Merge "Apparently the TI video decoder only supports H.264 up to baseline profile/level 3, not level 3.x as previously assumed." into kraken
diff --git a/cmds/bmgr/src/com/android/commands/bmgr/Bmgr.java b/cmds/bmgr/src/com/android/commands/bmgr/Bmgr.java
index 8263e75..39b3a20 100644
--- a/cmds/bmgr/src/com/android/commands/bmgr/Bmgr.java
+++ b/cmds/bmgr/src/com/android/commands/bmgr/Bmgr.java
@@ -175,6 +175,11 @@
     private void doTransport() {
         try {
             String which = nextArg();
+            if (which == null) {
+                showUsage();
+                return;
+            }
+
             String old = mBmgr.selectBackupTransport(which);
             if (old == null) {
                 System.out.println("Unknown transport '" + which
@@ -318,6 +323,11 @@
 
     private void doRestore() {
         String arg = nextArg();
+        if (arg == null) {
+            showUsage();
+            return;
+        }
+
         if (arg.indexOf('.') >= 0) {
             // it's a package name
             doRestorePackage(arg);
diff --git a/core/java/com/android/internal/statusbar/IStatusBarService.aidl b/core/java/com/android/internal/statusbar/IStatusBarService.aidl
index 1f25b37..045c24f 100644
--- a/core/java/com/android/internal/statusbar/IStatusBarService.aidl
+++ b/core/java/com/android/internal/statusbar/IStatusBarService.aidl
@@ -32,9 +32,11 @@
     void removeIcon(String slot);
 
     // ---- Methods below are for use by the status bar policy services ----
+    // You need the STATUS_BAR_SERVICE permission
     void registerStatusBar(IStatusBar callbacks, out StatusBarIconList iconList,
             out List<IBinder> notificationKeys, out List<StatusBarNotification> notifications);
-    void visibilityChanged(boolean visible);
+    void onPanelRevealed();
     void onNotificationClick(String pkg, String tag, int id);
+    void onNotificationError(String pkg, String tag, int id, String message);
     void onClearAllNotifications();
 }
diff --git a/core/res/AndroidManifest.xml b/core/res/AndroidManifest.xml
index 1fcf186..aff9453 100644
--- a/core/res/AndroidManifest.xml
+++ b/core/res/AndroidManifest.xml
@@ -908,6 +908,13 @@
         android:description="@string/permdesc_statusBar"
         android:protectionLevel="signatureOrSystem" />
 
+    <!-- Allows an application to be the status bar.  Currently used only by SystemUI.apk
+    @hide -->
+    <permission android:name="android.permission.STATUS_BAR_SERVICE"
+        android:label="@string/permlab_statusBarService"
+        android:description="@string/permdesc_statusBarService"
+        android:protectionLevel="signature" />
+
     <!-- Allows an application to force a BACK operation on whatever is the
          top activity. -->
     <permission android:name="android.permission.FORCE_BACK"
@@ -1269,9 +1276,6 @@
                 <category android:name="android.intent.category.DEFAULT" />
             </intent-filter>
         </activity>
-        <activity android:name="com.android.server.status.UsbStorageActivity"
-                android:excludeFromRecents="true">
-        </activity>
         <activity android:name="com.android.internal.app.ExternalMediaFormatActivity"
                 android:theme="@style/Theme.Dialog.Alert"
                 android:excludeFromRecents="true">
diff --git a/core/res/res/drawable/status_bar_item_background.xml b/core/res/res/drawable/status_bar_item_background.xml
index 088389b..425a502 100644
--- a/core/res/res/drawable/status_bar_item_background.xml
+++ b/core/res/res/drawable/status_bar_item_background.xml
@@ -16,7 +16,7 @@
 
 <selector xmlns:android="http://schemas.android.com/apk/res/android">
     <item android:state_pressed="true"
-    	android:drawable="@drawable/status_bar_item_background_pressed" />
+        android:drawable="@drawable/status_bar_item_background_pressed" />
     <item android:state_focused="true" android:state_pressed="false"
         android:drawable="@drawable/status_bar_item_background_focus" />
     <item android:drawable="@drawable/status_bar_item_background_normal" />
diff --git a/core/res/res/values-da/strings.xml b/core/res/res/values-da/strings.xml
index 0d4b9c3..4b6668c 100644
--- a/core/res/res/values-da/strings.xml
+++ b/core/res/res/values-da/strings.xml
@@ -133,7 +133,7 @@
     <string name="screen_lock" msgid="799094655496098153">"Skærmlås"</string>
     <string name="power_off" msgid="4266614107412865048">"Sluk"</string>
     <string name="shutdown_progress" msgid="2281079257329981203">"Lukker ned ..."</string>
-    <string name="shutdown_confirm" msgid="649792175242821353">"lydstyrke for opkald"</string>
+    <string name="shutdown_confirm" msgid="649792175242821353">"Din telefon slukkes nu."</string>
     <string name="recent_tasks_title" msgid="3691764623638127888">"Seneste"</string>
     <string name="no_recent_tasks" msgid="279702952298056674">"Der er ingen nye programmer."</string>
     <string name="global_actions" msgid="2406416831541615258">"Indstillinger for telefon"</string>
diff --git a/core/res/res/values-ko/strings.xml b/core/res/res/values-ko/strings.xml
index fa30eb2..afe7b67 100644
--- a/core/res/res/values-ko/strings.xml
+++ b/core/res/res/values-ko/strings.xml
@@ -134,8 +134,8 @@
     <string name="power_off" msgid="4266614107412865048">"종료"</string>
     <string name="shutdown_progress" msgid="2281079257329981203">"종료 중..."</string>
     <string name="shutdown_confirm" msgid="649792175242821353">"휴대전화가 종료됩니다."</string>
-    <string name="recent_tasks_title" msgid="3691764623638127888">"최근 작업"</string>
-    <string name="no_recent_tasks" msgid="279702952298056674">"최신 응용프로그램이 아닙니다."</string>
+    <string name="recent_tasks_title" msgid="3691764623638127888">"최근 사용한 앱"</string>
+    <string name="no_recent_tasks" msgid="279702952298056674">"최근에 사용한 앱이 없습니다."</string>
     <string name="global_actions" msgid="2406416831541615258">"휴대전화 옵션"</string>
     <string name="global_action_lock" msgid="2844945191792119712">"화면 잠금"</string>
     <string name="global_action_power_off" msgid="4471879440839879722">"종료"</string>
@@ -582,7 +582,7 @@
     <string name="battery_low_title" msgid="7923774589611311406">"충전기를 연결하세요."</string>
     <string name="battery_low_subtitle" msgid="7388781709819722764">"배터리 전원이 부족합니다."</string>
     <string name="battery_low_percent_format" msgid="696154104579022959">"잔여 배터리가 <xliff:g id="NUMBER">%d%%</xliff:g> 이하입니다."</string>
-    <string name="battery_low_why" msgid="7279169609518386372">"배터리 사용"</string>
+    <string name="battery_low_why" msgid="7279169609518386372">"배터리 사용량"</string>
     <string name="factorytest_failed" msgid="5410270329114212041">"출고 테스트 불합격"</string>
     <string name="factorytest_not_system" msgid="4435201656767276723">"FACTORY_TEST 작업은 /system/app 디렉토리에 설치된 패키지에 대해서만 지원됩니다."</string>
     <string name="factorytest_no_action" msgid="872991874799998561">"FACTORY_TEST 작업을 제공하는 패키지가 없습니다."</string>
diff --git a/core/res/res/values-nb/strings.xml b/core/res/res/values-nb/strings.xml
index f92435c..02afb16 100644
--- a/core/res/res/values-nb/strings.xml
+++ b/core/res/res/values-nb/strings.xml
@@ -788,7 +788,7 @@
     <string name="usb_storage_stop_notification_title" msgid="2336058396663516017">"Slå av USB-lagring"</string>
     <string name="usb_storage_stop_notification_message" msgid="2591813490269841539">"Velg for å slå av USB-lagring."</string>
     <string name="usb_storage_stop_title" msgid="660129851708775853">"USB-lagring er i bruk"</string>
-    <string name="usb_storage_stop_message" msgid="3613713396426604104">"Før du slår av USB-lagring, må du kontrollere at du har løst ut SD-kortet fra Android-telefonen fra datamaskinen."</string>
+    <string name="usb_storage_stop_message" msgid="3613713396426604104">"Før du slår av USB-lagring, sjekk at du har avmontert telefonen på datamaskinen."</string>
     <string name="usb_storage_stop_button_mount" msgid="7060218034900696029">"Slå av USB-lagring"</string>
     <string name="usb_storage_stop_error_message" msgid="143881914840412108">"Det oppstod et problem ved deaktivering av USB-lagring. Kontroller at du har demontert USB-verten, og prøv på nytt."</string>
     <string name="dlg_confirm_kill_storage_users_title" msgid="963039033470478697">"Slå på USB-lagring"</string>
diff --git a/core/res/res/values-ru/strings.xml b/core/res/res/values-ru/strings.xml
index 61123b1..bd41d60 100644
--- a/core/res/res/values-ru/strings.xml
+++ b/core/res/res/values-ru/strings.xml
@@ -159,7 +159,7 @@
     <string name="permgroupdesc_network" msgid="5035763698958415998">"Позволяет приложениям получать доступ к различным сетевым функциям."</string>
     <string name="permgrouplab_accounts" msgid="3359646291125325519">"Ваши аккаунты"</string>
     <string name="permgroupdesc_accounts" msgid="4948732641827091312">"Доступ к имеющимся аккаунтам."</string>
-    <string name="permgrouplab_hardwareControls" msgid="7998214968791599326">"Элементы управления аппаратным обеспечением"</string>
+    <string name="permgrouplab_hardwareControls" msgid="7998214968791599326">"Управление оборудованием"</string>
     <string name="permgroupdesc_hardwareControls" msgid="4357057861225462702">"Прямой доступ к аппаратному обеспечению телефона."</string>
     <string name="permgrouplab_phoneCalls" msgid="9067173988325865923">"Телефонные вызовы"</string>
     <string name="permgroupdesc_phoneCalls" msgid="7489701620446183770">"Отслеживать, записывать и обрабатывать телефонные звонки."</string>
@@ -294,7 +294,7 @@
     <string name="permlab_writeCalendar" msgid="3894879352594904361">"добавлять и изменять мероприятия в календаре и отправлять письма гостям"</string>
     <string name="permdesc_writeCalendar" msgid="2988871373544154221">"Позволяет приложению добавлять и изменять мероприятия в вашем календаре, в котором предусмотрена функция отправления писем гостям. Вредоносные приложения могут воспользоваться этим для удаления или изменения мероприятий в календаре или отправки писем гостям."</string>
     <string name="permlab_accessMockLocation" msgid="8688334974036823330">"копировать источники мест для проверки"</string>
-    <string name="permdesc_accessMockLocation" msgid="7648286063459727252">"Создавать копии источников данных о местоположении для проверки. Вредоносные приложения могут использовать эту возможность для перезаписи места и/или состояния, возвращаемого действительными источниками данных о местоположении, такими как GPS или операторы связи."</string>
+    <string name="permdesc_accessMockLocation" msgid="7648286063459727252">"Создавать фиктивные источники данных о местоположении. Вредоносные приложения могут использовать эту возможность для перезаписи данных о местоположении или состоянии телефона, полученных от оператора связи или GPS-приемника."</string>
     <string name="permlab_accessLocationExtraCommands" msgid="2836308076720553837">"получать доступ к дополнительным командам источника данных о местоположении"</string>
     <string name="permdesc_accessLocationExtraCommands" msgid="1948144701382451721">"Получать доступ к дополнительным командам поставщика данных о местоположении. Вредоносные приложения могут использовать эту возможность для вмешательства в работу GPS или других источников места."</string>
     <string name="permlab_installLocationProvider" msgid="6578101199825193873">"разрешение на установку поставщика местоположения"</string>
@@ -353,7 +353,7 @@
     <string name="permdesc_modifyPhoneState" msgid="3302284561346956587">"Позволяет приложению управлять функциями телефона в устройстве. Приложение, обладающее этим разрешением, может переключать сети, включать и выключать радио на телефоне и выполнять другие подобные действия без соответствующего уведомления."</string>
     <string name="permlab_readPhoneState" msgid="2326172951448691631">"считывать состояние и идентификаторы телефона"</string>
     <string name="permdesc_readPhoneState" msgid="188877305147626781">"Разрешает приложению получать доступ к функциям телефона на устройстве. Приложение с таким разрешением может определить номер телефона и серийный номер устройства, наличие активного вызова, номер вызываемого/вызывающего абонента и т.п."</string>
-    <string name="permlab_wakeLock" msgid="573480187941496130">"предотвратить переключение телефона в спящий режим"</string>
+    <string name="permlab_wakeLock" msgid="573480187941496130">"предотвращать переключение телефона в спящий режим"</string>
     <string name="permdesc_wakeLock" msgid="7584036471227467099">"Позволяет приложению запретить переход телефона в спящий режим"</string>
     <string name="permlab_devicePower" msgid="4928622470980943206">"включать и выключать питание телефона"</string>
     <string name="permdesc_devicePower" msgid="4577331933252444818">"Позволяет приложению включать и отключать телефон."</string>
@@ -411,13 +411,13 @@
     <string name="permdesc_readSyncStats" msgid="7511448343374465000">"Позволяет приложению считывать статистику синхронизации, например историю произведенных синхронизаций."</string>
     <string name="permlab_subscribedFeedsRead" msgid="4756609637053353318">"считывать каналы, на которые есть подписка"</string>
     <string name="permdesc_subscribedFeedsRead" msgid="3622200625634207660">"Позволяет приложению получить сведения о последних синхронизированных каналах."</string>
-    <string name="permlab_subscribedFeedsWrite" msgid="9015246325408209296">"изменять каналы, на которые есть подписка"</string>
+    <string name="permlab_subscribedFeedsWrite" msgid="9015246325408209296">"создавать фиды с возможностью подписки"</string>
     <string name="permdesc_subscribedFeedsWrite" msgid="8121607099326533878">"Позволяет приложению изменять синхронизированные каналы. Вредоносные приложения могут использовать эту возможность для изменения синхронизированных каналов."</string>
     <string name="permlab_readDictionary" msgid="432535716804748781">"выполнять чтение из пользовательского словаря"</string>
     <string name="permdesc_readDictionary" msgid="1082972603576360690">"Позволяет приложению считывать любые слова, имена и фразы личного пользования, которые могут храниться в пользовательском словаре."</string>
     <string name="permlab_writeDictionary" msgid="6703109511836343341">"записывать в словарь пользователя"</string>
     <string name="permdesc_writeDictionary" msgid="2241256206524082880">"Позволяет приложению записывать новые слова в словарь пользователя."</string>
-    <string name="permlab_sdcardWrite" msgid="8079403759001777291">"изменять/удалять содержание SD-карты"</string>
+    <string name="permlab_sdcardWrite" msgid="8079403759001777291">"изменять/удалять содержимое SD-карты"</string>
     <string name="permdesc_sdcardWrite" msgid="6643963204976471878">"Разрешает приложению запись на SD-карту"</string>
     <string name="permlab_cache_filesystem" msgid="5656487264819669824">"получать доступ к кэшу файловой системы"</string>
     <string name="permdesc_cache_filesystem" msgid="1624734528435659906">"Разрешает программам доступ для записи и чтения к кэшу файловой системы."</string>
diff --git a/core/res/res/values/arrays.xml b/core/res/res/values/arrays.xml
index 04937565..aeee8af 100644
--- a/core/res/res/values/arrays.xml
+++ b/core/res/res/values/arrays.xml
@@ -117,28 +117,4 @@
         <item>3</item>
     </integer-array>
 
-    <!-- Do not translate. Defines the slots for the right-hand side icons.  That is to say, the
-         icons in the status bar that are not notifications. -->
-    <string-array name="status_bar_icon_order">
-       <item><xliff:g id="id">ime</xliff:g></item>
-       <item><xliff:g id="id">sync_failing</xliff:g></item>
-       <item><xliff:g id="id">sync_active</xliff:g></item>
-       <item><xliff:g id="id">gps</xliff:g></item>
-       <item><xliff:g id="id">bluetooth</xliff:g></item>
-       <item><xliff:g id="id">tty</xliff:g></item>
-       <item><xliff:g id="id">speakerphone</xliff:g></item>
-       <item><xliff:g id="id">mute</xliff:g></item>
-       <item><xliff:g id="id">volume</xliff:g></item>
-       <item><xliff:g id="id">tty</xliff:g></item>
-       <item><xliff:g id="id">wifi</xliff:g></item>
-       <item><xliff:g id="id">cdma_eri</xliff:g></item>
-       <item><xliff:g id="id">data_connection</xliff:g></item>
-       <item><xliff:g id="id">phone_evdo_signal</xliff:g></item>
-       <item><xliff:g id="id">phone_signal</xliff:g></item>
-       <item><xliff:g id="id">battery</xliff:g></item>
-       <item><xliff:g id="id">alarm_clock</xliff:g></item>
-       <item><xliff:g id="id">secure</xliff:g></item>
-       <item><xliff:g id="id">clock</xliff:g></item>
-    </string-array>
-
 </resources>
diff --git a/core/res/res/values/config.xml b/core/res/res/values/config.xml
index 1946388..cffcd1d 100644
--- a/core/res/res/values/config.xml
+++ b/core/res/res/values/config.xml
@@ -19,7 +19,35 @@
 
 <!-- These resources are around just to allow their values to be customized
      for different hardware and product builds. -->
-<resources>
+<resources xmlns:xliff="urn:oasis:names:tc:xliff:document:1.2">
+    <!-- Component to be used as the status bar service.  Must implement the IStatusBar
+         interface.  This name is in the ComponentName flattened format (package/class)  -->
+    <string name="config_statusBarComponent">com.android.systemui/com.android.systemui.statusbar.PhoneStatusBarService</string>
+
+    <!-- Do not translate. Defines the slots for the right-hand side icons.  That is to say, the
+         icons in the status bar that are not notifications. -->
+    <string-array name="config_statusBarIcons">
+       <item><xliff:g id="id">ime</xliff:g></item>
+       <item><xliff:g id="id">sync_failing</xliff:g></item>
+       <item><xliff:g id="id">sync_active</xliff:g></item>
+       <item><xliff:g id="id">gps</xliff:g></item>
+       <item><xliff:g id="id">bluetooth</xliff:g></item>
+       <item><xliff:g id="id">tty</xliff:g></item>
+       <item><xliff:g id="id">speakerphone</xliff:g></item>
+       <item><xliff:g id="id">mute</xliff:g></item>
+       <item><xliff:g id="id">volume</xliff:g></item>
+       <item><xliff:g id="id">tty</xliff:g></item>
+       <item><xliff:g id="id">wifi</xliff:g></item>
+       <item><xliff:g id="id">cdma_eri</xliff:g></item>
+       <item><xliff:g id="id">data_connection</xliff:g></item>
+       <item><xliff:g id="id">phone_evdo_signal</xliff:g></item>
+       <item><xliff:g id="id">phone_signal</xliff:g></item>
+       <item><xliff:g id="id">battery</xliff:g></item>
+       <item><xliff:g id="id">alarm_clock</xliff:g></item>
+       <item><xliff:g id="id">secure</xliff:g></item>
+       <item><xliff:g id="id">clock</xliff:g></item>
+    </string-array>
+
     <!-- Flag indicating whether the surface flinger has limited
          alpha compositing functionality in hardware.  If set, the window
          manager will disable alpha trasformation in animations where not
diff --git a/core/res/res/values/strings.xml b/core/res/res/values/strings.xml
index e7f892a..fc1db18 100644
--- a/core/res/res/values/strings.xml
+++ b/core/res/res/values/strings.xml
@@ -393,6 +393,11 @@
         the status bar or add and remove system icons.</string>
 
     <!-- Title of an application permission, listed so the user can choose whether they want to allow the application to do this. -->
+    <string name="permlab_statusBarService">status bar</string>
+    <!-- Description of an application permission, listed so the user can choose whether they want to allow the application to do this. -->
+    <string name="permdesc_statusBarService">Allows the application to be the status bar.</string>
+
+    <!-- Title of an application permission, listed so the user can choose whether they want to allow the application to do this. -->
     <string name="permlab_expandStatusBar">expand/collapse status bar</string>
     <!-- Description of an application permission, listed so the user can choose whether they want to allow the application to do this. -->
     <string name="permdesc_expandStatusBar">Allows application to
diff --git a/media/jni/android_media_MediaRecorder.cpp b/media/jni/android_media_MediaRecorder.cpp
index 3d90650..c113ffe 100644
--- a/media/jni/android_media_MediaRecorder.cpp
+++ b/media/jni/android_media_MediaRecorder.cpp
@@ -317,7 +317,7 @@
 
     jobject surface = env->GetObjectField(thiz, fields.surface);
     if (surface != NULL) {
-        const sp<Surface>& native_surface = get_surface(env, surface);
+        const sp<Surface> native_surface = get_surface(env, surface);
         LOGI("prepare: surface=%p (identity=%d)", native_surface.get(), native_surface->getIdentity());
         if (process_media_recorder_call(env, mr->setPreviewSurface(native_surface), "java/lang/RuntimeException", "setPreviewSurface failed.")) {
             return;
diff --git a/opengl/include/EGL/egl.h b/opengl/include/EGL/egl.h
index c269976..99ea342 100644
--- a/opengl/include/EGL/egl.h
+++ b/opengl/include/EGL/egl.h
@@ -1,7 +1,7 @@
 /* -*- mode: c; tab-width: 8; -*- */
 /* vi: set sw=4 ts=8: */
 /* Reference version of egl.h for EGL 1.4.
- * $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $
+ * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
  */
 
 /*
@@ -109,7 +109,6 @@
 #define EGL_NATIVE_RENDERABLE		0x302D
 #define EGL_NATIVE_VISUAL_ID		0x302E
 #define EGL_NATIVE_VISUAL_TYPE		0x302F
-#define EGL_PRESERVED_RESOURCES		0x3030
 #define EGL_SAMPLES			0x3031
 #define EGL_SAMPLE_BUFFERS		0x3032
 #define EGL_SURFACE_TYPE		0x3033
diff --git a/opengl/include/EGL/eglext.h b/opengl/include/EGL/eglext.h
index 545fd0e..b121158 100644
--- a/opengl/include/EGL/eglext.h
+++ b/opengl/include/EGL/eglext.h
@@ -6,7 +6,7 @@
 #endif
 
 /*
-** Copyright (c) 2007-2009 The Khronos Group Inc.
+** Copyright (c) 2007-2010 The Khronos Group Inc.
 **
 ** Permission is hereby granted, free of charge, to any person obtaining a
 ** copy of this software and/or associated documentation files (the
@@ -34,8 +34,8 @@
 
 /* Header file version number */
 /* Current version at http://www.khronos.org/registry/egl/ */
-/* $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $ */
-#define EGL_EGLEXT_VERSION 3
+/* $Revision: 11249 $ on $Date: 2010-05-05 09:54:28 -0700 (Wed, 05 May 2010) $ */
+#define EGL_EGLEXT_VERSION 5
 
 #ifndef EGL_KHR_config_attribs
 #define EGL_KHR_config_attribs 1
@@ -120,6 +120,36 @@
 #define EGL_GL_RENDERBUFFER_KHR			0x30B9	/* eglCreateImageKHR target */
 #endif
 
+#ifndef EGL_KHR_reusable_sync
+#define EGL_KHR_reusable_sync 1
+
+typedef void* EGLSyncKHR;
+typedef khronos_utime_nanoseconds_t EGLTimeKHR;
+
+#define EGL_SYNC_STATUS_KHR			0x30F1
+#define EGL_SIGNALED_KHR			0x30F2
+#define EGL_UNSIGNALED_KHR			0x30F3
+#define EGL_TIMEOUT_EXPIRED_KHR			0x30F5
+#define EGL_CONDITION_SATISFIED_KHR		0x30F6
+#define EGL_SYNC_TYPE_KHR			0x30F7
+#define EGL_SYNC_REUSABLE_KHR			0x30FA
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR		0x0001	/* eglClientWaitSyncKHR <flags> bitfield */
+#define EGL_FOREVER_KHR				0xFFFFFFFFFFFFFFFFull
+#define EGL_NO_SYNC_KHR				((EGLSyncKHR)0)
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
+EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#endif
+
 #ifndef EGL_KHR_image_base
 #define EGL_KHR_image_base 1
 /* Most interfaces defined by EGL_KHR_image_pixmap above */
@@ -131,6 +161,67 @@
 /* Interfaces defined by EGL_KHR_image above */
 #endif
 
+#ifndef EGL_IMG_context_priority
+#define EGL_IMG_context_priority 1
+#define EGL_CONTEXT_PRIORITY_LEVEL_IMG		0x3100
+#define EGL_CONTEXT_PRIORITY_HIGH_IMG		0x3101
+#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG		0x3102
+#define EGL_CONTEXT_PRIORITY_LOW_IMG		0x3103
+#endif
+
+#ifndef EGL_NV_coverage_sample
+#define EGL_NV_coverage_sample 1
+#define EGL_COVERAGE_BUFFERS_NV 0x30E0
+#define EGL_COVERAGE_SAMPLES_NV 0x30E1
+#endif
+
+#ifndef EGL_NV_depth_nonlinear
+#define EGL_NV_depth_nonlinear 1
+#define EGL_DEPTH_ENCODING_NV 0x30E2
+#define EGL_DEPTH_ENCODING_NONE_NV 0
+#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
+#endif
+
+#ifndef EGL_NV_sync
+#define EGL_NV_sync 1
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV	0x30E6
+#define EGL_SYNC_STATUS_NV			0x30E7
+#define EGL_SIGNALED_NV				0x30E8
+#define EGL_UNSIGNALED_NV			0x30E9
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV		0x0001
+#define EGL_FOREVER_NV				0xFFFFFFFFFFFFFFFFull
+#define EGL_ALREADY_SIGNALED_NV			0x30EA
+#define EGL_TIMEOUT_EXPIRED_NV			0x30EB
+#define EGL_CONDITION_SATISFIED_NV		0x30EC
+#define EGL_SYNC_TYPE_NV			0x30ED
+#define EGL_SYNC_CONDITION_NV			0x30EE
+#define EGL_SYNC_FENCE_NV			0x30EF
+#define EGL_NO_SYNC_NV				((EGLSyncNV)0)
+typedef void* EGLSyncNV;
+typedef unsigned long long EGLTimeNV;
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+EGLBoolean eglDestroySyncNV (EGLSyncNV sync);
+EGLBoolean eglFenceNV (EGLSyncNV sync);
+EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
+EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
+#endif
+
+#ifndef EGL_KHR_fence_sync
+#define EGL_KHR_fence_sync 1
+/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR	0x30F0
+#define EGL_SYNC_CONDITION_KHR			0x30F8
+#define EGL_SYNC_FENCE_KHR			0x30F9
+#endif
 
 #ifndef EGL_ANDROID_image_native_buffer
 #define EGL_ANDROID_image_native_buffer 1
@@ -154,7 +245,6 @@
 typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSWAPRECTANGLEANDROIDPROC) (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height);
 #endif
 
-
 #ifdef __cplusplus
 }
 #endif
diff --git a/opengl/include/EGL/eglplatform.h b/opengl/include/EGL/eglplatform.h
index 53e9e6116..a2c6a7d 100644
--- a/opengl/include/EGL/eglplatform.h
+++ b/opengl/include/EGL/eglplatform.h
@@ -25,7 +25,7 @@
 */
 
 /* Platform-specific types and definitions for egl.h
- * $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $
+ * $Revision: 9724 $ on $Date: 2009-12-02 02:05:33 -0800 (Wed, 02 Dec 2009) $
  *
  * Adopters may modify khrplatform.h and this file to suit their platform.
  * You are encouraged to submit all modifications to the Khronos group so that
@@ -50,8 +50,10 @@
 #define EGLAPI KHRONOS_APICALL
 #endif
 
+#ifndef EGLAPIENTRY
 #define EGLAPIENTRY  KHRONOS_APIENTRY
-#define EGLAPIENTRYP KHRONOS_APIENTRY*
+#endif
+#define EGLAPIENTRYP EGLAPIENTRY*
 
 /* The types NativeDisplayType, NativeWindowType, and NativePixmapType
  * are aliases of window-system-dependent types, such as X Display * or
diff --git a/opengl/include/GLES/gl.h b/opengl/include/GLES/gl.h
index 2e8b971..5b8d85a 100644
--- a/opengl/include/GLES/gl.h
+++ b/opengl/include/GLES/gl.h
@@ -1,7 +1,7 @@
 #ifndef __gl_h_
 #define __gl_h_
 
-/* $Revision: 7172 $ on $Date:: 2009-01-09 11:17:41 -0800 #$ */
+/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
 
 #include <GLES/glplatform.h>
 
@@ -15,6 +15,7 @@
  */
 
 typedef void             GLvoid;
+typedef char             GLchar;
 typedef unsigned int     GLenum;
 typedef unsigned char    GLboolean;
 typedef unsigned int     GLbitfield;
@@ -678,7 +679,7 @@
 GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
 GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
 GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
+GL_API void GL_APIENTRY glGetPointerv (GLenum pname, GLvoid **params);
 GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
 GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
 GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
diff --git a/opengl/include/GLES/glext.h b/opengl/include/GLES/glext.h
index a8fe2e9..9596148 100644
--- a/opengl/include/GLES/glext.h
+++ b/opengl/include/GLES/glext.h
@@ -1,7 +1,7 @@
 #ifndef __glext_h_
 #define __glext_h_
 
-/* $Revision: 7172 $ on $Date:: 2009-01-09 11:17:41 -0800 #$ */
+/* $Revision: 10965 $ on $Date:: 2010-04-09 02:11:29 -0700 #$ */
 
 #ifdef __cplusplus
 extern "C" {
@@ -68,6 +68,11 @@
 typedef void* GLeglImageOES;
 #endif
 
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_UNSIGNED_INT                                         0x1405
+#endif
+
 /* GL_OES_fixed_point */
 #ifndef GL_OES_fixed_point
 #define GL_FIXED_OES                                            0x140C
@@ -201,6 +206,11 @@
 #define GL_MIRRORED_REPEAT_OES                                  0x8370
 #endif
 
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
+#endif
+
 /*------------------------------------------------------------------------*
  * AMD extension tokens
  *------------------------------------------------------------------------*/
@@ -219,15 +229,191 @@
 #endif
 
 /*------------------------------------------------------------------------*
+ * APPLE extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_texture_2D_limited_npot */
+/* No new tokens introduced by this extension. */
+
+/*------------------------------------------------------------------------*
  * EXT extension tokens
  *------------------------------------------------------------------------*/
 
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_MIN_EXT                                              0x8007
+#define GL_MAX_EXT                                              0x8008
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_COLOR_EXT                                            0x1800
+#define GL_DEPTH_EXT                                            0x1801
+#define GL_STENCIL_EXT                                          0x1802
+#endif
+
+/* GL_EXT_multi_draw_arrays */
+/* No new tokens introduced by this extension. */
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_BGRA_EXT                                             0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
+#endif
+
 /* GL_EXT_texture_filter_anisotropic */
 #ifndef GL_EXT_texture_filter_anisotropic
 #define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
 #endif
 
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_BGRA_EXT                                             0x80E1
+#endif
+
+/* GL_EXT_texture_lod_bias */
+#ifndef GL_EXT_texture_lod_bias
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT                             0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT                           0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT                                 0x8501
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_BGRA_IMG                                             0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
+#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
+#endif
+
+/* GL_IMG_texture_env_enhanced_fixed_function */
+#ifndef GL_IMG_texture_env_enhanced_fixed_function
+#define GL_MODULATE_COLOR_IMG                                   0x8C04
+#define GL_RECIP_ADD_SIGNED_ALPHA_IMG                           0x8C05
+#define GL_TEXTURE_ALPHA_MODULATE_IMG                           0x8C06
+#define GL_FACTOR_ALPHA_MODULATE_IMG                            0x8C07
+#define GL_FRAGMENT_ALPHA_MODULATE_IMG                          0x8C08
+#define GL_ADD_BLEND_IMG                                        0x8C09
+#define GL_DOT3_RGBA_IMG                                        0x86AF
+#endif
+
+/* GL_IMG_user_clip_plane */
+#ifndef GL_IMG_user_clip_plane
+#define GL_CLIP_PLANE0_IMG                                      0x3000
+#define GL_CLIP_PLANE1_IMG                                      0x3001
+#define GL_CLIP_PLANE2_IMG                                      0x3002
+#define GL_CLIP_PLANE3_IMG                                      0x3003
+#define GL_CLIP_PLANE4_IMG                                      0x3004
+#define GL_CLIP_PLANE5_IMG                                      0x3005
+#define GL_MAX_CLIP_PLANES_IMG                                  0x0D32
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
+#define GL_MAX_SAMPLES_IMG                                      0x9135
+#define GL_TEXTURE_SAMPLES_IMG                                  0x9136
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_NV_fence */
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV                                     0x84F2
+#define GL_FENCE_STATUS_NV                                      0x84F3
+#define GL_FENCE_CONDITION_NV                                   0x84F4
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_driver_control */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
+#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
+#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
+#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
+#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
+#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
+#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
+#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
+#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
+#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
+#define GL_STATE_RESTORE                                        0x8BDC
+#endif
+
+/* GL_QCOM_extended_get2 */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
+#define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
+#define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
+#define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
+#define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
+#define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
+#define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
+#define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
+#define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
+#define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
+#define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
+#define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
+#define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
+#define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
+#define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
+#define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
+#define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
+#define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
+#define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
+#define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
+#define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
+#define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
+#define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
+#define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
+#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
+#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
+#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
+#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
+#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
+#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
+#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
+#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
+#endif
+
+/*------------------------------------------------------------------------*
+ * End of extension tokens, start of corresponding extension functions
+ *------------------------------------------------------------------------*/
+
 /*------------------------------------------------------------------------*
  * OES extension functions
  *------------------------------------------------------------------------*/
@@ -456,11 +642,11 @@
 #ifdef GL_GLEXT_PROTOTYPES
 GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
 GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
-GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params);
+GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid ** params);
 #endif
 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
-typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid ** params);
 #endif
 
 /* GL_OES_matrix_get */
@@ -576,6 +762,21 @@
 #define GL_OES_texture_mirrored_repeat 1
 #endif
 
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_OES_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBindVertexArrayOES (GLuint array);
+GL_API void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
+GL_API void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
+GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
+#endif
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
+#endif
+
 /*------------------------------------------------------------------------*
  * AMD extension functions
  *------------------------------------------------------------------------*/
@@ -591,14 +792,207 @@
 #endif
 
 /*------------------------------------------------------------------------*
+ * APPLE extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_texture_2D_limited_npot */
+#ifndef GL_APPLE_texture_2D_limited_npot
+#define GL_APPLE_texture_2D_limited_npot 1
+#endif
+
+/*------------------------------------------------------------------------*
  * EXT extension functions
  *------------------------------------------------------------------------*/
 
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_EXT_discard_framebuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+
+/* GL_EXT_multi_draw_arrays */
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_EXT_read_format_bgra 1
+#endif
+
 /* GL_EXT_texture_filter_anisotropic */
 #ifndef GL_EXT_texture_filter_anisotropic
 #define GL_EXT_texture_filter_anisotropic 1
 #endif
 
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_EXT_texture_format_BGRA8888 1
+#endif
+
+/* GL_EXT_texture_lod_bias */
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_IMG_read_format 1
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_IMG_texture_compression_pvrtc 1
+#endif
+
+/* GL_IMG_texture_env_enhanced_fixed_function */
+#ifndef GL_IMG_texture_env_enhanced_fixed_function
+#define GL_IMG_texture_env_enhanced_fixed_function 1
+#endif
+
+/* GL_IMG_user_clip_plane */
+#ifndef GL_IMG_user_clip_plane
+#define GL_IMG_user_clip_plane 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glClipPlanefIMG (GLenum p, const GLfloat *eqn);
+GL_API void GL_APIENTRY glClipPlanexIMG (GLenum p, const GLfixed *eqn);
+#endif
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_IMG_multisampled_render_to_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension functions
+ *------------------------------------------------------------------------*/
+
+/* NV_fence */
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
+GL_API void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
+GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
+GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
+GL_API void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glFinishFenceNV (GLuint fence);
+GL_API void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
+#endif
+typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_driver_control */
+#ifndef GL_QCOM_driver_control
+#define GL_QCOM_driver_control 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
+GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
+GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+#endif
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_QCOM_extended_get 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
+GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
+#endif
+
+/* GL_QCOM_extended_get2 */
+#ifndef GL_QCOM_extended_get2
+#define GL_QCOM_extended_get2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
+GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_QCOM_perfmon_global_mode 1
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_QCOM_writeonly_rendering 1
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_QCOM_tiled_rendering 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
+#endif
+typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
+#endif
+
 #ifdef __cplusplus
 }
 #endif
diff --git a/opengl/include/GLES/glplatform.h b/opengl/include/GLES/glplatform.h
index 198e679..2db6ee2 100644
--- a/opengl/include/GLES/glplatform.h
+++ b/opengl/include/GLES/glplatform.h
@@ -1,7 +1,7 @@
 #ifndef __glplatform_h_
 #define __glplatform_h_
 
-/* $Revision: 7172 $ on $Date:: 2009-01-09 11:17:41 -0800 #$ */
+/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
 
 /*
  * This document is licensed under the SGI Free Software B License Version
@@ -9,7 +9,6 @@
  */
 
 /* Platform-specific types and definitions for OpenGL ES 1.X  gl.h
- * Last modified on 2008/12/19
  *
  * Adopters may modify khrplatform.h and this file to suit their platform.
  * You are encouraged to submit all modifications to the Khronos group so that
@@ -24,10 +23,8 @@
 #define GL_API      KHRONOS_APICALL
 #endif
 
-#if defined(ANDROID)
-
+#ifndef GL_APIENTRY
 #define GL_APIENTRY KHRONOS_APIENTRY
-
 #endif
 
 #endif /* __glplatform_h_ */
diff --git a/opengl/include/GLES2/gl2.h b/opengl/include/GLES2/gl2.h
index 0182a67..e1d3b87 100644
--- a/opengl/include/GLES2/gl2.h
+++ b/opengl/include/GLES2/gl2.h
@@ -1,7 +1,7 @@
 #ifndef __gl2_h_
 #define __gl2_h_
 
-/* $Revision: 7173 $ on $Date:: 2009-01-09 11:18:21 -0800 #$ */
+/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
 
 #include <GLES2/gl2platform.h>
 
@@ -19,6 +19,7 @@
  *-----------------------------------------------------------------------*/
 
 typedef void             GLvoid;
+typedef char             GLchar;
 typedef unsigned int     GLenum;
 typedef unsigned char    GLboolean;
 typedef unsigned int     GLbitfield;
@@ -472,7 +473,7 @@
 
 GL_APICALL void         GL_APIENTRY glActiveTexture (GLenum texture);
 GL_APICALL void         GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
-GL_APICALL void         GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
+GL_APICALL void         GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
 GL_APICALL void         GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
 GL_APICALL void         GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
 GL_APICALL void         GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
@@ -482,8 +483,8 @@
 GL_APICALL void         GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
 GL_APICALL void         GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
 GL_APICALL void         GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-GL_APICALL void         GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage);
-GL_APICALL void         GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
+GL_APICALL void         GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
+GL_APICALL void         GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
 GL_APICALL GLenum       GL_APIENTRY glCheckFramebufferStatus (GLenum target);
 GL_APICALL void         GL_APIENTRY glClear (GLbitfield mask);
 GL_APICALL void         GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
@@ -491,8 +492,8 @@
 GL_APICALL void         GL_APIENTRY glClearStencil (GLint s);
 GL_APICALL void         GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
 GL_APICALL void         GL_APIENTRY glCompileShader (GLuint shader);
-GL_APICALL void         GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
-GL_APICALL void         GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
+GL_APICALL void         GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void         GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
 GL_APICALL void         GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
 GL_APICALL void         GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 GL_APICALL GLuint       GL_APIENTRY glCreateProgram (void);
@@ -511,7 +512,7 @@
 GL_APICALL void         GL_APIENTRY glDisable (GLenum cap);
 GL_APICALL void         GL_APIENTRY glDisableVertexAttribArray (GLuint index);
 GL_APICALL void         GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
-GL_APICALL void         GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void* indices);
+GL_APICALL void         GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
 GL_APICALL void         GL_APIENTRY glEnable (GLenum cap);
 GL_APICALL void         GL_APIENTRY glEnableVertexAttribArray (GLuint index);
 GL_APICALL void         GL_APIENTRY glFinish (void);
@@ -524,10 +525,10 @@
 GL_APICALL void         GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
 GL_APICALL void         GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
 GL_APICALL void         GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
-GL_APICALL void         GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
-GL_APICALL void         GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
+GL_APICALL void         GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+GL_APICALL void         GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
 GL_APICALL void         GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
-GL_APICALL int          GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
+GL_APICALL int          GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
 GL_APICALL void         GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
 GL_APICALL void         GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
 GL_APICALL GLenum       GL_APIENTRY glGetError (void);
@@ -535,21 +536,21 @@
 GL_APICALL void         GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
 GL_APICALL void         GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
 GL_APICALL void         GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog);
+GL_APICALL void         GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
 GL_APICALL void         GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
 GL_APICALL void         GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog);
+GL_APICALL void         GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
 GL_APICALL void         GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
-GL_APICALL void         GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
+GL_APICALL void         GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
 GL_APICALL void         GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
 GL_APICALL void         GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
 GL_APICALL void         GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
 GL_APICALL void         GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
-GL_APICALL int          GL_APIENTRY glGetUniformLocation (GLuint program, const char* name);
+GL_APICALL int          GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
 GL_APICALL void         GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
 GL_APICALL void         GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void** pointer);
+GL_APICALL void         GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
 GL_APICALL void         GL_APIENTRY glHint (GLenum target, GLenum mode);
 GL_APICALL GLboolean    GL_APIENTRY glIsBuffer (GLuint buffer);
 GL_APICALL GLboolean    GL_APIENTRY glIsEnabled (GLenum cap);
@@ -562,25 +563,25 @@
 GL_APICALL void         GL_APIENTRY glLinkProgram (GLuint program);
 GL_APICALL void         GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
 GL_APICALL void         GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
-GL_APICALL void         GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels);
+GL_APICALL void         GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
 GL_APICALL void         GL_APIENTRY glReleaseShaderCompiler (void);
 GL_APICALL void         GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
 GL_APICALL void         GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
 GL_APICALL void         GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
-GL_APICALL void         GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length);
-GL_APICALL void         GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** string, const GLint* length);
+GL_APICALL void         GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
+GL_APICALL void         GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
 GL_APICALL void         GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
 GL_APICALL void         GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
 GL_APICALL void         GL_APIENTRY glStencilMask (GLuint mask);
 GL_APICALL void         GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
 GL_APICALL void         GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
 GL_APICALL void         GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
-GL_APICALL void         GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat,  GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void         GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
 GL_APICALL void         GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
 GL_APICALL void         GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
 GL_APICALL void         GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
 GL_APICALL void         GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
-GL_APICALL void         GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
+GL_APICALL void         GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
 GL_APICALL void         GL_APIENTRY glUniform1f (GLint location, GLfloat x);
 GL_APICALL void         GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
 GL_APICALL void         GL_APIENTRY glUniform1i (GLint location, GLint x);
@@ -610,7 +611,7 @@
 GL_APICALL void         GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
 GL_APICALL void         GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 GL_APICALL void         GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
-GL_APICALL void         GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr);
+GL_APICALL void         GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
 GL_APICALL void         GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
 
 #ifdef __cplusplus
diff --git a/opengl/include/GLES2/gl2ext.h b/opengl/include/GLES2/gl2ext.h
index 72f1ae7..d8c9f41 100644
--- a/opengl/include/GLES2/gl2ext.h
+++ b/opengl/include/GLES2/gl2ext.h
@@ -1,7 +1,7 @@
 #ifndef __gl2ext_h_
 #define __gl2ext_h_
 
-/* $Revision: 8271 $ on $Date:: 2009-05-21 09:33:40 -0700 #$ */
+/* $Revision: 10969 $ on $Date:: 2010-04-09 02:27:15 -0700 #$ */
 
 #ifdef __cplusplus
 extern "C" {
@@ -57,6 +57,11 @@
 typedef void* GLeglImageOES;
 #endif
 
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_UNSIGNED_INT                                         0x1405
+#endif
+
 /* GL_OES_get_program_binary */
 #ifndef GL_OES_get_program_binary
 #define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
@@ -100,8 +105,8 @@
 #define GL_STENCIL_INDEX4_OES                                   0x8D47
 #endif
 
-/* GL_OES_texture3D */
-#ifndef GL_OES_texture3D
+/* GL_OES_texture_3D */
+#ifndef GL_OES_texture_3D
 #define GL_TEXTURE_WRAP_R_OES                                   0x8072
 #define GL_TEXTURE_3D_OES                                       0x806F
 #define GL_TEXTURE_BINDING_3D_OES                               0x806A
@@ -110,11 +115,28 @@
 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4
 #endif
 
+/* GL_OES_texture_float */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_texture_float_linear */
+/* No new tokens introduced by this extension. */
+
 /* GL_OES_texture_half_float */
 #ifndef GL_OES_texture_half_float
 #define GL_HALF_FLOAT_OES                                       0x8D61
 #endif
 
+/* GL_OES_texture_half_float_linear */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_texture_npot */
+/* No new tokens introduced by this extension. */
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
+#endif
+
 /* GL_OES_vertex_half_float */
 /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
 
@@ -141,11 +163,6 @@
 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
 #endif
 
-/* GL_AMD_program_binary_Z400 */
-#ifndef GL_AMD_program_binary_Z400
-#define GL_Z400_BINARY_AMD                                      0x8740
-#endif
-
 /* GL_AMD_performance_monitor */
 #ifndef GL_AMD_performance_monitor
 #define GL_COUNTER_TYPE_AMD                                     0x8BC0
@@ -157,35 +174,78 @@
 #define GL_PERFMON_RESULT_AMD                                   0x8BC6
 #endif
 
+/* GL_AMD_program_binary_Z400 */
+#ifndef GL_AMD_program_binary_Z400
+#define GL_Z400_BINARY_AMD                                      0x8740
+#endif
+
 /*------------------------------------------------------------------------*
  * EXT extension tokens
  *------------------------------------------------------------------------*/
 
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_MIN_EXT                                              0x8007
+#define GL_MAX_EXT                                              0x8008
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_COLOR_EXT                                            0x1800
+#define GL_DEPTH_EXT                                            0x1801
+#define GL_STENCIL_EXT                                          0x1802
+#endif
+
+/* GL_EXT_multi_draw_arrays */
+/* No new tokens introduced by this extension. */
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_BGRA_EXT                                             0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
+#endif
+
 /* GL_EXT_texture_filter_anisotropic */
 #ifndef GL_EXT_texture_filter_anisotropic
 #define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
 #endif
 
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_BGRA_EXT                                             0x80E1
+#endif
+
 /* GL_EXT_texture_type_2_10_10_10_REV */
 #ifndef GL_EXT_texture_type_2_10_10_10_REV
 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368
 #endif
 
-/* GL_EXT_texture_format_BGRA8888 */
-#ifndef GL_EXT_texture_format_BGRA8888
-#define GL_BGRA                                                 0x80E1
+/* GL_EXT_texture_compression_dxt1 */
+#ifndef GL_EXT_texture_compression_dxt1
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
 #endif
 
 /*------------------------------------------------------------------------*
  * IMG extension tokens
  *------------------------------------------------------------------------*/
 
+/* GL_IMG_program_binary */
+#ifndef GL_IMG_program_binary
+#define GL_SGX_PROGRAM_BINARY_IMG                               0x9130
+#endif
+
 /* GL_IMG_read_format */
 #ifndef GL_IMG_read_format
-#define GL_BGRA                                                 0x80E1
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV                           0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV                           0x8366
+#define GL_BGRA_IMG                                             0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
+#endif
+
+/* GL_IMG_shader_binary */
+#ifndef GL_IMG_shader_binary
+#define GL_SGX_BINARY_IMG                                       0x8C0A
 #endif
 
 /* GL_IMG_texture_compression_pvrtc */
@@ -196,6 +256,14 @@
 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
 #endif
 
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
+#define GL_MAX_SAMPLES_IMG                                      0x9135
+#define GL_TEXTURE_SAMPLES_IMG                                  0x9136
+#endif
+
 /*------------------------------------------------------------------------*
  * NV extension tokens
  *------------------------------------------------------------------------*/
@@ -207,6 +275,24 @@
 #define GL_FENCE_CONDITION_NV                                   0x84F4
 #endif
 
+/* GL_NV_coverage_sample */
+#ifndef GL_NV_coverage_sample
+#define GL_COVERAGE_COMPONENT_NV                                0x8ED0
+#define GL_COVERAGE_COMPONENT4_NV                               0x8ED1
+#define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2
+#define GL_COVERAGE_BUFFERS_NV                                  0x8ED3
+#define GL_COVERAGE_SAMPLES_NV                                  0x8ED4
+#define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
+#define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
+#define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
+#define GL_COVERAGE_BUFFER_BIT_NV                               0x8000
+#endif
+
+/* GL_NV_depth_nonlinear */
+#ifndef GL_NV_depth_nonlinear
+#define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C
+#endif
+
 /*------------------------------------------------------------------------*
  * QCOM extension tokens
  *------------------------------------------------------------------------*/
@@ -214,11 +300,70 @@
 /* GL_QCOM_driver_control */
 /* No new tokens introduced by this extension. */
 
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
+#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
+#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
+#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
+#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
+#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
+#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
+#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
+#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
+#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
+#define GL_STATE_RESTORE                                        0x8BDC
+#endif
+
+/* GL_QCOM_extended_get2 */
+/* No new tokens introduced by this extension. */
+
 /* GL_QCOM_perfmon_global_mode */
 #ifndef GL_QCOM_perfmon_global_mode
 #define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
 #endif
 
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
+#define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
+#define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
+#define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
+#define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
+#define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
+#define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
+#define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
+#define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
+#define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
+#define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
+#define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
+#define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
+#define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
+#define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
+#define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
+#define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
+#define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
+#define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
+#define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
+#define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
+#define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
+#define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
+#define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
+#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
+#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
+#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
+#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
+#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
+#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
+#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
+#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
+#endif
+
 /*------------------------------------------------------------------------*
  * End of extension tokens, start of corresponding extension functions
  *------------------------------------------------------------------------*/
@@ -237,17 +382,6 @@
 #define GL_OES_compressed_paletted_texture 1
 #endif
 
-/* GL_OES_EGL_image */
-#ifndef GL_OES_EGL_image
-#define GL_OES_EGL_image 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
-GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
-#endif
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
-#endif
-
 /* GL_OES_depth24 */
 #ifndef GL_OES_depth24
 #define GL_OES_depth24 1
@@ -263,6 +397,17 @@
 #define GL_OES_depth_texture 1
 #endif
 
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+#define GL_OES_EGL_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
+GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
+#endif
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+#endif
+
 /* GL_OES_element_index_uint */
 #ifndef GL_OES_element_index_uint
 #define GL_OES_element_index_uint 1
@@ -282,11 +427,11 @@
 #ifndef GL_OES_get_program_binary
 #define GL_OES_get_program_binary 1
 #ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
-GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
+GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
 #endif
-typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
-typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
 #endif
 
 /* GL_OES_mapbuffer */
@@ -295,11 +440,11 @@
 #ifdef GL_GLEXT_PROTOTYPES
 GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
-GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params);
+GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
 #endif
 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
-typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
 #endif
 
 /* GL_OES_packed_depth_stencil */
@@ -331,46 +476,61 @@
 #ifndef GL_OES_texture_3D
 #define GL_OES_texture_3D 1
 #ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
-GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
+GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
-GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
+GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 #endif
 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
-typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
-typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 #endif
 
-/* GL_OES_texture_float_linear */
-#ifndef GL_OES_texture_float_linear
-#define GL_OES_texture_float_linear 1
-#endif
-
-/* GL_OES_texture_half_float_linear */
-#ifndef GL_OES_texture_half_float_linear
-#define GL_OES_texture_half_float_linear 1
-#endif
-
 /* GL_OES_texture_float */
 #ifndef GL_OES_texture_float
 #define GL_OES_texture_float 1
 #endif
 
+/* GL_OES_texture_float_linear */
+#ifndef GL_OES_texture_float_linear
+#define GL_OES_texture_float_linear 1
+#endif
+
 /* GL_OES_texture_half_float */
 #ifndef GL_OES_texture_half_float
 #define GL_OES_texture_half_float 1
 #endif
 
+/* GL_OES_texture_half_float_linear */
+#ifndef GL_OES_texture_half_float_linear
+#define GL_OES_texture_half_float_linear 1
+#endif
+
 /* GL_OES_texture_npot */
 #ifndef GL_OES_texture_npot
 #define GL_OES_texture_npot 1
 #endif
 
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_OES_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
+GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
+GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
+GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
+#endif
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
+#endif
+
 /* GL_OES_vertex_half_float */
 #ifndef GL_OES_vertex_half_float
 #define GL_OES_vertex_half_float 1
@@ -395,20 +555,15 @@
 #define GL_AMD_compressed_ATC_texture 1
 #endif
 
-/* GL_AMD_program_binary_Z400 */
-#ifndef GL_AMD_program_binary_Z400
-#define GL_AMD_program_binary_Z400 1
-#endif
-
 /* AMD_performance_monitor */
 #ifndef GL_AMD_performance_monitor
 #define GL_AMD_performance_monitor 1
 #ifdef GL_GLEXT_PROTOTYPES
 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, char *groupString);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
@@ -418,9 +573,9 @@
 #endif
 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, char *groupString);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
@@ -429,39 +584,99 @@
 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
 #endif
 
+/* GL_AMD_program_binary_Z400 */
+#ifndef GL_AMD_program_binary_Z400
+#define GL_AMD_program_binary_Z400 1
+#endif
+
 /*------------------------------------------------------------------------*
  * EXT extension functions
  *------------------------------------------------------------------------*/
 
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_EXT_discard_framebuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_EXT_read_format_bgra 1
+#endif
+
 /* GL_EXT_texture_filter_anisotropic */
 #ifndef GL_EXT_texture_filter_anisotropic
 #define GL_EXT_texture_filter_anisotropic 1
 #endif
 
-/* GL_EXT_texture_type_2_10_10_10_REV */
-#ifndef GL_EXT_texture_type_2_10_10_10_REV
-#define GL_EXT_texture_type_2_10_10_10_REV 1
-#endif
-
 /* GL_EXT_texture_format_BGRA8888 */
 #ifndef GL_EXT_texture_format_BGRA8888
 #define GL_EXT_texture_format_BGRA8888 1
 #endif
 
+/* GL_EXT_texture_type_2_10_10_10_REV */
+#ifndef GL_EXT_texture_type_2_10_10_10_REV
+#define GL_EXT_texture_type_2_10_10_10_REV 1
+#endif
+
+/* GL_EXT_texture_compression_dxt1 */
+#ifndef GL_EXT_texture_compression_dxt1
+#define GL_EXT_texture_compression_dxt1 1
+#endif
+
 /*------------------------------------------------------------------------*
  * IMG extension functions
  *------------------------------------------------------------------------*/
 
+/* GL_IMG_program_binary */
+#ifndef GL_IMG_program_binary
+#define GL_IMG_program_binary 1
+#endif
+
 /* GL_IMG_read_format */
 #ifndef GL_IMG_read_format
 #define GL_IMG_read_format 1
 #endif
 
+/* GL_IMG_shader_binary */
+#ifndef GL_IMG_shader_binary
+#define GL_IMG_shader_binary 1
+#endif
+
 /* GL_IMG_texture_compression_pvrtc */
 #ifndef GL_IMG_texture_compression_pvrtc
 #define GL_IMG_texture_compression_pvrtc 1
 #endif
 
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_IMG_multisampled_render_to_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+
 /*------------------------------------------------------------------------*
  * NV extension functions
  *------------------------------------------------------------------------*/
@@ -487,6 +702,22 @@
 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
 #endif
 
+/* GL_NV_coverage_sample */
+#ifndef GL_NV_coverage_sample
+#define GL_NV_coverage_sample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
+GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
+#endif
+typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
+typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
+#endif
+
+/* GL_NV_depth_nonlinear */
+#ifndef GL_NV_depth_nonlinear
+#define GL_NV_depth_nonlinear 1
+#endif
+
 /*------------------------------------------------------------------------*
  * QCOM extension functions
  *------------------------------------------------------------------------*/
@@ -496,21 +727,75 @@
 #define GL_QCOM_driver_control 1
 #ifdef GL_GLEXT_PROTOTYPES
 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
-GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString);
+GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
 #endif
 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString);
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
 #endif
 
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_QCOM_extended_get 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
+GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
+#endif
+
+/* GL_QCOM_extended_get2 */
+#ifndef GL_QCOM_extended_get2
+#define GL_QCOM_extended_get2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
+GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+
 /* GL_QCOM_perfmon_global_mode */
 #ifndef GL_QCOM_perfmon_global_mode
 #define GL_QCOM_perfmon_global_mode 1
 #endif
 
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_QCOM_writeonly_rendering 1
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_QCOM_tiled_rendering 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
+#endif
+typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
+#endif
+
 #ifdef __cplusplus
 }
 #endif
diff --git a/opengl/include/GLES2/gl2platform.h b/opengl/include/GLES2/gl2platform.h
index 3e9036c..c9fa3c4 100644
--- a/opengl/include/GLES2/gl2platform.h
+++ b/opengl/include/GLES2/gl2platform.h
@@ -1,7 +1,7 @@
 #ifndef __gl2platform_h_
 #define __gl2platform_h_
 
-/* $Revision: 7173 $ on $Date:: 2009-01-09 11:18:21 -0800 #$ */
+/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
 
 /*
  * This document is licensed under the SGI Free Software B License Version
@@ -9,7 +9,6 @@
  */
 
 /* Platform-specific types and definitions for OpenGL ES 2.X  gl2.h
- * Last modified on 2008/12/19
  *
  * Adopters may modify khrplatform.h and this file to suit their platform.
  * You are encouraged to submit all modifications to the Khronos group so that
@@ -24,6 +23,8 @@
 #define GL_APICALL  KHRONOS_APICALL
 #endif
 
+#ifndef GL_APIENTRY
 #define GL_APIENTRY KHRONOS_APIENTRY
+#endif
 
 #endif /* __gl2platform_h_ */
diff --git a/opengl/libs/GLES2/gl2_api.in b/opengl/libs/GLES2/gl2_api.in
index 9c2e69a..5164450 100644
--- a/opengl/libs/GLES2/gl2_api.in
+++ b/opengl/libs/GLES2/gl2_api.in
@@ -4,7 +4,7 @@
 void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) {
     CALL_GL_API(glAttachShader, program, shader);
 }
-void API_ENTRY(glBindAttribLocation)(GLuint program, GLuint index, const char* name) {
+void API_ENTRY(glBindAttribLocation)(GLuint program, GLuint index, const GLchar* name) {
     CALL_GL_API(glBindAttribLocation, program, index, name);
 }
 void API_ENTRY(glBindBuffer)(GLenum target, GLuint buffer) {
@@ -34,10 +34,10 @@
 void API_ENTRY(glBlendFuncSeparate)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
     CALL_GL_API(glBlendFuncSeparate, srcRGB, dstRGB, srcAlpha, dstAlpha);
 }
-void API_ENTRY(glBufferData)(GLenum target, GLsizeiptr size, const void* data, GLenum usage) {
+void API_ENTRY(glBufferData)(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) {
     CALL_GL_API(glBufferData, target, size, data, usage);
 }
-void API_ENTRY(glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const void* data) {
+void API_ENTRY(glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) {
     CALL_GL_API(glBufferSubData, target, offset, size, data);
 }
 GLenum API_ENTRY(glCheckFramebufferStatus)(GLenum target) {
@@ -61,10 +61,10 @@
 void API_ENTRY(glCompileShader)(GLuint shader) {
     CALL_GL_API(glCompileShader, shader);
 }
-void API_ENTRY(glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data) {
+void API_ENTRY(glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) {
     CALL_GL_API(glCompressedTexImage2D, target, level, internalformat, width, height, border, imageSize, data);
 }
-void API_ENTRY(glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data) {
+void API_ENTRY(glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) {
     CALL_GL_API(glCompressedTexSubImage2D, target, level, xoffset, yoffset, width, height, format, imageSize, data);
 }
 void API_ENTRY(glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) {
@@ -121,7 +121,7 @@
 void API_ENTRY(glDrawArrays)(GLenum mode, GLint first, GLsizei count) {
     CALL_GL_API(glDrawArrays, mode, first, count);
 }
-void API_ENTRY(glDrawElements)(GLenum mode, GLsizei count, GLenum type, const void* indices) {
+void API_ENTRY(glDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) {
     CALL_GL_API(glDrawElements, mode, count, type, indices);
 }
 void API_ENTRY(glEnable)(GLenum cap) {
@@ -160,16 +160,16 @@
 void API_ENTRY(glGenTextures)(GLsizei n, GLuint* textures) {
     CALL_GL_API(glGenTextures, n, textures);
 }
-void API_ENTRY(glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) {
+void API_ENTRY(glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) {
     CALL_GL_API(glGetActiveAttrib, program, index, bufsize, length, size, type, name);
 }
-void API_ENTRY(glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) {
+void API_ENTRY(glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) {
     CALL_GL_API(glGetActiveUniform, program, index, bufsize, length, size, type, name);
 }
 void API_ENTRY(glGetAttachedShaders)(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) {
     CALL_GL_API(glGetAttachedShaders, program, maxcount, count, shaders);
 }
-int API_ENTRY(glGetAttribLocation)(GLuint program, const char* name) {
+int API_ENTRY(glGetAttribLocation)(GLuint program, const GLchar* name) {
     CALL_GL_API_RETURN(glGetAttribLocation, program, name);
 }
 void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean* params) {
@@ -193,7 +193,7 @@
 void API_ENTRY(glGetProgramiv)(GLuint program, GLenum pname, GLint* params) {
     CALL_GL_API(glGetProgramiv, program, pname, params);
 }
-void API_ENTRY(glGetProgramInfoLog)(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
+void API_ENTRY(glGetProgramInfoLog)(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) {
     CALL_GL_API(glGetProgramInfoLog, program, bufsize, length, infolog);
 }
 void API_ENTRY(glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint* params) {
@@ -202,13 +202,13 @@
 void API_ENTRY(glGetShaderiv)(GLuint shader, GLenum pname, GLint* params) {
     CALL_GL_API(glGetShaderiv, shader, pname, params);
 }
-void API_ENTRY(glGetShaderInfoLog)(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
+void API_ENTRY(glGetShaderInfoLog)(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) {
     CALL_GL_API(glGetShaderInfoLog, shader, bufsize, length, infolog);
 }
 void API_ENTRY(glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) {
     CALL_GL_API(glGetShaderPrecisionFormat, shadertype, precisiontype, range, precision);
 }
-void API_ENTRY(glGetShaderSource)(GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
+void API_ENTRY(glGetShaderSource)(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) {
     CALL_GL_API(glGetShaderSource, shader, bufsize, length, source);
 }
 const GLubyte* API_ENTRY(glGetString)(GLenum name) {
@@ -226,7 +226,7 @@
 void API_ENTRY(glGetUniformiv)(GLuint program, GLint location, GLint* params) {
     CALL_GL_API(glGetUniformiv, program, location, params);
 }
-int API_ENTRY(glGetUniformLocation)(GLuint program, const char* name) {
+int API_ENTRY(glGetUniformLocation)(GLuint program, const GLchar* name) {
     CALL_GL_API_RETURN(glGetUniformLocation, program, name);
 }
 void API_ENTRY(glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat* params) {
@@ -235,7 +235,7 @@
 void API_ENTRY(glGetVertexAttribiv)(GLuint index, GLenum pname, GLint* params) {
     CALL_GL_API(glGetVertexAttribiv, index, pname, params);
 }
-void API_ENTRY(glGetVertexAttribPointerv)(GLuint index, GLenum pname, void** pointer) {
+void API_ENTRY(glGetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid** pointer) {
     CALL_GL_API(glGetVertexAttribPointerv, index, pname, pointer);
 }
 void API_ENTRY(glHint)(GLenum target, GLenum mode) {
@@ -274,7 +274,7 @@
 void API_ENTRY(glPolygonOffset)(GLfloat factor, GLfloat units) {
     CALL_GL_API(glPolygonOffset, factor, units);
 }
-void API_ENTRY(glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) {
+void API_ENTRY(glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) {
     CALL_GL_API(glReadPixels, x, y, width, height, format, type, pixels);
 }
 void API_ENTRY(glReleaseShaderCompiler)(void) {
@@ -289,10 +289,10 @@
 void API_ENTRY(glScissor)(GLint x, GLint y, GLsizei width, GLsizei height) {
     CALL_GL_API(glScissor, x, y, width, height);
 }
-void API_ENTRY(glShaderBinary)(GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length) {
+void API_ENTRY(glShaderBinary)(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) {
     CALL_GL_API(glShaderBinary, n, shaders, binaryformat, binary, length);
 }
-void API_ENTRY(glShaderSource)(GLuint shader, GLsizei count, const char** string, const GLint* length) {
+void API_ENTRY(glShaderSource)(GLuint shader, GLsizei count, const GLchar** string, const GLint* length) {
     CALL_GL_API(glShaderSource, shader, count, string, length);
 }
 void API_ENTRY(glStencilFunc)(GLenum func, GLint ref, GLuint mask) {
@@ -313,7 +313,7 @@
 void API_ENTRY(glStencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
     CALL_GL_API(glStencilOpSeparate, face, fail, zfail, zpass);
 }
-void API_ENTRY(glTexImage2D)(GLenum target, GLint level, GLint internalformat,  GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) {
+void API_ENTRY(glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) {
     CALL_GL_API(glTexImage2D, target, level, internalformat, width, height, border, format, type, pixels);
 }
 void API_ENTRY(glTexParameterf)(GLenum target, GLenum pname, GLfloat param) {
@@ -328,7 +328,7 @@
 void API_ENTRY(glTexParameteriv)(GLenum target, GLenum pname, const GLint* params) {
     CALL_GL_API(glTexParameteriv, target, pname, params);
 }
-void API_ENTRY(glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels) {
+void API_ENTRY(glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) {
     CALL_GL_API(glTexSubImage2D, target, level, xoffset, yoffset, width, height, format, type, pixels);
 }
 void API_ENTRY(glUniform1f)(GLint location, GLfloat x) {
@@ -418,7 +418,7 @@
 void API_ENTRY(glVertexAttrib4fv)(GLuint indx, const GLfloat* values) {
     CALL_GL_API(glVertexAttrib4fv, indx, values);
 }
-void API_ENTRY(glVertexAttribPointer)(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr) {
+void API_ENTRY(glVertexAttribPointer)(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) {
     CALL_GL_API(glVertexAttribPointer, indx, size, type, normalized, stride, ptr);
 }
 void API_ENTRY(glViewport)(GLint x, GLint y, GLsizei width, GLsizei height) {
diff --git a/opengl/libs/GLES2/gl2ext_api.in b/opengl/libs/GLES2/gl2ext_api.in
index 6eeecb3..e965625 100644
--- a/opengl/libs/GLES2/gl2ext_api.in
+++ b/opengl/libs/GLES2/gl2ext_api.in
@@ -4,10 +4,10 @@
 void API_ENTRY(__glEGLImageTargetRenderbufferStorageOES)(GLenum target, GLeglImageOES image) {
     CALL_GL_API(glEGLImageTargetRenderbufferStorageOES, target, image);
 }
-void API_ENTRY(glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) {
+void API_ENTRY(glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) {
     CALL_GL_API(glGetProgramBinaryOES, program, bufSize, length, binaryFormat, binary);
 }
-void API_ENTRY(glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const void *binary, GLint length) {
+void API_ENTRY(glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length) {
     CALL_GL_API(glProgramBinaryOES, program, binaryFormat, binary, length);
 }
 void* API_ENTRY(glMapBufferOES)(GLenum target, GLenum access) {
@@ -16,40 +16,52 @@
 GLboolean API_ENTRY(glUnmapBufferOES)(GLenum target) {
     CALL_GL_API_RETURN(glUnmapBufferOES, target);
 }
-void API_ENTRY(glGetBufferPointervOES)(GLenum target, GLenum pname, void** params) {
+void API_ENTRY(glGetBufferPointervOES)(GLenum target, GLenum pname, GLvoid** params) {
     CALL_GL_API(glGetBufferPointervOES, target, pname, params);
 }
-void API_ENTRY(glTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels) {
+void API_ENTRY(glTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) {
     CALL_GL_API(glTexImage3DOES, target, level, internalformat, width, height, depth, border, format, type, pixels);
 }
-void API_ENTRY(glTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels) {
+void API_ENTRY(glTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) {
     CALL_GL_API(glTexSubImage3DOES, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
 }
 void API_ENTRY(glCopyTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) {
     CALL_GL_API(glCopyTexSubImage3DOES, target, level, xoffset, yoffset, zoffset, x, y, width, height);
 }
-void API_ENTRY(glCompressedTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data) {
+void API_ENTRY(glCompressedTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data) {
     CALL_GL_API(glCompressedTexImage3DOES, target, level, internalformat, width, height, depth, border, imageSize, data);
 }
-void API_ENTRY(glCompressedTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data) {
+void API_ENTRY(glCompressedTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data) {
     CALL_GL_API(glCompressedTexSubImage3DOES, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
 }
 void API_ENTRY(glFramebufferTexture3DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) {
     CALL_GL_API(glFramebufferTexture3DOES, target, attachment, textarget, texture, level, zoffset);
 }
+void API_ENTRY(glBindVertexArrayOES)(GLuint array) {
+    CALL_GL_API(glBindVertexArrayOES, array);
+}
+void API_ENTRY(glDeleteVertexArraysOES)(GLsizei n, const GLuint *arrays) {
+    CALL_GL_API(glDeleteVertexArraysOES, n, arrays);
+}
+void API_ENTRY(glGenVertexArraysOES)(GLsizei n, GLuint *arrays) {
+    CALL_GL_API(glGenVertexArraysOES, n, arrays);
+}
+GLboolean API_ENTRY(glIsVertexArrayOES)(GLuint array) {
+    CALL_GL_API_RETURN(glIsVertexArrayOES, array);
+}
 void API_ENTRY(glGetPerfMonitorGroupsAMD)(GLint *numGroups, GLsizei groupsSize, GLuint *groups) {
     CALL_GL_API(glGetPerfMonitorGroupsAMD, numGroups, groupsSize, groups);
 }
 void API_ENTRY(glGetPerfMonitorCountersAMD)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters) {
     CALL_GL_API(glGetPerfMonitorCountersAMD, group, numCounters, maxActiveCounters, counterSize, counters);
 }
-void API_ENTRY(glGetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei *length, char *groupString) {
+void API_ENTRY(glGetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString) {
     CALL_GL_API(glGetPerfMonitorGroupStringAMD, group, bufSize, length, groupString);
 }
-void API_ENTRY(glGetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString) {
+void API_ENTRY(glGetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString) {
     CALL_GL_API(glGetPerfMonitorCounterStringAMD, group, counter, bufSize, length, counterString);
 }
-void API_ENTRY(glGetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, void *data) {
+void API_ENTRY(glGetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid *data) {
     CALL_GL_API(glGetPerfMonitorCounterInfoAMD, group, counter, pname, data);
 }
 void API_ENTRY(glGenPerfMonitorsAMD)(GLsizei n, GLuint *monitors) {
@@ -70,6 +82,21 @@
 void API_ENTRY(glGetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten) {
     CALL_GL_API(glGetPerfMonitorCounterDataAMD, monitor, pname, dataSize, data, bytesWritten);
 }
+void API_ENTRY(glDiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum *attachments) {
+    CALL_GL_API(glDiscardFramebufferEXT, target, numAttachments, attachments);
+}
+void API_ENTRY(glMultiDrawArraysEXT)(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) {
+    CALL_GL_API(glMultiDrawArraysEXT, mode, first, count, primcount);
+}
+void API_ENTRY(glMultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) {
+    CALL_GL_API(glMultiDrawElementsEXT, mode, count, type, indices, primcount);
+}
+void API_ENTRY(glRenderbufferStorageMultisampleIMG)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
+    CALL_GL_API(glRenderbufferStorageMultisampleIMG, target, samples, internalformat, width, height);
+}
+void API_ENTRY(glFramebufferTexture2DMultisampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) {
+    CALL_GL_API(glFramebufferTexture2DMultisampleIMG, target, attachment, textarget, texture, level, samples);
+}
 void API_ENTRY(glDeleteFencesNV)(GLsizei n, const GLuint *fences) {
     CALL_GL_API(glDeleteFencesNV, n, fences);
 }
@@ -91,10 +118,16 @@
 void API_ENTRY(glSetFenceNV)(GLuint fence, GLenum condition) {
     CALL_GL_API(glSetFenceNV, fence, condition);
 }
+void API_ENTRY(glCoverageMaskNV)(GLboolean mask) {
+    CALL_GL_API(glCoverageMaskNV, mask);
+}
+void API_ENTRY(glCoverageOperationNV)(GLenum operation) {
+    CALL_GL_API(glCoverageOperationNV, operation);
+}
 void API_ENTRY(glGetDriverControlsQCOM)(GLint *num, GLsizei size, GLuint *driverControls) {
     CALL_GL_API(glGetDriverControlsQCOM, num, size, driverControls);
 }
-void API_ENTRY(glGetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString) {
+void API_ENTRY(glGetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString) {
     CALL_GL_API(glGetDriverControlStringQCOM, driverControl, bufSize, length, driverControlString);
 }
 void API_ENTRY(glEnableDriverControlQCOM)(GLuint driverControl) {
@@ -103,3 +136,45 @@
 void API_ENTRY(glDisableDriverControlQCOM)(GLuint driverControl) {
     CALL_GL_API(glDisableDriverControlQCOM, driverControl);
 }
+void API_ENTRY(glExtGetTexturesQCOM)(GLuint *textures, GLint maxTextures, GLint *numTextures) {
+    CALL_GL_API(glExtGetTexturesQCOM, textures, maxTextures, numTextures);
+}
+void API_ENTRY(glExtGetBuffersQCOM)(GLuint *buffers, GLint maxBuffers, GLint *numBuffers) {
+    CALL_GL_API(glExtGetBuffersQCOM, buffers, maxBuffers, numBuffers);
+}
+void API_ENTRY(glExtGetRenderbuffersQCOM)(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers) {
+    CALL_GL_API(glExtGetRenderbuffersQCOM, renderbuffers, maxRenderbuffers, numRenderbuffers);
+}
+void API_ENTRY(glExtGetFramebuffersQCOM)(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers) {
+    CALL_GL_API(glExtGetFramebuffersQCOM, framebuffers, maxFramebuffers, numFramebuffers);
+}
+void API_ENTRY(glExtGetTexLevelParameterivQCOM)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params) {
+    CALL_GL_API(glExtGetTexLevelParameterivQCOM, texture, face, level, pname, params);
+}
+void API_ENTRY(glExtTexObjectStateOverrideiQCOM)(GLenum target, GLenum pname, GLint param) {
+    CALL_GL_API(glExtTexObjectStateOverrideiQCOM, target, pname, param);
+}
+void API_ENTRY(glExtGetTexSubImageQCOM)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels) {
+    CALL_GL_API(glExtGetTexSubImageQCOM, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels);
+}
+void API_ENTRY(glExtGetBufferPointervQCOM)(GLenum target, GLvoid **params) {
+    CALL_GL_API(glExtGetBufferPointervQCOM, target, params);
+}
+void API_ENTRY(glExtGetShadersQCOM)(GLuint *shaders, GLint maxShaders, GLint *numShaders) {
+    CALL_GL_API(glExtGetShadersQCOM, shaders, maxShaders, numShaders);
+}
+void API_ENTRY(glExtGetProgramsQCOM)(GLuint *programs, GLint maxPrograms, GLint *numPrograms) {
+    CALL_GL_API(glExtGetProgramsQCOM, programs, maxPrograms, numPrograms);
+}
+GLboolean API_ENTRY(glExtIsProgramBinaryQCOM)(GLuint program) {
+    CALL_GL_API_RETURN(glExtIsProgramBinaryQCOM, program);
+}
+void API_ENTRY(glExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar *source, GLint *length) {
+    CALL_GL_API(glExtGetProgramBinarySourceQCOM, program, shadertype, source, length);
+}
+void API_ENTRY(glStartTilingQCOM)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) {
+    CALL_GL_API(glStartTilingQCOM, x, y, width, height, preserveMask);
+}
+void API_ENTRY(glEndTilingQCOM)(GLbitfield preserveMask) {
+    CALL_GL_API(glEndTilingQCOM, preserveMask);
+}
diff --git a/opengl/libs/GLES_CM/gl_api.in b/opengl/libs/GLES_CM/gl_api.in
index 5437d47..7f20c4f 100644
--- a/opengl/libs/GLES_CM/gl_api.in
+++ b/opengl/libs/GLES_CM/gl_api.in
@@ -259,7 +259,7 @@
 void API_ENTRY(glGetMaterialxv)(GLenum face, GLenum pname, GLfixed *params) {
     CALL_GL_API(glGetMaterialxv, face, pname, params);
 }
-void API_ENTRY(glGetPointerv)(GLenum pname, void **params) {
+void API_ENTRY(glGetPointerv)(GLenum pname, GLvoid **params) {
     CALL_GL_API(glGetPointerv, pname, params);
 }
 const GLubyte * API_ENTRY(glGetString)(GLenum name) {
diff --git a/opengl/libs/GLES_CM/glext_api.in b/opengl/libs/GLES_CM/glext_api.in
index 2c8648e..5393fa6 100644
--- a/opengl/libs/GLES_CM/glext_api.in
+++ b/opengl/libs/GLES_CM/glext_api.in
@@ -205,7 +205,7 @@
 GLboolean API_ENTRY(glUnmapBufferOES)(GLenum target) {
     CALL_GL_API_RETURN(glUnmapBufferOES, target);
 }
-void API_ENTRY(glGetBufferPointervOES)(GLenum target, GLenum pname, void** params) {
+void API_ENTRY(glGetBufferPointervOES)(GLenum target, GLenum pname, GLvoid ** params) {
     CALL_GL_API(glGetBufferPointervOES, target, pname, params);
 }
 void API_ENTRY(glCurrentPaletteMatrixOES)(GLuint matrixpaletteindex) {
@@ -268,3 +268,111 @@
 void API_ENTRY(glGetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed *params) {
     CALL_GL_API(glGetTexGenxvOES, coord, pname, params);
 }
+void API_ENTRY(glBindVertexArrayOES)(GLuint array) {
+    CALL_GL_API(glBindVertexArrayOES, array);
+}
+void API_ENTRY(glDeleteVertexArraysOES)(GLsizei n, const GLuint *arrays) {
+    CALL_GL_API(glDeleteVertexArraysOES, n, arrays);
+}
+void API_ENTRY(glGenVertexArraysOES)(GLsizei n, GLuint *arrays) {
+    CALL_GL_API(glGenVertexArraysOES, n, arrays);
+}
+GLboolean API_ENTRY(glIsVertexArrayOES)(GLuint array) {
+    CALL_GL_API_RETURN(glIsVertexArrayOES, array);
+}
+void API_ENTRY(glDiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum *attachments) {
+    CALL_GL_API(glDiscardFramebufferEXT, target, numAttachments, attachments);
+}
+void API_ENTRY(glMultiDrawArraysEXT)(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) {
+    CALL_GL_API(glMultiDrawArraysEXT, mode, first, count, primcount);
+}
+void API_ENTRY(glMultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) {
+    CALL_GL_API(glMultiDrawElementsEXT, mode, count, type, indices, primcount);
+}
+void API_ENTRY(glClipPlanefIMG)(GLenum p, const GLfloat *eqn) {
+    CALL_GL_API(glClipPlanefIMG, p, eqn);
+}
+void API_ENTRY(glClipPlanexIMG)(GLenum p, const GLfixed *eqn) {
+    CALL_GL_API(glClipPlanexIMG, p, eqn);
+}
+void API_ENTRY(glRenderbufferStorageMultisampleIMG)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
+    CALL_GL_API(glRenderbufferStorageMultisampleIMG, target, samples, internalformat, width, height);
+}
+void API_ENTRY(glFramebufferTexture2DMultisampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) {
+    CALL_GL_API(glFramebufferTexture2DMultisampleIMG, target, attachment, textarget, texture, level, samples);
+}
+void API_ENTRY(glDeleteFencesNV)(GLsizei n, const GLuint *fences) {
+    CALL_GL_API(glDeleteFencesNV, n, fences);
+}
+void API_ENTRY(glGenFencesNV)(GLsizei n, GLuint *fences) {
+    CALL_GL_API(glGenFencesNV, n, fences);
+}
+GLboolean API_ENTRY(glIsFenceNV)(GLuint fence) {
+    CALL_GL_API_RETURN(glIsFenceNV, fence);
+}
+GLboolean API_ENTRY(glTestFenceNV)(GLuint fence) {
+    CALL_GL_API_RETURN(glTestFenceNV, fence);
+}
+void API_ENTRY(glGetFenceivNV)(GLuint fence, GLenum pname, GLint *params) {
+    CALL_GL_API(glGetFenceivNV, fence, pname, params);
+}
+void API_ENTRY(glFinishFenceNV)(GLuint fence) {
+    CALL_GL_API(glFinishFenceNV, fence);
+}
+void API_ENTRY(glSetFenceNV)(GLuint fence, GLenum condition) {
+    CALL_GL_API(glSetFenceNV, fence, condition);
+}
+void API_ENTRY(glGetDriverControlsQCOM)(GLint *num, GLsizei size, GLuint *driverControls) {
+    CALL_GL_API(glGetDriverControlsQCOM, num, size, driverControls);
+}
+void API_ENTRY(glGetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString) {
+    CALL_GL_API(glGetDriverControlStringQCOM, driverControl, bufSize, length, driverControlString);
+}
+void API_ENTRY(glEnableDriverControlQCOM)(GLuint driverControl) {
+    CALL_GL_API(glEnableDriverControlQCOM, driverControl);
+}
+void API_ENTRY(glDisableDriverControlQCOM)(GLuint driverControl) {
+    CALL_GL_API(glDisableDriverControlQCOM, driverControl);
+}
+void API_ENTRY(glExtGetTexturesQCOM)(GLuint *textures, GLint maxTextures, GLint *numTextures) {
+    CALL_GL_API(glExtGetTexturesQCOM, textures, maxTextures, numTextures);
+}
+void API_ENTRY(glExtGetBuffersQCOM)(GLuint *buffers, GLint maxBuffers, GLint *numBuffers) {
+    CALL_GL_API(glExtGetBuffersQCOM, buffers, maxBuffers, numBuffers);
+}
+void API_ENTRY(glExtGetRenderbuffersQCOM)(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers) {
+    CALL_GL_API(glExtGetRenderbuffersQCOM, renderbuffers, maxRenderbuffers, numRenderbuffers);
+}
+void API_ENTRY(glExtGetFramebuffersQCOM)(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers) {
+    CALL_GL_API(glExtGetFramebuffersQCOM, framebuffers, maxFramebuffers, numFramebuffers);
+}
+void API_ENTRY(glExtGetTexLevelParameterivQCOM)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params) {
+    CALL_GL_API(glExtGetTexLevelParameterivQCOM, texture, face, level, pname, params);
+}
+void API_ENTRY(glExtTexObjectStateOverrideiQCOM)(GLenum target, GLenum pname, GLint param) {
+    CALL_GL_API(glExtTexObjectStateOverrideiQCOM, target, pname, param);
+}
+void API_ENTRY(glExtGetTexSubImageQCOM)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels) {
+    CALL_GL_API(glExtGetTexSubImageQCOM, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels);
+}
+void API_ENTRY(glExtGetBufferPointervQCOM)(GLenum target, GLvoid **params) {
+    CALL_GL_API(glExtGetBufferPointervQCOM, target, params);
+}
+void API_ENTRY(glExtGetShadersQCOM)(GLuint *shaders, GLint maxShaders, GLint *numShaders) {
+    CALL_GL_API(glExtGetShadersQCOM, shaders, maxShaders, numShaders);
+}
+void API_ENTRY(glExtGetProgramsQCOM)(GLuint *programs, GLint maxPrograms, GLint *numPrograms) {
+    CALL_GL_API(glExtGetProgramsQCOM, programs, maxPrograms, numPrograms);
+}
+GLboolean API_ENTRY(glExtIsProgramBinaryQCOM)(GLuint program) {
+    CALL_GL_API_RETURN(glExtIsProgramBinaryQCOM, program);
+}
+void API_ENTRY(glExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar *source, GLint *length) {
+    CALL_GL_API(glExtGetProgramBinarySourceQCOM, program, shadertype, source, length);
+}
+void API_ENTRY(glStartTilingQCOM)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) {
+    CALL_GL_API(glStartTilingQCOM, x, y, width, height, preserveMask);
+}
+void API_ENTRY(glEndTilingQCOM)(GLbitfield preserveMask) {
+    CALL_GL_API(glEndTilingQCOM, preserveMask);
+}
diff --git a/opengl/libs/entries.in b/opengl/libs/entries.in
index bbe3e23..61acb5f 100644
--- a/opengl/libs/entries.in
+++ b/opengl/libs/entries.in
@@ -4,13 +4,14 @@
 GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLclampx ref)
 GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
 GL_ENTRY(void, glBeginPerfMonitorAMD, GLuint monitor)
-GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const char* name)
+GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name)
 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
 GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer)
 GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer)
 GL_ENTRY(void, glBindRenderbuffer, GLenum target, GLuint renderbuffer)
 GL_ENTRY(void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer)
 GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
+GL_ENTRY(void, glBindVertexArrayOES, GLuint array)
 GL_ENTRY(void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
 GL_ENTRY(void, glBlendEquation,  GLenum mode )
 GL_ENTRY(void, glBlendEquationOES, GLenum mode)
@@ -34,8 +35,10 @@
 GL_ENTRY(void, glClearStencil, GLint s)
 GL_ENTRY(void, glClientActiveTexture, GLenum texture)
 GL_ENTRY(void, glClipPlanef, GLenum plane, const GLfloat *equation)
+GL_ENTRY(void, glClipPlanefIMG, GLenum p, const GLfloat *eqn)
 GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat *equation)
 GL_ENTRY(void, glClipPlanex, GLenum plane, const GLfixed *equation)
+GL_ENTRY(void, glClipPlanexIMG, GLenum p, const GLfixed *eqn)
 GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed *equation)
 GL_ENTRY(void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
 GL_ENTRY(void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
@@ -45,12 +48,14 @@
 GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 GL_ENTRY(void, glCompileShader, GLuint shader)
 GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
-GL_ENTRY(void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data)
+GL_ENTRY(void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
 GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
-GL_ENTRY(void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data)
+GL_ENTRY(void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
 GL_ENTRY(void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
 GL_ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 GL_ENTRY(void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+GL_ENTRY(void, glCoverageMaskNV, GLboolean mask)
+GL_ENTRY(void, glCoverageOperationNV, GLenum operation)
 GL_ENTRY(GLuint, glCreateProgram, void)
 GL_ENTRY(GLuint, glCreateShader, GLenum type)
 GL_ENTRY(void, glCullFace, GLenum mode)
@@ -65,6 +70,7 @@
 GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers)
 GL_ENTRY(void, glDeleteShader, GLuint shader)
 GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint *textures)
+GL_ENTRY(void, glDeleteVertexArraysOES, GLsizei n, const GLuint *arrays)
 GL_ENTRY(void, glDepthFunc, GLenum func)
 GL_ENTRY(void, glDepthMask, GLboolean flag)
 GL_ENTRY(void, glDepthRangef, GLclampf zNear, GLclampf zFar)
@@ -76,6 +82,7 @@
 GL_ENTRY(void, glDisableClientState, GLenum array)
 GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl)
 GL_ENTRY(void, glDisableVertexAttribArray, GLuint index)
+GL_ENTRY(void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum *attachments)
 GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count)
 GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
 GL_ENTRY(void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
@@ -93,6 +100,19 @@
 GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl)
 GL_ENTRY(void, glEnableVertexAttribArray, GLuint index)
 GL_ENTRY(void, glEndPerfMonitorAMD, GLuint monitor)
+GL_ENTRY(void, glEndTilingQCOM, GLbitfield preserveMask)
+GL_ENTRY(void, glExtGetBufferPointervQCOM, GLenum target, GLvoid **params)
+GL_ENTRY(void, glExtGetBuffersQCOM, GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
+GL_ENTRY(void, glExtGetFramebuffersQCOM, GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
+GL_ENTRY(void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar *source, GLint *length)
+GL_ENTRY(void, glExtGetProgramsQCOM, GLuint *programs, GLint maxPrograms, GLint *numPrograms)
+GL_ENTRY(void, glExtGetRenderbuffersQCOM, GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
+GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
+GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
+GL_ENTRY(void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
+GL_ENTRY(void, glExtGetTexturesQCOM, GLuint *textures, GLint maxTextures, GLint *numTextures)
+GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program)
+GL_ENTRY(void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param)
 GL_ENTRY(void, glFinish, void)
 GL_ENTRY(void, glFinishFenceNV, GLuint fence)
 GL_ENTRY(void, glFlush, void)
@@ -105,6 +125,7 @@
 GL_ENTRY(void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
 GL_ENTRY(void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
 GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
 GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
 GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
 GL_ENTRY(void, glFrontFace, GLenum mode)
@@ -120,20 +141,21 @@
 GL_ENTRY(void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers)
 GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers)
 GL_ENTRY(void, glGenTextures, GLsizei n, GLuint *textures)
+GL_ENTRY(void, glGenVertexArraysOES, GLsizei n, GLuint *arrays)
 GL_ENTRY(void, glGenerateMipmap, GLenum target)
 GL_ENTRY(void, glGenerateMipmapOES, GLenum target)
-GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)
-GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)
+GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
+GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
 GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
-GL_ENTRY(int, glGetAttribLocation, GLuint program, const char* name)
+GL_ENTRY(int, glGetAttribLocation, GLuint program, const GLchar* name)
 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params)
 GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint *params)
-GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, void** params)
+GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid ** params)
 GL_ENTRY(void, glGetClipPlanef, GLenum pname, GLfloat eqn[4])
 GL_ENTRY(void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4])
 GL_ENTRY(void, glGetClipPlanex, GLenum pname, GLfixed eqn[4])
 GL_ENTRY(void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4])
-GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString)
+GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
 GL_ENTRY(void, glGetDriverControlsQCOM, GLint *num, GLsizei size, GLuint *driverControls)
 GL_ENTRY(GLenum, glGetError, void)
 GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint *params)
@@ -150,20 +172,20 @@
 GL_ENTRY(void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed *params)
 GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed *params)
 GL_ENTRY(void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
-GL_ENTRY(void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, void *data)
-GL_ENTRY(void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString)
+GL_ENTRY(void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, GLvoid *data)
+GL_ENTRY(void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
 GL_ENTRY(void, glGetPerfMonitorCountersAMD, GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)
-GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei *length, char *groupString)
+GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
 GL_ENTRY(void, glGetPerfMonitorGroupsAMD, GLint *numGroups, GLsizei groupsSize, GLuint *groups)
-GL_ENTRY(void, glGetPointerv, GLenum pname, void **params)
-GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)
-GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
+GL_ENTRY(void, glGetPointerv, GLenum pname, GLvoid **params)
+GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
+GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
 GL_ENTRY(void, glGetProgramiv, GLuint program, GLenum pname, GLint* params)
 GL_ENTRY(void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params)
 GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)
+GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
 GL_ENTRY(void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
-GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, char* source)
+GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
 GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params)
 GL_ENTRY(const GLubyte *, glGetString, GLenum name)
 GL_ENTRY(void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat *params)
@@ -177,10 +199,10 @@
 GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint *params)
 GL_ENTRY(void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed *params)
 GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed *params)
-GL_ENTRY(int, glGetUniformLocation, GLuint program, const char* name)
+GL_ENTRY(int, glGetUniformLocation, GLuint program, const GLchar* name)
 GL_ENTRY(void, glGetUniformfv, GLuint program, GLint location, GLfloat* params)
 GL_ENTRY(void, glGetUniformiv, GLuint program, GLint location, GLint* params)
-GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, void** pointer)
+GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer)
 GL_ENTRY(void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params)
 GL_ENTRY(void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params)
 GL_ENTRY(void, glHint, GLenum target, GLenum mode)
@@ -194,6 +216,7 @@
 GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer)
 GL_ENTRY(GLboolean, glIsShader, GLuint shader)
 GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
+GL_ENTRY(GLboolean, glIsVertexArrayOES, GLuint array)
 GL_ENTRY(void, glLightModelf, GLenum pname, GLfloat param)
 GL_ENTRY(void, glLightModelfv, GLenum pname, const GLfloat *params)
 GL_ENTRY(void, glLightModelx, GLenum pname, GLfixed param)
@@ -228,6 +251,8 @@
 GL_ENTRY(void, glMultMatrixf, const GLfloat *m)
 GL_ENTRY(void, glMultMatrixx, const GLfixed *m)
 GL_ENTRY(void, glMultMatrixxOES, const GLfixed *m)
+GL_ENTRY(void, glMultiDrawArraysEXT, GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
+GL_ENTRY(void, glMultiDrawElementsEXT, GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount)
 GL_ENTRY(void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
 GL_ENTRY(void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
 GL_ENTRY(void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
@@ -254,12 +279,13 @@
 GL_ENTRY(void, glPolygonOffsetx, GLfixed factor, GLfixed units)
 GL_ENTRY(void, glPolygonOffsetxOES, GLfixed factor, GLfixed units)
 GL_ENTRY(void, glPopMatrix, void)
-GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const void *binary, GLint length)
+GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length)
 GL_ENTRY(void, glPushMatrix, void)
 GL_ENTRY(GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16])
 GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
 GL_ENTRY(void, glReleaseShaderCompiler, void)
 GL_ENTRY(void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+GL_ENTRY(void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
 GL_ENTRY(void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
 GL_ENTRY(void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
 GL_ENTRY(void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
@@ -274,8 +300,9 @@
 GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList)
 GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition)
 GL_ENTRY(void, glShadeModel, GLenum mode)
-GL_ENTRY(void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length)
-GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const char** string, const GLint* length)
+GL_ENTRY(void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
+GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* length)
+GL_ENTRY(void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
 GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask)
 GL_ENTRY(void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask)
 GL_ENTRY(void, glStencilMask, GLuint mask)
@@ -298,8 +325,8 @@
 GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint *params)
 GL_ENTRY(void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param)
 GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat,  GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
-GL_ENTRY(void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels)
+GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+GL_ENTRY(void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
 GL_ENTRY(void, glTexParameterf, GLenum target, GLenum pname, GLfloat param)
 GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat *params)
 GL_ENTRY(void, glTexParameteri, GLenum target, GLenum pname, GLint param)
@@ -309,7 +336,7 @@
 GL_ENTRY(void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed *params)
 GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed *params)
 GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
-GL_ENTRY(void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels)
+GL_ENTRY(void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
 GL_ENTRY(void, glTranslatef, GLfloat x, GLfloat y, GLfloat z)
 GL_ENTRY(void, glTranslatex, GLfixed x, GLfixed y, GLfixed z)
 GL_ENTRY(void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z)
@@ -343,7 +370,7 @@
 GL_ENTRY(void, glVertexAttrib3fv, GLuint indx, const GLfloat* values)
 GL_ENTRY(void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 GL_ENTRY(void, glVertexAttrib4fv, GLuint indx, const GLfloat* values)
-GL_ENTRY(void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr)
+GL_ENTRY(void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
 GL_ENTRY(void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 GL_ENTRY(void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height)
 GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
diff --git a/opengl/tests/gl2_basic/gl2_basic.cpp b/opengl/tests/gl2_basic/gl2_basic.cpp
index 2361db5..f274c7c 100644
--- a/opengl/tests/gl2_basic/gl2_basic.cpp
+++ b/opengl/tests/gl2_basic/gl2_basic.cpp
@@ -195,7 +195,6 @@
     X(EGL_NATIVE_RENDERABLE),
     X(EGL_NATIVE_VISUAL_ID),
     X(EGL_NATIVE_VISUAL_TYPE),
-    X(EGL_PRESERVED_RESOURCES),
     X(EGL_SAMPLES),
     X(EGL_SAMPLE_BUFFERS),
     X(EGL_SURFACE_TYPE),
diff --git a/opengl/tests/gl_basic/gl_basic.cpp b/opengl/tests/gl_basic/gl_basic.cpp
index feb964a..0cc8398 100644
--- a/opengl/tests/gl_basic/gl_basic.cpp
+++ b/opengl/tests/gl_basic/gl_basic.cpp
@@ -114,7 +114,6 @@
     X(EGL_NATIVE_RENDERABLE),
     X(EGL_NATIVE_VISUAL_ID),
     X(EGL_NATIVE_VISUAL_TYPE),
-    X(EGL_PRESERVED_RESOURCES),
     X(EGL_SAMPLES),
     X(EGL_SAMPLE_BUFFERS),
     X(EGL_SURFACE_TYPE),
diff --git a/packages/SystemUI/AndroidManifest.xml b/packages/SystemUI/AndroidManifest.xml
index 3f5b69d..74d87ba 100644
--- a/packages/SystemUI/AndroidManifest.xml
+++ b/packages/SystemUI/AndroidManifest.xml
@@ -2,21 +2,21 @@
         package="com.android.systemui"
         android:sharedUserId="android.uid.system">
 
+    <uses-permission android:name="android.permission.STATUS_BAR_SERVICE" />
+
     <application
         android:allowClearUserData="false"
         android:label="@string/app_label"
         android:icon="@drawable/ic_launcher_settings">
                  
-        <receiver
-            android:name=".statusbar.StatusBarStarter"
-            >
-            <intent-filter>
-                <action android:name="com.android.internal.policy.statusbar.START" />
-            </intent-filter>
-        </receiver>
         <service
             android:name=".statusbar.PhoneStatusBarService"
             android:exported="false"
             />
+
+        <activity android:name=".usb.UsbStorageActivity"
+                android:excludeFromRecents="true">
+        </activity>
+
     </application>
 </manifest>
diff --git a/packages/SystemUI/res/drawable-hdpi/status_bar_item_background_focus.9.png b/packages/SystemUI/res/drawable-hdpi/status_bar_item_background_focus.9.png
deleted file mode 100644
index 0876bc6..0000000
--- a/packages/SystemUI/res/drawable-hdpi/status_bar_item_background_focus.9.png
+++ /dev/null
Binary files differ
diff --git a/packages/SystemUI/res/drawable-hdpi/status_bar_item_background_normal.9.png b/packages/SystemUI/res/drawable-hdpi/status_bar_item_background_normal.9.png
deleted file mode 100644
index c01c018..0000000
--- a/packages/SystemUI/res/drawable-hdpi/status_bar_item_background_normal.9.png
+++ /dev/null
Binary files differ
diff --git a/packages/SystemUI/res/drawable-hdpi/status_bar_item_background_pressed.9.png b/packages/SystemUI/res/drawable-hdpi/status_bar_item_background_pressed.9.png
deleted file mode 100644
index 343e4ca..0000000
--- a/packages/SystemUI/res/drawable-hdpi/status_bar_item_background_pressed.9.png
+++ /dev/null
Binary files differ
diff --git a/packages/SystemUI/res/drawable-mdpi/status_bar_item_background_focus.9.png b/packages/SystemUI/res/drawable-mdpi/status_bar_item_background_focus.9.png
deleted file mode 100644
index c3e24158..0000000
--- a/packages/SystemUI/res/drawable-mdpi/status_bar_item_background_focus.9.png
+++ /dev/null
Binary files differ
diff --git a/packages/SystemUI/res/drawable-mdpi/status_bar_item_background_normal.9.png b/packages/SystemUI/res/drawable-mdpi/status_bar_item_background_normal.9.png
deleted file mode 100644
index b8e399d..0000000
--- a/packages/SystemUI/res/drawable-mdpi/status_bar_item_background_normal.9.png
+++ /dev/null
Binary files differ
diff --git a/packages/SystemUI/res/drawable-mdpi/status_bar_item_background_pressed.9.png b/packages/SystemUI/res/drawable-mdpi/status_bar_item_background_pressed.9.png
deleted file mode 100644
index 02b4e9a..0000000
--- a/packages/SystemUI/res/drawable-mdpi/status_bar_item_background_pressed.9.png
+++ /dev/null
Binary files differ
diff --git a/core/res/res/layout/status_bar_latest_event.xml b/packages/SystemUI/res/layout/status_bar_latest_event.xml
similarity index 65%
rename from core/res/res/layout/status_bar_latest_event.xml
rename to packages/SystemUI/res/layout/status_bar_latest_event.xml
index 59cc90d..88d9739 100644
--- a/core/res/res/layout/status_bar_latest_event.xml
+++ b/packages/SystemUI/res/layout/status_bar_latest_event.xml
@@ -4,20 +4,20 @@
     android:orientation="vertical"
     >
 
-    <com.android.server.status.LatestItemView android:id="@+id/content"
+    <com.android.systemui.statusbar.LatestItemView android:id="@+id/content"
             android:layout_width="match_parent"
             android:layout_height="64sp"
-            android:background="@drawable/status_bar_item_background"
+            android:background="@android:drawable/status_bar_item_background"
             android:focusable="true"
             android:clickable="true"
             android:paddingRight="6sp"
             >
-    </com.android.server.status.LatestItemView>
+    </com.android.systemui.statusbar.LatestItemView>
 
     <View
         android:layout_width="match_parent"
         android:layout_height="1sp"
-        android:background="@drawable/divider_horizontal_bright"
+        android:background="@android:drawable/divider_horizontal_bright"
         />
 
 </LinearLayout>
diff --git a/packages/SystemUI/res/values/arrays.xml b/packages/SystemUI/res/values/arrays.xml
deleted file mode 100644
index dbb0e0f..0000000
--- a/packages/SystemUI/res/values/arrays.xml
+++ /dev/null
@@ -1,28 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<!--
-/* //device/apps/common/assets/res/any/colors.xml
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-**     http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
--->
-<resources xmlns:xliff="urn:oasis:names:tc:xliff:document:1.2">
-
-    <!-- Do not translate. Defines the slots for the right-hand side icons.  That is to say, the
-         icons in the status bar that are not notifications. -->
-    <string-array name="status_bar_icon_order">
-        <item><xliff:g id="id">TODO: Remove; not used.</xliff:g></item>
-    </string-array>
-
-</resources>
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/PhoneStatusBarService.java b/packages/SystemUI/src/com/android/systemui/statusbar/PhoneStatusBarService.java
index e9ae69a..a7e5e31 100644
--- a/packages/SystemUI/src/com/android/systemui/statusbar/PhoneStatusBarService.java
+++ b/packages/SystemUI/src/com/android/systemui/statusbar/PhoneStatusBarService.java
@@ -85,13 +85,6 @@
     private static final int MSG_ANIMATE = 1000;
     private static final int MSG_ANIMATE_REVEAL = 1001;
 
-    public interface NotificationCallbacks {
-        void onSetDisabled(int status);
-        void onClearAll();
-        void onNotificationClick(String pkg, String tag, int id);
-        void onPanelRevealed();
-    }
-
     private class ExpandedDialog extends Dialog {
         ExpandedDialog(Context context) {
             super(context, com.android.internal.R.style.Theme_Light_NoTitleBar);
@@ -123,7 +116,6 @@
     Object mQueueLock = new Object();
     
     // icons
-    String[] mRightIconSlots;
     LinearLayout mIcons;
     IconMerger mNotificationIcons;
     LinearLayout mStatusIcons;
@@ -160,6 +152,7 @@
     TrackingView mTrackingView;
     WindowManager.LayoutParams mTrackingParams;
     int mTrackingPosition; // the position of the top of the tracking view.
+    private boolean mPanelSlightlyVisible;
 
     // ticker
     private Ticker mTicker;
@@ -208,7 +201,6 @@
     // ================================================================================
     private void makeStatusBarView(Context context) {
         Resources res = context.getResources();
-        mRightIconSlots = res.getStringArray(R.array.status_bar_icon_order);
 
         mHeight = res.getDimensionPixelSize(com.android.internal.R.dimen.status_bar_height);
         mIconWidth = mHeight;
@@ -349,6 +341,16 @@
 
         final RemoteViews contentView = notification.notification.contentView;
 
+        if (false) {
+            Slog.d(TAG, "old notification: when=" + oldNotification.notification.when
+                    + " ongoing=" + oldNotification.isOngoing()
+                    + " expanded=" + oldEntry.expanded
+                    + " contentView=" + oldContentView);
+            Slog.d(TAG, "new notification: when=" + notification.notification.when
+                    + " ongoing=" + oldNotification.isOngoing()
+                    + " contentView=" + contentView);
+        }
+
         // Can we just reapply the RemoteViews in place?  If when didn't change, the order
         // didn't change.
         if (notification.notification.when == oldNotification.notification.when
@@ -370,6 +372,14 @@
                     oldEntry.content.setOnClickListener(new Launcher(contentIntent,
                                 notification.pkg, notification.tag, notification.id));
                 }
+                // Update the icon.
+                final StatusBarIcon ic = new StatusBarIcon(notification.pkg,
+                        notification.notification.icon, notification.notification.iconLevel,
+                        notification.notification.number);
+                if (!oldEntry.icon.set(ic)) {
+                    handleNotificationError(key, notification, "Couldn't update icon: " + ic);
+                    return;
+                }
             }
             catch (RuntimeException e) {
                 // It failed to add cleanly.  Log, and remove the view from the panel.
@@ -377,9 +387,6 @@
                 removeNotificationViews(key);
                 addNotificationViews(key, notification);
             }
-            // Update the icon.
-            oldEntry.icon.set(new StatusBarIcon(notification.pkg, notification.notification.icon,
-                    notification.notification.iconLevel, notification.notification.number));
         } else {
             Slog.d(TAG, "not reusing notification");
             removeNotificationViews(key);
@@ -426,11 +433,10 @@
 
         // create the row view
         LayoutInflater inflater = (LayoutInflater)getSystemService(Context.LAYOUT_INFLATER_SERVICE);
-        View row = inflater.inflate(com.android.internal.R.layout.status_bar_latest_event,
-                parent, false);
+        View row = inflater.inflate(R.layout.status_bar_latest_event, parent, false);
 
         // bind the click event to the content area
-        ViewGroup content = (ViewGroup)row.findViewById(com.android.internal.R.id.content);
+        ViewGroup content = (ViewGroup)row.findViewById(R.id.content);
         content.setDescendantFocusability(ViewGroup.FOCUS_BLOCK_DESCENDANTS);
         content.setOnFocusChangeListener(mFocusChangeListener);
         PendingIntent contentIntent = n.contentIntent;
@@ -448,8 +454,9 @@
             exception = e;
         }
         if (expanded == null) {
-            Slog.e(TAG, "couldn't inflate view for package " + notification.pkg, exception);
-            row.setVisibility(View.GONE);
+            String ident = notification.pkg + "/0x" + Integer.toHexString(notification.id);
+            Slog.e(TAG, "couldn't inflate view for notification " + ident);
+            return null;
         } else {
             content.addView(expanded);
             row.setDrawingCacheEnabled(true);
@@ -471,14 +478,23 @@
         }
         // Construct the expanded view.
         final View[] views = makeNotificationView(notification, parent);
+        if (views == null) {
+            handleNotificationError(key, notification, "Couldn't expand RemoteViews for: "
+                    + notification);
+            return;
+        }
         final View row = views[0];
         final View content = views[1];
         final View expanded = views[2];
         // Construct the icon.
-        StatusBarIconView iconView = new StatusBarIconView(this,
+        final StatusBarIconView iconView = new StatusBarIconView(this,
                 notification.pkg + "/0x" + Integer.toHexString(notification.id));
-        iconView.set(new StatusBarIcon(notification.pkg, notification.notification.icon,
-                    notification.notification.iconLevel, notification.notification.number));
+        final StatusBarIcon ic = new StatusBarIcon(notification.pkg, notification.notification.icon,
+                    notification.notification.iconLevel, notification.notification.number);
+        if (!iconView.set(ic)) {
+            handleNotificationError(key, notification, "Coulding create icon: " + ic);
+            return;
+        }
         // Add the expanded view.
         final int viewIndex = list.add(key, notification, row, content, expanded, iconView);
         parent.addView(row, viewIndex);
@@ -964,6 +980,21 @@
         }
     }
 
+    /**
+     * Cancel this notification and tell the StatusBarManagerService / NotificationManagerService
+     * about the failure.
+     *
+     * WARNING: this will call back into us.  Don't hold any locks.
+     */
+    void handleNotificationError(IBinder key, StatusBarNotification n, String message) {
+        removeNotification(key);
+        try {
+            mBarService.onNotificationError(n.pkg, n.tag, n.id, message);
+        } catch (RemoteException ex) {
+            // The end is nigh.
+        }
+    }
+
     private class MyTicker extends Ticker {
         MyTicker(Context context, StatusBarView sb) {
             super(context, sb);
@@ -1265,8 +1296,15 @@
                 // because the window itself extends below the content view.
                 mExpandedParams.y = -disph;
             }
-            visibilityChanged(visible);
             mExpandedDialog.getWindow().setAttributes(mExpandedParams);
+
+            // As long as this isn't just a repositioning that's not supposed to affect
+            // the user's perception of what's showing, call to say that the visibility
+            // has changed. (Otherwise, someone else will call to do that).
+            if (expandedPosition != EXPANDED_LEAVE_ALONE) {
+                Slog.d(TAG, "updateExpandedViewPos visibilityChanged(" + visible + ")");
+                visibilityChanged(visible);
+            }
         }
 
         if (SPEW) {
@@ -1296,12 +1334,11 @@
      * turned off.  If any other notifications happen, the lights will turn back on.  Steve says
      * this is what he wants. (see bug 1131461)
      */
-    private boolean mPanelSlightlyVisible;
     void visibilityChanged(boolean visible) {
         if (mPanelSlightlyVisible != visible) {
             mPanelSlightlyVisible = visible;
             try {
-                mBarService.visibilityChanged(visible);
+                mBarService.onPanelRevealed();
             } catch (RemoteException ex) {
                 // Won't fail unless the world has ended.
             }
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarIconView.java b/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarIconView.java
index 5eb0d683..bc1e798 100644
--- a/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarIconView.java
+++ b/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarIconView.java
@@ -32,7 +32,6 @@
 
     private StatusBarIcon mIcon;
     @ViewDebug.ExportedProperty private String mSlot;
-    @ViewDebug.ExportedProperty private boolean mError;
 
     public StatusBarIconView(Context context, String slot) {
         super(context);
@@ -52,39 +51,33 @@
         return a.equals(b);
     }
 
-    public void set(StatusBarIcon icon) {
-        error: {
-            final boolean iconEquals = !mError
-                    && mIcon != null
-                    && streq(mIcon.iconPackage, icon.iconPackage)
-                    && mIcon.iconId == icon.iconId;
-            final boolean levelEquals = !mError
-                    && iconEquals
-                    && mIcon.iconLevel == icon.iconLevel;
-            final boolean visibilityEquals = !mError
-                    && mIcon != null
-                    && mIcon.visible == icon.visible;
-            mError = false;
-            if (!iconEquals) {
-                Drawable drawable = getIcon(icon);
-                if (drawable == null) {
-                    mError = true;
-                    Slog.w(PhoneStatusBarService.TAG, "No icon ID for slot " + mSlot);
-                    break error;
-                }
-                setImageDrawable(drawable);
+    /**
+     * Returns whether the set succeeded.
+     */
+    public boolean set(StatusBarIcon icon) {
+        final boolean iconEquals = mIcon != null
+                && streq(mIcon.iconPackage, icon.iconPackage)
+                && mIcon.iconId == icon.iconId;
+        final boolean levelEquals = iconEquals
+                && mIcon.iconLevel == icon.iconLevel;
+        final boolean visibilityEquals = mIcon != null
+                && mIcon.visible == icon.visible;
+        if (!iconEquals) {
+            Drawable drawable = getIcon(icon);
+            if (drawable == null) {
+                Slog.w(PhoneStatusBarService.TAG, "No icon for slot " + mSlot);
+                return false;
             }
-            if (!levelEquals) {
-                setImageLevel(icon.iconLevel);
-            }
-            if (!visibilityEquals) {
-                setVisibility(icon.visible ? VISIBLE : GONE);
-            }
-            mIcon = icon.clone();
+            setImageDrawable(drawable);
         }
-        if (mError) {
-            setVisibility(GONE);
+        if (!levelEquals) {
+            setImageLevel(icon.iconLevel);
         }
+        if (!visibilityEquals) {
+            setVisibility(icon.visible ? VISIBLE : GONE);
+        }
+        mIcon = icon.clone();
+        return true;
     }
 
     private Drawable getIcon(StatusBarIcon icon) {
@@ -106,7 +99,7 @@
             try {
                 r = context.getPackageManager().getResourcesForApplication(icon.iconPackage);
             } catch (PackageManager.NameNotFoundException ex) {
-                Slog.e(PhoneStatusBarService.TAG, "Icon package not found: "+icon.iconPackage, ex);
+                Slog.e(PhoneStatusBarService.TAG, "Icon package not found: " + icon.iconPackage);
                 return null;
             }
         } else {
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarPolicy.java b/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarPolicy.java
index 9ef9d0d..4f39ee4 100644
--- a/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarPolicy.java
+++ b/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarPolicy.java
@@ -365,7 +365,7 @@
         // storage
         mStorageManager = (StorageManager) context.getSystemService(Context.STORAGE_SERVICE);
         mStorageManager.registerListener(
-                new com.android.server.status.StorageNotification(context));
+                new com.android.systemui.usb.StorageNotification(context));
 
         // battery
         mService.setIcon("battery", com.android.internal.R.drawable.stat_sys_battery_unknown, 0);
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarService.java b/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarService.java
index 4d9e695..d200886 100644
--- a/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarService.java
+++ b/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarService.java
@@ -48,12 +48,6 @@
     CommandQueue mCommandQueue;
     IStatusBarService mBarService;
 
-    /* TODO
-    H mHandler = new H();
-    Object mQueueLock = new Object();
-    NotificationCallbacks mNotificationCallbacks;
-    */
-
     @Override
     public void onCreate() {
         // Connect in to the status bar manager service
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarStarter.java b/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarStarter.java
deleted file mode 100644
index 2b9dfb0..0000000
--- a/packages/SystemUI/src/com/android/systemui/statusbar/StatusBarStarter.java
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package com.android.systemui.statusbar;
-
-import android.content.Context;
-import android.content.Intent;
-import android.content.BroadcastReceiver;
-import android.util.Log;
-
-/**
- * Receive a broadcast from the StatusBarManagerService at boot time, and
- * kick off the StatusBarService.
- */
-public class StatusBarStarter extends BroadcastReceiver {
-    private static final String TAG = "StatusBarStarter";
-
-    @Override
-    public void onReceive(Context context, Intent intent) {
-        Log.d(TAG, "StatusBarStarter onReceive intent=" + intent);
-        context.startService(new Intent(context, PhoneStatusBarService.class));
-    }
-}
-
-
diff --git a/services/java/com/android/server/status/StorageNotification.java b/packages/SystemUI/src/com/android/systemui/usb/StorageNotification.java
similarity index 97%
rename from services/java/com/android/server/status/StorageNotification.java
rename to packages/SystemUI/src/com/android/systemui/usb/StorageNotification.java
index 8da8cd3..f8abc5a 100644
--- a/services/java/com/android/server/status/StorageNotification.java
+++ b/packages/SystemUI/src/com/android/systemui/usb/StorageNotification.java
@@ -14,7 +14,7 @@
  * limitations under the License.
  */
 
-package com.android.server.status;
+package com.android.systemui.usb;
 
 import android.app.Activity;
 import android.app.Notification;
@@ -80,9 +80,10 @@
         mContext = context;
 
         mStorageManager = (StorageManager) context.getSystemService(Context.STORAGE_SERVICE);
-        mUmsAvailable = mStorageManager.isUsbMassStorageConnected();
+        final boolean connected = mStorageManager.isUsbMassStorageConnected();
         Slog.d(TAG, String.format( "Startup with UMS connection %s (media state %s)", mUmsAvailable,
                 Environment.getExternalStorageState()));
+        onUsbMassStorageConnectionChanged(connected);
     }
 
     /*
@@ -122,7 +123,7 @@
              * for stopping UMS.
              */
             Intent intent = new Intent();
-            intent.setClass(mContext, com.android.server.status.UsbStorageActivity.class);
+            intent.setClass(mContext, com.android.systemui.usb.UsbStorageActivity.class);
             PendingIntent pi = PendingIntent.getActivity(mContext, 0, intent, 0);
             setUsbStorageNotification(
                     com.android.internal.R.string.usb_storage_stop_notification_title,
@@ -240,7 +241,7 @@
 
         if (available) {
             Intent intent = new Intent();
-            intent.setClass(mContext, com.android.server.status.UsbStorageActivity.class);
+            intent.setClass(mContext, com.android.systemui.usb.UsbStorageActivity.class);
             intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
 
             final boolean adbOn = 1 == Settings.Secure.getInt(
diff --git a/services/java/com/android/server/status/UsbStorageActivity.java b/packages/SystemUI/src/com/android/systemui/usb/UsbStorageActivity.java
similarity index 99%
rename from services/java/com/android/server/status/UsbStorageActivity.java
rename to packages/SystemUI/src/com/android/systemui/usb/UsbStorageActivity.java
index e8631c53..55d31ec 100644
--- a/services/java/com/android/server/status/UsbStorageActivity.java
+++ b/packages/SystemUI/src/com/android/systemui/usb/UsbStorageActivity.java
@@ -14,7 +14,7 @@
  * limitations under the License.
  */
 
-package com.android.server.status;
+package com.android.systemui.usb;
 
 import com.android.internal.R;
 import android.app.Activity;
diff --git a/policy/com/android/internal/policy/impl/PhoneWindowManager.java b/policy/com/android/internal/policy/impl/PhoneWindowManager.java
index 73a57ee..d152bc4 100755
--- a/policy/com/android/internal/policy/impl/PhoneWindowManager.java
+++ b/policy/com/android/internal/policy/impl/PhoneWindowManager.java
@@ -957,12 +957,20 @@
     public int prepareAddWindowLw(WindowState win, WindowManager.LayoutParams attrs) {
         switch (attrs.type) {
             case TYPE_STATUS_BAR:
+                mContext.enforceCallingOrSelfPermission(
+                        android.Manifest.permission.STATUS_BAR_SERVICE,
+                        "PhoneWindowManager");
+                // TODO: Need to handle the race condition of the status bar proc
+                // dying and coming back before the removeWindowLw cleanup has happened.
                 if (mStatusBar != null) {
                     return WindowManagerImpl.ADD_MULTIPLE_SINGLETON;
                 }
                 mStatusBar = win;
                 break;
             case TYPE_STATUS_BAR_PANEL:
+                mContext.enforceCallingOrSelfPermission(
+                        android.Manifest.permission.STATUS_BAR_SERVICE,
+                        "PhoneWindowManager");
                 mStatusBarPanels.add(win);
                 break;
             case TYPE_KEYGUARD:
diff --git a/services/java/com/android/server/InputMethodManagerService.java b/services/java/com/android/server/InputMethodManagerService.java
index a1f26f2..4d35bec 100644
--- a/services/java/com/android/server/InputMethodManagerService.java
+++ b/services/java/com/android/server/InputMethodManagerService.java
@@ -26,7 +26,7 @@
 import com.android.internal.view.IInputMethodSession;
 import com.android.internal.view.InputBindResult;
 
-import com.android.server.status.StatusBarManagerService;
+import com.android.server.StatusBarManagerService;
 
 import org.xmlpull.v1.XmlPullParserException;
 
diff --git a/services/java/com/android/server/NotificationManagerService.java b/services/java/com/android/server/NotificationManagerService.java
index ac3b23b..6f44e8e 100755
--- a/services/java/com/android/server/NotificationManagerService.java
+++ b/services/java/com/android/server/NotificationManagerService.java
@@ -17,7 +17,7 @@
 package com.android.server;
 
 import com.android.internal.statusbar.StatusBarNotification;
-import com.android.server.status.StatusBarManagerService;
+import com.android.server.StatusBarManagerService;
 
 import android.app.ActivityManagerNative;
 import android.app.IActivityManager;
@@ -70,6 +70,8 @@
     private static final String TAG = "NotificationService";
     private static final boolean DBG = false;
 
+    private static final int MAX_PACKAGE_NOTIFICATIONS = 50;
+
     // message codes
     private static final int MESSAGE_TIMEOUT = 2;
 
@@ -301,6 +303,12 @@
                 updateLightsLocked();
             }
         }
+
+        public void onNotificationError(String pkg, String tag, int id, String message) {
+            Slog.d(TAG, "onNotification error pkg=" + pkg + " tag=" + tag + " id=" + id);
+            cancelNotification(pkg, tag, id, 0, 0);
+            // TODO: Tell the activity manager.
+        }
     };
 
     private BroadcastReceiver mIntentReceiver = new BroadcastReceiver() {
@@ -657,6 +665,26 @@
     {
         checkIncomingCall(pkg);
 
+        // Limit the number of notifications that any given package except the android
+        // package can enqueue.  Prevents DOS attacks and deals with leaks.
+        if (!"android".equals(pkg)) {
+            synchronized (mNotificationList) {
+                int count = 0;
+                final int N = mNotificationList.size();
+                for (int i=0; i<N; i++) {
+                    final NotificationRecord r = mNotificationList.get(i);
+                    if (r.pkg.equals(pkg)) {
+                        count++;
+                        if (count >= MAX_PACKAGE_NOTIFICATIONS) {
+                            Slog.e(TAG, "Package has already posted " + count
+                                    + " notifications.  Not showing more.  package=" + pkg);
+                            return;
+                        }
+                    }
+                }
+            }
+        }
+
         // This conditional is a dirty hack to limit the logging done on
         //     behalf of the download manager without affecting other apps.
         if (!pkg.equals("com.android.providers.downloads")
diff --git a/services/java/com/android/server/status/StatusBarManagerService.java b/services/java/com/android/server/StatusBarManagerService.java
similarity index 91%
rename from services/java/com/android/server/status/StatusBarManagerService.java
rename to services/java/com/android/server/StatusBarManagerService.java
index 0af1ebb..1a16387 100644
--- a/services/java/com/android/server/status/StatusBarManagerService.java
+++ b/services/java/com/android/server/StatusBarManagerService.java
@@ -14,11 +14,12 @@
  * limitations under the License.
  */
 
-package com.android.server.status;
+package com.android.server;
 
 import android.app.PendingIntent;
 import android.app.StatusBarManager;
 import android.content.BroadcastReceiver;
+import android.content.ComponentName;
 import android.content.Context;
 import android.content.Intent;
 import android.content.IntentFilter;
@@ -55,9 +56,6 @@
     static final String TAG = "StatusBarManagerService";
     static final boolean SPEW = true;
 
-    public static final String ACTION_STATUSBAR_START
-            = "com.android.internal.policy.statusbar.START";
-
     final Context mContext;
     Handler mHandler = new Handler();
     NotificationCallbacks mNotificationCallbacks;
@@ -87,6 +85,7 @@
         void onClearAll();
         void onNotificationClick(String pkg, String tag, int id);
         void onPanelRevealed();
+        void onNotificationError(String pkg, String tag, int id, String message);
     }
 
     /**
@@ -96,7 +95,7 @@
         mContext = context;
 
         final Resources res = context.getResources();
-        mIcons.defineSlots(res.getStringArray(com.android.internal.R.array.status_bar_icon_order));
+        mIcons.defineSlots(res.getStringArray(com.android.internal.R.array.config_statusBarIcons));
     }
 
     public void setNotificationCallbacks(NotificationCallbacks listener) {
@@ -111,9 +110,12 @@
     }
 
     public void systemReady2() {
-        // Start the status bar app
-        Intent intent = new Intent(ACTION_STATUSBAR_START);
-        mContext.sendBroadcast(intent /** permission  **/);
+        ComponentName cn = ComponentName.unflattenFromString(
+                mContext.getString(com.android.internal.R.string.config_statusBarComponent));
+        Intent intent = new Intent();
+        intent.setComponent(cn);
+        Slog.i(TAG, "Starting service: " + cn);
+        mContext.startService(intent);
     }
 
     // ================================================================================
@@ -248,12 +250,19 @@
                 "StatusBarManagerService");
     }
 
+    private void enforceStatusBarService() {
+        mContext.enforceCallingOrSelfPermission(android.Manifest.permission.STATUS_BAR_SERVICE,
+                "StatusBarManagerService");
+    }
+
 
     // ================================================================================
     // Callbacks from the status bar service.
     // ================================================================================
     public void registerStatusBar(IStatusBar bar, StatusBarIconList iconList,
             List<IBinder> notificationKeys, List<StatusBarNotification> notifications) {
+        enforceStatusBarService();
+
         Slog.i(TAG, "registerStatusBar bar=" + bar);
         mBar = bar;
         synchronized (mIcons) {
@@ -268,18 +277,32 @@
     }
 
     /**
-     * The status bar service should call this when the user changes whether
-     * the status bar is visible or not.
+     * The status bar service should call this each time the user brings the panel from
+     * invisible to visible in order to clear the notification light.
      */
-    public void visibilityChanged(boolean visible) {
-        //Slog.d(TAG, "visibilityChanged visible=" + visible);
+    public void onPanelRevealed() {
+        enforceStatusBarService();
+
+        // tell the notification manager to turn off the lights.
+        mNotificationCallbacks.onPanelRevealed();
     }
 
     public void onNotificationClick(String pkg, String tag, int id) {
+        enforceStatusBarService();
+
         mNotificationCallbacks.onNotificationClick(pkg, tag, id);
     }
 
+    public void onNotificationError(String pkg, String tag, int id, String message) {
+        enforceStatusBarService();
+
+        // WARNING: this will call back into us to do the remove.  Don't hold any locks.
+        mNotificationCallbacks.onNotificationError(pkg, tag, id, message);
+    }
+
     public void onClearAllNotifications() {
+        enforceStatusBarService();
+
         mNotificationCallbacks.onClearAll();
     }
 
@@ -423,24 +446,6 @@
         }
     }
 
-    /**
-     * The LEDs are turned o)ff when the notification panel is shown, even just a little bit.
-     * This was added last-minute and is inconsistent with the way the rest of the notifications
-     * are handled, because the notification isn't really cancelled.  The lights are just
-     * turned off.  If any other notifications happen, the lights will turn back on.  Steve says
-     * this is what he wants. (see bug 1131461)
-     */
-    private boolean mPanelSlightlyVisible;
-    void panelSlightlyVisible(boolean visible) {
-        if (mPanelSlightlyVisible != visible) {
-            mPanelSlightlyVisible = visible;
-            if (visible) {
-                // tell the notification manager to turn off the lights.
-                mNotificationCallbacks.onPanelRevealed();
-            }
-        }
-    }
-
     private BroadcastReceiver mBroadcastReceiver = new BroadcastReceiver() {
         public void onReceive(Context context, Intent intent) {
             String action = intent.getAction();
diff --git a/services/java/com/android/server/SystemServer.java b/services/java/com/android/server/SystemServer.java
index 4307cdc..b91bf73 100644
--- a/services/java/com/android/server/SystemServer.java
+++ b/services/java/com/android/server/SystemServer.java
@@ -17,7 +17,6 @@
 package com.android.server;
 
 import com.android.server.am.ActivityManagerService;
-import com.android.server.status.StatusBarManagerService;
 import com.android.internal.os.BinderInternal;
 import com.android.internal.os.SamplingProfilerIntegration;
 
diff --git a/services/java/com/android/server/WifiWatchdogService.java b/services/java/com/android/server/WifiWatchdogService.java
index 87f8a6e..445dd03 100644
--- a/services/java/com/android/server/WifiWatchdogService.java
+++ b/services/java/com/android/server/WifiWatchdogService.java
@@ -1217,8 +1217,9 @@
         private static Random sRandom = new Random();
         
         static boolean isDnsReachable(int dns, int timeout) {
+            DatagramSocket socket = null;
             try {
-                DatagramSocket socket = new DatagramSocket();
+                socket = new DatagramSocket();
                 
                 // Set some socket properties
                 socket.setSoTimeout(timeout);
@@ -1271,6 +1272,10 @@
                     Slog.d(TAG, "DnsPinger.isReachable got an unknown exception", e);
                 }
                 return false;
+            } finally {
+                if (socket != null) {
+                    socket.close();
+                }
             }
         }
         
diff --git a/services/java/com/android/server/status/LatestItemView.java b/services/java/com/android/server/status/LatestItemView.java
deleted file mode 100644
index fe8d164..0000000
--- a/services/java/com/android/server/status/LatestItemView.java
+++ /dev/null
@@ -1,34 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package com.android.server.status;
-
-import android.content.Context;
-import android.util.AttributeSet;
-import android.util.Slog;
-import android.view.MotionEvent;
-import android.widget.FrameLayout;
-
-public class LatestItemView extends FrameLayout {
-
-    public LatestItemView(Context context, AttributeSet attrs) {
-        super(context, attrs);
-    }
-
-    public boolean dispatchTouchEvent(MotionEvent ev) {
-        return onTouchEvent(ev);
-    }
-}
diff --git a/services/java/com/android/server/status/package.html b/services/java/com/android/server/status/package.html
deleted file mode 100755
index c9f96a6..0000000
--- a/services/java/com/android/server/status/package.html
+++ /dev/null
@@ -1,5 +0,0 @@
-<body>
-
-{@hide}
-
-</body>
diff --git a/tests/StatusBar/src/com/android/statusbartest/NotificationTestList.java b/tests/StatusBar/src/com/android/statusbartest/NotificationTestList.java
index 3602fec..4d071e3 100644
--- a/tests/StatusBar/src/com/android/statusbartest/NotificationTestList.java
+++ b/tests/StatusBar/src/com/android/statusbartest/NotificationTestList.java
@@ -44,6 +44,7 @@
     Vibrator mVibrator = new Vibrator();
     Handler mHandler = new Handler();
 
+    long mActivityCreateTime = System.currentTimeMillis();
     long mChronometerBase = 0;
 
     @Override
@@ -122,29 +123,49 @@
             }
         },
 
-        new Test("Bad Icon") {
+        new Test("Bad Icon #1 (when=create)") {
             public void run() {
-                mNM.notify(1, new Notification(NotificationTestList.this,
-                            R.layout.chrono_notification, /* not a drawable! */
-                            null, System.currentTimeMillis()-(1000*60*60*24),
-                            "(453) 123-2328",
-                            "", null));
+                Notification n = new Notification(R.layout.chrono_notification /* not an icon */,
+                        null, mActivityCreateTime);
+                n.setLatestEventInfo(NotificationTestList.this, "Persistent #1",
+                            "This is the same notification!!!", makeIntent());
+                mNM.notify(1, n);
             }
         },
 
-        new Test("Bad resource #2") {
-            public void run()
-            {
-                Notification n = new Notification(NotificationTestList.this,
-                            R.drawable.ic_statusbar_missedcall,
-                            null, System.currentTimeMillis()-(1000*60*60*24),
-                            "(453) 123-2328",
-                            "", null);
-                n.contentView.setInt(1 /*bogus*/, "bogus method", 666);
-                mNM.notify(2, n);
+        new Test("Bad Icon #1 (when=now)") {
+            public void run() {
+                Notification n = new Notification(R.layout.chrono_notification /* not an icon */,
+                        null, System.currentTimeMillis());
+                n.setLatestEventInfo(NotificationTestList.this, "Persistent #1",
+                            "This is the same notification!!!", makeIntent());
+                mNM.notify(1, n);
             }
         },
 
+        new Test("Bad resource #1 (when=create)") {
+            public void run() {
+                Notification n = new Notification(R.drawable.icon2,
+                        null, mActivityCreateTime);
+                n.setLatestEventInfo(NotificationTestList.this, "Persistent #1",
+                            "This is the same notification!!!", makeIntent());
+                n.contentView.setInt(1 /*bogus*/, "bogus method", 666);
+                mNM.notify(1, n);
+            }
+        },
+
+        new Test("Bad resource #1 (when=now)") {
+            public void run() {
+                Notification n = new Notification(R.drawable.icon2,
+                        null, System.currentTimeMillis());
+                n.setLatestEventInfo(NotificationTestList.this, "Persistent #1",
+                            "This is the same notification!!!", makeIntent());
+                n.contentView.setInt(1 /*bogus*/, "bogus method", 666);
+                mNM.notify(1, n);
+            }
+        },
+
+
         new Test("Bad resource #3") {
             public void run()
             {
@@ -421,7 +442,7 @@
         new Test("Persistent #1") {
             public void run() {
                 Notification n = new Notification(R.drawable.icon1, "tick tick tick",
-                        System.currentTimeMillis());
+                        mActivityCreateTime);
                 n.setLatestEventInfo(NotificationTestList.this, "Persistent #1",
                             "This is a notification!!!", makeIntent());
                 mNM.notify(1, n);
@@ -481,6 +502,16 @@
             }
         },
 
+        new Test("Persistent #1 - different icon") {
+            public void run() {
+                Notification n = new Notification(R.drawable.icon2, null,
+                        mActivityCreateTime);
+                n.setLatestEventInfo(NotificationTestList.this, "Persistent #1",
+                            "This is the same notification!!!", makeIntent());
+                mNM.notify(1, n);
+            }
+        },
+
         new Test("Chronometer Start") {
             public void run() {
                 Notification n = new Notification(R.drawable.icon2, "me me me me",
diff --git a/tests/StatusBar/src/com/android/statusbartest/StatusBarTest.java b/tests/StatusBar/src/com/android/statusbartest/StatusBarTest.java
index 3532e30..cb94e52 100644
--- a/tests/StatusBar/src/com/android/statusbartest/StatusBarTest.java
+++ b/tests/StatusBar/src/com/android/statusbartest/StatusBarTest.java
@@ -157,5 +157,22 @@
                     }, 3000);
             }
         },
+        new Test("More icons") {
+            public void run() {
+                for (String slot: new String[] {
+                            "sync_failing",
+                            "gps",
+                            "bluetooth",
+                            "tty",
+                            "speakerphone",
+                            "mute",
+                            "wifi",
+                            "alarm_clock",
+                            "secure",
+                        }) {
+                    mStatusBarManager.setIconVisibility(slot, true);
+                }
+            }
+        },
     };
 }