| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define ATRACE_TAG ATRACE_TAG_VIEW |
| |
| #include "DrawFrameTask.h" |
| |
| #include <utils/Log.h> |
| #include <utils/Trace.h> |
| |
| #include "../DisplayList.h" |
| #include "../RenderNode.h" |
| #include "CanvasContext.h" |
| #include "RenderThread.h" |
| |
| namespace android { |
| namespace uirenderer { |
| namespace renderthread { |
| |
| DrawFrameTask::DrawFrameTask() |
| : mRenderThread(NULL) |
| , mContext(NULL) |
| , mFrameTimeNanos(0) |
| , mSyncResult(kSync_OK) { |
| } |
| |
| DrawFrameTask::~DrawFrameTask() { |
| } |
| |
| void DrawFrameTask::setContext(RenderThread* thread, CanvasContext* context) { |
| mRenderThread = thread; |
| mContext = context; |
| } |
| |
| void DrawFrameTask::addLayer(DeferredLayerUpdater* layer) { |
| LOG_ALWAYS_FATAL_IF(!mContext, "Lifecycle violation, there's no context to addLayer with!"); |
| |
| mLayers.push(layer); |
| } |
| |
| void DrawFrameTask::removeLayer(DeferredLayerUpdater* layer) { |
| for (size_t i = 0; i < mLayers.size(); i++) { |
| if (mLayers[i] == layer) { |
| mLayers.removeAt(i); |
| break; |
| } |
| } |
| } |
| |
| void DrawFrameTask::setDirty(int left, int top, int right, int bottom) { |
| mDirty.set(left, top, right, bottom); |
| } |
| |
| int DrawFrameTask::drawFrame(nsecs_t frameTimeNanos) { |
| LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!"); |
| |
| mSyncResult = kSync_OK; |
| mFrameTimeNanos = frameTimeNanos; |
| postAndWait(); |
| |
| // Reset the single-frame data |
| mFrameTimeNanos = 0; |
| mDirty.setEmpty(); |
| |
| return mSyncResult; |
| } |
| |
| void DrawFrameTask::postAndWait() { |
| AutoMutex _lock(mLock); |
| mRenderThread->queue(this); |
| mSignal.wait(mLock); |
| } |
| |
| void DrawFrameTask::run() { |
| ATRACE_NAME("DrawFrame"); |
| |
| bool canUnblockUiThread = syncFrameState(); |
| |
| // Grab a copy of everything we need |
| Rect dirty(mDirty); |
| CanvasContext* context = mContext; |
| |
| // From this point on anything in "this" is *UNSAFE TO ACCESS* |
| if (canUnblockUiThread) { |
| unblockUiThread(); |
| } |
| |
| context->draw(&dirty); |
| |
| if (!canUnblockUiThread) { |
| unblockUiThread(); |
| } |
| } |
| |
| static void initTreeInfo(TreeInfo& info) { |
| info.prepareTextures = true; |
| info.performStagingPush = true; |
| info.evaluateAnimations = true; |
| } |
| |
| bool DrawFrameTask::syncFrameState() { |
| ATRACE_CALL(); |
| mRenderThread->timeLord().vsyncReceived(mFrameTimeNanos); |
| mContext->makeCurrent(); |
| Caches::getInstance().textureCache.resetMarkInUse(); |
| TreeInfo info; |
| initTreeInfo(info); |
| mContext->prepareDraw(&mLayers, info); |
| if (info.out.hasAnimations) { |
| // TODO: dirty calculations, for now just do a full-screen inval |
| mDirty.setEmpty(); |
| if (info.out.requiresUiRedraw) { |
| mSyncResult |= kSync_UIRedrawRequired; |
| } |
| } |
| // If prepareTextures is false, we ran out of texture cache space |
| return !info.out.hasFunctors && info.prepareTextures; |
| } |
| |
| void DrawFrameTask::unblockUiThread() { |
| AutoMutex _lock(mLock); |
| mSignal.signal(); |
| } |
| |
| } /* namespace renderthread */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |