Reimplement the OMX backend for stagefright.

Besides a major cleanup and refactoring, OMX is now a singleton living in the media server, it listens for death notifications of node observers/clients that allocated OMX nodes and performs/attempts cleanup.

Changed APIs to conform to the rest of the system.
diff --git a/include/media/IMediaPlayerService.h b/include/media/IMediaPlayerService.h
index 303444c..d5c1594 100644
--- a/include/media/IMediaPlayerService.h
+++ b/include/media/IMediaPlayerService.h
@@ -42,7 +42,7 @@
     virtual sp<IMediaPlayer>    create(pid_t pid, const sp<IMediaPlayerClient>& client, int fd, int64_t offset, int64_t length) = 0;
     virtual sp<IMemory>         decode(const char* url, uint32_t *pSampleRate, int* pNumChannels, int* pFormat) = 0;
     virtual sp<IMemory>         decode(int fd, int64_t offset, int64_t length, uint32_t *pSampleRate, int* pNumChannels, int* pFormat) = 0;
-    virtual sp<IOMX>            createOMX() = 0;
+    virtual sp<IOMX>            getOMX() = 0;
 
     // Take a peek at currently playing audio, for visualization purposes.
     // This returns a buffer of 16 bit mono PCM data, or NULL if no visualization buffer is currently available.