Use constant state in AnimatedVectorDrawable

Complex animated vector drawables can be expensive to load due to
sub-optimal parsing of the String-based pathData. Suffering that penalty
every time the same drawable is loaded (such as material-themed
ProgressBars) is painful.

The new approach caches constant state of both the VectorDrawable (including
the pathData geometry) and the animators (which includes potentially expensive
path-based interpolators).

issue #17366831 Material ProgressBar taking 200+ms to inflate

Change-Id: Iba3b541e24cfce8c07f5aa9fe6aa7d7b92b2fe1c
diff --git a/core/java/android/animation/AnimatorSet.java b/core/java/android/animation/AnimatorSet.java
index 7c13dbe..0aa8fdd 100644
--- a/core/java/android/animation/AnimatorSet.java
+++ b/core/java/android/animation/AnimatorSet.java
@@ -636,6 +636,7 @@
         anim.mNodes = new ArrayList<Node>();
         anim.mSortedNodes = new ArrayList<Node>();
         anim.mReversible = mReversible;
+        anim.mSetListener = null;
 
         // Walk through the old nodes list, cloning each node and adding it to the new nodemap.
         // One problem is that the old node dependencies point to nodes in the old AnimatorSet.
diff --git a/graphics/java/android/graphics/drawable/AnimatedVectorDrawable.java b/graphics/java/android/graphics/drawable/AnimatedVectorDrawable.java
index e5e2f18..49e8b9d 100644
--- a/graphics/java/android/graphics/drawable/AnimatedVectorDrawable.java
+++ b/graphics/java/android/graphics/drawable/AnimatedVectorDrawable.java
@@ -27,6 +27,7 @@
 import android.graphics.Outline;
 import android.graphics.PorterDuff;
 import android.graphics.Rect;
+import android.util.ArrayMap;
 import android.util.AttributeSet;
 import android.util.Log;
 
@@ -131,7 +132,9 @@
 
     private static final boolean DBG_ANIMATION_VECTOR_DRAWABLE = false;
 
-    private final AnimatedVectorDrawableState mAnimatedVectorState;
+    private AnimatedVectorDrawableState mAnimatedVectorState;
+
+    private boolean mMutated;
 
     public AnimatedVectorDrawable() {
         mAnimatedVectorState = new AnimatedVectorDrawableState(
@@ -140,7 +143,6 @@
 
     private AnimatedVectorDrawable(AnimatedVectorDrawableState state, Resources res,
             Theme theme) {
-        // TODO: Correctly handle the constant state for AVD.
         mAnimatedVectorState = new AnimatedVectorDrawableState(state);
         if (theme != null && canApplyTheme()) {
             applyTheme(theme);
@@ -148,8 +150,17 @@
     }
 
     @Override
+    public Drawable mutate() {
+        if (!mMutated && super.mutate() == this) {
+            mAnimatedVectorState = new AnimatedVectorDrawableState(mAnimatedVectorState);
+            mMutated = true;
+        }
+        return this;
+    }
+
+    @Override
     public ConstantState getConstantState() {
-        return null;
+        return mAnimatedVectorState;
     }
 
     @Override
@@ -311,14 +322,31 @@
         int mChangingConfigurations;
         VectorDrawable mVectorDrawable;
         ArrayList<Animator> mAnimators;
+        ArrayMap<Animator, String> mTargetNameMap;
 
         public AnimatedVectorDrawableState(AnimatedVectorDrawableState copy) {
             if (copy != null) {
                 mChangingConfigurations = copy.mChangingConfigurations;
-                // TODO: Make sure the constant state are handled correctly.
-                mVectorDrawable = new VectorDrawable();
-                mVectorDrawable.setAllowCaching(false);
-                mAnimators = new ArrayList<Animator>();
+                if (copy.mVectorDrawable != null) {
+                    mVectorDrawable = (VectorDrawable) copy.mVectorDrawable.getConstantState().newDrawable();
+                    mVectorDrawable.mutate();
+                    mVectorDrawable.setAllowCaching(false);
+                    mVectorDrawable.setBounds(copy.mVectorDrawable.getBounds());
+                }
+                if (copy.mAnimators != null) {
+                    final int numAnimators = copy.mAnimators.size();
+                    mAnimators = new ArrayList<Animator>(numAnimators);
+                    mTargetNameMap = new ArrayMap<Animator, String>(numAnimators);
+                    for (int i = 0; i < numAnimators; ++i) {
+                        Animator anim = copy.mAnimators.get(i);
+                        Animator animClone = anim.clone();
+                        String targetName = copy.mTargetNameMap.get(anim);
+                        Object targetObject = mVectorDrawable.getTargetByName(targetName);
+                        animClone.setTarget(targetObject);
+                        mAnimators.add(animClone);
+                        mTargetNameMap.put(animClone, targetName);
+                    }
+                }
             }
         }
 
@@ -346,7 +374,12 @@
     private void setupAnimatorsForTarget(String name, Animator animator) {
         Object target = mAnimatedVectorState.mVectorDrawable.getTargetByName(name);
         animator.setTarget(target);
+        if (mAnimatedVectorState.mAnimators == null) {
+            mAnimatedVectorState.mAnimators = new ArrayList<Animator>();
+            mAnimatedVectorState.mTargetNameMap = new ArrayMap<Animator, String>();
+        }
         mAnimatedVectorState.mAnimators.add(animator);
+        mAnimatedVectorState.mTargetNameMap.put(animator, name);
         if (DBG_ANIMATION_VECTOR_DRAWABLE) {
             Log.v(LOGTAG, "add animator  for target " + name + " " + animator);
         }
diff --git a/graphics/java/android/graphics/drawable/VectorDrawable.java b/graphics/java/android/graphics/drawable/VectorDrawable.java
index a07ccc4..65ab454 100644
--- a/graphics/java/android/graphics/drawable/VectorDrawable.java
+++ b/graphics/java/android/graphics/drawable/VectorDrawable.java
@@ -629,6 +629,15 @@
                 mThemeAttrs = copy.mThemeAttrs;
                 mChangingConfigurations = copy.mChangingConfigurations;
                 mVPathRenderer = new VPathRenderer(copy.mVPathRenderer);
+                if (copy.mVPathRenderer.mFillPaint != null) {
+                    mVPathRenderer.mFillPaint = new Paint(copy.mVPathRenderer.mFillPaint);
+                }
+                if (copy.mVPathRenderer.mStrokePaint != null) {
+                    mVPathRenderer.mStrokePaint = new Paint(copy.mVPathRenderer.mStrokePaint);
+                }
+                if (copy.mVPathRenderer.mColorFilter != null) {
+                    mVPathRenderer.mColorFilter = copy.mVPathRenderer.mColorFilter;
+                }
                 mTint = copy.mTint;
                 mTintMode = copy.mTintMode;
                 mAutoMirrored = copy.mAutoMirrored;
@@ -700,8 +709,8 @@
          */
         // Variables that only used temporarily inside the draw() call, so there
         // is no need for deep copying.
-        private final Path mPath = new Path();
-        private final Path mRenderPath = new Path();
+        private final Path mPath;
+        private final Path mRenderPath;
         private static final Matrix IDENTITY_MATRIX = new Matrix();
         private final Matrix mFinalPathMatrix = new Matrix();
 
@@ -724,6 +733,8 @@
 
         public VPathRenderer() {
             mRootGroup = new VGroup();
+            mPath = new Path();
+            mRenderPath = new Path();
         }
 
         public void setRootAlpha(int alpha) {
@@ -736,6 +747,8 @@
 
         public VPathRenderer(VPathRenderer copy) {
             mRootGroup = new VGroup(copy.mRootGroup, mVGTargetsMap);
+            mPath = new Path(copy.mPath);
+            mRenderPath = new Path(copy.mRenderPath);
             mBaseWidth = copy.mBaseWidth;
             mBaseHeight = copy.mBaseHeight;
             mViewportWidth = copy.mViewportWidth;