Don't crash when omitting paint to drawBitmap() with A8 configs.
Change-Id: I3d630554ad82fa846385274d12d0434e890ef45d
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 6c454a4..a576548 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -1099,7 +1099,9 @@
setupDraw();
setupDrawWithTexture(true);
- setupDrawAlpha8Color(paint->getColor(), alpha);
+ if (paint) {
+ setupDrawAlpha8Color(paint->getColor(), alpha);
+ }
setupDrawColorFilter();
setupDrawShader();
setupDrawBlending(true, mode);