DO NOT MERGE Fix finalization

 Bug: 5321358
 Destroy does run with this. Ideally we should get rid of the need
 to run this on the UI thread at all. GL destroy should instead
 take place when the view is detached or something like that.

 Cherry picked from master

Change-Id: I693ce83cd607186173d8cf58485c5df28004e52c
1 file changed