| LOCAL_PATH:= $(call my-dir) |
| include $(CLEAR_VARS) |
| |
| LOCAL_SRC_FILES:= \ |
| Camera.cpp \ |
| CameraParameters.cpp \ |
| EGLUtils.cpp \ |
| EventHub.cpp \ |
| EventRecurrence.cpp \ |
| FramebufferNativeWindow.cpp \ |
| GraphicBuffer.cpp \ |
| GraphicBufferAllocator.cpp \ |
| GraphicBufferMapper.cpp \ |
| KeyLayoutMap.cpp \ |
| KeyCharacterMap.cpp \ |
| ICamera.cpp \ |
| ICameraClient.cpp \ |
| ICameraService.cpp \ |
| IOverlay.cpp \ |
| ISurfaceComposer.cpp \ |
| ISurface.cpp \ |
| ISurfaceFlingerClient.cpp \ |
| LayerState.cpp \ |
| Overlay.cpp \ |
| PixelFormat.cpp \ |
| Rect.cpp \ |
| Region.cpp \ |
| SharedBufferStack.cpp \ |
| Surface.cpp \ |
| SurfaceComposerClient.cpp |
| |
| LOCAL_SHARED_LIBRARIES := \ |
| libcutils \ |
| libutils \ |
| libEGL \ |
| libbinder \ |
| libpixelflinger \ |
| libhardware \ |
| libhardware_legacy |
| |
| LOCAL_MODULE:= libui |
| |
| ifeq ($(TARGET_SIMULATOR),true) |
| LOCAL_LDLIBS += -lpthread |
| endif |
| |
| include $(BUILD_SHARED_LIBRARY) |