Add support to OpenGLRendere to draw BiDi text.
Bug #4350336
Change-Id: I1cf31693f7ca9653fa3a41b5b91c27ef288d680f
diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h
index 2d8b6f3..7c10518 100644
--- a/libs/hwui/Properties.h
+++ b/libs/hwui/Properties.h
@@ -28,6 +28,9 @@
// If turned on, layers drawn inside FBOs are optimized with regions
#define RENDER_LAYERS_AS_REGIONS 1
+// If turned on, text is interpreted as glyphs instead of UTF-16
+#define RENDER_TEXT_AS_GLYPHS 1
+
/**
* Debug level for app developers.
*/