commit | 5540abcdef5f2e7037fc4a1fd525ca823b6a1a58 | [log] [tgz] |
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author | John Reck <jreck@google.com> | Thu Sep 15 11:08:00 2011 -0700 |
committer | John Reck <jreck@google.com> | Thu Sep 15 11:08:00 2011 -0700 |
tree | 6450d8af1e68289ec8a6347edba2b578829cdd3c | |
parent | cb995121ee4bb4da236e8181fbfbd33bc2f9173a [diff] |
DO NOT MERGE Fix finalization Bug: 5321358 Destroy does run with this. Ideally we should get rid of the need to run this on the UI thread at all. GL destroy should instead take place when the view is detached or something like that. Cherry picked from master Change-Id: I693ce83cd607186173d8cf58485c5df28004e52c