Delete old rendering pipeline

fixes: 30002246

Change-Id: I45df0e924708526cee045b14c291bd23aa1a92db
diff --git a/libs/hwui/TessellationCache.h b/libs/hwui/TessellationCache.h
index 6141b4e..ccad1b7 100644
--- a/libs/hwui/TessellationCache.h
+++ b/libs/hwui/TessellationCache.h
@@ -14,8 +14,7 @@
  * limitations under the License.
  */
 
-#ifndef ANDROID_HWUI_TESSELLATION_CACHE_H
-#define ANDROID_HWUI_TESSELLATION_CACHE_H
+#pragma once
 
 #include "Debug.h"
 #include "Matrix.h"
@@ -161,17 +160,6 @@
     const VertexBuffer* getRoundRect(const Matrix4& transform, const SkPaint& paint,
             float width, float height, float rx, float ry);
 
-    // TODO: delete these when switching to HWUI_NEW_OPS
-    void precacheShadows(const Matrix4* drawTransform, const Rect& localClip,
-            bool opaque, const SkPath* casterPerimeter,
-            const Matrix4* transformXY, const Matrix4* transformZ,
-            const Vector3& lightCenter, float lightRadius);
-    void getShadowBuffers(const Matrix4* drawTransform, const Rect& localClip,
-            bool opaque, const SkPath* casterPerimeter,
-            const Matrix4* transformXY, const Matrix4* transformZ,
-            const Vector3& lightCenter, float lightRadius,
-            vertexBuffer_pair_t& outBuffers);
-
     sp<ShadowTask> getShadowTask(const Matrix4* drawTransform, const Rect& localClip,
             bool opaque, const SkPath* casterPerimeter,
             const Matrix4* transformXY, const Matrix4* transformZ,
@@ -184,6 +172,11 @@
 
     typedef VertexBuffer* (*Tessellator)(const Description&);
 
+    void precacheShadows(const Matrix4* drawTransform, const Rect& localClip,
+                bool opaque, const SkPath* casterPerimeter,
+                const Matrix4* transformXY, const Matrix4* transformZ,
+                const Vector3& lightCenter, float lightRadius);
+
     Buffer* getRectBuffer(const Matrix4& transform, const SkPaint& paint,
             float width, float height);
     Buffer* getRoundRectBuffer(const Matrix4& transform, const SkPaint& paint,
@@ -232,5 +225,3 @@
 
 }; // namespace uirenderer
 }; // namespace android
-
-#endif // ANDROID_HWUI_PATH_CACHE_H