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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <gtest/gtest.h>
#include "renderthread/CacheManager.h"
#include "renderthread/EglManager.h"
#include "tests/common/TestUtils.h"
using namespace android;
using namespace android::uirenderer;
using namespace android::uirenderer::renderthread;
static size_t getCacheUsage(GrContext* grContext) {
size_t cacheUsage;
grContext->getResourceCacheUsage(nullptr, &cacheUsage);
return cacheUsage;
}
RENDERTHREAD_SKIA_PIPELINE_TEST(CacheManager, trimMemory) {
DisplayInfo displayInfo = renderThread.mainDisplayInfo();
GrContext* grContext = renderThread.getGrContext();
ASSERT_TRUE(grContext != nullptr);
// create pairs of offscreen render targets and images until we exceed the backgroundCacheSizeLimit
std::vector<sk_sp<SkSurface>> surfaces;
while (getCacheUsage(grContext) <= renderThread.cacheManager().getBackgroundCacheSize()) {
SkImageInfo info = SkImageInfo::MakeA8(displayInfo.w, displayInfo.h);
sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(grContext, SkBudgeted::kYes, info);
surface->getCanvas()->drawColor(SK_AlphaTRANSPARENT);
grContext->flush();
surfaces.push_back(surface);
}
ASSERT_TRUE(1 < surfaces.size());
// attempt to trim all memory while we still hold strong refs
renderThread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
ASSERT_TRUE(0 == grContext->getResourceCachePurgeableBytes());
// free the surfaces
for (size_t i = 0; i < surfaces.size(); i++) {
ASSERT_TRUE(surfaces[i]->unique());
surfaces[i].reset();
}
// verify that we have enough purgeable bytes
const size_t purgeableBytes = grContext->getResourceCachePurgeableBytes();
ASSERT_TRUE(renderThread.cacheManager().getBackgroundCacheSize() < purgeableBytes);
// UI hidden and make sure only some got purged
renderThread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::UiHidden);
ASSERT_TRUE(0 < grContext->getResourceCachePurgeableBytes());
ASSERT_TRUE(renderThread.cacheManager().getBackgroundCacheSize() > getCacheUsage(grContext));
// complete and make sure all get purged
renderThread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
ASSERT_TRUE(0 == grContext->getResourceCachePurgeableBytes());
}