Performance optimizations for animations and toolkit
Change-Id: I316a48273a9cbb428a965e4b849b3e5e9e8202f1
diff --git a/core/java/android/view/ViewRoot.java b/core/java/android/view/ViewRoot.java
index 06261bb..22a7773 100644
--- a/core/java/android/view/ViewRoot.java
+++ b/core/java/android/view/ViewRoot.java
@@ -543,6 +543,11 @@
public void invalidateChild(View child, Rect dirty) {
checkThread();
if (DEBUG_DRAW) Log.v(TAG, "Invalidate child: " + dirty);
+ if (dirty == null) {
+ // Fast invalidation for GL-enabled applications; GL must redraw everything
+ invalidate();
+ return;
+ }
if (mCurScrollY != 0 || mTranslator != null) {
mTempRect.set(dirty);
dirty = mTempRect;