Async drawing!

Change-Id: I7e728356f58af88174328a8c0b90d27b128bfe01
diff --git a/libs/hwui/Android.mk b/libs/hwui/Android.mk
index 4de755d..52be531 100644
--- a/libs/hwui/Android.mk
+++ b/libs/hwui/Android.mk
@@ -54,6 +54,7 @@
 	# RenderThread stuff
 	LOCAL_SRC_FILES += \
 		renderthread/CanvasContext.cpp \
+		renderthread/DrawFrameTask.cpp \
 		renderthread/RenderProxy.cpp \
 		renderthread/RenderTask.cpp \
 		renderthread/RenderThread.cpp
diff --git a/libs/hwui/DeferredLayerUpdater.cpp b/libs/hwui/DeferredLayerUpdater.cpp
index 7380bbf..5b4e03f 100644
--- a/libs/hwui/DeferredLayerUpdater.cpp
+++ b/libs/hwui/DeferredLayerUpdater.cpp
@@ -29,7 +29,6 @@
         , mNeedsGLContextAttach(false)
         , mUpdateTexImage(false)
         , mLayer(layer)
-        , mRenderer(renderer)
         , mCaches(Caches::getInstance()) {
     mWidth = mLayer->layer.getWidth();
     mHeight = mLayer->layer.getHeight();
@@ -45,7 +44,6 @@
     if (mLayer) {
         mCaches.resourceCache.decrementRefcount(mLayer);
     }
-    delete mRenderer;
 }
 
 void DeferredLayerUpdater::setPaint(const SkPaint* paint) {
@@ -76,7 +74,7 @@
         }
         mLayer->setBlend(mBlend);
         mDisplayList->updateProperties();
-        mLayer->updateDeferred(mRenderer, mDisplayList,
+        mLayer->updateDeferred(mDisplayList,
                 mDirtyRect.left, mDirtyRect.top, mDirtyRect.right, mDirtyRect.bottom);
         mDirtyRect.setEmpty();
         mDisplayList = 0;
diff --git a/libs/hwui/DeferredLayerUpdater.h b/libs/hwui/DeferredLayerUpdater.h
index cf745ee..10fa264 100644
--- a/libs/hwui/DeferredLayerUpdater.h
+++ b/libs/hwui/DeferredLayerUpdater.h
@@ -109,7 +109,6 @@
     bool mUpdateTexImage;
 
     Layer* mLayer;
-    OpenGLRenderer* mRenderer;
     Caches& mCaches;
 
     void doUpdateTexImage();
diff --git a/libs/hwui/Layer.cpp b/libs/hwui/Layer.cpp
index bd9bfe9..4457c61 100644
--- a/libs/hwui/Layer.cpp
+++ b/libs/hwui/Layer.cpp
@@ -58,6 +58,7 @@
 
     delete[] mesh;
     delete deferredList;
+    delete renderer;
 }
 
 uint32_t Layer::computeIdealWidth(uint32_t layerWidth) {
@@ -68,6 +69,13 @@
     return uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE);
 }
 
+void Layer::requireRenderer() {
+    if (!renderer) {
+        renderer = new LayerRenderer(this);
+        renderer->initProperties();
+    }
+}
+
 bool Layer::resize(const uint32_t width, const uint32_t height) {
     uint32_t desiredWidth = computeIdealWidth(width);
     uint32_t desiredHeight = computeIdealWidth(height);
@@ -207,7 +215,6 @@
 }
 
 void Layer::cancelDefer() {
-    renderer = NULL;
     displayList = NULL;
     deferredUpdateScheduled = false;
     if (deferredList) {
@@ -226,7 +233,6 @@
         deferredList->flush(*renderer, dirtyRect);
 
         renderer->finish();
-        renderer = NULL;
 
         dirtyRect.setEmpty();
         displayList = NULL;
@@ -241,7 +247,6 @@
     renderer->drawDisplayList(displayList, dirtyRect, RenderNode::kReplayFlag_ClipChildren);
 
     renderer->finish();
-    renderer = NULL;
 
     dirtyRect.setEmpty();
 
diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h
index d8440ea..b428404 100644
--- a/libs/hwui/Layer.h
+++ b/libs/hwui/Layer.h
@@ -84,9 +84,9 @@
         regionRect.translate(layer.left, layer.top);
     }
 
-    void updateDeferred(OpenGLRenderer* renderer, RenderNode* displayList,
+    void updateDeferred(RenderNode* displayList,
             int left, int top, int right, int bottom) {
-        this->renderer = renderer;
+        requireRenderer();
         this->displayList = displayList;
         const Rect r(left, top, right, bottom);
         dirtyRect.unionWith(r);
@@ -300,6 +300,8 @@
     bool hasDrawnSinceUpdate;
 
 private:
+    void requireRenderer();
+
     Caches& caches;
 
     /**
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index d3daec8..f0cf42f 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -107,6 +107,23 @@
     }
 }
 
+bool RenderNode::hasFunctors() {
+    if (!mDisplayListData) return false;
+
+    if (mDisplayListData->functorCount) {
+        return true;
+    }
+
+    for (size_t i = 0; i < mDisplayListData->children.size(); i++) {
+        RenderNode* childNode = mDisplayListData->children[i]->mDisplayList;
+        if (childNode->hasFunctors()) {
+            return true;
+        }
+    }
+
+    return false;
+}
+
 /*
  * For property operations, we pass a savecount of 0, since the operations aren't part of the
  * displaylist, and thus don't have to compensate for the record-time/playback-time discrepancy in
diff --git a/libs/hwui/RenderNode.h b/libs/hwui/RenderNode.h
index 756c9444..291d03d 100644
--- a/libs/hwui/RenderNode.h
+++ b/libs/hwui/RenderNode.h
@@ -139,6 +139,9 @@
 
     ANDROID_API void updateProperties();
 
+    // Returns true if this RenderNode or any of its children have functors
+    bool hasFunctors();
+
 private:
     typedef key_value_pair_t<float, DrawDisplayListOp*> ZDrawDisplayListOpPair;
 
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index b3b4173..8ebffc2 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -392,8 +392,6 @@
     LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
             "drawDisplayList called on a context with no canvas or surface!");
 
-    displayList->updateProperties();
-
     EGLint width, height;
     mGlobalContext->beginFrame(mEglSurface, &width, &height);
     if (width != mCanvas->getViewportWidth() || height != mCanvas->getViewportHeight()) {
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp
new file mode 100644
index 0000000..1e9089a
--- /dev/null
+++ b/libs/hwui/renderthread/DrawFrameTask.cpp
@@ -0,0 +1,143 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_VIEW
+
+#include "DrawFrameTask.h"
+
+#include <utils/Log.h>
+#include <utils/Trace.h>
+
+#include "../DisplayList.h"
+#include "../RenderNode.h"
+#include "CanvasContext.h"
+#include "RenderThread.h"
+
+namespace android {
+namespace uirenderer {
+namespace renderthread {
+
+DrawFrameTask::DrawFrameTask() : mContext(0), mRenderNode(0) {
+}
+
+DrawFrameTask::~DrawFrameTask() {
+}
+
+void DrawFrameTask::setContext(CanvasContext* context) {
+    mContext = context;
+}
+
+void DrawFrameTask::setDisplayListData(RenderNode* renderNode, DisplayListData* newData) {
+    SetDisplayListData setter;
+    setter.targetNode = renderNode;
+    setter.newData = newData;
+    mDisplayListDataUpdates.push(setter);
+}
+
+void DrawFrameTask::addLayer(DeferredLayerUpdater* layer) {
+    mLayers.push(layer);
+}
+
+void DrawFrameTask::removeLayer(DeferredLayerUpdater* layer) {
+    for (size_t i = 0; i < mLayers.size(); i++) {
+        if (mLayers[i] == layer) {
+            mLayers.removeAt(i);
+            break;
+        }
+    }
+}
+
+void DrawFrameTask::setRenderNode(RenderNode* renderNode) {
+    mRenderNode = renderNode;
+}
+
+void DrawFrameTask::setDirty(int left, int top, int right, int bottom) {
+    mDirty.set(left, top, right, bottom);
+}
+
+void DrawFrameTask::drawFrame(RenderThread* renderThread) {
+    LOG_ALWAYS_FATAL_IF(!mRenderNode, "Cannot drawFrame with no render node!");
+    LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!");
+
+    AutoMutex _lock(mLock);
+    renderThread->queue(this);
+    mSignal.wait(mLock);
+
+    // Reset the single-frame data
+    mDirty.setEmpty();
+    mRenderNode = 0;
+}
+
+void DrawFrameTask::run() {
+    ATRACE_NAME("DrawFrame");
+
+    syncFrameState();
+
+    // Grab a copy of everything we need
+    Rect dirtyCopy(mDirty);
+    RenderNode* renderNode = mRenderNode;
+    CanvasContext* context = mContext;
+
+    // This is temporary until WebView has a solution for syncing frame state
+    bool canUnblockUiThread = !requiresSynchronousDraw(renderNode);
+
+    // From this point on anything in "this" is *UNSAFE TO ACCESS*
+    if (canUnblockUiThread) {
+        unblockUiThread();
+    }
+
+    drawRenderNode(context, renderNode, &dirtyCopy);
+
+    if (!canUnblockUiThread) {
+        unblockUiThread();
+    }
+}
+
+void DrawFrameTask::syncFrameState() {
+    ATRACE_CALL();
+
+    for (size_t i = 0; i < mDisplayListDataUpdates.size(); i++) {
+        const SetDisplayListData& setter = mDisplayListDataUpdates[i];
+        setter.targetNode->setData(setter.newData);
+    }
+    mDisplayListDataUpdates.clear();
+
+    mContext->processLayerUpdates(&mLayers);
+    mRenderNode->updateProperties();
+}
+
+void DrawFrameTask::unblockUiThread() {
+    AutoMutex _lock(mLock);
+    mSignal.signal();
+}
+
+void DrawFrameTask::drawRenderNode(CanvasContext* context, RenderNode* renderNode, Rect* dirty) {
+    ATRACE_CALL();
+
+    if (dirty->bottom == -1 && dirty->left == -1
+            && dirty->top == -1 && dirty->right == -1) {
+        dirty = 0;
+    }
+    context->drawDisplayList(renderNode, dirty);
+}
+
+bool DrawFrameTask::requiresSynchronousDraw(RenderNode* renderNode) {
+    return renderNode->hasFunctors();
+}
+
+} /* namespace renderthread */
+} /* namespace uirenderer */
+} /* namespace android */
diff --git a/libs/hwui/renderthread/DrawFrameTask.h b/libs/hwui/renderthread/DrawFrameTask.h
new file mode 100644
index 0000000..5450dd5
--- /dev/null
+++ b/libs/hwui/renderthread/DrawFrameTask.h
@@ -0,0 +1,98 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef DRAWFRAMETASK_H
+#define DRAWFRAMETASK_H
+
+#include <utils/Condition.h>
+#include <utils/Mutex.h>
+#include <utils/Vector.h>
+
+#include "RenderTask.h"
+
+#include "../Rect.h"
+
+namespace android {
+namespace uirenderer {
+
+class DeferredLayerUpdater;
+class DisplayListData;
+class RenderNode;
+
+namespace renderthread {
+
+class CanvasContext;
+class RenderThread;
+
+struct SetDisplayListData {
+    RenderNode* targetNode;
+    DisplayListData* newData;
+};
+
+/*
+ * This is a special Super Task. It is re-used multiple times by RenderProxy,
+ * and contains state (such as layer updaters & new DisplayListDatas) that is
+ * tracked across many frames not just a single frame.
+ * It is the sync-state task, and will kick off the post-sync draw
+ */
+class DrawFrameTask : public RenderTask {
+public:
+    DrawFrameTask();
+    virtual ~DrawFrameTask();
+
+    void setContext(CanvasContext* context);
+
+    void setDisplayListData(RenderNode* renderNode, DisplayListData* newData);
+    void addLayer(DeferredLayerUpdater* layer);
+    void removeLayer(DeferredLayerUpdater* layer);
+
+    void setRenderNode(RenderNode* renderNode);
+    void setDirty(int left, int top, int right, int bottom);
+    void drawFrame(RenderThread* renderThread);
+
+    virtual void run();
+
+private:
+    void syncFrameState();
+    void unblockUiThread();
+    static void drawRenderNode(CanvasContext* context, RenderNode* renderNode, Rect* dirty);
+
+    // This checks to see if there are any drawGlFunctors which would require
+    // a synchronous drawRenderNode()
+    static bool requiresSynchronousDraw(RenderNode* renderNode);
+
+    Mutex mLock;
+    Condition mSignal;
+
+    CanvasContext* mContext;
+
+    /*********************************************
+     *  Single frame data
+     *********************************************/
+    RenderNode* mRenderNode;
+    Rect mDirty;
+    Vector<SetDisplayListData> mDisplayListDataUpdates;
+
+    /*********************************************
+     *  Multi frame data
+     *********************************************/
+    Vector<DeferredLayerUpdater*> mLayers;
+};
+
+} /* namespace renderthread */
+} /* namespace uirenderer */
+} /* namespace android */
+
+#endif /* DRAWFRAMETASK_H */
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index 93360fc..16b93c3 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -61,6 +61,7 @@
     SETUP_TASK(createContext);
     args->translucent = translucent;
     mContext = (CanvasContext*) postAndWait(task);
+    mDrawFrameTask.setContext(mContext);
 }
 
 RenderProxy::~RenderProxy() {
@@ -77,7 +78,10 @@
         SETUP_TASK(destroyContext);
         args->context = mContext;
         mContext = 0;
-        post(task);
+        mDrawFrameTask.setContext(0);
+        // This is also a fence as we need to be certain that there are no
+        // outstanding mDrawFrame tasks posted before it is destroyed
+        postAndWait(task);
     }
 }
 
@@ -117,41 +121,15 @@
     post(task);
 }
 
-CREATE_BRIDGE3(setDisplayListData, CanvasContext* context, RenderNode* displayList,
-        DisplayListData* newData) {
-    args->context->setDisplayListData(args->displayList, args->newData);
-    return NULL;
-}
-
-void RenderProxy::setDisplayListData(RenderNode* displayList, DisplayListData* newData) {
-    SETUP_TASK(setDisplayListData);
-    args->context = mContext;
-    args->displayList = displayList;
-    args->newData = newData;
-    post(task);
-}
-
-CREATE_BRIDGE4(drawDisplayList, CanvasContext* context, RenderNode* displayList,
-        Rect dirty, const Vector<DeferredLayerUpdater*>* layerUpdates) {
-    Rect* dirty = &args->dirty;
-    if (dirty->bottom == -1 && dirty->left == -1 &&
-            dirty->top == -1 && dirty->right == -1) {
-        dirty = 0;
-    }
-    args->context->processLayerUpdates(args->layerUpdates);
-    args->context->drawDisplayList(args->displayList, dirty);
-    return NULL;
+void RenderProxy::setDisplayListData(RenderNode* renderNode, DisplayListData* newData) {
+    mDrawFrameTask.setDisplayListData(renderNode, newData);
 }
 
 void RenderProxy::drawDisplayList(RenderNode* displayList,
         int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom) {
-    SETUP_TASK(drawDisplayList);
-    args->context = mContext;
-    args->displayList = displayList;
-    args->dirty.set(dirtyLeft, dirtyTop, dirtyRight, dirtyBottom);
-    args->layerUpdates = &mLayers;
-    // TODO: Switch to post() once some form of thread safety strategy is in place
-    postAndWait(task);
+    mDrawFrameTask.setRenderNode(displayList);
+    mDrawFrameTask.setDirty(dirtyLeft, dirtyTop, dirtyRight, dirtyBottom);
+    mDrawFrameTask.drawFrame(&mRenderThread);
 }
 
 CREATE_BRIDGE1(destroyCanvas, CanvasContext* context) {
@@ -205,9 +183,7 @@
     Layer* layer = LayerRenderer::createRenderLayer(args->width, args->height);
     if (!layer) return 0;
 
-    OpenGLRenderer* renderer = new LayerRenderer(layer);
-    renderer->initProperties();
-    return new DeferredLayerUpdater(layer, renderer);
+    return new DeferredLayerUpdater(layer);
 }
 
 DeferredLayerUpdater* RenderProxy::createDisplayListLayer(int width, int height) {
@@ -216,7 +192,7 @@
     args->height = height;
     void* retval = postAndWait(task);
     DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval);
-    mLayers.push(layer);
+    mDrawFrameTask.addLayer(layer);
     return layer;
 }
 
@@ -230,7 +206,7 @@
     SETUP_TASK(createTextureLayer);
     void* retval = postAndWait(task);
     DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval);
-    mLayers.push(layer);
+    mDrawFrameTask.addLayer(layer);
     return layer;
 }
 
@@ -254,12 +230,7 @@
 }
 
 void RenderProxy::destroyLayer(DeferredLayerUpdater* layer) {
-    for (size_t i = 0; i < mLayers.size(); i++) {
-        if (mLayers[i] == layer) {
-            mLayers.removeAt(i);
-            break;
-        }
-    }
+    mDrawFrameTask.removeLayer(layer);
     SETUP_TASK(destroyLayer);
     args->layer = layer->detachBackingLayer();
     post(task);
diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h
index 73e9805..ee7a4c7 100644
--- a/libs/hwui/renderthread/RenderProxy.h
+++ b/libs/hwui/renderthread/RenderProxy.h
@@ -28,6 +28,8 @@
 #include <utils/StrongPointer.h>
 #include <utils/Vector.h>
 
+#include "DrawFrameTask.h"
+
 namespace android {
 namespace uirenderer {
 
@@ -60,7 +62,7 @@
     ANDROID_API bool initialize(EGLNativeWindowType window);
     ANDROID_API void updateSurface(EGLNativeWindowType window);
     ANDROID_API void setup(int width, int height);
-    ANDROID_API void setDisplayListData(RenderNode* displayList, DisplayListData* newData);
+    ANDROID_API void setDisplayListData(RenderNode* renderNode, DisplayListData* newData);
     ANDROID_API void drawDisplayList(RenderNode* displayList,
             int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom);
     ANDROID_API void destroyCanvas();
@@ -79,11 +81,11 @@
     RenderThread& mRenderThread;
     CanvasContext* mContext;
 
+    DrawFrameTask mDrawFrameTask;
+
     Mutex mSyncMutex;
     Condition mSyncCondition;
 
-    Vector<DeferredLayerUpdater*> mLayers;
-
     void destroyContext();
 
     MethodInvokeRenderTask* createTask(RunnableMethod method);