DO NOT MERGE. CHERRY-PICKED GERRIT CHANGE 60365.
Support complex characters in plugins.
Complex characters like chinese are sent via the onKeyMultiple()
callback. The WebView passes these characters to Webkit so that
non-text inputs (e.g. plugins) can process them.
Change-Id: I49575bb8a583f9f3580f5734ad87cc7c00b2bda9
http://b/2900114
diff --git a/core/java/android/webkit/WebView.java b/core/java/android/webkit/WebView.java
index 0deb45a..087d4c3 100644
--- a/core/java/android/webkit/WebView.java
+++ b/core/java/android/webkit/WebView.java
@@ -3912,6 +3912,19 @@
private boolean mGotCenterDown = false;
@Override
+ public boolean onKeyMultiple(int keyCode, int repeatCount, KeyEvent event) {
+ // send complex characters to webkit for use by JS and plugins
+ if (keyCode == KeyEvent.KEYCODE_UNKNOWN && event.getCharacters() != null) {
+ // pass the key to DOM
+ mWebViewCore.sendMessage(EventHub.KEY_DOWN, event);
+ mWebViewCore.sendMessage(EventHub.KEY_UP, event);
+ // return true as DOM handles the key
+ return true;
+ }
+ return false;
+ }
+
+ @Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (DebugFlags.WEB_VIEW) {
Log.v(LOGTAG, "keyDown at " + System.currentTimeMillis()
diff --git a/core/java/android/webkit/WebViewCore.java b/core/java/android/webkit/WebViewCore.java
index 4118119..bf4d95b 100644
--- a/core/java/android/webkit/WebViewCore.java
+++ b/core/java/android/webkit/WebViewCore.java
@@ -1568,9 +1568,16 @@
+ evt);
}
int keyCode = evt.getKeyCode();
- if (!nativeKey(keyCode, evt.getUnicodeChar(),
- evt.getRepeatCount(), evt.isShiftPressed(), evt.isAltPressed(),
- evt.isSymPressed(),
+ int unicodeChar = evt.getUnicodeChar();
+
+ if (keyCode == KeyEvent.KEYCODE_UNKNOWN && evt.getCharacters() != null
+ && evt.getCharacters().length() > 0) {
+ // we should only receive individual complex characters
+ unicodeChar = evt.getCharacters().codePointAt(0);
+ }
+
+ if (!nativeKey(keyCode, unicodeChar, evt.getRepeatCount(), evt.isShiftPressed(),
+ evt.isAltPressed(), evt.isSymPressed(),
isDown) && keyCode != KeyEvent.KEYCODE_ENTER) {
if (keyCode >= KeyEvent.KEYCODE_DPAD_UP
&& keyCode <= KeyEvent.KEYCODE_DPAD_RIGHT) {