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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <gtest/gtest.h>
#include "hwui/Bitmap.h"
#include <SkBitmap.h>
#include <SkColorTable.h>
#include <SkImageInfo.h>
#include <tests/common/TestUtils.h>
using namespace android;
using namespace android::uirenderer;
TEST(Bitmap, colorTableRefCounting) {
const SkPMColor c[] = { SkPackARGB32(0x80, 0x80, 0, 0) };
sk_sp<SkColorTable> ctable = SkColorTable::Make(c, SK_ARRAY_COUNT(c));
SkBitmap* bm = new SkBitmap();
bm->allocPixels(SkImageInfo::Make(1, 1, kIndex_8_SkColorType, kPremul_SkAlphaType),
ctable);
sk_sp<Bitmap> bitmap = Bitmap::allocateHeapBitmap(bm, ctable);
EXPECT_FALSE(ctable->unique());
delete bm;
bitmap.reset();
EXPECT_TRUE(ctable->unique());
}