commit | 5b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82 | [log] [tgz] |
---|---|---|
author | Chet Haase <chet@google.com> | Wed Apr 13 17:58:08 2011 -0700 |
committer | Chet Haase <chet@google.com> | Thu Apr 21 11:47:05 2011 -0700 |
tree | 905d0c539f0ed9a4e6ae6538bd6ab7f74efeefb8 | |
parent | 3ad604b3d8a3ae87ee3f7545677bacc8f11159c0 [diff] |
Enable anti-aliasing for hw-accelerated lines Draw anti-aliased lines with OpenGL by constructing a quad with a border that fades out (to mimic fragment coverage). Change-Id: Ib81a3e62d663acdf1b46b401ac4aa7ee9855cc7e