| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "OpenGLRenderer" |
| |
| #include <utils/JenkinsHash.h> |
| |
| #include "Debug.h" |
| #include "TextDropShadowCache.h" |
| #include "Properties.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Cache support |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| hash_t ShadowText::hash() const { |
| uint32_t charCount = len / sizeof(char16_t); |
| uint32_t hash = JenkinsHashMix(0, len); |
| hash = JenkinsHashMix(hash, android::hash_type(radius)); |
| hash = JenkinsHashMix(hash, android::hash_type(textSize)); |
| hash = JenkinsHashMix(hash, android::hash_type(typeface)); |
| hash = JenkinsHashMix(hash, flags); |
| hash = JenkinsHashMix(hash, android::hash_type(italicStyle)); |
| hash = JenkinsHashMix(hash, android::hash_type(scaleX)); |
| if (text) { |
| hash = JenkinsHashMixShorts(hash, text, charCount); |
| } |
| if (positions) { |
| for (uint32_t i = 0; i < charCount * 2; i++) { |
| hash = JenkinsHashMix(hash, android::hash_type(positions[i])); |
| } |
| } |
| return JenkinsHashWhiten(hash); |
| } |
| |
| int ShadowText::compare(const ShadowText& lhs, const ShadowText& rhs) { |
| int deltaInt = int(lhs.len) - int(rhs.len); |
| if (deltaInt != 0) return deltaInt; |
| |
| deltaInt = lhs.flags - rhs.flags; |
| if (deltaInt != 0) return deltaInt; |
| |
| if (lhs.radius < rhs.radius) return -1; |
| if (lhs.radius > rhs.radius) return +1; |
| |
| if (lhs.typeface < rhs.typeface) return -1; |
| if (lhs.typeface > rhs.typeface) return +1; |
| |
| if (lhs.textSize < rhs.textSize) return -1; |
| if (lhs.textSize > rhs.textSize) return +1; |
| |
| if (lhs.italicStyle < rhs.italicStyle) return -1; |
| if (lhs.italicStyle > rhs.italicStyle) return +1; |
| |
| if (lhs.scaleX < rhs.scaleX) return -1; |
| if (lhs.scaleX > rhs.scaleX) return +1; |
| |
| if (lhs.text != rhs.text) { |
| if (!lhs.text) return -1; |
| if (!rhs.text) return +1; |
| |
| deltaInt = memcmp(lhs.text, rhs.text, lhs.len); |
| if (deltaInt != 0) return deltaInt; |
| } |
| |
| if (lhs.positions != rhs.positions) { |
| if (!lhs.positions) return -1; |
| if (!rhs.positions) return +1; |
| |
| return memcmp(lhs.positions, rhs.positions, lhs.len << 2); |
| } |
| |
| return 0; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Constructors/destructor |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| TextDropShadowCache::TextDropShadowCache(): |
| mCache(LruCache<ShadowText, ShadowTexture*>::kUnlimitedCapacity), |
| mSize(0), mMaxSize(MB(DEFAULT_DROP_SHADOW_CACHE_SIZE)) { |
| char property[PROPERTY_VALUE_MAX]; |
| if (property_get(PROPERTY_DROP_SHADOW_CACHE_SIZE, property, NULL) > 0) { |
| INIT_LOGD(" Setting drop shadow cache size to %sMB", property); |
| setMaxSize(MB(atof(property))); |
| } else { |
| INIT_LOGD(" Using default drop shadow cache size of %.2fMB", |
| DEFAULT_DROP_SHADOW_CACHE_SIZE); |
| } |
| |
| init(); |
| } |
| |
| TextDropShadowCache::TextDropShadowCache(uint32_t maxByteSize): |
| mCache(LruCache<ShadowText, ShadowTexture*>::kUnlimitedCapacity), |
| mSize(0), mMaxSize(maxByteSize) { |
| init(); |
| } |
| |
| TextDropShadowCache::~TextDropShadowCache() { |
| mCache.clear(); |
| } |
| |
| void TextDropShadowCache::init() { |
| mCache.setOnEntryRemovedListener(this); |
| mDebugEnabled = readDebugLevel() & kDebugMoreCaches; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Size management |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| uint32_t TextDropShadowCache::getSize() { |
| return mSize; |
| } |
| |
| uint32_t TextDropShadowCache::getMaxSize() { |
| return mMaxSize; |
| } |
| |
| void TextDropShadowCache::setMaxSize(uint32_t maxSize) { |
| mMaxSize = maxSize; |
| while (mSize > mMaxSize) { |
| mCache.removeOldest(); |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Callbacks |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void TextDropShadowCache::operator()(ShadowText& text, ShadowTexture*& texture) { |
| if (texture) { |
| mSize -= texture->bitmapSize; |
| |
| if (mDebugEnabled) { |
| ALOGD("Shadow texture deleted, size = %d", texture->bitmapSize); |
| } |
| |
| glDeleteTextures(1, &texture->id); |
| delete texture; |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Caching |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void TextDropShadowCache::clear() { |
| mCache.clear(); |
| } |
| |
| ShadowTexture* TextDropShadowCache::get(SkPaint* paint, const char* text, uint32_t len, |
| int numGlyphs, float radius, const float* positions) { |
| ShadowText entry(paint, radius, len, text, positions); |
| ShadowTexture* texture = mCache.get(entry); |
| |
| if (!texture) { |
| SkPaint paintCopy(*paint); |
| paintCopy.setTextAlign(SkPaint::kLeft_Align); |
| FontRenderer::DropShadow shadow = mRenderer->renderDropShadow(&paintCopy, text, 0, |
| len, numGlyphs, radius, positions); |
| |
| texture = new ShadowTexture; |
| texture->left = shadow.penX; |
| texture->top = shadow.penY; |
| texture->width = shadow.width; |
| texture->height = shadow.height; |
| texture->generation = 0; |
| texture->blend = true; |
| |
| const uint32_t size = shadow.width * shadow.height; |
| texture->bitmapSize = size; |
| |
| // Don't even try to cache a bitmap that's bigger than the cache |
| if (size < mMaxSize) { |
| while (mSize + size > mMaxSize) { |
| mCache.removeOldest(); |
| } |
| } |
| |
| glGenTextures(1, &texture->id); |
| |
| glBindTexture(GL_TEXTURE_2D, texture->id); |
| // Textures are Alpha8 |
| glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0, |
| GL_ALPHA, GL_UNSIGNED_BYTE, shadow.image); |
| |
| texture->setFilter(GL_LINEAR); |
| texture->setWrap(GL_CLAMP_TO_EDGE); |
| |
| if (size < mMaxSize) { |
| if (mDebugEnabled) { |
| ALOGD("Shadow texture created, size = %d", texture->bitmapSize); |
| } |
| |
| entry.copyTextLocally(); |
| |
| mSize += size; |
| mCache.put(entry, texture); |
| } else { |
| texture->cleanup = true; |
| } |
| |
| // Cleanup shadow |
| free(shadow.image); |
| } |
| |
| return texture; |
| } |
| |
| }; // namespace uirenderer |
| }; // namespace android |