Animator refactoring & fixes

 Tweaks animators to have less unnecessary refcounting

 Pull animator management out into seperate class

 More control to tweak animator lifecycle, such as doing
 Java-side handling of start delay by attaching but not
 starting the animator

Change-Id: I4ff8207580ca11fb38f45ef0007b406e0097281c
diff --git a/libs/hwui/AnimatorManager.h b/libs/hwui/AnimatorManager.h
new file mode 100644
index 0000000..2568121
--- /dev/null
+++ b/libs/hwui/AnimatorManager.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef ANIMATORMANAGER_H
+#define ANIMATORMANAGER_H
+
+#include <vector>
+
+#include <cutils/compiler.h>
+#include <utils/StrongPointer.h>
+
+#include "TreeInfo.h"
+#include "utils/Macros.h"
+
+namespace android {
+namespace uirenderer {
+
+class BaseRenderNodeAnimator;
+class RenderNode;
+
+// Responsible for managing the animators for a single RenderNode
+class AnimatorManager {
+    PREVENT_COPY_AND_ASSIGN(AnimatorManager);
+public:
+    AnimatorManager(RenderNode& parent);
+    ~AnimatorManager();
+
+    void addAnimator(const sp<BaseRenderNodeAnimator>& animator);
+
+    void pushStaging(TreeInfo& info);
+    void animate(TreeInfo& info);
+
+private:
+    RenderNode& mParent;
+
+    // To improve the efficiency of resizing & removing from the vector
+    // use manual ref counting instead of sp<>.
+    std::vector<BaseRenderNodeAnimator*> mNewAnimators;
+    std::vector<BaseRenderNodeAnimator*> mAnimators;
+};
+
+} /* namespace uirenderer */
+} /* namespace android */
+
+#endif /* ANIMATORMANAGER_H */