPLE_FORMAT_PCM_S7_24, // PCM signed 7.24 fixed point representation
+    SAMPLE_FORMAT_OTHER      // other format (e.g. compressed)
+};
+
+// Channel mask
+enum audio_channels_e {
+    CHANNEL_FRONT_LEFT = 0x1,                   // front left channel
+    CHANNEL_FRONT_RIGHT = 0x2,                  // front right channel
+    CHANNEL_FRONT_CENTER = 0x4,                // front center channel
+    CHANNEL_LOW_FREQUENCY = 0x8,               // low frequency channel
+    CHANNEL_BACK_LEFT = 0x10,                   // back left channel
+    CHANNEL_BACK_RIGHT = 0x20,                  // back right channel
+    CHANNEL_FRONT_LEFT_OF_CENTER = 0x40,       // front left of center channel
+    CHANNEL_FRONT_RIGHT_OF_CENTER = 0x80,      // front right of center channel
+    CHANNEL_BACK_CENTER = 0x100,                // back center channel
+    CHANNEL_MONO = CHANNEL_FRONT_LEFT,
+    CHANNEL_STEREO = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT),
+    CHANNEL_QUAD = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
+            CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT),
+    CHANNEL_SURROUND = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
+            CHANNEL_FRONT_CENTER | CHANNEL_BACK_CENTER),
+    CHANNEL_5POINT1 = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
+            CHANNEL_FRONT_CENTER | CHANNEL_LOW_FREQUENCY | CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT),
+    CHANNEL_7POINT1 = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
+            CHANNEL_FRONT_CENTER | CHANNEL_LOW_FREQUENCY | CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT |
+            CHANNEL_FRONT_LEFT_OF_CENTER | CHANNEL_FRONT_RIGHT_OF_CENTER),
+};
+
+// Render device
+enum audio_device_e {
+    DEVICE_EARPIECE = 0x1,                      // earpiece
+    DEVICE_SPEAKER = 0x2,                       // speaker
+    DEVICE_WIRED_HEADSET = 0x4,                 // wired headset, with microphone
+    DEVICE_WIRED_HEADPHONE = 0x8,               // wired headphone, without microphone
+    DEVICE_BLUETOOTH_SCO = 0x10,                // generic bluetooth SCO
+    DEVICE_BLUETOOTH_SCO_HEADSET = 0x20,        // bluetooth SCO headset
+    DEVICE_BLUETOOTH_SCO_CARKIT = 0x40,         // bluetooth SCO car kit
+    DEVICE_BLUETOOTH_A2DP = 0x80,               // generic bluetooth A2DP
+    DEVICE_BLUETOOTH_A2DP_HEADPHONES = 0x100,   // bluetooth A2DP headphones
+    DEVICE_BLUETOOTH_A2DP_SPEAKER = 0x200,      // bluetooth A2DP speakers
+    DEVICE_AUX_DIGITAL = 0x400,                 // digital output
+    DEVICE_EXTERNAL_SPEAKER = 0x800             // external speaker (stereo and High quality)
+};
+
+// Audio mode
+enum audio_mode_e {
+    AUDIO_MODE_NORMAL,      // phone idle
+    AUDIO_MODE_RINGTONE,    // phone ringing
+    AUDIO_MODE_IN_CALL      // phone call connected
+};
+
+// Values for "accessMode" field of buffer_config_t:
 //   overwrite, read only, accumulate (read/modify/write)
 enum effect_buffer_access_e {
     EFFECT_BUFFER_ACCESS_WRITE,
@@ -392,7 +609,7 @@
 
 };
 
-// values for bit field "mask" in buffer_config_t. If a bit is set, the corresponding field
+// Values for bit field "mask" in buffer_config_t. If a bit is set, the corresponding field
 // in buffer_config_t must be taken into account when executing the EFFECT_CMD_CONFIGURE command
 #define EFFECT_CONFIG_BUFFER    0x0001  // buffer field must be taken into account
 #define EFFECT_CONFIG_SMP_RATE  0x0002  // samplingRate field must be taken into account
@@ -404,13 +621,15 @@
                            EFFECT_CONFIG_CHANNELS | EFFECT_CONFIG_FORMAT | \
                            EFFECT_CONFIG_ACC_MODE | EFFECT_CONFIG_PROVIDER)
 
-// effect_config_s structure describes the format of the pCmdData argument of EFFECT_CMD_CONFIGURE command
-// to configure audio parameters and buffers for effect engine input and output.
+
+// effect_config_s structure describes the format of the pCmdData argument of EFFECT_CMD_CONFIGURE
+// command to configure audio parameters and buffers for effect engine input and output.
 typedef struct effect_config_s {
     buffer_config_t   inputCfg;
     buffer_config_t   outputCfg;;
 } effect_config_t;
 
+
 // effect_param_s structure describes the format of the pCmdData argument of EFFECT_CMD_SET_PARAM
 // command and pCmdData and pReplyData of EFFECT_CMD_GET_PARAM command.
 // psize and vsize represent the actual size of parameter and value.
@@ -452,7 +671,7 @@
 // specified here as the effect framework will get the function address with dlsym():
 //
 // - effect_QueryNumberEffects_t EffectQueryNumberEffects;
-// - effect_QueryNextEffect_t EffectQueryNext;
+// - effect_QueryEffect_t EffectQueryEffect;
 // - effect_CreateEffect_t EffectCreate;
 // - effect_ReleaseEffect_t EffectRelease;
 
@@ -463,11 +682,8 @@
 //
 //    Description:    Returns the number of different effects exposed by the
 //          library. Each effect must have a unique effect uuid (see
-//          effect_descriptor_t). This function together with EffectQueryNext()
+//          effect_descriptor_t). This function together with EffectQueryEffect()
 //          is used to enumerate all effects present in the library.
-//          Each time EffectQueryNumberEffects() is called, the library must
-//          reset the index of the effect descriptor returned by next call to
-//          EffectQueryNext() to restart enumeration from the beginning.
 //
 //    Input/Output:
 //          pNumEffects:    address where the number of effects should be returned.
@@ -483,28 +699,33 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 //
-//    Function:       EffectQueryNext
+//    Function:       EffectQueryEffect
 //
-//    Description:    Returns a descriptor of the next available effect.
+//    Description:    Returns the descriptor of the effect engine which index is
+//          given as first argument.
 //          See effect_descriptor_t for details on effect descriptors.
-//          This function together with EffectQueryNext() is used to enumerate all
+//          This function together with EffectQueryNumberEffects() is used to enumerate all
 //          effects present in the library. The enumeration sequence is:
 //              EffectQueryNumberEffects(&num_effects);
-//              while (num_effects--)
-//                  EffectQueryNext();
+//              for (i = 0; i < num_effects; i++)
+//                  EffectQueryEffect(i,...);
 //
 //    Input/Output:
+//          index:          index of the effect
 //          pDescriptor:    address where to return the effect descriptor.
 //
 //    Output:
 //        returned value:    0          successful operation.
 //                          -ENODEV     library failed to initialize
-//                          -EINVAL     invalid pDescriptor
+//                          -EINVAL     invalid pDescriptor or index
+//                          -ENOSYS     effect list has changed since last execution of
+//                                      EffectQueryNumberEffects()
 //                          -ENOENT     no more effect available
 //        *pDescriptor:     updated with the effect descriptor.
 //
 ////////////////////////////////////////////////////////////////////////////////
-typedef int32_t (*effect_QueryNextEffect_t)(effect_descriptor_t *pDescriptor);
+typedef int32_t (*effect_QueryEffect_t)(uint32_t index,
+                                        effect_descriptor_t *pDescriptor);
 
 ////////////////////////////////////////////////////////////////////////////////
 //
@@ -516,7 +737,13 @@
 //          a handle on the effect control interface.
 //
 //    Input:
-//          pEffectUuid:    pointer to the effect uuid.
+//          uuid:    pointer to the effect uuid.
+//          sessionId:  audio session to which this effect instance will be attached. All effects
+//              created with the same session ID are connected in series and process the same signal
+//              stream. Knowing that two effects are part of the same effect chain can help the
+//              library implement some kind of optimizations.
+//          ioId:   identifies the output or input stream this effect is directed to at audio HAL.
+//              For future use especially with tunneled HW accelerated effects
 //
 //    Input/Output:
 //          pInterface:    address where to return the effect interface.
@@ -529,7 +756,10 @@
 //        *pInterface:     updated with the effect interface handle.
 //
 ////////////////////////////////////////////////////////////////////////////////
-typedef int32_t (*effect_CreateEffect_t)(effect_uuid_t *uuid, effect_interface_t *pInterface);
+typedef int32_t (*effect_CreateEffect_t)(effect_uuid_t *uuid,
+                                         int32_t sessionId,
+                                         int32_t ioId,
+                                         effect_interface_t *pInterface);
 
 ////////////////////////////////////////////////////////////////////////////////
 //
diff --git a/include/media/EffectFactoryApi.h b/include/media/EffectsFactoryApi.h
similarity index 86%
rename from include/media/EffectFactoryApi.h
rename to include/media/EffectsFactoryApi.h
index 6cc9932..0ed1a14 100644
--- a/include/media/EffectFactoryApi.h
+++ b/include/media/EffectsFactoryApi.h
@@ -14,8 +14,8 @@
  * limitations under the License.
  */
 
-#ifndef ANDROID_EFFECTFACTORYAPI_H_
-#define ANDROID_EFFECTFACTORYAPI_H_
+#ifndef ANDROID_EFFECTSFACTORYAPI_H_
+#define ANDROID_EFFECTSFACTORYAPI_H_
 
 #include <errno.h>
 #include <stdint.h>
@@ -36,11 +36,11 @@
 //
 //    Description:    Returns the number of different effects in all loaded libraries.
 //          Each effect must have a different effect uuid (see
-//          effect_descriptor_t). This function together with EffectQueryNext()
+//          effect_descriptor_t). This function together with EffectQueryEffect()
 //          is used to enumerate all effects present in all loaded libraries.
 //          Each time EffectQueryNumberEffects() is called, the factory must
 //          reset the index of the effect descriptor returned by next call to
-//          EffectQueryNext() to restart enumeration from the beginning.
+//          EffectQueryEffect() to restart enumeration from the beginning.
 //
 //    Input/Output:
 //          pNumEffects:    address where the number of effects should be returned.
@@ -56,28 +56,29 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 //
-//    Function:       EffectQueryNext
+//    Function:       EffectQueryEffect
 //
 //    Description:    Returns a descriptor of the next available effect.
 //          See effect_descriptor_t for a details on effect descriptor.
-//          This function together with EffectQueryNext() is used to enumerate all
+//          This function together with EffectQueryNumberEffects() is used to enumerate all
 //          effects present in all loaded libraries. The enumeration sequence is:
 //              EffectQueryNumberEffects(&num_effects);
-//              while (num_effects--)
-//                  EffectQueryNext();
+//              for (i = 0; i < num_effects; i++)
+//                  EffectQueryEffect(i,...);
 //
 //    Input/Output:
 //          pDescriptor:    address where to return the effect descriptor.
 //
 //    Output:
 //        returned value:    0          successful operation.
+//                          -ENOENT     no more effect available
 //                          -ENODEV     factory failed to initialize
 //                          -EINVAL     invalid pDescriptor
-//                          -ENOENT     no more effect available
+//                          -ENOSYS     effect list has changed since last execution of EffectQueryNumberEffects()
 //        *pDescriptor:     updated with the effect descriptor.
 //
 ////////////////////////////////////////////////////////////////////////////////
-int EffectQueryNext(effect_descriptor_t *pDescriptor);
+int EffectQueryEffect(uint32_t index, effect_descriptor_t *pDescriptor);
 
 ////////////////////////////////////////////////////////////////////////////////
 //
@@ -90,6 +91,12 @@
 //
 //    Input:
 //          pEffectUuid:    pointer to the effect uuid.
+//          sessionId:  audio session to which this effect instance will be attached. All effects created
+//              with the same session ID are connected in series and process the same signal stream.
+//              Knowing that two effects are part of the same effect chain can help the library implement
+//              some kind of optimizations.
+//          ioId:   identifies the output or input stream this effect is directed to at audio HAL. For future
+//              use especially with tunneled HW accelerated effects
 //
 //    Input/Output:
 //          pInterface:    address where to return the effect interface.
@@ -102,7 +109,7 @@
 //        *pInterface:     updated with the effect interface.
 //
 ////////////////////////////////////////////////////////////////////////////////
-int EffectCreate(effect_uuid_t *pEffectUuid, effect_interface_t *pInterface);
+int EffectCreate(effect_uuid_t *pEffectUuid, int32_t sessionId, int32_t ioId, effect_interface_t *pInterface);
 
 ////////////////////////////////////////////////////////////////////////////////
 //
@@ -211,4 +218,4 @@
 #endif
 
 
-#endif /*ANDROID_EFFECTFACTORYAPI_H_*/
+#endif /*ANDROID_EFFECTSFACTORYAPI_H_*/
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index ccfa530..5814fd6 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -148,7 +148,7 @@
 
     virtual status_t queryNumberEffects(uint32_t *numEffects) = 0;
 
-    virtual status_t queryNextEffect(effect_descriptor_t *pDescriptor) = 0;
+    virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) = 0;
 
     virtual status_t getEffectDescriptor(effect_uuid_t *pEffectUUID, effect_descriptor_t *pDescriptor) = 0;