| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_RS_FONT_H |
| #define ANDROID_RS_FONT_H |
| |
| #include "RenderScript.h" |
| #include "rsStream.h" |
| #include <utils/String8.h> |
| #include <utils/Vector.h> |
| #include <utils/KeyedVector.h> |
| |
| struct FT_LibraryRec_; |
| struct FT_FaceRec_; |
| struct FT_Bitmap_; |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| |
| namespace renderscript { |
| |
| // Gamma (>= 1.0, <= 10.0) |
| #define PROPERTY_TEXT_GAMMA "ro.text_gamma" |
| #define PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD "ro.text_gamma.black_threshold" |
| #define PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD "ro.text_gamma.white_threshold" |
| |
| #define DEFAULT_TEXT_GAMMA 1.4f |
| #define DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD 64 |
| #define DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD 192 |
| |
| class FontState; |
| |
| class Font : public ObjectBase { |
| public: |
| enum RenderMode { |
| FRAMEBUFFER, |
| BITMAP, |
| MEASURE, |
| }; |
| |
| struct Rect { |
| int32_t left; |
| int32_t top; |
| int32_t right; |
| int32_t bottom; |
| void set(int32_t l, int32_t r, int32_t t, int32_t b) { |
| left = l; |
| right = r; |
| top = t; |
| bottom = b; |
| } |
| }; |
| |
| ~Font(); |
| |
| // Currently files do not get serialized, |
| // but we need to inherit from ObjectBase for ref tracking |
| virtual void serialize(OStream *stream) const { |
| } |
| virtual RsA3DClassID getClassId() const { |
| return RS_A3D_CLASS_ID_UNKNOWN; |
| } |
| |
| static Font * create(Context *rsc, const char *name, float fontSize, uint32_t dpi, |
| const void *data = NULL, uint32_t dataLen = 0); |
| |
| protected: |
| |
| friend class FontState; |
| |
| // Pointer to the utf data, length of data, where to start, number of glyphs ot read |
| // (each glyph may be longer than a char because we are dealing with utf data) |
| // Last two variables are the initial pen position |
| void renderUTF(const char *text, uint32_t len, int32_t x, int32_t y, |
| uint32_t start, int32_t numGlyphs, |
| RenderMode mode = FRAMEBUFFER, Rect *bounds = NULL, |
| uint8_t *bitmap = NULL, uint32_t bitmapW = 0, uint32_t bitmapH = 0); |
| |
| void invalidateTextureCache(); |
| struct CachedGlyphInfo |
| { |
| // Has the cache been invalidated? |
| bool mIsValid; |
| // Location of the cached glyph in the bitmap |
| // in case we need to resize the texture |
| uint32_t mBitmapMinX; |
| uint32_t mBitmapMinY; |
| uint32_t mBitmapWidth; |
| uint32_t mBitmapHeight; |
| // Also cache texture coords for the quad |
| float mBitmapMinU; |
| float mBitmapMinV; |
| float mBitmapMaxU; |
| float mBitmapMaxV; |
| // Minimize how much we call freetype |
| int32_t mGlyphIndex; |
| int32_t mAdvanceX; |
| int32_t mAdvanceY; |
| // Values below contain a glyph's origin in the bitmap |
| int32_t mBitmapLeft; |
| int32_t mBitmapTop; |
| }; |
| |
| String8 mFontName; |
| float mFontSize; |
| uint32_t mDpi; |
| |
| Font(Context *rsc); |
| bool init(const char *name, float fontSize, uint32_t dpi, const void *data = NULL, uint32_t dataLen = 0); |
| |
| virtual void preDestroy() const; |
| FT_FaceRec_ *mFace; |
| bool mInitialized; |
| bool mHasKerning; |
| |
| DefaultKeyedVector<uint32_t, CachedGlyphInfo* > mCachedGlyphs; |
| CachedGlyphInfo* getCachedUTFChar(int32_t utfChar); |
| |
| CachedGlyphInfo *cacheGlyph(uint32_t glyph); |
| void updateGlyphCache(CachedGlyphInfo *glyph); |
| void measureCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y, Rect *bounds); |
| void drawCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y); |
| void drawCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y, |
| uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH); |
| }; |
| |
| class FontState { |
| public: |
| FontState(); |
| ~FontState(); |
| |
| void init(Context *rsc); |
| void deinit(Context *rsc); |
| |
| ObjectBaseRef<Font> mDefault; |
| ObjectBaseRef<Font> mLast; |
| |
| void renderText(const char *text, uint32_t len, int32_t x, int32_t y, |
| uint32_t startIndex = 0, int numGlyphs = -1, |
| Font::RenderMode mode = Font::FRAMEBUFFER, |
| Font::Rect *bounds = NULL, |
| uint8_t *bitmap = NULL, uint32_t bitmapW = 0, uint32_t bitmapH = 0); |
| |
| void measureText(const char *text, uint32_t len, Font::Rect *bounds); |
| |
| void setFontColor(float r, float g, float b, float a); |
| void getFontColor(float *r, float *g, float *b, float *a) const; |
| |
| protected: |
| |
| friend class Font; |
| |
| struct CacheTextureLine { |
| uint32_t mMaxHeight; |
| uint32_t mMaxWidth; |
| uint32_t mCurrentRow; |
| uint32_t mCurrentCol; |
| bool mDirty; |
| |
| CacheTextureLine(uint32_t maxHeight, uint32_t maxWidth, uint32_t currentRow, uint32_t currentCol) |
| : mMaxHeight(maxHeight), mMaxWidth(maxWidth), mCurrentRow(currentRow), |
| mCurrentCol(currentCol), mDirty(false) { |
| } |
| |
| bool fitBitmap(FT_Bitmap_ *bitmap, uint32_t *retOriginX, uint32_t *retOriginY); |
| }; |
| |
| Vector<CacheTextureLine*> mCacheLines; |
| uint32_t getRemainingCacheCapacity(); |
| |
| void precacheLatin(Font *font); |
| String8 mLatinPrecache; |
| |
| Context *mRSC; |
| |
| struct { |
| float mFontColor[4]; |
| float mGamma; |
| } mConstants; |
| bool mConstantsDirty; |
| |
| float mBlackGamma; |
| float mWhiteGamma; |
| |
| float mBlackThreshold; |
| float mWhiteThreshold; |
| |
| // Free type library, we only need one copy |
| FT_LibraryRec_ *mLibrary; |
| FT_LibraryRec_ *getLib(); |
| Vector<Font*> mActiveFonts; |
| |
| // Render state for the font |
| ObjectBaseRef<Allocation> mFontShaderFConstant; |
| ObjectBaseRef<ProgramFragment> mFontShaderF; |
| ObjectBaseRef<Sampler> mFontSampler; |
| ObjectBaseRef<ProgramStore> mFontProgramStore; |
| void initRenderState(); |
| |
| // Texture to cache glyph bitmaps |
| ObjectBaseRef<Allocation> mTextTexture; |
| void initTextTexture(); |
| const uint8_t* getTextTextureData() const { |
| return (uint8_t*)mTextTexture->getPtr(); |
| } |
| |
| bool cacheBitmap(FT_Bitmap_ *bitmap, uint32_t *retOriginX, uint32_t *retOriginY); |
| const Type* getCacheTextureType() { |
| return mTextTexture->getType(); |
| } |
| |
| void flushAllAndInvalidate(); |
| |
| // Pointer to vertex data to speed up frame to frame work |
| float *mTextMeshPtr; |
| uint32_t mCurrentQuadIndex; |
| uint32_t mMaxNumberOfQuads; |
| |
| void initVertexArrayBuffers(); |
| ObjectBaseRef<Allocation> mIndexBuffer; |
| ObjectBaseRef<Allocation> mVertexArray; |
| |
| |
| bool mInitialized; |
| |
| void checkInit(); |
| |
| void issueDrawCommand(); |
| |
| void appendMeshQuad(float x1, float y1, float z1, |
| float u1, float v1, |
| float x2, float y2, float z2, |
| float u2, float v2, |
| float x3, float y3, float z3, |
| float u3, float v3, |
| float x4, float y4, float z4, |
| float u4, float v4); |
| }; |
| |
| } |
| } |
| |
| #endif |