Better backend for hardware layers.

With this new backend, a hardware layer is only recreated when
its associated view is udpated. This offers fast composition
in GL and fast update of the layer in GL as well.

Change-Id: I97c43a612f5955c6bf1c192c8ca4af10fdf1d076
diff --git a/tests/HwAccelerationTest/AndroidManifest.xml b/tests/HwAccelerationTest/AndroidManifest.xml
index 0fdc030..e73afa0 100644
--- a/tests/HwAccelerationTest/AndroidManifest.xml
+++ b/tests/HwAccelerationTest/AndroidManifest.xml
@@ -34,6 +34,15 @@
         </activity>
         
         <activity
+                android:name="ViewLayersActivity2"
+                android:label="_ViewLayers2">
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+        </activity>
+        
+        <activity
                 android:name="AlphaLayersActivity"
                 android:label="_αLayers">
             <intent-filter>