Reclaim more memory, more often.

Yay.

Change-Id: I04557ad575c307a55088549f48f0e9ad994b7275
diff --git a/libs/hwui/LayerRenderer.cpp b/libs/hwui/LayerRenderer.cpp
index 81816f6..7e8c7fd 100644
--- a/libs/hwui/LayerRenderer.cpp
+++ b/libs/hwui/LayerRenderer.cpp
@@ -301,7 +301,7 @@
             delete layer;
         } else {
             LAYER_RENDERER_LOGD("  Cached!");
-#if DEBUG_LAYERS
+#if DEBUG_LAYER_RENDERER
             Caches::getInstance().layerCache.dump();
 #endif
             layer->region.clear();