update EGL headers to the latest
note that this doesn't update the EGL stubs.
Change-Id: I00274431a490249d93eb6b5ba13f274b7f2682ae
diff --git a/opengl/include/EGL/egl.h b/opengl/include/EGL/egl.h
index c269976..99ea342 100644
--- a/opengl/include/EGL/egl.h
+++ b/opengl/include/EGL/egl.h
@@ -1,7 +1,7 @@
/* -*- mode: c; tab-width: 8; -*- */
/* vi: set sw=4 ts=8: */
/* Reference version of egl.h for EGL 1.4.
- * $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $
+ * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
*/
/*
@@ -109,7 +109,6 @@
#define EGL_NATIVE_RENDERABLE 0x302D
#define EGL_NATIVE_VISUAL_ID 0x302E
#define EGL_NATIVE_VISUAL_TYPE 0x302F
-#define EGL_PRESERVED_RESOURCES 0x3030
#define EGL_SAMPLES 0x3031
#define EGL_SAMPLE_BUFFERS 0x3032
#define EGL_SURFACE_TYPE 0x3033