commit | 70ca14e08ae197547ac412e8a1210e1ebdfb2eb1 | [log] [tgz] |
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author | Romain Guy <romainguy@google.com> | Mon Dec 13 18:24:33 2010 -0800 |
committer | Romain Guy <romainguy@google.com> | Mon Dec 13 18:24:33 2010 -0800 |
tree | b5d798c0ae819e6d769b826c5d090ea4f03665a0 | |
parent | b8c0de2c2726f4e8f0029710047efe0c8e6661ed [diff] |
Refactor OpenGLRenderer to simplify OpenGL drawing code. This is the first step of the refactoring: - drawColorRect - drawTextureMesh Remaining methods to refactor: - setupTextureAlpha8 - drawPath - setupShadow - drawText - drawLines - composeLayerRegion Change-Id: I0fced6a05b6b6eee10ee7cef0c3fbdaa6cefab20