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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.graphics;
/** A subclass of shader that returns the coposition of two other shaders, combined by
an {@link android.graphics.Xfermode} subclass.
*/
public class ComposeShader extends Shader {
/** Create a new compose shader, given shaders A, B, and a combining mode.
When the mode is applied, it will be given the result from shader A as its
"dst", and the result of from shader B as its "src".
@param shaderA The colors from this shader are seen as the "dst" by the mode
@param shaderB The colors from this shader are seen as the "src" by the mode
@param mode The mode that combines the colors from the two shaders. If mode
is null, then SRC_OVER is assumed.
*/
public ComposeShader(Shader shaderA, Shader shaderB, Xfermode mode) {
native_instance = nativeCreate1(shaderA.native_instance, shaderB.native_instance,
(mode != null) ? mode.native_instance : 0);
}
/** Create a new compose shader, given shaders A, B, and a combining PorterDuff mode.
When the mode is applied, it will be given the result from shader A as its
"dst", and the result of from shader B as its "src".
@param shaderA The colors from this shader are seen as the "dst" by the mode
@param shaderB The colors from this shader are seen as the "src" by the mode
@param mode The PorterDuff mode that combines the colors from the two shaders.
*/
public ComposeShader(Shader shaderA, Shader shaderB, PorterDuff.Mode mode) {
native_instance = nativeCreate2(shaderA.native_instance, shaderB.native_instance,
mode.nativeInt);
}
private static native int nativeCreate1(int native_shaderA, int native_shaderB, int native_mode);
private static native int nativeCreate2(int native_shaderA, int native_shaderB, int porterDuffMode);
}