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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.text;
/**
* This is the interface for text that has markup objects attached to
* ranges of it. Not all text classes have mutable markup or text;
* see {@link Spannable} for mutable markup and {@link Editable} for
* mutable text.
*/
public interface Spanned
extends CharSequence
{
/**
* 0-length spans with type SPAN_MARK_MARK behave like text marks:
* they remain at their original offset when text is inserted
* at that offset.
*/
public static final int SPAN_MARK_MARK = 0x11;
/**
* SPAN_MARK_POINT is a synonym for {@link #SPAN_INCLUSIVE_INCLUSIVE}.
*/
public static final int SPAN_MARK_POINT = 0x12;
/**
* SPAN_POINT_MARK is a synonym for {@link #SPAN_EXCLUSIVE_EXCLUSIVE}.
*/
public static final int SPAN_POINT_MARK = 0x21;
/**
* 0-length spans with type SPAN_POINT_POINT behave like cursors:
* they are pushed forward by the length of the insertion when text
* is inserted at their offset.
*/
public static final int SPAN_POINT_POINT = 0x22;
/**
* SPAN_PARAGRAPH behaves like SPAN_INCLUSIVE_EXCLUSIVE
* (SPAN_MARK_MARK), except that if either end of the span is
* at the end of the buffer, that end behaves like _POINT
* instead (so SPAN_INCLUSIVE_INCLUSIVE if it starts in the
* middle and ends at the end, or SPAN_EXCLUSIVE_INCLUSIVE
* if it both starts and ends at the end).
* <p>
* Its endpoints must be the start or end of the buffer or
* immediately after a \n character, and if the \n
* that anchors it is deleted, the endpoint is pulled to the
* next \n that follows in the buffer (or to the end of
* the buffer).
*/
public static final int SPAN_PARAGRAPH = 0x33;
/**
* Non-0-length spans of type SPAN_INCLUSIVE_EXCLUSIVE expand
* to include text inserted at their starting point but not at their
* ending point. When 0-length, they behave like marks.
*/
public static final int SPAN_INCLUSIVE_EXCLUSIVE = SPAN_MARK_MARK;
/**
* Spans of type SPAN_INCLUSIVE_INCLUSIVE expand
* to include text inserted at either their starting or ending point.
*/
public static final int SPAN_INCLUSIVE_INCLUSIVE = SPAN_MARK_POINT;
/**
* Spans of type SPAN_EXCLUSIVE_EXCLUSIVE do not expand
* to include text inserted at either their starting or ending point.
* They can never have a length of 0 and are automatically removed
* from the buffer if all the text they cover is removed.
*/
public static final int SPAN_EXCLUSIVE_EXCLUSIVE = SPAN_POINT_MARK;
/**
* Non-0-length spans of type SPAN_INCLUSIVE_EXCLUSIVE expand
* to include text inserted at their ending point but not at their
* starting point. When 0-length, they behave like points.
*/
public static final int SPAN_EXCLUSIVE_INCLUSIVE = SPAN_POINT_POINT;
/**
* The bits numbered SPAN_USER_SHIFT and above are available
* for callers to use to store scalar data associated with their
* span object.
*/
public static final int SPAN_USER_SHIFT = 24;
/**
* The bits specified by the SPAN_USER bitfield are available
* for callers to use to store scalar data associated with their
* span object.
*/
public static final int SPAN_USER = 0xFFFFFFFF << SPAN_USER_SHIFT;
/**
* The bits numbered just above SPAN_PRIORITY_SHIFT determine the order
* of change notifications -- higher numbers go first. You probably
* don't need to set this; it is used so that when text changes, the
* text layout gets the chance to update itself before any other
* callbacks can inquire about the layout of the text.
*/
public static final int SPAN_PRIORITY_SHIFT = 16;
/**
* The bits specified by the SPAN_PRIORITY bitmap determine the order
* of change notifications -- higher numbers go first. You probably
* don't need to set this; it is used so that when text changes, the
* text layout gets the chance to update itself before any other
* callbacks can inquire about the layout of the text.
*/
public static final int SPAN_PRIORITY = 0xFF << SPAN_PRIORITY_SHIFT;
/**
* Return an array of the markup objects attached to the specified
* slice of this CharSequence and whose type is the specified type
* or a subclass of it. Specify Object.class for the type if you
* want all the objects regardless of type.
*/
public <T> T[] getSpans(int start, int end, Class<T> type);
/**
* Return the beginning of the range of text to which the specified
* markup object is attached, or -1 if the object is not attached.
*/
public int getSpanStart(Object tag);
/**
* Return the end of the range of text to which the specified
* markup object is attached, or -1 if the object is not attached.
*/
public int getSpanEnd(Object tag);
/**
* Return the flags that were specified when {@link Spannable#setSpan} was
* used to attach the specified markup object, or 0 if the specified
* object has not been attached.
*/
public int getSpanFlags(Object tag);
/**
* Return the first offset greater than or equal to <code>start</code>
* where a markup object of class <code>type</code> begins or ends,
* or <code>limit</code> if there are no starts or ends greater than or
* equal to <code>start</code> but less than <code>limit</code>. Specify
* <code>null</code> or Object.class for the type if you want every
* transition regardless of type.
*/
public int nextSpanTransition(int start, int limit, Class type);
}