Move scissor state to RenderState

Change-Id: I1227a3886fb24e4d9fad79fca469794f06cfb15e
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 71ecba5..4d5d8c8 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -16,20 +16,20 @@
 
 #include "CanvasContext.h"
 
-#include <algorithm>
-#include <private/hwui/DrawGlInfo.h>
-#include <strings.h>
-
 #include "EglManager.h"
 #include "RenderThread.h"
 #include "../AnimationContext.h"
 #include "../Caches.h"
 #include "../DeferredLayerUpdater.h"
-#include "../RenderState.h"
+#include "../renderstate/RenderState.h"
 #include "../LayerRenderer.h"
 #include "../OpenGLRenderer.h"
 #include "../Stencil.h"
 
+#include <algorithm>
+#include <private/hwui/DrawGlInfo.h>
+#include <strings.h>
+
 #define TRIM_MEMORY_COMPLETE 80
 #define TRIM_MEMORY_UI_HIDDEN 20