Forces windows to draw the first time they show.
Change-Id: I239572ee49bc60f30d957f548104e75844859a93
diff --git a/core/java/android/view/ViewRoot.java b/core/java/android/view/ViewRoot.java
index 62d30ee..7b20b8b 100644
--- a/core/java/android/view/ViewRoot.java
+++ b/core/java/android/view/ViewRoot.java
@@ -1256,6 +1256,11 @@
dirty.setEmpty();
return;
}
+
+ if (fullRedrawNeeded) {
+ mAttachInfo.mIgnoreDirtyState = true;
+ dirty.union(0, 0, (int) (mWidth * appScale + 0.5f), (int) (mHeight * appScale + 0.5f));
+ }
if (mHwRenderer != null && mHwRenderer.isEnabled()) {
if (!dirty.isEmpty()) {
@@ -1270,11 +1275,6 @@
return;
}
- if (fullRedrawNeeded) {
- mAttachInfo.mIgnoreDirtyState = true;
- dirty.union(0, 0, (int) (mWidth * appScale + 0.5f), (int) (mHeight * appScale + 0.5f));
- }
-
if (DEBUG_ORIENTATION || DEBUG_DRAW) {
Log.v(TAG, "Draw " + mView + "/"
+ mWindowAttributes.getTitle()