| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "rsDevice.h" |
| #include "rsContext.h" |
| #include "rsThreadIO.h" |
| #include <ui/FramebufferNativeWindow.h> |
| #include <ui/PixelFormat.h> |
| #include <ui/EGLUtils.h> |
| #include <ui/egl/android_natives.h> |
| |
| #include <sys/types.h> |
| #include <sys/resource.h> |
| #include <sched.h> |
| |
| #include <cutils/properties.h> |
| |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| |
| #include <cutils/sched_policy.h> |
| #include <sys/syscall.h> |
| #include <string.h> |
| |
| using namespace android; |
| using namespace android::renderscript; |
| |
| pthread_key_t Context::gThreadTLSKey = 0; |
| uint32_t Context::gThreadTLSKeyCount = 0; |
| uint32_t Context::gGLContextCount = 0; |
| pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER; |
| pthread_mutex_t Context::gLibMutex = PTHREAD_MUTEX_INITIALIZER; |
| |
| static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { |
| if (returnVal != EGL_TRUE) { |
| fprintf(stderr, "%s() returned %d\n", op, returnVal); |
| } |
| |
| for (EGLint error = eglGetError(); error != EGL_SUCCESS; error |
| = eglGetError()) { |
| fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), |
| error); |
| } |
| } |
| |
| void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) { |
| |
| #define X(VAL) {VAL, #VAL} |
| struct {EGLint attribute; const char* name;} names[] = { |
| X(EGL_BUFFER_SIZE), |
| X(EGL_ALPHA_SIZE), |
| X(EGL_BLUE_SIZE), |
| X(EGL_GREEN_SIZE), |
| X(EGL_RED_SIZE), |
| X(EGL_DEPTH_SIZE), |
| X(EGL_STENCIL_SIZE), |
| X(EGL_CONFIG_CAVEAT), |
| X(EGL_CONFIG_ID), |
| X(EGL_LEVEL), |
| X(EGL_MAX_PBUFFER_HEIGHT), |
| X(EGL_MAX_PBUFFER_PIXELS), |
| X(EGL_MAX_PBUFFER_WIDTH), |
| X(EGL_NATIVE_RENDERABLE), |
| X(EGL_NATIVE_VISUAL_ID), |
| X(EGL_NATIVE_VISUAL_TYPE), |
| X(EGL_SAMPLES), |
| X(EGL_SAMPLE_BUFFERS), |
| X(EGL_SURFACE_TYPE), |
| X(EGL_TRANSPARENT_TYPE), |
| X(EGL_TRANSPARENT_RED_VALUE), |
| X(EGL_TRANSPARENT_GREEN_VALUE), |
| X(EGL_TRANSPARENT_BLUE_VALUE), |
| X(EGL_BIND_TO_TEXTURE_RGB), |
| X(EGL_BIND_TO_TEXTURE_RGBA), |
| X(EGL_MIN_SWAP_INTERVAL), |
| X(EGL_MAX_SWAP_INTERVAL), |
| X(EGL_LUMINANCE_SIZE), |
| X(EGL_ALPHA_MASK_SIZE), |
| X(EGL_COLOR_BUFFER_TYPE), |
| X(EGL_RENDERABLE_TYPE), |
| X(EGL_CONFORMANT), |
| }; |
| #undef X |
| |
| for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) { |
| EGLint value = -1; |
| EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value); |
| EGLint error = eglGetError(); |
| if (returnVal && error == EGL_SUCCESS) { |
| LOGV(" %s: %d (0x%x)", names[j].name, value, value); |
| } |
| } |
| } |
| |
| |
| bool Context::initGLThread() { |
| pthread_mutex_lock(&gInitMutex); |
| LOGV("initGLThread start %p", this); |
| |
| mEGL.mNumConfigs = -1; |
| EGLint configAttribs[128]; |
| EGLint *configAttribsPtr = configAttribs; |
| EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; |
| |
| memset(configAttribs, 0, sizeof(configAttribs)); |
| |
| configAttribsPtr[0] = EGL_SURFACE_TYPE; |
| configAttribsPtr[1] = EGL_WINDOW_BIT; |
| configAttribsPtr += 2; |
| |
| configAttribsPtr[0] = EGL_RENDERABLE_TYPE; |
| configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; |
| configAttribsPtr += 2; |
| |
| if (mUserSurfaceConfig.depthMin > 0) { |
| configAttribsPtr[0] = EGL_DEPTH_SIZE; |
| configAttribsPtr[1] = mUserSurfaceConfig.depthMin; |
| configAttribsPtr += 2; |
| } |
| |
| if (mDev->mForceSW) { |
| configAttribsPtr[0] = EGL_CONFIG_CAVEAT; |
| configAttribsPtr[1] = EGL_SLOW_CONFIG; |
| configAttribsPtr += 2; |
| } |
| |
| configAttribsPtr[0] = EGL_NONE; |
| rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); |
| |
| LOGV("%p initEGL start", this); |
| mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| checkEglError("eglGetDisplay"); |
| |
| eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion); |
| checkEglError("eglInitialize"); |
| |
| #if 1 |
| PixelFormat pf = PIXEL_FORMAT_RGBA_8888; |
| if (mUserSurfaceConfig.alphaMin == 0) { |
| pf = PIXEL_FORMAT_RGBX_8888; |
| } |
| |
| status_t err = EGLUtils::selectConfigForPixelFormat(mEGL.mDisplay, configAttribs, pf, &mEGL.mConfig); |
| if (err) { |
| LOGE("%p, couldn't find an EGLConfig matching the screen format\n", this); |
| } |
| if (props.mLogVisual) { |
| printEGLConfiguration(mEGL.mDisplay, mEGL.mConfig); |
| } |
| #else |
| eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); |
| #endif |
| |
| mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2); |
| checkEglError("eglCreateContext"); |
| if (mEGL.mContext == EGL_NO_CONTEXT) { |
| pthread_mutex_unlock(&gInitMutex); |
| LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", this); |
| return false; |
| } |
| gGLContextCount++; |
| |
| |
| EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; |
| mEGL.mSurfaceDefault = eglCreatePbufferSurface(mEGL.mDisplay, mEGL.mConfig, pbuffer_attribs); |
| checkEglError("eglCreatePbufferSurface"); |
| if (mEGL.mSurfaceDefault == EGL_NO_SURFACE) { |
| LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE"); |
| pthread_mutex_unlock(&gInitMutex); |
| deinitEGL(); |
| return false; |
| } |
| |
| EGLBoolean ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); |
| if (ret == EGL_FALSE) { |
| LOGE("eglMakeCurrent returned EGL_FALSE"); |
| checkEglError("eglMakeCurrent", ret); |
| pthread_mutex_unlock(&gInitMutex); |
| deinitEGL(); |
| return false; |
| } |
| |
| mGL.mVersion = glGetString(GL_VERSION); |
| mGL.mVendor = glGetString(GL_VENDOR); |
| mGL.mRenderer = glGetString(GL_RENDERER); |
| mGL.mExtensions = glGetString(GL_EXTENSIONS); |
| |
| //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); |
| LOGV("GL Version %s", mGL.mVersion); |
| //LOGV("GL Vendor %s", mGL.mVendor); |
| LOGV("GL Renderer %s", mGL.mRenderer); |
| //LOGV("GL Extensions %s", mGL.mExtensions); |
| |
| const char *verptr = NULL; |
| if (strlen((const char *)mGL.mVersion) > 9) { |
| if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { |
| verptr = (const char *)mGL.mVersion + 12; |
| } |
| if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) { |
| verptr = (const char *)mGL.mVersion + 9; |
| } |
| } |
| |
| if (!verptr) { |
| LOGE("Error, OpenGL ES Lite not supported"); |
| pthread_mutex_unlock(&gInitMutex); |
| deinitEGL(); |
| return false; |
| } else { |
| sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); |
| } |
| |
| glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); |
| glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); |
| glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits); |
| |
| glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors); |
| glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits); |
| |
| glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); |
| glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); |
| |
| mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot"); |
| mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)mGL.mExtensions, "GL_NV_texture_npot_2D_mipmap"); |
| mGL.EXT_texture_max_aniso = 1.0f; |
| bool hasAniso = NULL != strstr((const char *)mGL.mExtensions, "GL_EXT_texture_filter_anisotropic"); |
| if (hasAniso) { |
| glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &mGL.EXT_texture_max_aniso); |
| } |
| |
| LOGV("initGLThread end %p", this); |
| pthread_mutex_unlock(&gInitMutex); |
| return true; |
| } |
| |
| void Context::deinitEGL() { |
| LOGV("%p, deinitEGL", this); |
| |
| if (mEGL.mContext != EGL_NO_CONTEXT) { |
| eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEGL.mContext); |
| eglDestroyContext(mEGL.mDisplay, mEGL.mContext); |
| checkEglError("eglDestroyContext"); |
| } |
| |
| gGLContextCount--; |
| if (!gGLContextCount) { |
| eglTerminate(mEGL.mDisplay); |
| } |
| } |
| |
| Context::PushState::PushState(Context *con) { |
| mRsc = con; |
| mFragment.set(con->getProgramFragment()); |
| mVertex.set(con->getProgramVertex()); |
| mStore.set(con->getProgramStore()); |
| mRaster.set(con->getProgramRaster()); |
| mFont.set(con->getFont()); |
| } |
| |
| Context::PushState::~PushState() { |
| mRsc->setProgramFragment(mFragment.get()); |
| mRsc->setProgramVertex(mVertex.get()); |
| mRsc->setProgramStore(mStore.get()); |
| mRsc->setProgramRaster(mRaster.get()); |
| mRsc->setFont(mFont.get()); |
| } |
| |
| |
| uint32_t Context::runScript(Script *s) { |
| PushState(this); |
| |
| uint32_t ret = s->run(this); |
| return ret; |
| } |
| |
| void Context::checkError(const char *msg, bool isFatal) const { |
| |
| GLenum err = glGetError(); |
| if (err != GL_NO_ERROR) { |
| char buf[1024]; |
| snprintf(buf, sizeof(buf), "GL Error = 0x%08x, from: %s", err, msg); |
| |
| if (isFatal) { |
| setError(RS_ERROR_FATAL_DRIVER, buf); |
| } else { |
| switch (err) { |
| case GL_OUT_OF_MEMORY: |
| setError(RS_ERROR_OUT_OF_MEMORY, buf); |
| break; |
| default: |
| setError(RS_ERROR_DRIVER, buf); |
| break; |
| } |
| } |
| |
| LOGE("%p, %s", this, buf); |
| } |
| } |
| |
| uint32_t Context::runRootScript() { |
| glViewport(0, 0, mWidth, mHeight); |
| |
| timerSet(RS_TIMER_SCRIPT); |
| mStateFragmentStore.mLast.clear(); |
| uint32_t ret = runScript(mRootScript.get()); |
| |
| checkError("runRootScript"); |
| return ret; |
| } |
| |
| uint64_t Context::getTime() const { |
| struct timespec t; |
| clock_gettime(CLOCK_MONOTONIC, &t); |
| return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000); |
| } |
| |
| void Context::timerReset() { |
| for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) { |
| mTimers[ct] = 0; |
| } |
| } |
| |
| void Context::timerInit() { |
| mTimeLast = getTime(); |
| mTimeFrame = mTimeLast; |
| mTimeLastFrame = mTimeLast; |
| mTimerActive = RS_TIMER_INTERNAL; |
| mAverageFPSFrameCount = 0; |
| mAverageFPSStartTime = mTimeLast; |
| mAverageFPS = 0; |
| timerReset(); |
| } |
| |
| void Context::timerFrame() { |
| mTimeLastFrame = mTimeFrame; |
| mTimeFrame = getTime(); |
| // Update average fps |
| const uint64_t averageFramerateInterval = 1000 * 1000000; |
| mAverageFPSFrameCount ++; |
| uint64_t inverval = mTimeFrame - mAverageFPSStartTime; |
| if (inverval >= averageFramerateInterval) { |
| inverval = inverval / 1000000; |
| mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval; |
| mAverageFPSFrameCount = 0; |
| mAverageFPSStartTime = mTimeFrame; |
| } |
| } |
| |
| void Context::timerSet(Timers tm) { |
| uint64_t last = mTimeLast; |
| mTimeLast = getTime(); |
| mTimers[mTimerActive] += mTimeLast - last; |
| mTimerActive = tm; |
| } |
| |
| void Context::timerPrint() { |
| double total = 0; |
| for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) { |
| total += mTimers[ct]; |
| } |
| uint64_t frame = mTimeFrame - mTimeLastFrame; |
| mTimeMSLastFrame = frame / 1000000; |
| mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000; |
| mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000; |
| |
| |
| if (props.mLogTimes) { |
| LOGV("RS: Frame (%i), Script %2.1f%% (%i), Swap %2.1f%% (%i), Idle %2.1f%% (%lli), Internal %2.1f%% (%lli), Avg fps: %u", |
| mTimeMSLastFrame, |
| 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, |
| 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, |
| 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, |
| 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000, |
| mAverageFPS); |
| } |
| } |
| |
| bool Context::setupCheck() { |
| if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) { |
| LOGE("Context::setupCheck() 1 fail"); |
| return false; |
| } |
| |
| mFragmentStore->setupGL2(this, &mStateFragmentStore); |
| mFragment->setupGL2(this, &mStateFragment, &mShaderCache); |
| mRaster->setupGL2(this, &mStateRaster); |
| mVertex->setupGL2(this, &mStateVertex, &mShaderCache); |
| return true; |
| } |
| |
| void Context::setupProgramStore() { |
| mFragmentStore->setupGL2(this, &mStateFragmentStore); |
| } |
| |
| static bool getProp(const char *str) { |
| char buf[PROPERTY_VALUE_MAX]; |
| property_get(str, buf, "0"); |
| return 0 != strcmp(buf, "0"); |
| } |
| |
| void Context::displayDebugStats() { |
| char buffer[128]; |
| sprintf(buffer, "Avg fps %u, Frame %i ms, Script %i ms", mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript); |
| float oldR, oldG, oldB, oldA; |
| mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA); |
| uint32_t bufferLen = strlen(buffer); |
| |
| float shadowCol = 0.1f; |
| mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f); |
| mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6); |
| |
| mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f); |
| mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7); |
| |
| mStateFont.setFontColor(oldR, oldG, oldB, oldA); |
| } |
| |
| void * Context::threadProc(void *vrsc) { |
| Context *rsc = static_cast<Context *>(vrsc); |
| rsc->mNativeThreadId = gettid(); |
| |
| setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY); |
| rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY; |
| |
| rsc->props.mLogTimes = getProp("debug.rs.profile"); |
| rsc->props.mLogScripts = getProp("debug.rs.script"); |
| rsc->props.mLogObjects = getProp("debug.rs.object"); |
| rsc->props.mLogShaders = getProp("debug.rs.shader"); |
| rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes"); |
| rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms"); |
| rsc->props.mLogVisual = getProp("debug.rs.visual"); |
| |
| rsc->mTlsStruct = new ScriptTLSStruct; |
| if (!rsc->mTlsStruct) { |
| LOGE("Error allocating tls storage"); |
| rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed allocation for TLS"); |
| return NULL; |
| } |
| rsc->mTlsStruct->mContext = rsc; |
| rsc->mTlsStruct->mScript = NULL; |
| int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct); |
| if (status) { |
| LOGE("pthread_setspecific %i", status); |
| } |
| |
| if (!rsc->initGLThread()) { |
| rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed initializing GL"); |
| return NULL; |
| } |
| |
| rsc->mScriptC.init(rsc); |
| if (rsc->mIsGraphicsContext) { |
| rsc->mStateRaster.init(rsc); |
| rsc->setProgramRaster(NULL); |
| rsc->mStateVertex.init(rsc); |
| rsc->setProgramVertex(NULL); |
| rsc->mStateFragment.init(rsc); |
| rsc->setProgramFragment(NULL); |
| rsc->mStateFragmentStore.init(rsc); |
| rsc->setProgramStore(NULL); |
| rsc->mStateFont.init(rsc); |
| rsc->setFont(NULL); |
| rsc->mStateVertexArray.init(rsc); |
| } |
| |
| rsc->mRunning = true; |
| bool mDraw = true; |
| while (!rsc->mExit) { |
| mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw); |
| mDraw &= (rsc->mRootScript.get() != NULL); |
| mDraw &= (rsc->mWndSurface != NULL); |
| |
| uint32_t targetTime = 0; |
| if (mDraw && rsc->mIsGraphicsContext) { |
| targetTime = rsc->runRootScript(); |
| |
| if (rsc->props.mLogVisual) { |
| rsc->displayDebugStats(); |
| } |
| |
| mDraw = targetTime && !rsc->mPaused; |
| rsc->timerSet(RS_TIMER_CLEAR_SWAP); |
| eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); |
| rsc->timerFrame(); |
| rsc->timerSet(RS_TIMER_INTERNAL); |
| rsc->timerPrint(); |
| rsc->timerReset(); |
| } |
| if (targetTime > 1) { |
| int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000; |
| if (t > 0) { |
| usleep(t); |
| } |
| } |
| } |
| |
| LOGV("%p, RS Thread exiting", rsc); |
| |
| if (rsc->mIsGraphicsContext) { |
| pthread_mutex_lock(&gInitMutex); |
| rsc->deinitEGL(); |
| pthread_mutex_unlock(&gInitMutex); |
| } |
| delete rsc->mTlsStruct; |
| |
| LOGV("%p, RS Thread exited", rsc); |
| return NULL; |
| } |
| |
| void Context::destroyWorkerThreadResources() { |
| LOGV("destroyWorkerThreadResources 1"); |
| if (mIsGraphicsContext) { |
| mRaster.clear(); |
| mFragment.clear(); |
| mVertex.clear(); |
| mFragmentStore.clear(); |
| mFont.clear(); |
| mRootScript.clear(); |
| mStateRaster.deinit(this); |
| mStateVertex.deinit(this); |
| mStateFragment.deinit(this); |
| mStateFragmentStore.deinit(this); |
| mStateFont.deinit(this); |
| mShaderCache.cleanupAll(); |
| } |
| ObjectBase::zeroAllUserRef(this); |
| LOGV("destroyWorkerThreadResources 2"); |
| mExit = true; |
| } |
| |
| void * Context::helperThreadProc(void *vrsc) { |
| Context *rsc = static_cast<Context *>(vrsc); |
| uint32_t idx = (uint32_t)android_atomic_inc(&rsc->mWorkers.mLaunchCount); |
| |
| LOGV("RS helperThread starting %p idx=%i", rsc, idx); |
| |
| rsc->mWorkers.mLaunchSignals[idx].init(); |
| rsc->mWorkers.mNativeThreadId[idx] = gettid(); |
| |
| #if 0 |
| typedef struct {uint64_t bits[1024 / 64]; } cpu_set_t; |
| cpu_set_t cpuset; |
| memset(&cpuset, 0, sizeof(cpuset)); |
| cpuset.bits[idx / 64] |= 1ULL << (idx % 64); |
| int ret = syscall(241, rsc->mWorkers.mNativeThreadId[idx], |
| sizeof(cpuset), &cpuset); |
| LOGE("SETAFFINITY ret = %i %s", ret, EGLUtils::strerror(ret)); |
| #endif |
| |
| setpriority(PRIO_PROCESS, rsc->mWorkers.mNativeThreadId[idx], rsc->mThreadPriority); |
| int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct); |
| if (status) { |
| LOGE("pthread_setspecific %i", status); |
| } |
| |
| while (rsc->mRunning) { |
| rsc->mWorkers.mLaunchSignals[idx].wait(); |
| if (rsc->mWorkers.mLaunchCallback) { |
| rsc->mWorkers.mLaunchCallback(rsc->mWorkers.mLaunchData, idx); |
| } |
| android_atomic_dec(&rsc->mWorkers.mRunningCount); |
| rsc->mWorkers.mCompleteSignal.set(); |
| } |
| |
| LOGV("RS helperThread exiting %p idx=%i", rsc, idx); |
| return NULL; |
| } |
| |
| void Context::launchThreads(WorkerCallback_t cbk, void *data) { |
| mWorkers.mLaunchData = data; |
| mWorkers.mLaunchCallback = cbk; |
| mWorkers.mRunningCount = (int)mWorkers.mCount; |
| for (uint32_t ct = 0; ct < mWorkers.mCount; ct++) { |
| mWorkers.mLaunchSignals[ct].set(); |
| } |
| while (mWorkers.mRunningCount) { |
| mWorkers.mCompleteSignal.wait(); |
| } |
| } |
| |
| void Context::setPriority(int32_t p) { |
| // Note: If we put this in the proper "background" policy |
| // the wallpapers can become completly unresponsive at times. |
| // This is probably not what we want for something the user is actively |
| // looking at. |
| mThreadPriority = p; |
| #if 0 |
| SchedPolicy pol = SP_FOREGROUND; |
| if (p > 0) { |
| pol = SP_BACKGROUND; |
| } |
| if (!set_sched_policy(mNativeThreadId, pol)) { |
| // success; reset the priority as well |
| } |
| #else |
| setpriority(PRIO_PROCESS, mNativeThreadId, p); |
| for (uint32_t ct=0; ct < mWorkers.mCount; ct++) { |
| setpriority(PRIO_PROCESS, mWorkers.mNativeThreadId[ct], p); |
| } |
| #endif |
| } |
| |
| Context::Context() { |
| mDev = NULL; |
| mRunning = false; |
| mExit = false; |
| mPaused = false; |
| mObjHead = NULL; |
| mError = RS_ERROR_NONE; |
| } |
| |
| Context * Context::createContext(Device *dev, const RsSurfaceConfig *sc) { |
| Context * rsc = new Context(); |
| if (!rsc->initContext(dev, sc)) { |
| delete rsc; |
| return NULL; |
| } |
| return rsc; |
| } |
| |
| bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) { |
| pthread_mutex_lock(&gInitMutex); |
| |
| dev->addContext(this); |
| mDev = dev; |
| if (sc) { |
| mUserSurfaceConfig = *sc; |
| } else { |
| memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig)); |
| } |
| |
| memset(&mEGL, 0, sizeof(mEGL)); |
| memset(&mGL, 0, sizeof(mGL)); |
| mIsGraphicsContext = sc != NULL; |
| |
| int status; |
| pthread_attr_t threadAttr; |
| |
| if (!gThreadTLSKeyCount) { |
| status = pthread_key_create(&gThreadTLSKey, NULL); |
| if (status) { |
| LOGE("Failed to init thread tls key."); |
| pthread_mutex_unlock(&gInitMutex); |
| return false; |
| } |
| } |
| gThreadTLSKeyCount++; |
| |
| pthread_mutex_unlock(&gInitMutex); |
| |
| // Global init done at this point. |
| |
| status = pthread_attr_init(&threadAttr); |
| if (status) { |
| LOGE("Failed to init thread attribute."); |
| return false; |
| } |
| |
| mWndSurface = NULL; |
| |
| timerInit(); |
| timerSet(RS_TIMER_INTERNAL); |
| |
| int cpu = sysconf(_SC_NPROCESSORS_ONLN); |
| LOGV("RS Launching thread(s), reported CPU count %i", cpu); |
| if (cpu < 2) cpu = 0; |
| |
| mWorkers.mCount = (uint32_t)cpu; |
| mWorkers.mThreadId = (pthread_t *) calloc(mWorkers.mCount, sizeof(pthread_t)); |
| mWorkers.mNativeThreadId = (pid_t *) calloc(mWorkers.mCount, sizeof(pid_t)); |
| mWorkers.mLaunchSignals = new Signal[mWorkers.mCount]; |
| mWorkers.mLaunchCallback = NULL; |
| status = pthread_create(&mThreadId, &threadAttr, threadProc, this); |
| if (status) { |
| LOGE("Failed to start rs context thread."); |
| return false; |
| } |
| while (!mRunning && (mError == RS_ERROR_NONE)) { |
| usleep(100); |
| } |
| |
| if (mError != RS_ERROR_NONE) { |
| return false; |
| } |
| |
| mWorkers.mCompleteSignal.init(); |
| mWorkers.mRunningCount = 0; |
| mWorkers.mLaunchCount = 0; |
| for (uint32_t ct=0; ct < mWorkers.mCount; ct++) { |
| status = pthread_create(&mWorkers.mThreadId[ct], &threadAttr, helperThreadProc, this); |
| if (status) { |
| mWorkers.mCount = ct; |
| LOGE("Created fewer than expected number of RS threads."); |
| break; |
| } |
| } |
| pthread_attr_destroy(&threadAttr); |
| return true; |
| } |
| |
| Context::~Context() { |
| LOGV("Context::~Context"); |
| |
| mIO.mToCore.flush(); |
| rsAssert(mExit); |
| mExit = true; |
| mPaused = false; |
| void *res; |
| |
| mIO.shutdown(); |
| int status = pthread_join(mThreadId, &res); |
| |
| // Global structure cleanup. |
| pthread_mutex_lock(&gInitMutex); |
| if (mDev) { |
| mDev->removeContext(this); |
| --gThreadTLSKeyCount; |
| if (!gThreadTLSKeyCount) { |
| pthread_key_delete(gThreadTLSKey); |
| } |
| mDev = NULL; |
| } |
| pthread_mutex_unlock(&gInitMutex); |
| LOGV("Context::~Context done"); |
| } |
| |
| void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) { |
| rsAssert(mIsGraphicsContext); |
| |
| EGLBoolean ret; |
| if (mEGL.mSurface != NULL) { |
| ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); |
| checkEglError("eglMakeCurrent", ret); |
| |
| ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); |
| checkEglError("eglDestroySurface", ret); |
| |
| mEGL.mSurface = NULL; |
| mWidth = 1; |
| mHeight = 1; |
| } |
| |
| mWndSurface = sur; |
| if (mWndSurface != NULL) { |
| mWidth = w; |
| mHeight = h; |
| |
| mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL); |
| checkEglError("eglCreateWindowSurface"); |
| if (mEGL.mSurface == EGL_NO_SURFACE) { |
| LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE"); |
| } |
| |
| ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext); |
| checkEglError("eglMakeCurrent", ret); |
| |
| mStateVertex.updateSize(this); |
| } |
| } |
| |
| void Context::pause() { |
| rsAssert(mIsGraphicsContext); |
| mPaused = true; |
| } |
| |
| void Context::resume() { |
| rsAssert(mIsGraphicsContext); |
| mPaused = false; |
| } |
| |
| void Context::setRootScript(Script *s) { |
| rsAssert(mIsGraphicsContext); |
| mRootScript.set(s); |
| } |
| |
| void Context::setProgramStore(ProgramStore *pfs) { |
| rsAssert(mIsGraphicsContext); |
| if (pfs == NULL) { |
| mFragmentStore.set(mStateFragmentStore.mDefault); |
| } else { |
| mFragmentStore.set(pfs); |
| } |
| } |
| |
| void Context::setProgramFragment(ProgramFragment *pf) { |
| rsAssert(mIsGraphicsContext); |
| if (pf == NULL) { |
| mFragment.set(mStateFragment.mDefault); |
| } else { |
| mFragment.set(pf); |
| } |
| } |
| |
| void Context::setProgramRaster(ProgramRaster *pr) { |
| rsAssert(mIsGraphicsContext); |
| if (pr == NULL) { |
| mRaster.set(mStateRaster.mDefault); |
| } else { |
| mRaster.set(pr); |
| } |
| } |
| |
| void Context::setProgramVertex(ProgramVertex *pv) { |
| rsAssert(mIsGraphicsContext); |
| if (pv == NULL) { |
| mVertex.set(mStateVertex.mDefault); |
| } else { |
| mVertex.set(pv); |
| } |
| } |
| |
| void Context::setFont(Font *f) { |
| rsAssert(mIsGraphicsContext); |
| if (f == NULL) { |
| mFont.set(mStateFont.mDefault); |
| } else { |
| mFont.set(f); |
| } |
| } |
| |
| void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) { |
| rsAssert(!obj->getName()); |
| obj->setName(name, len); |
| mNames.add(obj); |
| } |
| |
| void Context::removeName(ObjectBase *obj) { |
| for (size_t ct=0; ct < mNames.size(); ct++) { |
| if (obj == mNames[ct]) { |
| mNames.removeAt(ct); |
| return; |
| } |
| } |
| } |
| |
| RsMessageToClientType Context::peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait) { |
| *receiveLen = 0; |
| if (!wait && mIO.mToClient.isEmpty()) { |
| return RS_MESSAGE_TO_CLIENT_NONE; |
| } |
| |
| uint32_t bytesData = 0; |
| uint32_t commandID = 0; |
| const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData); |
| *receiveLen = bytesData - sizeof(uint32_t); |
| if (bytesData) { |
| *subID = d[0]; |
| } |
| return (RsMessageToClientType)commandID; |
| } |
| |
| RsMessageToClientType Context::getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) { |
| //LOGE("getMessageToClient %i %i", bufferLen, wait); |
| *receiveLen = 0; |
| if (!wait && mIO.mToClient.isEmpty()) { |
| return RS_MESSAGE_TO_CLIENT_NONE; |
| } |
| |
| //LOGE("getMessageToClient 2 con=%p", this); |
| uint32_t bytesData = 0; |
| uint32_t commandID = 0; |
| const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData); |
| //LOGE("getMessageToClient 3 %i %i", commandID, bytesData); |
| |
| *receiveLen = bytesData - sizeof(uint32_t); |
| *subID = d[0]; |
| |
| //LOGE("getMessageToClient %i %i", commandID, *subID); |
| if (bufferLen >= bytesData) { |
| memcpy(data, d+1, *receiveLen); |
| mIO.mToClient.next(); |
| return (RsMessageToClientType)commandID; |
| } |
| return RS_MESSAGE_TO_CLIENT_RESIZE; |
| } |
| |
| bool Context::sendMessageToClient(const void *data, RsMessageToClientType cmdID, |
| uint32_t subID, size_t len, bool waitForSpace) const { |
| //LOGE("sendMessageToClient %i %i %i %i", cmdID, subID, len, waitForSpace); |
| if (cmdID == 0) { |
| LOGE("Attempting to send invalid command 0 to client."); |
| return false; |
| } |
| if (!waitForSpace) { |
| if (!mIO.mToClient.makeSpaceNonBlocking(len + 12)) { |
| // Not enough room, and not waiting. |
| return false; |
| } |
| } |
| //LOGE("sendMessageToClient 2"); |
| uint32_t *p = (uint32_t *)mIO.mToClient.reserve(len + sizeof(subID)); |
| p[0] = subID; |
| if (len > 0) { |
| memcpy(p+1, data, len); |
| } |
| mIO.mToClient.commit(cmdID, len + sizeof(subID)); |
| //LOGE("sendMessageToClient 3"); |
| return true; |
| } |
| |
| void Context::initToClient() { |
| while (!mRunning) { |
| usleep(100); |
| } |
| } |
| |
| void Context::deinitToClient() { |
| mIO.mToClient.shutdown(); |
| } |
| |
| void Context::setError(RsError e, const char *msg) const { |
| mError = e; |
| sendMessageToClient(msg, RS_MESSAGE_TO_CLIENT_ERROR, e, strlen(msg) + 1, true); |
| } |
| |
| |
| void Context::dumpDebug() const { |
| LOGE("RS Context debug %p", this); |
| LOGE("RS Context debug"); |
| |
| LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); |
| LOGE(" EGL context %p surface %p, Display=%p", mEGL.mContext, mEGL.mSurface, mEGL.mDisplay); |
| LOGE(" GL vendor: %s", mGL.mVendor); |
| LOGE(" GL renderer: %s", mGL.mRenderer); |
| LOGE(" GL Version: %s", mGL.mVersion); |
| LOGE(" GL Extensions: %s", mGL.mExtensions); |
| LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion); |
| LOGE(" RS width %i, height %i", mWidth, mHeight); |
| LOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused); |
| LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); |
| |
| LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits); |
| LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs); |
| LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors); |
| LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////////////// |
| // |
| |
| namespace android { |
| namespace renderscript { |
| |
| void rsi_ContextFinish(Context *rsc) { |
| } |
| |
| void rsi_ContextBindRootScript(Context *rsc, RsScript vs) { |
| Script *s = static_cast<Script *>(vs); |
| rsc->setRootScript(s); |
| } |
| |
| void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) { |
| Sampler *s = static_cast<Sampler *>(vs); |
| |
| if (slot > RS_MAX_SAMPLER_SLOT) { |
| LOGE("Invalid sampler slot"); |
| return; |
| } |
| |
| s->bindToContext(&rsc->mStateSampler, slot); |
| } |
| |
| void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) { |
| ProgramStore *pfs = static_cast<ProgramStore *>(vpfs); |
| rsc->setProgramStore(pfs); |
| } |
| |
| void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) { |
| ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); |
| rsc->setProgramFragment(pf); |
| } |
| |
| void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) { |
| ProgramRaster *pr = static_cast<ProgramRaster *>(vpr); |
| rsc->setProgramRaster(pr); |
| } |
| |
| void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) { |
| ProgramVertex *pv = static_cast<ProgramVertex *>(vpv); |
| rsc->setProgramVertex(pv); |
| } |
| |
| void rsi_ContextBindFont(Context *rsc, RsFont vfont) { |
| Font *font = static_cast<Font *>(vfont); |
| rsc->setFont(font); |
| } |
| |
| void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) { |
| ObjectBase *ob = static_cast<ObjectBase *>(obj); |
| rsc->assignName(ob, name, len); |
| } |
| |
| void rsi_ObjDestroy(Context *rsc, void *optr) { |
| ObjectBase *ob = static_cast<ObjectBase *>(optr); |
| rsc->removeName(ob); |
| ob->decUserRef(); |
| } |
| |
| void rsi_ContextPause(Context *rsc) { |
| rsc->pause(); |
| } |
| |
| void rsi_ContextResume(Context *rsc) { |
| rsc->resume(); |
| } |
| |
| void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur) { |
| rsc->setSurface(w, h, sur); |
| } |
| |
| void rsi_ContextSetPriority(Context *rsc, int32_t p) { |
| rsc->setPriority(p); |
| } |
| |
| void rsi_ContextDump(Context *rsc, int32_t bits) { |
| ObjectBase::dumpAll(rsc); |
| } |
| |
| void rsi_ContextDestroyWorker(Context *rsc) { |
| LOGE("rsi_ContextDestroyWorker 1"); |
| rsc->destroyWorkerThreadResources();; |
| LOGE("rsi_ContextDestroyWorker 2"); |
| } |
| |
| } |
| } |
| |
| void rsContextDestroy(RsContext vcon) { |
| LOGV("rsContextDestroy %p", vcon); |
| Context *rsc = static_cast<Context *>(vcon); |
| rsContextDestroyWorker(rsc); |
| delete rsc; |
| LOGV("rsContextDestroy 2 %p", vcon); |
| } |
| |
| RsContext rsContextCreate(RsDevice vdev, uint32_t version) { |
| LOGV("rsContextCreate %p", vdev); |
| Device * dev = static_cast<Device *>(vdev); |
| Context *rsc = Context::createContext(dev, NULL); |
| return rsc; |
| } |
| |
| RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, RsSurfaceConfig sc) { |
| LOGV("rsContextCreateGL %p", vdev); |
| Device * dev = static_cast<Device *>(vdev); |
| Context *rsc = Context::createContext(dev, &sc); |
| LOGV("rsContextCreateGL ret %p ", rsc); |
| return rsc; |
| } |
| |
| RsMessageToClientType rsContextPeekMessage(RsContext vrsc, size_t *receiveLen, uint32_t *subID, bool wait) { |
| Context * rsc = static_cast<Context *>(vrsc); |
| return rsc->peekMessageToClient(receiveLen, subID, wait); |
| } |
| |
| RsMessageToClientType rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) { |
| Context * rsc = static_cast<Context *>(vrsc); |
| return rsc->getMessageToClient(data, receiveLen, subID, bufferLen, wait); |
| } |
| |
| void rsContextInitToClient(RsContext vrsc) { |
| Context * rsc = static_cast<Context *>(vrsc); |
| rsc->initToClient(); |
| } |
| |
| void rsContextDeinitToClient(RsContext vrsc) { |
| Context * rsc = static_cast<Context *>(vrsc); |
| rsc->deinitToClient(); |
| } |
| |
| // Only to be called at a3d load time, before object is visible to user |
| // not thread safe |
| void rsaGetName(RsContext con, void * obj, const char **name) { |
| ObjectBase *ob = static_cast<ObjectBase *>(obj); |
| (*name) = ob->getName(); |
| } |