blob: 4c7ce528bb20c110c8e09f28b88bd0faaf071782 [file] [log] [blame]
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "Animator.h"
#include "PropertyValuesHolder.h"
#include "Interpolator.h"
namespace android {
namespace uirenderer {
class PropertyAnimator {
public:
PropertyAnimator(PropertyValuesHolder* holder, Interpolator* interpolator, nsecs_t startDelay,
nsecs_t duration, int repeatCount);
void setCurrentPlayTime(nsecs_t playTime);
nsecs_t getTotalDuration() {
return mTotalDuration;
}
void setFraction(float fraction);
private:
std::unique_ptr<PropertyValuesHolder> mPropertyValuesHolder;
std::unique_ptr<Interpolator> mInterpolator;
nsecs_t mStartDelay;
nsecs_t mDuration;
uint32_t mRepeatCount;
nsecs_t mTotalDuration;
float mLatestFraction = 0.0f;
};
class ANDROID_API PropertyValuesAnimatorSet : public BaseRenderNodeAnimator {
public:
friend class PropertyAnimatorSetListener;
PropertyValuesAnimatorSet();
void start(AnimationListener* listener);
void reverse(AnimationListener* listener);
void reset();
void addPropertyAnimator(PropertyValuesHolder* propertyValuesHolder,
Interpolator* interpolators, int64_t startDelays,
nsecs_t durations, int repeatCount);
virtual uint32_t dirtyMask();
protected:
virtual float getValue(RenderNode* target) const override;
virtual void setValue(RenderNode* target, float value) override;
virtual void onPlayTimeChanged(nsecs_t playTime) override;
private:
void init();
void onFinished(BaseRenderNodeAnimator* animator);
// Listener set from outside
sp<AnimationListener> mOneShotListener;
std::vector< std::unique_ptr<PropertyAnimator> > mAnimators;
float mLastFraction = 0.0f;
bool mInitialized = false;
};
class PropertyAnimatorSetListener : public AnimationListener {
public:
PropertyAnimatorSetListener(PropertyValuesAnimatorSet* set) : mSet(set) {}
virtual void onAnimationFinished(BaseRenderNodeAnimator* animator) override;
private:
PropertyValuesAnimatorSet* mSet;
};
} // namespace uirenderer
} // namespace android