Expand support for different screen sizes.

Applications can now declare that they support small, normal, or
large screens.  Resource selection can also be done based on these
sizes.  By default, pre-Donut apps are false for small and large,
and Donut or later apps are assumed to support all sizes.  In either
case they can use <supports-screens> in their manifest to declare
what they actually support.
diff --git a/tools/aapt/Command.cpp b/tools/aapt/Command.cpp
index 503f661..e04491d 100644
--- a/tools/aapt/Command.cpp
+++ b/tools/aapt/Command.cpp
@@ -329,6 +329,9 @@
     TARGET_SDK_VERSION_ATTR = 0x01010270,
     TEST_ONLY_ATTR = 0x01010272,
     DENSITY_ATTR = 0x0101026c,
+    SMALL_SCREEN_ATTR = 0x01010284,
+    NORMAL_SCREEN_ATTR = 0x01010285,
+    LARGE_SCREEN_ATTR = 0x01010286,
 };
 
 const char *getComponentName(String8 &pkgName, String8 &componentName) {
@@ -499,6 +502,10 @@
             bool isLauncherActivity = false;
             bool withinApplication = false;
             bool withinReceiver = false;
+            int targetSdk = 0;
+            int smallScreen = 1;
+            int normalScreen = 1;
+            int largeScreen = 1;
             String8 pkg;
             String8 activityName;
             String8 activityLabel;
@@ -572,8 +579,10 @@
                                         error.string());
                                 goto bail;
                             }
+                            if (name == "Donut") targetSdk = 4;
                             printf("sdkVersion:'%s'\n", name.string());
                         } else if (code != -1) {
+                            targetSdk = code;
                             printf("sdkVersion:'%d'\n", code);
                         }
                         code = getIntegerAttribute(tree, TARGET_SDK_VERSION_ATTR, &error);
@@ -585,8 +594,12 @@
                                         error.string());
                                 goto bail;
                             }
+                            if (name == "Donut" && targetSdk < 4) targetSdk = 4;
                             printf("targetSdkVersion:'%s'\n", name.string());
                         } else if (code != -1) {
+                            if (targetSdk < code) {
+                                targetSdk = code;
+                            }
                             printf("targetSdkVersion:'%d'\n", code);
                         }
                     } else if (tag == "uses-configuration") {
@@ -625,6 +638,13 @@
                             goto bail;
                         }
                         printf("supports-density:'%d'\n", dens);
+                    } else if (tag == "supports-screens") {
+                        smallScreen = getIntegerAttribute(tree,
+                                SMALL_SCREEN_ATTR, NULL, 1);
+                        normalScreen = getIntegerAttribute(tree,
+                                NORMAL_SCREEN_ATTR, NULL, 1);
+                        largeScreen = getIntegerAttribute(tree,
+                                LARGE_SCREEN_ATTR, NULL, 1);
                     }
                 } else if (depth == 3 && withinApplication) {
                     withinActivity = false;
@@ -733,6 +753,25 @@
                 }
             }
             
+            // Determine default values for any unspecified screen sizes,
+            // based on the target SDK of the package.  As of 4 (donut)
+            // the screen size support was introduced, so all default to
+            // enabled.
+            if (smallScreen > 0) {
+                smallScreen = targetSdk >= 4 ? -1 : 0;
+            }
+            if (normalScreen > 0) {
+                normalScreen = -1;
+            }
+            if (largeScreen > 0) {
+                largeScreen = targetSdk >= 4 ? -1 : 0;
+            }
+            printf("supports-screens:");
+            if (smallScreen != 0) printf(" 'small'");
+            if (normalScreen != 0) printf(" 'normal'");
+            if (largeScreen != 0) printf(" 'large'");
+            printf("\n");
+            
             printf("locales:");
             Vector<String8> locales;
             res.getLocales(&locales);