| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "CacheManager.h" |
| |
| #include "Layer.h" |
| #include "RenderThread.h" |
| #include "renderstate/RenderState.h" |
| |
| #include <gui/Surface.h> |
| #include <GrContextOptions.h> |
| #include <math.h> |
| #include <set> |
| |
| namespace android { |
| namespace uirenderer { |
| namespace renderthread { |
| |
| // This multiplier was selected based on historical review of cache sizes relative |
| // to the screen resolution. This is meant to be a conservative default based on |
| // that analysis. The 4.0f is used because the default pixel format is assumed to |
| // be ARGB_8888. |
| #define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f) |
| #define BACKGROUND_RETENTION_PERCENTAGE (0.5f) |
| |
| // for super large fonts we will draw them as paths so no need to keep linearly |
| // increasing the font cache size. |
| #define FONT_CACHE_MIN_MB (0.5f) |
| #define FONT_CACHE_MAX_MB (4.0f) |
| |
| CacheManager::CacheManager(const DisplayInfo& display) |
| : mMaxSurfaceArea(display.w * display.h) { |
| mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea/2, |
| skiapipeline::VectorDrawableAtlas::StorageMode::allowSharedSurface); |
| } |
| |
| void CacheManager::reset(GrContext* context) { |
| if (context != mGrContext.get()) { |
| destroy(); |
| } |
| |
| if (context) { |
| mGrContext = sk_ref_sp(context); |
| mGrContext->getResourceCacheLimits(&mMaxResources, nullptr); |
| updateContextCacheSizes(); |
| } |
| } |
| |
| void CacheManager::destroy() { |
| // cleanup any caches here as the GrContext is about to go away... |
| mGrContext.reset(nullptr); |
| mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea/2); |
| } |
| |
| void CacheManager::updateContextCacheSizes() { |
| mMaxResourceBytes = mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER; |
| mBackgroundResourceBytes = mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE; |
| |
| mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes); |
| } |
| |
| void CacheManager::configureContext(GrContextOptions* contextOptions) { |
| contextOptions->fAllowPathMaskCaching = true; |
| |
| float screenMP = mMaxSurfaceArea / 1024.0f / 1024.0f; |
| float fontCacheMB = 0; |
| float decimalVal = std::modf(screenMP, &fontCacheMB); |
| |
| // This is a basic heuristic to size the cache to a multiple of 512 KB |
| if (decimalVal > 0.8f) { |
| fontCacheMB += 1.0f; |
| } else if (decimalVal > 0.5f) { |
| fontCacheMB += 0.5f; |
| } |
| |
| // set limits on min/max size of the cache |
| fontCacheMB = std::max(FONT_CACHE_MIN_MB, std::min(FONT_CACHE_MAX_MB, fontCacheMB)); |
| |
| // We must currently set the size of the text cache based on the size of the |
| // display even though we like to be dynamicallysizing it to the size of the window. |
| // Skia's implementation doesn't provide a mechanism to resize the font cache due to |
| // the potential cost of recreating the glyphs. |
| contextOptions->fGlyphCacheTextureMaximumBytes = fontCacheMB * 1024 * 1024; |
| } |
| |
| void CacheManager::trimMemory(TrimMemoryMode mode) { |
| if (!mGrContext) { |
| return; |
| } |
| |
| mGrContext->flush(); |
| |
| switch (mode) { |
| case TrimMemoryMode::Complete: |
| mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea/2); |
| mGrContext->freeGpuResources(); |
| break; |
| case TrimMemoryMode::UiHidden: |
| mGrContext->purgeUnlockedResources(mMaxResourceBytes - mBackgroundResourceBytes, true); |
| break; |
| } |
| } |
| |
| void CacheManager::trimStaleResources() { |
| if (!mGrContext) { |
| return; |
| } |
| mGrContext->flush(); |
| mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(30)); |
| } |
| |
| sp<skiapipeline::VectorDrawableAtlas> CacheManager::acquireVectorDrawableAtlas() { |
| LOG_ALWAYS_FATAL_IF(mVectorDrawableAtlas.get() == nullptr); |
| LOG_ALWAYS_FATAL_IF(mGrContext == nullptr); |
| |
| /** |
| * TODO: define memory conditions where we clear the cache (e.g. surface->reset()) |
| */ |
| return mVectorDrawableAtlas; |
| } |
| |
| void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) { |
| if (!mGrContext) { |
| log.appendFormat("No valid cache instance.\n"); |
| return; |
| } |
| |
| size_t bytesCached; |
| mGrContext->getResourceCacheUsage(nullptr, &bytesCached); |
| |
| log.appendFormat("Caches:\n"); |
| log.appendFormat(" Current / Maximum\n"); |
| log.appendFormat(" VectorDrawableAtlas %6.2f kB / %6.2f kB (entries = %zu)\n", |
| 0.0f, 0.0f, (size_t)0); |
| |
| if (renderState) { |
| if (renderState->mActiveLayers.size() > 0) { |
| log.appendFormat(" Layer Info:\n"); |
| } |
| |
| size_t layerMemoryTotal = 0; |
| for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin(); |
| it != renderState->mActiveLayers.end(); it++) { |
| const Layer* layer = *it; |
| const char* layerType = layer->getApi() == Layer::Api::OpenGL ? "GlLayer" : "VkLayer"; |
| log.appendFormat(" %s size %dx%d\n", layerType, |
| layer->getWidth(), layer->getHeight()); |
| layerMemoryTotal += layer->getWidth() * layer->getHeight() * 4; |
| } |
| log.appendFormat(" Layers Total %6.2f kB (numLayers = %zu)\n", |
| layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size()); |
| } |
| |
| |
| log.appendFormat("Total memory usage:\n"); |
| log.appendFormat(" %zu bytes, %.2f MB (%.2f MB is purgeable)\n", |
| bytesCached, bytesCached / 1024.0f / 1024.0f, |
| mGrContext->getResourceCachePurgeableBytes() / 1024.0f / 1024.0f); |
| |
| |
| } |
| |
| } /* namespace renderthread */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |