Fix various flashes when moving stacks.

In this CL we fix two new pinned stack reparenting flashes and
implement a new approach to an old docked stack flash fix, which had
been broken in refactoring.

First we examine the case of dismissing the docked stack and
WindowState#notifyMovedInStack. Previously we invoked this
when reparenting from the docked to the fullscreen stack
(by way of position in stack). It was used to solve an issue
where we were visually hidden by the docked stack crop, but we were
still waiting on an animation pass to set the hidden flag. Our old solution
was if mJustMovedInStack was set, we would just defer updating our crop until
one animation pass had occurred.

We broke this incidentally in refactoring by not calling the
method that sets it anymore. However it's somewhat brittle so I was
hesitant to restore it. The fundamental requirement is for the
ActivityManager to perform multiple operations (change stack, update
visibility) in a single atomic step and this wasn't expressed clearly.

This mirrors some challenges we have with the pinned stack transitions
as well.

1. When dismissing the pinned stack, we move the task to the
fullscreen stack. We need a mechanism to prevent its bounds from
updating before its visibility is updated.
2. When moving to fullscreen while over home, we have layering issues
with the home stack, as we will be moved to the fullscreen stack before the
fullscreen stack is brought to the front of the home stack. This may
not seem like a visibility issue, but if the home activity were simply
hidden the layering wouldn't matter!

Evidently, all three of these issues can be solved with a batching
mechanism from ActivityManager to WindowManager. As all changes are
ultimately Surface changes, SurfaceControl.open/closeTransaction
provides such a mechanism. The only additional complication is that
normally visibility updates on SurfaceControl are deferred to the
animation thread, which may not execute within the bounds of our
transaction. This however, is easily dealt with: In AppWindowToken, if
we are becoming hidden without animation, then we simply apply this
change without waiting for the UI thread

Bug: 35396882
Bug: 34857388
Bug: 36393204
Bug: 36462635
Test: Intensive manual testing of dismissing docked and pinned stack + pinned->fullscreen transition.
Change-Id: Ic110797670cc7ff656a580fd186d4deb44fa54dd
diff --git a/services/core/java/com/android/server/am/ActivityStackSupervisor.java b/services/core/java/com/android/server/am/ActivityStackSupervisor.java
index c1bff36..1116fc3 100644
--- a/services/core/java/com/android/server/am/ActivityStackSupervisor.java
+++ b/services/core/java/com/android/server/am/ActivityStackSupervisor.java
@@ -2287,7 +2287,18 @@
         mResizingTasksDuringAnimation.clear();
     }
 
-    void moveTasksToFullscreenStackLocked(int fromStackId, boolean onTop) {
+    private class MoveTaskToFullscreenArgs {
+        public int fromStackId;
+        public boolean onTop;
+    };
+    // Used only to closure over the arguments to moveTasksToFullscreenStack without
+    // allocation
+    private MoveTaskToFullscreenArgs mMoveToFullscreenArgs = new MoveTaskToFullscreenArgs();
+
+    private void moveTasksToFullscreenStackInnerLocked() {
+        int fromStackId = mMoveToFullscreenArgs.fromStackId;
+        boolean onTop = mMoveToFullscreenArgs.onTop;
+
         final ActivityStack stack = getStack(fromStackId);
         if (stack == null) {
             return;
@@ -2359,6 +2370,13 @@
         }
     }
 
+    void moveTasksToFullscreenStackLocked(int fromStackId, boolean onTop) {
+        mMoveToFullscreenArgs.fromStackId = fromStackId;
+        mMoveToFullscreenArgs.onTop = onTop;
+
+        mWindowManager.inSurfaceTransaction(this::moveTasksToFullscreenStackInnerLocked);
+    }
+
     void resizeDockedStackLocked(Rect dockedBounds, Rect tempDockedTaskBounds,
             Rect tempDockedTaskInsetBounds, Rect tempOtherTaskBounds, Rect tempOtherTaskInsetBounds,
             boolean preserveWindows) {
@@ -2471,12 +2489,12 @@
         return activityContainer.mStack;
     }
 
-    /**
-     * Removes the stack associated with the given {@param stackId}.  If the {@param stackId} is the
-     * pinned stack, then its tasks are not explicitly removed when the stack is destroyed, but
-     * instead moved back onto the fullscreen stack.
-     */
-    void removeStackLocked(int stackId) {
+
+    // Used only to closure over the argument to removeStack without allocation.
+    private int mRemoveStackStackId;
+    void removeStackInnerLocked() {
+        int stackId = mRemoveStackStackId;
+
         final ActivityStack stack = getStack(stackId);
         if (stack == null) {
             return;
@@ -2515,6 +2533,16 @@
     }
 
     /**
+     * Removes the stack associated with the given {@param stackId}.  If the {@param stackId} is the
+     * pinned stack, then its tasks are not explicitly removed when the stack is destroyed, but
+     * instead moved back onto the fullscreen stack.
+     */
+    void removeStackLocked(int stackId) {
+        mRemoveStackStackId = stackId;
+        mWindowManager.inSurfaceTransaction(this::removeStackInnerLocked);
+    }
+
+    /**
      * Removes the task with the specified task id.
      *
      * @param taskId Identifier of the task to be removed.