Remove framework-private Color.HSBtoColor API
Bug: 22815971
Change-Id: Ic4cb43e78e0a7a6fc234865759754d106cef11dc
diff --git a/graphics/java/android/graphics/Color.java b/graphics/java/android/graphics/Color.java
index 666dbd8..23d26eb 100644
--- a/graphics/java/android/graphics/Color.java
+++ b/graphics/java/android/graphics/Color.java
@@ -236,89 +236,6 @@
}
/**
- * Convert HSB components to an ARGB color. Alpha set to 0xFF.
- * hsv[0] is Hue [0 .. 1)
- * hsv[1] is Saturation [0...1]
- * hsv[2] is Value [0...1]
- * If hsv values are out of range, they are pinned.
- * @param hsb 3 element array which holds the input HSB components.
- * @return the resulting argb color
- *
- * @hide Pending API council
- */
- @ColorInt
- public static int HSBtoColor(@Size(3) float[] hsb) {
- return HSBtoColor(hsb[0], hsb[1], hsb[2]);
- }
-
- /**
- * Convert HSB components to an ARGB color. Alpha set to 0xFF.
- * hsv[0] is Hue [0 .. 1)
- * hsv[1] is Saturation [0...1]
- * hsv[2] is Value [0...1]
- * If hsv values are out of range, they are pinned.
- * @param h Hue component
- * @param s Saturation component
- * @param b Brightness component
- * @return the resulting argb color
- *
- * @hide Pending API council
- */
- @ColorInt
- public static int HSBtoColor(float h, float s, float b) {
- h = MathUtils.constrain(h, 0.0f, 1.0f);
- s = MathUtils.constrain(s, 0.0f, 1.0f);
- b = MathUtils.constrain(b, 0.0f, 1.0f);
-
- float red = 0.0f;
- float green = 0.0f;
- float blue = 0.0f;
-
- final float hf = (h - (int) h) * 6.0f;
- final int ihf = (int) hf;
- final float f = hf - ihf;
- final float pv = b * (1.0f - s);
- final float qv = b * (1.0f - s * f);
- final float tv = b * (1.0f - s * (1.0f - f));
-
- switch (ihf) {
- case 0: // Red is the dominant color
- red = b;
- green = tv;
- blue = pv;
- break;
- case 1: // Green is the dominant color
- red = qv;
- green = b;
- blue = pv;
- break;
- case 2:
- red = pv;
- green = b;
- blue = tv;
- break;
- case 3: // Blue is the dominant color
- red = pv;
- green = qv;
- blue = b;
- break;
- case 4:
- red = tv;
- green = pv;
- blue = b;
- break;
- case 5: // Red is the dominant color
- red = b;
- green = pv;
- blue = qv;
- break;
- }
-
- return 0xFF000000 | (((int) (red * 255.0f)) << 16) |
- (((int) (green * 255.0f)) << 8) | ((int) (blue * 255.0f));
- }
-
- /**
* Convert RGB components to HSV.
* hsv[0] is Hue [0 .. 360)
* hsv[1] is Saturation [0...1]